Aulis Vaara wrote...
Janan Pacha wrote...
I've no interest in the Multiplayer mode, why would I play it? I've never had an interest in competitive multiplayer gameplay. Multiplayer I enjoy is cooperative. Not competitive. I like working with people. Competitive multplayer games tend to have focuses and people in them that are quite simply agonizing, and not enjoyable in the least.
The multiplayer should never have had any influence, at all, no matter how minor or insignificant. Ever. They should have just given us the From Ashes content in place of the multiplayer, and let people that actually wanted to bother with Multiplayer spend the extra 10usd.
"Everybody should play the same way I do and people who don't play that way don't get to win."
^ That's what you are saying.
I suppose if you're putting words in my mouth, then yes.
Really, multiplayer detracts NOTHING from singleplayer and you are in no way obligated to play it. The only thing they have done is give people who prefer multiplayer a way to complete the game faster in a way that they like.
We've already established that it has effect, where it should have no effect. That is detracting, because it should have no effect on the single player. It can be exactly what it is without th effect on single player. The only thing that should have effect on the single player experience is the single player experience. It doesn't matter that you can get all you need in single-player, you shouldn't be able to get it in a completely unrelated mode that's never existed in the series prior, and certainly has never catered to people that prefer multiplayer prior since its focus has never been multiplayer, as it's never even had multiplayer.
This is worse than tacked on multiplayer, because it's tacked on multiplayer that can allow you to, "get through the campaign faster" when there are already options in single player to allow for that like the Story Mode or the lower Difficulty Settings.
I'm not even bringing up that, mysteriously, the same time at which we get Multiplayer, the Singleplayer suffers, with the player finding less dialogue choices for Shepard, less choices to make as Shepard, more Auto-speak from Shepard where we get no input at all and more of ME2's Zaeed treatment where characters randomly talk and the player has no ability to talk back or interact in any way. Because, seriously, those things showing up and going overboard at the same time as multiplayer . . . totally not related.
Modifié par Janan Pacha, 06 mars 2012 - 01:46 .