Aller au contenu

Photo

Why calling it a "dark age" is wrong.


  • Veuillez vous connecter pour répondre
99 réponses à ce sujet

#76
Warhawk137

Warhawk137
  • Members
  • 180 messages

Elios wrote...

im loving this thread guys :D

i think what we well see is a boom of BIGGER ships built for long haul remember in space size isnt really an issue so think we will see cargo ships the size of Dreadnoughts
but what others have said is mostly true i think
thinking about it not having the relays will only slow things down for a wile


I'm not sure they'd necessarily be "bigger," just different.

You have 2 problems in long-term space flight using conventional FTL in the ME universe.  The first, obviously, is fuel, and thus bigger is better to carry more fuel.  The second, of course, is drive discharge, which I believe is more mass of ship vs. mass of Eezo core thing, and thus smaller is better.

I think the second priority is harder to deal with than the first, so I think we'd probably see relatively smaller ships with larger cores (like the Normandy) that use efficient fuel systems.  Additionally, if they work on a new relay system, it would more likely be smaller relays (think Conduit sized) to make it economical and easier to construct in a shorter period of time (at least at first, anyway), and thus smaller ships would be necessary, as you can't send a dreadnaught through a relay the size of the Conduit.

#77
Warhawk137

Warhawk137
  • Members
  • 180 messages

Frenor wrote...

Allworkandlowpay wrote...

Warhawk137 wrote...



I think they'd probably go with a new main character, and try to avoid as many continuity/canon problems as they can... maybe even enforce some canon just to keep things from getting out of hand, based on who's dead and who's alive.

But I could see Shepard in an Anderson/Hackett role, which would be cool.  Say it happens 10 or 15 years down the line.


They will start with a new character, But i'm certain the focus initially will be able recovering the SR2. None of the endings show any of the crew onboard dieing, just not leaving the capsule. They will likely have Joker be the flight commander of the SR3, have some cameo's for the old characters, and off to unknown space to find Shepard/fight unknown new enemy.


I think we'll be in MMO territory by then. I'll dream its a much more polished refined ME3 co-op experince that follows the SWTOR (dont laugh) style of story telling and small party size. Each expansion pack is just more relays being built and character longevity being explained as just cryo sleep which will become a must I assume for most travels save for a very short shifted flight crew. Who knows in the end.

I just seriously doubt that another single player ME game of the calibur we've received so far will be done.


FWIW, SWTOR was BioWare's first attempt at an MMO.  It's not shocking they ran into some problems.  If they're smart they've learned a few things from that experience.

#78
Raxxman

Raxxman
  • Members
  • 759 messages
The problem with everyone will be okay, is the assumption that everyone is self suffcient, and that's a stretch even in the most.

If automobiles stopped working tomorrow (or slowed to walking pace) Western civilisation would collapse. This would happen very rapidly. Not every country can support itself food wise. Places like the UK are reliant upon imports. When that stops happening mass starvation will kick in, along with riots and anarchy.

I can't believe people think even the majority of colonies are self reliant, many are clearly not in ME 1 and 2. The ones that can produce food, what happens when they can't source parts for their equipment? How do they cope with the massive influx of population, as people from non-food producing (or limited production) start pouring in. How do they defend themselves when someone with a ship demands tribute or they'll flatten the city from orbit, when the military is months away?

In the long haul everything will sort itself out. In the short haul? utter chaos.

#79
Allworkandlowpay

Allworkandlowpay
  • Members
  • 94 messages

Frenor wrote...


I think we'll be in MMO territory by then. I'll dream its a much more polished refined ME3 co-op experince that follows the SWTOR (dont laugh) style of story telling and small party size. Each expansion pack is just more relays being built and character longevity being explained as just cryo sleep which will become a must I assume for most travels save for a very short shifted flight crew. Who knows in the end.

I just seriously doubt that another single player ME game of the calibur we've received so far will be done.


There won't be an MMO. Mark my words, you'll be hearing about another trilogy next E3. 

First, EA is heading this operation. They won't let a hit franchise just end, that would be stupid.

As for converting it into an MMO? It won't happen. It takes a considerable amount of money and resources to build an MMO. It took SWTOR almost 6 years from concept to completion. Mass Effect, left alone, does not have the shelf life of a franchise like Star Wars. Left alone it would die off and dissapear from gaming pop culture in like three to four years time. In order to successfully make an MMO in it's universe, they would have needed to start working on it at least a year and a half ago, they haven't. They won't.

Hell SWTOR doesn't even look like it's going to bring in the money EA was betting on, I doubt they will be giving Bioware a second shot at that with a lesser franchise. (Not saying it's an inferior franchise, but the 5 million ME fans pales in comparison of the 100 million some Star Wars fans.)

Second, Mass Effect is primarily a console oriented franchise. MMOs are rarely successful, optimized or even produced for consoles. An ME MMO would be a PC affair, which is the wrong format and market for it's franchise.

Lasltly, there is a reason they said to keep your game save data. That wouldn't work really well to upload into an MMO, it is pretty easy to load up into a new trilogy.

#80
DarthSliver

DarthSliver
  • Members
  • 3 335 messages

Frenor wrote...

Allworkandlowpay wrote...

Warhawk137 wrote...



I think they'd probably go with a new main character, and try to avoid as many continuity/canon problems as they can... maybe even enforce some canon just to keep things from getting out of hand, based on who's dead and who's alive.

But I could see Shepard in an Anderson/Hackett role, which would be cool.  Say it happens 10 or 15 years down the line.


They will start with a new character, But i'm certain the focus initially will be able recovering the SR2. None of the endings show any of the crew onboard dieing, just not leaving the capsule. They will likely have Joker be the flight commander of the SR3, have some cameo's for the old characters, and off to unknown space to find Shepard/fight unknown new enemy.


I think we'll be in MMO territory by then. I'll dream its a much more polished refined ME3 co-op experince that follows the SWTOR (dont laugh) style of story telling and small party size. Each expansion pack is just more relays being built and character longevity being explained as just cryo sleep which will become a must I assume for most travels save for a very short shifted flight crew. Who knows in the end.

I just seriously doubt that another single player ME game of the calibur we've received so far will be done.


Well your right, I believe I heard they said they werent going to do something of this size. Probably be scaled down to how Dragon Age works, different protagonist each game. Saying that ME1-3 did take alot of resources to do they way they did do it at that.   
Also ME MMO i dont think so, I think it will strand closer to COD using the MP system thats in place. 

#81
Allworkandlowpay

Allworkandlowpay
  • Members
  • 94 messages

Raxxman wrote...

If automobiles stopped working tomorrow (or slowed to walking pace) Western civilisation would collapse. This would happen very rapidly. Not every country can support itself food wise. Places like the UK are reliant upon imports. When that stops happening mass starvation will kick in, along with riots and anarchy.


You are greatly exagurating the issue. Sensationalism and nothing more. If cars stopped working tomorrow, it would be a chaotic event for all civilization. It would take quite awhile to re-adjust our lives. This is true, nobody is even denying this in the ME universe. your next statement is absolute nonsense. 

If a location in UK is reliant on imports, presumably from neighboring countries/counties, all that it will take is to adjust trade route times for train and land transit. Most foreign supplies arrive by boat already anyways, adjusting shipping routes can also be done. UK won't suffer mass starvation because a convienance stopped working. 

I can't believe people think even the majority of colonies are self reliant, many are clearly not in ME 1 and 2. The ones that can produce food, what happens when they can't source parts for their equipment?

What colonies didn't appear self-reliant? Horizon, Eden Prime, Freedom Progress? Also, Freedom's Progress is considered a "typical" human colony in the Terminus systems. It was poorly defended, but self-sufficient in growing it's own food and repairing it's own issues.

I don't understand why people don't get this. We live such a pampered life now, and you think if one thing is removed, all of civilization collapses. You see it in apocalyptic films all the time. No gas? End of Civilization. No Power? End of Civilization. EMP blast? End of all civilization. It's silly rubbish that shows how out of touch people are with reality currently.

Humanity, life in general, finds a way to survive, or it dies. You lose something, you replace it. You adapt. Civilization doesn't just crumble and fall apart because something new happens. Countries and boundaries may shift, lives will be lost in some cases, but all of human civilization doesn't just wither and die over something as trite.

#82
DarthSliver

DarthSliver
  • Members
  • 3 335 messages
Also like stated as bad as the endings seem there is a positive side to it too. Races would now be free to search for their own means to travel far distances in the galaxy. But like some others have said, it will not be all sunshine and butterflies like some people would like to believe. Certain places in the galaxy would most definitely enter a great depression and probably even end up with high deathtrolls or the colonies in that area completely dying off.

But honestly when I first heard about the endings i thought "troll" than I saw a youtube video that confirmed one of the things said in the leaked endings. Making it apparent that the person wasnt a complete troll, just disrespected fellow ME fans and ruined the point of playing ME3 for some completely. I think the space copies are to blame for the leak and i hope Bioware learned from releasing a free copies early to dedicated fans can actually do.

So back to topic, its obvious the galaxy will be a changed place and the next ME game will be interesting. I say this because we know fast space travel like what the Relays provided will be back when they do make ME4 so its a forsure thing that the next title will be in the distances future from where ME3 leaves off at, timeline wise.

#83
ineaki04

ineaki04
  • Members
  • 2 messages
Just reading through this thread made me pretty damn excited. Can't wait to actually play it.

Modifié par ineaki04, 05 mars 2012 - 10:35 .


#84
Urazz

Urazz
  • Members
  • 2 445 messages
Oh, good to know just the relays go down. That's not as crippling as something like all eezo tech being gone. If that is the case then the galactic civilization will be crippled but not taken to a dark ages.

I don't think relays won't take too long for the races to build because the races had to at least know how the relays worked at least. They may not know how to make them but I think they can figure it out soon enough. Of course any relays made by the races will probably not be as good as the Reaper made relays and thus can be destroyed more easily or will be slower.

#85
Raxxman

Raxxman
  • Members
  • 759 messages

Allworkandlowpay wrote...

Raxxman wrote...

If automobiles stopped working tomorrow (or slowed to walking pace) Western civilisation would collapse. This would happen very rapidly. Not every country can support itself food wise. Places like the UK are reliant upon imports. When that stops happening mass starvation will kick in, along with riots and anarchy.


You are greatly exagurating the issue. Sensationalism and nothing more. If cars stopped working tomorrow, it would be a chaotic event for all civilization. It would take quite awhile to re-adjust our lives. This is true, nobody is even denying this in the ME universe. your next statement is absolute nonsense. 

If a location in UK is reliant on imports, presumably from neighboring countries/counties, all that it will take is to adjust trade route times for train and land transit. Most foreign supplies arrive by boat already anyways, adjusting shipping routes can also be done. UK won't suffer mass starvation because a convienance stopped working. 


I can't take this seriously. How are you going to move hundreds of tonnes of food hundreds of miles each day? we going to strap it to your big strong back? 

I can't believe people think even the majority of colonies are self reliant, many are clearly not in ME 1 and 2. The ones that can produce food, what happens when they can't source parts for their equipment?

What colonies didn't appear self-reliant? Horizon, Eden Prime, Freedom Progress? Also, Freedom's Progress is considered a "typical" human colony in the Terminus systems. It was poorly defended, but self-sufficient in growing it's own food and repairing it's own issues.


Noveria, Omega, Tuchanka, Korlus,  potentially Illium, bottom line is enough. And self-sufficent with small populations. But how do they cope with mass influx of refugees from none self-sufficent populations? Or does this not happen for some reason?

I don't understand why people don't get this. We live such a pampered life now, and you think if one thing is removed, all of civilization collapses. You see it in apocalyptic films all the time. No gas? End of Civilization. No Power? End of Civilization. EMP blast? End of all civilization. It's silly rubbish that shows how out of touch people are with reality currently.


There are wars being fought right now for less important things than food and shelter. Heck London experienced nights of riot over the shooting of a potentially armed criminal. Riots which spread to other cities and only contained by massive mobilisation of police forces, these only possible due to cars/wagons/trucks.

Humanity, life in general, finds a way to survive, or it dies.


Humanity generally does this by taking what it needs from those who can't defend themselves.

You lose something, you replace it. You adapt.


Except when you can't just replace things, you're hand waving issues under mountains of deus ex machina. magiking up resources. It's like the reapers never started attacking anywhere, apparently according to you no infastructure has been damaged bar the relays.

Fact is, people come, people take. Saying this doesn't happen is just ignoring 1000's of years of human history. Crusades? never happened? Subjugation of local populations to aquire their resources; like the American Indians, aztecs, moors, jews, britions, gauls. The list goes on and on and on.

Civilization doesn't just crumble and fall apart because something new happens. Countries and boundaries may shift, lives will be lost in some cases, but all of human civilization doesn't just wither and die over something as trite.


This bit is true(ish), but is in no way shape or form is supporting any of your previous statements.

Modifié par Raxxman, 05 mars 2012 - 11:16 .


#86
Dreogan

Dreogan
  • Members
  • 1 415 messages
It seems a little silly to debate over what's quite obviously left lazily undefined. They didn't want to show me the results of my character's actions, so it's a throwaway ending. Time to add it to the pile of similar pulp!

Player choice! Action roleplaying! *stamps "not hardly"*

Modifié par Dreogan, 05 mars 2012 - 11:21 .


#87
Bleachrude

Bleachrude
  • Members
  • 3 154 messages
Why would there be movement of foodstuff?

You wouldn't setup a colony somewhere unless ti could feed itself. What the colony would lose access to would be the non-essential stuff like the latest tech updates for their omnitools.

#88
alicia_shepard

alicia_shepard
  • Members
  • 15 messages
Ummm... could we sticky this, please? or at least ask a dev to put it into the "OMG THE WORLD IS DOOMED BIOWARE RUINED MAH GAMEZ" thread? It might reduce the complaining and restore people's faith in the game, not to mention BSN in general...

#89
Raxxman

Raxxman
  • Members
  • 759 messages

Bleachrude wrote...

Why would there be movement of foodstuff?

You wouldn't setup a colony somewhere unless ti could feed itself. What the colony would lose access to would be the non-essential stuff like the latest tech updates for their omnitools.


Probably for the same reason the UK (and most European countries outside Spain and France) can't feed themselves.

Colonies like Noveria exist in the game. They clearly survive on off world food imports (and Noveria has a population of the size of a city). How do you cope feeding and sheltering that many people who turn up on your doorstep? What happens if they don't want shelter, they just want your food. and they're armed? Or they threaten to just drop a rock on your head if you don't do what they want?

#90
Bleachrude

Bleachrude
  • Members
  • 3 154 messages
Er, no.

The UK can feed itself quite adequately...hell, most countries in Africa can feed themselves outside of drought years. Hell even when the irish suffered the great potato blight, they were STILL exporting tonnes of potato..The famine wasn't because the irish weren't producing enough, it was because the food wasn't getting to the actual people...

The issue with the UK is that people are eating high calories foods that are land intensive and that can't be supported by what is locally grown...If the UK was cut off say tomorrow, you wouldn't be able to get carmoille tea but if the government went and instituted a ration system, the UK would be ok.

Even during WWII when the UK was being bombed and cut off by German subs, they didn't starve.

Noveria though I give you but it should be noted that Noveria (and Illium for that matter) were created NOT to be self-sustaining but to get around citadel laws. The vast majority of colonies would/should be capable of supporting themselves at least agriculturally.

Otherwise, why would you build a colony there in the first place?

#91
Candidate 88766

Candidate 88766
  • Members
  • 3 422 messages

Warhawk137 wrote...

Elios wrote...

im loving this thread guys :D

i think what we well see is a boom of BIGGER ships built for long haul remember in space size isnt really an issue so think we will see cargo ships the size of Dreadnoughts
but what others have said is mostly true i think
thinking about it not having the relays will only slow things down for a wile


I'm not sure they'd necessarily be "bigger," just different.

You have 2 problems in long-term space flight using conventional FTL in the ME universe.  The first, obviously, is fuel, and thus bigger is better to carry more fuel.  The second, of course, is drive discharge, which I believe is more mass of ship vs. mass of Eezo core thing, and thus smaller is better.

I think the second priority is harder to deal with than the first, so I think we'd probably see relatively smaller ships with larger cores (like the Normandy) that use efficient fuel systems.  Additionally, if they work on a new relay system, it would more likely be smaller relays (think Conduit sized) to make it economical and easier to construct in a shorter period of time (at least at first, anyway), and thus smaller ships would be necessary, as you can't send a dreadnaught through a relay the size of the Conduit.

If the Geth are on your side, these two problems don't really matter as much. They don't require warmth, and they can survive in much higher temperatures, and so their ships could be kept exceedingly cold, meaning they can travel for much longer before heat becomes an issue. Without the need to store food, water or life support facilities, they could have vast stores of fuel as well.

If you want to create a new Relay network, the Geth would be the ones to do it. They can travel the furthest distances on standard FTL. 

#92
Raxxman

Raxxman
  • Members
  • 759 messages
Okay, first of all, the UK wasn't having it's farmyards and livestock bombed. Rather cities, also the UK had at the time around 66% of the population it does now.

Second, the UK was never compltely blockaded by Uboats, indeed the merchant Navy stopped, even though poorly defended, they plugged on, they were considered vital for the survival of Britian during the war.

Intense rationing occured during WW2, and we damn well nearly surrended due to pressure. It's a damn side easier to convince people to pull together under the threat of invasion. You don't have the same level of social bonding as their is no big bad to instill fear.

Many reasons to set up colonies which can't self sustain. Mining is a common theme, research and commerce is another, and one that (we encounter 3 such places in the first 2 games alone).

Anyhow I'm not and never have said it's total destruction of civilisation. But it's regression from a galatic community towards smaller catches of people self supporting, outside galatic scale control. That's a 'dark age'. It's basically exactly what happend in the dark ages.

People always try and strawman here.

#93
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

Raxxman wrote...


Anyhow I'm not and never have said it's total destruction of civilisation. But it's regression from a galatic community towards smaller catches of people self supporting, outside galatic scale control. That's a 'dark age'. It's basically exactly what happend in the dark ages.

People always try and strawman here.


Um nope...What we are trying to do is actually look at what was presented and work with what we know.

The "dark ages" were mostly defined by a loss of knowledge which is not true at all in post ME3 for certain endings. You're assuming that ENTIRE stars clusters themselves can't support themselves which I think is a larger leap than anything we argued about.

This is still a society where they have FTL at 12 ly/day. Taken from wikipedia, there are literally 51 stellar systems within 16 ly of Earth itself (which includes 61 normal stars and 9 brown dwarves). In ME 2 and 3, we're shown explicitly that moving within a star cluster takes no appreciable time yet you're assuming society is crippled?

Sure, a couple of colonies get hit hard but the wider galactic society shouldnt collapse or even suffer majorly IMO.

What post ME3 potentially means is that "cheap" travel outside of star clusters is more time-consuming and much more expensive.. Hell, in ME2, it even mentions that when you scan certain planets that they get ignored even being resource rich or being a possible colony site because mass relays make it much easier to just find that perfect planet/resource....

#94
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages

Frenor wrote...

From someone who hasn't played the games perspective.

The relays blow up.

Damn.

Thankfully the galaxy has been building its own ftl drivecores that aren't symbiotic with the Reapers like the relays so Arcturus Station is only 3 days travel. Sure it may take 22 years to travel from the widest length of the edge of the galaxy to the other but even then beyond the convience of the relays space travel is still exceedingly available.

From what I can tell aslong aslong its A. Not left behind Reaper tech. B. Stolen reaper tech (Geth being stupid/EDI being unlucky.) then its still quite functional since it was reverse engineered. Hell I'm sure once people recover enough and start looking over the destroyed relay remains people will start building their own soon enough.

All in all space travel would go back to just being slow and less of a leasurely jaunt. No more three hour trips to Illium  but a sudden boom in the importance of space lanes and defence against piracy would go WAY through the roof.

Our stranded friends on the Normandy are smart enough to know how to ration away food for our dextro amino friends and considering the amount of left behind beacons we discovered in ME and ME2 I don't think they have to worry about theirs fading out anytime soon.

Does it suck that we don't get to see the people we've been playing with for the past five years ish enjoying new lives and settling into this new world? For sure. We wan't blue children. We wan't adopted children and we wan't to see true final outcomes for our companions. But you got work with what you get.

Just remember its not "The Dark Ages" for space travel (Having the means to go to the moon for the past fifty years and not establishing a base on it is. *Badda bing.*). An even the epilogue itself says it still has one more story for the Shepard.

Its not great, but good things do have to come to a end. It just sucks when they do.


Let me tell you why that's bull****.  The average lifespan of a Salarian is roughly 20 years.  Both Humans and Turians cap out around 150.  A roundtrip of 30 to 40 years would not only be extremely rough, most people just flat out won't do it due to the time limit.  So yes time is extremely prohibitive.  There are psychological issues with even 1 to 2 year trips nowadays.  Now technology could possibly push that number up but I doubt people can still stand a decade on a ship.  Those numbers also don't include pitstops for fuel and food, both of which would be a serious problem for any long term voyage.

Then you have trade cut off.  There are colonies that would depend on that for food and other vital necessities.  I doubt you can grow much of anything on Noveria.  So multiple worlds would be cut off.

In regards to the comm buoys being indicative of the ability to create an actual relay, that's not really the case.  As any physicist would tell you, as you increase the scale, the more complex the problem would be.  You would have to go from send digital data to people and then to starship size.  That's not even talking about the resources needed to do something like that which would be a problem in all the wrecked out worlds.

As for the Normandy, the food might not be an immediate issue but it will be an issue.  So unless they come up with a food converter, which is possible, then someone is going to starve.

We're not even discussing the collapse of the governments or most of the military forces being trapped on Earth.

This would be something akin to the medieval ages in regards to local governments.  There is no effective way to police a place that is 10 years away from your power base.

Bleachrude wrote...

2. The mass relays don't actually explode..They simply shut down after spewing their energy.

 

Oh and would like to point out that yes they do explode.  Green/Synthesis shows the relays blowing up.

Modifié par AlphaJarmel, 05 mars 2012 - 01:31 .


#95
Bleachrude

Bleachrude
  • Members
  • 3 154 messages
Um, again we did acknowledge that there would be changes...What we are talking about is the fact that people seem to think that the ME races would revert to some neo-barbarian state.

As mentioned earlier in this thread, Earth isn't going to have control over all of its colonies now..But that only applies to colonies outside of earth's local cluster. Again, let's take Earth for example.

Just with 16 ly of earth (which is roughly a little over a day away), there are over 50 stellar systems ...
That's a freaking huge amount of resources available to earth...

Same goes for practically all of the clusters..

What the loss of the relays means is that travel becomes more of an expense and not something people do to sightsee...unless you're rich or adventurous...

#96
Urazz

Urazz
  • Members
  • 2 445 messages
You are right AlphaJarmel. There would be colonies dying off and the like due to no mass effect relays and there will be problems. But most of us were pretty much arguing about the big picture which is hopeful. It's a bittersweet ending.

#97
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages

Bleachrude wrote...

Um, again we did acknowledge that there would be changes...What we are talking about is the fact that people seem to think that the ME races would revert to some neo-barbarian state.

As mentioned earlier in this thread, Earth isn't going to have control over all of its colonies now..But that only applies to colonies outside of earth's local cluster. Again, let's take Earth for example.

Just with 16 ly of earth (which is roughly a little over a day away), there are over 50 stellar systems ...
That's a freaking huge amount of resources available to earth...

Same goes for practically all of the clusters..

What the loss of the relays means is that travel becomes more of an expense and not something people do to sightsee...unless you're rich or adventurous...


I don't think people were referring to a neo-barbarian state when they refer to the Dark Ages.  The Dark Ages were a time in history where there was a regression in regards to intellectual progress and regional control.  Now it's not a straight up equivelant in that the Church isn't running things but I think it matches those two criteria.

I would disagree about the huge amount of resources on Earth, we've already mined a lot of it today.  Then I'm assuming most of the infrastructure in regards to mining and transportation is now shot due to the Reaper invasion.  

A galactic empire would be very hard if not impossible to maintain due to time restrictions.  Is it possible to transverse the distance in a lifespan?  Yes but that doesn't make it feasible.

#98
Darkelefantos1

Darkelefantos1
  • Members
  • 357 messages
I agree, the galaxy isn't entirely lost. The Protheans recreated the Mass Relays on a small, ground-based scale, and since the resources can't just be lost, recreation within the next, mostly undisturbed milennia, is quite possible. Then, relinking the galaxy and rebuilding as a whole would be entirely plausible.

Also, it's not like all the ships were destroyed during the invasion, right? FTL means that if the Coordinates of planets are still in their data, the can reach any system in due time. Of course, in case of emergency that sucks, but the galaxy is no longer threatened by the Reapers. So I guess it's bittersweet, and I can more than live with that. Even though I feel bad for the Shep-Brigade...

#99
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

AlphaJarmel wrote...

Bleachrude wrote...

Um, again we did acknowledge that there would be changes...What we are talking about is the fact that people seem to think that the ME races would revert to some neo-barbarian state.

As mentioned earlier in this thread, Earth isn't going to have control over all of its colonies now..But that only applies to colonies outside of earth's local cluster. Again, let's take Earth for example.

Just with 16 ly of earth (which is roughly a little over a day away), there are over 50 stellar systems ...
That's a freaking huge amount of resources available to earth...

Same goes for practically all of the clusters..

What the loss of the relays means is that travel becomes more of an expense and not something people do to sightsee...unless you're rich or adventurous...


I don't think people were referring to a neo-barbarian state when they refer to the Dark Ages.  The Dark Ages were a time in history where there was a regression in regards to intellectual progress and regional control.  Now it's not a straight up equivelant in that the Church isn't running things but I think it matches those two criteria.

I would disagree about the huge amount of resources on Earth, we've already mined a lot of it today.  Then I'm assuming most of the infrastructure in regards to mining and transportation is now shot due to the Reaper invasion.  

A galactic empire would be very hard if not impossible to maintain due to time restrictions.  Is it possible to transverse the distance in a lifespan?  Yes but that doesn't make it feasible.


Yes and nobody is arguing that galactic scale empires are currently possible...But cluster sized empires are more than reasonable...more importantly, we would/should see more highly developed clusters than the current setup where it is relatively easy to simply find another planet with better resources...

How hard do you think it would be to replace any resources lost on Earth if there literally is over 50 stellar systems just within a 2 day travel of earth?

I would argue anything that is under a couple of months to six is directly under earth control..as you poin out, anything over a couple of years would be too hard to control but even a couple of months gives Earth just a radius of control over 720 ly around itself.

Hell, currently there are an estimated 12000+!!! stars within 100 light years of earth...That's only 8 days travel for a ME ship..

That literally is bigger than the entire Narn, Earth Alliance, Centauri and Minbari star empires COMBINED from Babylon 5.... 
Again, I don't think people realize just how crazy fast ME non mass relay FTL speed is...

#100
Raxxman

Raxxman
  • Members
  • 759 messages

Bleachrude wrote...

Raxxman wrote...


Anyhow I'm not and never have said it's total destruction of civilisation. But it's regression from a galatic community towards smaller catches of people self supporting, outside galatic scale control. That's a 'dark age'. It's basically exactly what happend in the dark ages.

People always try and strawman here.


Um nope...What we are trying to do is actually look at what was presented and work with what we know.

The "dark ages" were mostly defined by a loss of knowledge which is not true at all in post ME3 for certain endings. You're assuming that ENTIRE stars clusters themselves can't support themselves which I think is a larger leap than anything we argued about.

This is still a society where they have FTL at 12 ly/day. Taken from wikipedia, there are literally 51 stellar systems within 16 ly of Earth itself (which includes 61 normal stars and 9 brown dwarves). In ME 2 and 3, we're shown explicitly that moving within a star cluster takes no appreciable time yet you're assuming society is crippled?

Sure, a couple of colonies get hit hard but the wider galactic society shouldnt collapse or even suffer majorly IMO.

What post ME3 potentially means is that "cheap" travel outside of star clusters is more time-consuming and much more expensive.. Hell, in ME2, it even mentions that when you scan certain planets that they get ignored even being resource rich or being a possible colony site because mass relays make it much easier to just find that perfect planet/resource....








Problem here is what you know is very limited.

You don't know what the dark ages actually entailed. You have the generally misunderstood concept that the dark ages were a regression of technology and culture. This never really happened, it was a decentralisation of control from a singular source, the western roman empire, to individual localised lead.

If we go deeper and see how Rome maintained it's empire, it was by and large by having a small but rapidly mobile proffessional army. Roads were key to the maintainance of the Roman empire. They were a military asset.

So far you've gotten everything wrong, have shifted your arguement all over the shop, changed points, and now don't even know what the dark ages were actually like.

One thing that ME shows is the universe is vast and sparse. That's the take home, the majority of systems aren't inhabitable. Humanity is largely scattered across 1/4 of the galaxy.

Simple fact is, without mass realys galactic civilisation would collaspe, local clusters will have to adapt to become self sufficent. This you know, but somehow you still seem to assume that these self sufficent zones will pop up overnight with no real social rammifications. As if they've not been war torn, and all have the required infastructure to immediately and seamlessly provide support. With no meaningful contact with one another why would these pockets of society maintain a galactic community?

You also fail to account for the rise in piracy with the loss of naval forces ability to rapidly deploy. The Terminus systems are widely war zones already. quite why these wouldn't descend/evolve into feudal zones and empires.

For places in the far reaches of alliance space, there is no reason for them to remain part of the alliance if the alliance can't support them with anything. This concept is why Scotland wants devolution from the UK government.

So when you say you're going with what you know, in no historical parallel has society ever survived a crisis the scale of losing the mass relays. The Roman empire fell for less, the Mongol empire fell for less, after world war 2 the British empire could no longer support itself and went into decline.

So when you say 'why would society decline' The answer is 'because it alway has done in historical context'. I'm fully aware this is sci fi, but the answer that galatic civilisation will restore itself within 20 odd years is pure handwaving.

*edit for some reason this didn't pop up first time round so I only saw it after replying*

Yes and nobody is arguing that galactic scale empires are
currently possible...But cluster sized empires are more than
reasonable...more importantly, we would/should see more highly developed
clusters than the current setup where it is relatively easy to simply
find another planet with better resources...


this is precisely what people are arguing for. Cluster sized empires repesents a very near perfect analogue for what happened during the dark ages. So what you're now proposing is that a dark age would occur, but you don't want to call it a dark age.

In a kinda odd way I understand this, most historians don't use the term dark age because of the generally negative connotation associated with the term. But the bottom line still remains that the dark ages didn't repesent a massive technological regression as alluded, its much more a political regression to decentralised governments, and the subsiquent growth of pockets of culture.

Modifié par Raxxman, 06 mars 2012 - 12:14 .