Broodmother Advice.
#1
Posté 25 novembre 2009 - 09:21
i started using my bow with my rogue and leilana and just having shale tank which stops the chain sweeps but it also drops the party dps to a pitiful levels since my rogue accounts for over half the party dps. the easy way out would be to grab another mage instead but id like to beat it with this party. Any advice?
#2
Posté 25 novembre 2009 - 09:23
Put your ranged guys on the rocks.
#3
Posté 25 novembre 2009 - 09:44
My party consisted of my Dual Wield Rogue, Oghren, Lelianna, and Morrigan.
Oghren walked straight up to the brood mother and hit her in the face. With Indominable on, he couldn't be knocked back.
The other 3 party members killed all of the other darkspawn that showed up and hacked at tentacles. When there were no tentacles and no monsters (or very few monsters), I diverted more damage to the brood mother.
My rogue just avoided most of the attacks using Evasion (and having a high defense).
I used a few potions here and there, but nothing excessive.
I specced Morrigan to spirit healer cause I didn't want to carry Wynne around.
This is on Hard mode btw.
The trick with all big boss fights is to only have 1 person in melee at any time. Revenants, Dragons, and the Brood mother.
The have a ton of AoE attacks, and some of them are melee. So stay out and use ranged, but keep a good tank in their face so that they have someone to focus on, and you likewise have only 1 target to heal instead of 4.
#4
Posté 25 novembre 2009 - 09:50
#5
Posté 25 novembre 2009 - 10:02
- Broodmother starts off with 4 tentacles. When you damage the 4 tentacles she'll fight against you alone until half-health. So damage the 4 tentacles FIRST, ignore the mother. When she's alone, go after her. If she does a grab, cone of cold
- At half health, she does a scream (aoe stun) and calls for reinforcement, some weak hurlocs. The 4 tentacles reappear as well. Kill the hurlocs FIRST, then damage the 4 tentacles. Broodmother will be left alone fighting you until 1/4 health.
- At 1/4 health she does another scream, and the shrieks + 4 tentacles come. Now... if you "cheat" a little like me, you'll do an aoe sleep when this happens, it will reveal all the stealthed shrieks and prevent their backstabs. Kill everything (you can kill the 4 tentacles now), when the broodmother is alone she's easy cake. Finish her off with MELEE to watch the killing blow
That should do it on nightmare.
On hard, I didn't use the rogue to backstab (stupid me) and had a lot of problem with this fight. I cheated:
The 2 times when reinforcement come, move everyone to a rocky corner where the tentacles can't hit you. Cast your aoe spells the middle area and deal with the hurlocs/shrieks when they come for you. That should make things easier.
Modifié par Mobisto, 25 novembre 2009 - 10:04 .
#6
Posté 25 novembre 2009 - 10:04
Faerell Gustani wrote...
The trick with all big boss fights is to only have 1 person in melee at any time. Revenants, Dragons, and the Brood mother.
You obviously don't know how fast a revenant does down against 3 melee fighters on nightmare. No pause the entire fight!
#7
Posté 25 novembre 2009 - 10:14
I've found that with the Hotfix for bows/daggers, my archers put out plenty of damage. Only melee Dual Wielders put out more damage (and mages, but that's another story).
#8
Posté 26 novembre 2009 - 12:02
#9
Posté 26 novembre 2009 - 07:52
Faerell Gustani wrote...
How many potions do you burn through with 3 melee against a Rev?
I've found that with the Hotfix for bows/daggers, my archers put out plenty of damage. Only melee Dual Wielders put out more damage (and mages, but that's another story).
Zero. Have Wynn cast the occasional group heal since the Revenant does a aoe melee damage to everyone close to him. He should go down before Wynn runs out of mana.
Modifié par Mobisto, 26 novembre 2009 - 07:53 .
#10
Posté 26 novembre 2009 - 08:04
the usual way i do this fight in a 2 melee 2 ranged party is to leave the melee on hold position near the ranged. their job is to kill the tentacles the pop out of the ground, and to kill the darkspawn that run down the ramps. the ranged (usually 2 mages, sometimes archer and mage) job is to put as much damage on Broodmother as possible. she's extremely vulnerable to the lingering AoE type spells btw so go nuts with Inferno, Tempest, Death Cloud, or whatever you got. even just staff attacks from the mages will take her out pretty quickly though.
#11
Posté 26 novembre 2009 - 08:05
Just set everyone to the rocks in the back row., give them all a ranged weapon and tell them to hold position. Then order them to fire on the blubber-butt. When the enemies show up just switch back to normal and wipe them out then go back to plinking arrows into her.
She'll spit some goop at you but it's mostly harmless if you have a healer or take a potion every minute or so. Just space your allies out so that if one gets hit it doesn't splash to your other allies.
The rocks make it easy.
#12
Posté 26 novembre 2009 - 08:12
Huh, everytime I put melee up against a revenant I have trouble keeping the heals coming in fast enough.Mobisto wrote...
Faerell Gustani wrote...
How many potions do you burn through with 3 melee against a Rev?
I've found that with the Hotfix for bows/daggers, my archers put out plenty of damage. Only melee Dual Wielders put out more damage (and mages, but that's another story).
Zero. Have Wynn cast the occasional group heal since the Revenant does a aoe melee damage to everyone close to him. He should go down before Wynn runs out of mana.
The Rev's attack bonus is high enough such that he hits 70-80% of the time, it can take down Alistair (in Blood Dragon armor) in about 4 swings. At higher levels, there was a "break" point or something and Alistair's defense shot through the roof, suddenly he was able to solo Revenants, they just couldn't hit him.
The AoE damage was always too much for my rogue to handle. But yeah, I took the same approach to any solo monster. Broodmother, Revenant, Dragon, whatever.
#13
Posté 26 novembre 2009 - 08:28
A mage that is healing is mostly wasting time in which hexes and freezes/paralysis spells could be cast instead.Faerell Gustani wrote...
Huh, everytime I put melee up against a revenant I have trouble keeping the heals coming in fast enough.
#14
Posté 26 novembre 2009 - 08:35
#15
Posté 26 novembre 2009 - 08:44
#16
Posté 26 novembre 2009 - 09:39
#17
Posté 26 novembre 2009 - 10:52
Killing blow is the reason (:metatrans wrote...
at all. melee just gets pounded or grabbed, no reason to melee her.
I cast 2 infernos on her and it, coupled with some arrows from Leliana, killed her. I focused my party on killing lesser enemies.
I found spider queen much more challenging than BM.





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