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Did they really remove a lot of dialogue choices from you, or is it just more fan rage hyperbole?


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#26
corporal doody

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varterral wrote...

importing makes it default rpg mode, so yeah its not action or story its the real deal.


than that is puzzling...the amount of dialogue choice. maybe more options open up during second run..assuming rep and renegade/paragon carries over?

forgot to add....dude recording the vids DOESNT really do any "investigate"   so im sure the amount of dialogue increases...he is just concentrating on the mainstory stuff

forgot to add #2...is it on narrative?

Modifié par corporal doody, 05 mars 2012 - 11:58 .


#27
varterral

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Wishful thinking. A lot of us were mocked when we expressed our doubts about dialogue options after the demo. Looks like the real game isnt much different, as was expected by the more skeptical fans.

#28
LilyasAvalon

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Comrade Goby wrote...

Garrus30 wrote...

Could it be that it was due to not importing your save?
I haven't read anything about it so I guess that not importing your save could lead to more auto dialogue for new players.


Streamer was playing with a full import save.

Started at lvl.30 and cameos pop up from things like Overlord dlc.


Serious? :o TO THE STREAM LINK!

#29
Synyster24

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Ok to change it to making all of the choices you simply go to Extras, then Options, and change it to make all dialogue choices from there. It's that simple.

#30
Dreogan

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Synyster24 wrote...

Ok to change it to making all of the choices you simply go to Extras, then Options, and change it to make all dialogue choices from there. It's that simple.


If you'd read the thread, you'd realize they're angry because they're already in that mode

#31
Synyster24

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Dreogan wrote...

Synyster24 wrote...

Ok to change it to making all of the choices you simply go to Extras, then Options, and change it to make all dialogue choices from there. It's that simple.


If you'd read the thread, you'd realize they're angry because they're already in that mode


So your telling me people are mad because they have to press a few buttons? Are people that lazy?

#32
varterral

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No people are mad because even with rpg mode, and all dialogue options turned on the dialogue choices we get are pitiful.

#33
Candidate 88766

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It seems they've changed the dialogue choices from paragon, neutral and renegade in many cases to 'paragade' and 'renegon', and choosing a dialogue leads to Shepard saying several lines rather than just one and then waiting for you to choose another.

I'm hoping there are still a lot of choices with three options, but it doesn't bother me too much. If they felt this was necessary to make Shepard into more of a character then I'm all for it - we've never had a huge amount of control over Shepard's character anyway.

#34
DarthCaine

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I've watched a lot of conversations in "RPG" mode.
35% is auto dialogue.
50% is just paragon/renegade response.
15% is more than 2 dialogue choices

#35
Bourne Endeavor

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Broder O wrote...

The truly horrifying thing is it will probably work.
The open multiplayer demo on origin will draw in a lot of new people who have never played ME before.
And that is the reason for the diminished conversations and the oversexualized characters and the expanded combat and the inexplicable plot twists...
To draw in new players while just shrugging off loyal fans.
And it WILL work because someone coming into this game and not having played the previous ones will have no expectations.

They will see the few interactions that are there as a lot deeper and more engaging than most action games.
They will see cool character designs and not know what they used to be.
They will see a huge war and super special effect ending and now care about the build up.

They will get a lot of people who will love beacuse they do not know what the game could have been.


I guarantee you the result is quite the contrary. DA2 sold only half as much as DAO because of all the backlash. While the multiplayer is good, it has no comparison to games like Call of Duty and Halo. If they truly believe this will dethrone either of those, BioWare is in for a surprise.

#36
corporal doody

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Bourne Endeavor wrote...

Broder O wrote...

The truly horrifying thing is it will probably work.
The open multiplayer demo on origin will draw in a lot of new people who have never played ME before.
And that is the reason for the diminished conversations and the oversexualized characters and the expanded combat and the inexplicable plot twists...
To draw in new players while just shrugging off loyal fans.
And it WILL work because someone coming into this game and not having played the previous ones will have no expectations.

They will see the few interactions that are there as a lot deeper and more engaging than most action games.
They will see cool character designs and not know what they used to be.
They will see a huge war and super special effect ending and now care about the build up.

They will get a lot of people who will love beacuse they do not know what the game could have been.


I guarantee you the result is quite the contrary. DA2 sold only half as much as DAO because of all the backlash. While the multiplayer is good, it has no comparison to games like Call of Duty and Halo. If they truly believe this will dethrone either of those, BioWare is in for a surprise.



what is this? Mass Effect 3 isnt supposed to be JUST a multiplayer game. i have yet to hear ANYONE affliated with EA or Bioware officially stating that they were attempting this (compete with those two franchises).
A majority of us have yet to touch the game....we have only watched others play...and I cant stand watching others playing ME...cuz i wanna tell them to do this and do that!! i guess im saying...it is cool to be skeptical...but lets wait till next week before grabbing a noose.

Modifié par corporal doody, 05 mars 2012 - 12:29 .


#37
varterral

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I was on another gaming forum(for the rts total war series) and in the Mass effect thread, the last 10 pages have been spent discussing best MP tactics and whether or not to choose a Krogan soldier or Asari adept. I realised that Bioware has found a new target audience and only a minority of ME players, mostly ones that have played multiple times right from ME1 are the ones that want a SP only game, and look upon MP disdainfully. RIP RPG ME, be prepared for ME mmo in the next 2-3 years.

Modifié par varterral, 05 mars 2012 - 01:23 .


#38
corporal doody

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varterral wrote...

I was on another gaming forum(for the rts total war series) and in the Mass effect forum, the last 10 pages have been spent discussing best MP tactics and whether or not to choose a Krogan soldier or Asari adept. I realised that Bioware has found a new target audience and only a minority of ME players, mostly ones that have played multiple times right from ME1 are the ones that want a SP only game, and look upon MP disdainfully. RIP RPG ME, be prepared for ME mmo in the next 2-3 years.


no to memmo!!

yes to a rts! maybe not total war...but HOMEWORLD style!!!   a ME version of Freespace(2) WOULD ROCK!!! reenact the taking back of earth!! woooooooooo.....now that game was awesome...teamwork galore!! always like playing as a bomber....armed with nukes...trying to take out the main engines and the jump drives!

#39
Rune-Chan

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Bourne Endeavor wrote...

Broder O wrote...

The truly horrifying thing is it will probably work.
The open multiplayer demo on origin will draw in a lot of new people who have never played ME before.
And that is the reason for the diminished conversations and the oversexualized characters and the expanded combat and the inexplicable plot twists...
To draw in new players while just shrugging off loyal fans.
And it WILL work because someone coming into this game and not having played the previous ones will have no expectations.

They will see the few interactions that are there as a lot deeper and more engaging than most action games.
They will see cool character designs and not know what they used to be.
They will see a huge war and super special effect ending and now care about the build up.

They will get a lot of people who will love beacuse they do not know what the game could have been.


I guarantee you the result is quite the contrary. DA2 sold only half as much as DAO because of all the backlash. While the multiplayer is good, it has no comparison to games like Call of Duty and Halo. If they truly believe this will dethrone either of those, BioWare is in for a surprise.


I am not one for saying melodramatic things without cause, but should all these rumours be true (have tried avoiding the major spoilers), then I honestly do hope that the game sells poorly. Not out of callousness, but in the hope that they might finally step back, look at what they are doing to their games and fans, and stop trying to sell us Hollywood style action adventures when the majority of their fans prefer RPG's and stories.

corporal doody wrote...



what is this? Mass Effect 3
isnt supposed to be JUST a multiplayer game. i have yet to hear ANYONE
affliated with EA or Bioware officially stating that they were
attempting this (compete with those two franchises).


Sorry, but welcome to the real world of current generation gaming. Everything is about sales, and multiplayer generates sales.

No
the multiplayer isn't planned to kill those two series, it is co-op not
versus after all, but the sole reason for multiplayer is to rake in the
new fans, and the new fans are wanted for more money.

Bioware/EA are not the only ones who have done this of course. Bioshock 2 had tacked on multiplayer, so did Assassins Creed (although that was an original idea at least).

Modifié par Machines Are Us, 05 mars 2012 - 01:01 .


#40
varterral

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The only real, established rpg series who havent tacked on multiplayer is the elder scrolls series. Now that bethesda is also making fallout games, I really hope they stick to a pure exploration based non linear game in the future. Also props to them for continuing to support moddng.

#41
WizenSlinky0

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G3rman wrote...

If you give a fan dialogue that doesn't involve dialogue wheels, they can think of 3 variations and say it should be inside a dialogue wheel for choice.

A lot of it is self-evident and then there are the times where it felt like a choice would have been nice as some conversations can go with little to no input from the player at all.

Overall I feel it won't have much of an impact on those who don't nitpick things/overract to things like this.


Maybe. Maybe not. Those choices often let you take a certain attitude towards something even if they weren't giving you a choice to change it.

That helped a lot of people feel more immersed in the plot and role-play effectively. It had its uses.

#42
Ryuuken117

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And here I was thinking that that was only for the demo.

Jesus Christ Bioware has fallen far.

#43
Aetius5

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I'm too invested in the series to quit now. I really enjoyed Dragon Age, but never bothered with 2 after hearing about it. ME3 appears to be moving in the same direction as DA2. If ME3 turns out to be like most are saying, that's it I'm done with Bioware. If I want mindless action there are a plethora of games that already do that better.

#44
Guest_Imperium Alpha_*

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Synyster24 wrote...

Dreogan wrote...

Synyster24 wrote...

Ok to change it to making all of the choices you simply go to Extras, then Options, and change it to make all dialogue choices from there. It's that simple.


If you'd read the thread, you'd realize they're angry because they're already in that mode


So your telling me people are mad because they have to press a few buttons? Are people that lazy?


No... not really
Posted Image

Modifié par Imperium Alpha, 05 mars 2012 - 01:50 .


#45
Capeo

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gearseffect wrote...

The dialogue is bad. IT's beyond bad. The fact is most the conversastions are done to shorten them up so that the Combat mode can have them as cutscenes.
You don't get much for conversations any more and input into how they play out. It sucks because that's what I buy ME for.


This was my fear and it seems like it's coming true.  This is why the stupid "action" mode scared me.  In order for it to work and to still have people playing Action mode be able to follow the story they would have to have a lot of auto-dialog.  I was afraid they wouldn't have the time or resources to seperate out all the auto dialog into actual choices.

#46
Aesieru

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Shawn Marrster wrote...

Bioware stood for quality. I knew that a Bioware game would be great when it was released. Then something happened. EA stepped in and instead of making the core audience happy, EA wanted a mass market appeal for the games. Dragon Age 2 is great example.

Dragon Age origins story is the greatest game story I have played. I played it 8.5 times, The only game that I have bought on all platforms just to have an excuse to play it again. Then DA2 came and killed the DA universe.

ME3 is another step in Biowares fall from greatness. The days from guaranteed pre order to waiting until the game is reviewed is here.

ME 1 great story. RPG.
ME 2 no story. Great combat. Its a fun game, but there is no story.
ME 3 ? Haven't played it enough, but this is not promising.


IT has a story, now it doesn't really link to anything after but it does have a self-contained story as the mid point, the character interactions are interesting in some forms too, but yeah the game was about gameplay, and that was poorly balanced on higher difficulties too.

If this game puts me in situations where I don't feel I'm in control like ME always let me in, then I will probably not gaurantee buy anything BioWare makes anymore.

#47
Aesieru

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varterral wrote...

The only real, established rpg series who havent tacked on multiplayer is the elder scrolls series. Now that bethesda is also making fallout games, I really hope they stick to a pure exploration based non linear game in the future. Also props to them for continuing to support moddng.


I enjoyed the linear playthrough of ME's style when they did it well like ME1.

And I don't like the repetitiveness of Skyrim or Bethesda's products at all, some of them are decent but gosh they have so many problems.

#48
Comrade Goby

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corporal doody wrote...

varterral wrote...

importing makes it default rpg mode, so yeah its not action or story its the real deal.


than that is puzzling...the amount of dialogue choice. maybe more options open up during second run..assuming rep and renegade/paragon carries over?

forgot to add....dude recording the vids DOESNT really do any "investigate"   so im sure the amount of dialogue increases...he is just concentrating on the mainstory stuff

forgot to add #2...is it on narrative?


Dude I watched a playthrough where the guy expanded every convo.

It's just some more fluff dialogue.

And no. You don't get more choices on your second playthrough. No game has done that ever.

Stop dreaming and brace yourself.