I think you understand the problem. Is there a technical solution, a plug-in, fr, to solve it ?
Modificata da Zozobizobu, 05 marzo 2012 - 01:56 .
Modificata da Zozobizobu, 05 marzo 2012 - 01:56 .
These are my last release, aimed at single player, but it has all the files in a way that can be packaged up. It's still not something which non-modders can handle easily, more aimed at higher end content integrators, and DMFI is just a portion, but it's all compartmentalized. ( the folks who complain about too many files won't like it but if you are modding the DMFI you can handle a much bigger mess. ) Most of the haks and such are available on the dungeoneternal.com pw, but this has pretty much all the needed files. ( Also have recent posts in scripting and main forums with links to never launcher, and my CSL scripting documentation. )
Goes in "My Docs/Neverwinter Nights 2/"
http://dl.dropbox.co...g4th/dialog.TLK
Goes in "My Docs/Neverwinter Nights 2/Campaign/"
http://dl.dropbox.co... 2 Campaign.zip ( kaldors, place in player campaign folder as is, events have comments so i can see when they are firing )
Goes in "My Docs/Neverwinter Nights 2/Override/"
http://dl.dropbox.co...upportFiles.zip
http://dl.dropbox.co.../CSLScripts.zip
http://dl.dropbox.co...g4th/CSL2da.zip
http://dl.dropbox.co...th/CSLIcons.zip
http://dl.dropbox.co...LAppearance.zip ( same as hak )
http://dl.dropbox.co...4th/CSLGear.zip ( same as hak )
http://dl.dropbox.co...SLRofModels.zip ( same as hak )
http://dl.dropbox.co...th/CSLRofUI.zip ( same as hak )
http://dl.dropbox.co...4th/CSLSefs.zip ( same as hak )
http://dl.dropbox.co...omeOfBattle.zip ( same as hak )