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The "I liked the endings" Island


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#51
AxelBat

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Svest wrote...

MythicLegands wrote...

Until you realize that Garrus and tali die of starvation, and the colony is made from inbreeding.


I am no fan of the game's ending (because there really is only one) but there is no evidence of this at all.  I will say that Garrus and Tali starving is likely.  However, the inbreeding part assumes that the colony was never found.  FTL flight is not all gone.  Even without the relays it would only take a couple decades to fly across the whole galaxy.  It is quite possible that they were found before any inbreeding had to take place.  Especially since anyone looking for them would have a roadmap to follow, the direction that the relay pointed before it blew up.


I'm sorry, but no. First of all, it's stated in game that most of the galaxy has not been explored because they are limited to where the Mass Relays take them and the short range their ships can take them around the relay. Our galaxy is HUGE, and I don't care how fast you think FTL is, there is no way that it would take 'a couple decades' to fly across the thing. Besides, even if such a feat where possible they would be constricted by many other things such as fuel and not knowing exactly which way to go. They don't have space nav systems, the relays did that for them.

I don't agree with the inbreeding crap that people cook up, but there are plenty of other reasons why the endings just don't make sense. I'm not going to go into them because this isn't the place to do it.

I'm glad some people enjoy the endings, even if I'm not one of them :)

#52
nubbers666

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i thought the game and its ending was sad
but well written
while i would of enjoyed a happy ever after ending
ill just suck it up and say keep up the good work bioware

besides i was more disapointed in the lack of me2 dlc interaction on me3

#53
Militarized

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silverspirit2001 wrote...

Their is only one problem with the ending. Actually two. 

First, the ending is too mature for the average fanboi. I loved the ending, because it presented a moral quandry - even though the chioces was limited, in life it is like that.. 


Please explain how this ending is to mature for us? It's contrived, weaksauce wanna be philosophical ending in a universe that has strived to maintain realism. I view the ending as the last thing they worked on, then got to lazy to pick through all your decisions and come up with a variable spread sheet and copying/paste closing cinematic pieces based on those decisions to going "well, I'm to high/durnk/lazy to work on that... so let's copy Deus Ex and have 3 unexplained, plot hole ridden, horrible endings". 

In my opinion, no offense, the only people these endings will satisfy are people who are easily led along by the nose by mysticism and are willing to throw their arms up in the air and go "It sounded philosophical! If it SOUNDS philosophical it must be! I won't bother taking a hard look at it.". 

#54
hismastersvoice

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Militarized wrote...

Please explain how this ending is to mature for us?


There's a always someone who'll treat mediocre and/or controversial stuff as the the next best thing since sliced bread, purely on the basis of making himself look more hip, or whatever the hell you say theses days.

#55
SomeBug

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The fact that there is so much debate as to exactly what happened at the end is the problem itself.

Not what the moral outcomes are. It's fine for those kinds of things to be ambiguous.

But to leave the game after hundreds of hours of gameplay over three games and all the other ancillary materials. To leave the game with the thoughts of the players being 'what happened' not 'why did that happen' is a mistake.

The Normandy crashing on that planet was out of the blue. It was a deus ex machina to set up further content/a sequel.

Choices have no meaning unless you have some understanding of the consequences. Otherwise it's just a pot luck, not an actual decision.