Malcom el Zorro wrote...
First of all, thank you for this list, it's magical:wizard:Relix28 wrote...
VirtualAlex wrote...
Does the biotic power used to detonate deal more or less damage?
For example if I stasis something, does it batter if I throw a warp or a pull? Which would deal more total damage?
Biotic powers do TONS of extra damage, when used in combos, especially, if you choose the detonation combo evolutions.
From my experience, Throw has the best flat out combo damage . Warp does slightly less damage, but if you Warp combo a group of enemies, any nearby survivors get covered in that blue Warp...stuff, wich I assume does DoT, and applies Warp de-buff effects (I'm not 100% sure on that one, I would need to test it to be sure). Pull does not combo with Stasis.AveryChim wrote...
Thank you so much for this!!! I finally understand how it works now!
You are very welcome.
Second, pull does not combo with any biotic power, at least does not trigger an explosion. I've pulled a lot of Warp'd and Stasis'd enemies with my Drellguard, but never got a biotic explosion. Another thing is that I have charged floating enemies, but never triggered a combo either.
Pull DOES create biotic explosions - pull then reave. I think reave then pull can do it too.





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