NeecHMonkeY wrote...
What you wrote makes perfect sense... but it still suggests that you can't achieve 100% of the potential War Asset points unless you play the Multiplayer.
I know you can still beat the single player without touching anything else but aren't we still missing out on something that we were told we wouldn't if we only go down that route?
No, war assets are what you get in single player. Getting 100% of the war assets is...well, getting 100% of the war assets. That on its own doesn't affect anything.
Now to have an EMS equal to your war assets you have to play multiplayer to get the 100% galactic readiness modifier. As I said,
(war assets) x (galactic readiness) = (effective military strength)
EMS is what dictates the final outcome. Not war assets, not galactic readiness. War assets times galactic readiness equals effective military strength.





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