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Sidequests in ME3 - Most of them are timed - Failed after a set amount of time


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#201
Kakita Tatsumaru

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Yay! So now I have to choose between:
-Miss quest.
-Reload often to do the same things but faster.
-Use a walkthrough.
Sure that does makes the game more enjoyable.

#202
kyles3

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Shoot, you could pick up a quest from that old lady asking about her son? I listened to the whole convo but never had a quest pop up. Oh, well, hope she's still there next time I go back.

Modifié par kyles3, 07 mars 2012 - 02:35 .


#203
Maria Caliban

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gearseffect,
Why not just put a link to your blog in your signature instead of asking people to PM you?

#204
AlbinaTekla

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So can anyone who is playing/has played confirm that the sidequests time out if you simply not do them on time or do they only time out when you advance the main storyline and forget/not do the sidequests?

#205
DragonRacer

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I haven't played for very long yet, but for those who have... do you really start racking up the sidequests to a point where this would be a major issue? I don't like timed stuff either, although I can kinda understand with that whole impending galactic extinction deal hanging over our heads. I get that.

But it would really stink if you walk down one hall and get 20 sidequests dumped on you a la Skyrim because you had the sheer audacity to speak to everyone you run across, that you then fail the majority of. I mean, are we talking a managable number of sidequests at any given time?

#206
Corvus Metus

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MosesZD wrote...

Cuthlan wrote...

Heh, reminds me of Baldur's Gate when your companions would flip out and leave if you ignored their sidequest.


You had a lot of time, though.   It was an 'eventually.'   Not an "Oh, hi, I'm Minsc and if we don't do this right this second I'm gonna fail you..."


With Badlur's Gate II having a lot of areas far about, if a messenger came to tell you about a death in your companion's family... You usually did not have the time to finish the major quests without them leaving.  

#207
tomcplotts

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I have mixed feelings about this as well. This is going to be the kind of game that will drive completionists absolutely insane. But at the same time, that's kind of the purpose of the story. You *are* under time pressure. Severe pressure. I hate the sidequest system to the extent that there's no "agreement" to take on quests. But at the same time, I think that's why they did it. From the first minute of the game, you're understanding clearly that you will be making split second choices that could doom one world in order to save another. That's as it should be. What I'm doing now is spending a lot of time in my journal prioritizing what I think I want to do first, and whose help I want most, and working down from there. Just like I'd do if I actually *were* Shepherd.
But if you're the kind of player that likes hitting every single thing--like the peoplewho gamed all of ME2 just to solve the Jack-Miranda problem--you're probably going to be gulping narcotics.

#208
tomcplotts

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DragonRacer wrote...

I haven't played for very long yet, but for those who have... do you really start racking up the sidequests to a point where this would be a major issue? I don't like timed stuff either, although I can kinda understand with that whole impending galactic extinction deal hanging over our heads. I get that.

But it would really stink if you walk down one hall and get 20 sidequests dumped on you a la Skyrim because you had the sheer audacity to speak to everyone you run across, that you then fail the majority of. I mean, are we talking a managable number of sidequests at any given time?


10 hours in and I have a very messy, messy journal. Take your time, prioritize, and accept that you're not going to get everything and that's by design. You probably will be best off accepting this game on its own terms. There's also enough new mechanics--especially on weapons and tech--that you'll need to spend time getting to know them, as well. And in doing so, you might miss quite a bit on a first playthrough.

One concrete example that isn't a spoiler: If you're playing largely paragon, you could skip Aria's stuff and focus on helping Turians. Vice versa for renegades. Essentially, play your character and focus on what they would do and who they would want to help first. As the intro makes clear: you ain't saving everybody.....:)

#209
DragonRacer

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tomcplotts wrote...

10 hours in and I have a very messy, messy journal. Take your time, prioritize, and accept that you're not going to get everything and that's by design. You probably will be best off accepting this game on its own terms. There's also enough new mechanics--especially on weapons and tech--that you'll need to spend time getting to know them, as well. And in doing so, you might miss quite a bit on a first playthrough.

One concrete example that isn't a spoiler: If you're playing largely paragon, you could skip Aria's stuff and focus on helping Turians. Vice versa for renegades. Essentially, play your character and focus on what they would do and who they would want to help first. As the intro makes clear: you ain't saving everybody.....:)


Appreciate the advice, chief! I'm a Paragon Shep, so that does help narrow down. Guess I'll be getting selfish on the quests... turians, quarians, krogan, and geth (I wanna see my homeboy Legion again soooo bad!) get the first tip of the hat from me. LOL Image IPB But it will be painful having to leave some things to rot... just finished my "perfect" ME2 playthrough to import last night... you know, the everybody lives and holds hands singing "Kumbaya" one. This... is gonna hurt, I'll bet. But I kinda already saw that coming.

But if you're the kind of player that likes hitting every single thing--like the peoplewho gamed all of ME2 just to solve the Jack-Miranda problem--you're probably going to be gulping narcotics.

 
.......

.......

.......

Crap! Image IPB

I better go buy more whiskey, it's gonna be a loooong month...

Modifié par DragonRacer, 07 mars 2012 - 03:12 .


#210
brunomalta

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Someone from Bioware could address this stuff for us? Are they timed based or plot based?

Just a simple answer. Just say plot or time...please!!!!

Modifié par brunomalta, 07 mars 2012 - 04:48 .


#211
Tiger

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Wait are the quests that are marked "priority" timed as well?

#212
brunomalta

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DarthShadow13 wrote...

Wait are the quests that are marked "priority" timed as well?


I think not cause these are the main quests...so if they were timed..the game would be over...

#213
Tiger

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brunomalta wrote...

DarthShadow13 wrote...

Wait are the quests that are marked "priority" timed as well?


I think not cause these are the main quests...so if they were timed..the game would be over...

Yeah thats what i thought, so everything thats not marked priority is timed?

#214
az350z

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So... after the assumption that quests would be constantly timing out because of this thread....


I've played 12 hours so far and have yet to have a main/side/alt/any quest fail, time out, disappear, cease to exist, whatever.

How misleading (THANKFULLY)

EDIT: I don't know if you guys are ripping through the main story and possibly that's the cause (and that would also mean they are not TIMED), but I have had ZERO go away.

/irritated and relieved.

Modifié par az350z, 07 mars 2012 - 04:54 .


#215
Tiger

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az350z wrote...

So... after the assumption that quests would be constantly timing out because of this thread....


I've played 12 hours so far and have yet to have a main/side/alt/any quest fail, time out, disappear, cease to exist, whatever.

How misleading (THANKFULLY)

Thats sounds reassuring :D

#216
brunomalta

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az350z wrote...

So... after the assumption that quests would be constantly timing out because of this thread....


I've played 12 hours so far and have yet to have a main/side/alt/any quest fail, time out, disappear, cease to exist, whatever.

How misleading (THANKFULLY)

EDIT: I don't know if you guys are ripping through the main story and possibly that's the cause (and that would also mean they are not TIMED), but I have had ZERO go away.

/irritated and relieved.


That´s cool...you relieved me very much!

But i believe that the recommendation would be to do all the side plus alt quests before the main right?

#217
stwu

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I just lost a main character to timed missions. Three down, this sucks.

#218
az350z

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brunomalta wrote...

az350z wrote...

So... after the assumption that quests would be constantly timing out because of this thread....


I've played 12 hours so far and have yet to have a main/side/alt/any quest fail, time out, disappear, cease to exist, whatever.

How misleading (THANKFULLY)

EDIT: I don't know if you guys are ripping through the main story and possibly that's the cause (and that would also mean they are not TIMED), but I have had ZERO go away.

/irritated and relieved.


That´s cool...you relieved me very much!

But i believe that the recommendation would be to do all the side plus alt quests before the main right?


And I have been doing that in fear of what I "learned" in this thread. Which may still to an extent be true in a "ME2 IFF" fashion - that I do not know. However, I have been bouncing around systems with no consequence, so that probably isn't true either.

Regardless, the only reason this thread is so long is because of "invisible timed quests" ... which there are not.

#219
brunomalta

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stwu wrote...

I just lost a main character to timed missions. Three down, this sucks.


Wait...what? A main character? This sucks....now you made me scared again!

#220
Tiger

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stwu wrote...

I just lost a main character to timed missions. Three down, this sucks.

Wait ,what? :blink:

#221
AlbinaTekla

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O_O I'm so confused I wish someone would just set this all straight so i'm not paranoid anymore

#222
brunomalta

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Well...i took a pick at the IGN walktrouht and it is clear now that the fail conditions come from MAIN quests...so you have to the side quests as soon as possible before advancing the Priority missions.

#223
slimgrin

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brunomalta wrote...

Well...i took a pick at the IGN walktrouht and it is clear now that the fail conditions come from MAIN quests...so you have to the side quests as soon as possible before advancing the Priority missions.


Makes more sense than some invisible timer. but why the hell has no one at Bioware commented on this?

#224
jd641

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stwu wrote...

I just lost a main character to timed missions. Three down, this sucks.

Can you explain a bit more?

#225
brunomalta

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slimgrin wrote...

brunomalta wrote...

Well...i took a pick at the IGN walktrouht and it is clear now that the fail conditions come from MAIN quests...so you have to the side quests as soon as possible before advancing the Priority missions.


Makes more sense than some invisible timer. but why the hell has no one at Bioware commented on this?


yeah....i agree with you. Just a yes or no would be cool! But they seem to be ignoring this. I still ask on my knees that PLEASE, someone from bioware, confirm this info for us.