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IGN: 9.5, Gamespot: 9.0, Game Informer: 10/10; Reviews General


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#426
grumpymooselion

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Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


A good idea, provided the reviews actually give you the required information. For instance, the IGN reviews tells you nothing about the limited dialogue choices and prevalent auto-dialogue.

#427
Dave Exclamation Mark Yognaut

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Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


Yeah, that's what I do. I also tend to trust the more minor reviewers more because for some reason they tend to engage in more critical thinking. If I read a review from Ferretbrain, one from Zero Punctuation, and one from RPGCodex (if applicable),  I feel like I have some pretty good criteria to judge the game on.

#428
Warhawk137

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cotheer wrote...

Sia_Sinblade wrote...

Guldhun2 wrote...

cotheer wrote...

In my opinion, no game deserves 9.5 or ffs 10 O_O
Does one even know what these numbers even mean, 10 is flawless game that makes you cry of happiness just by looking at it (mildly said). Most of the reviewers don't take into consideration all aspects of a game, especially not the story in some context. The hype also plays the great role which is just...sad.
Also giving 0s is just plain stupid. I haven't played ME3 (yet), but seeing all those 9.5/10, just shows me just how biased those "professional" reviews are (KoA:R got 9 and the game is basically in beta).



Well, either give it a 10 or 9 or EA won't send any review copies for the next game.


Yup folks, that's it. EVERY SINGLE review Site on the interwebs is bribed by EA.

You heard it here first. EA has purchased the interwebs. :D

P.S.: I don't give review scores a lot of credit. Why? Because I have played games that were reviewed as 2/10 and loved them and have played games that were rated 9/10 and hated them. Even without supposed corporate influence, review scores mean jack **** to me.

User Reviews even moreso, unless they are from friends I know.


And that is perfectly fine, the problem is however in a fact that those scores only make developers go "damn we're so perfect", which results in them becoming more lazy and moving that laziness threshold even more as long as they get high review scores (i mean just look at the game market today which is flooded with FPS games).


I think that may be a misconception, simply because you're completely ignoring sales as factor.

#429
Sia_Sinblade

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cotheer wrote...

Sia_Sinblade wrote...

Guldhun2 wrote...

cotheer wrote...

In my opinion, no game deserves 9.5 or ffs 10 O_O
Does one even know what these numbers even mean, 10 is flawless game that makes you cry of happiness just by looking at it (mildly said). Most of the reviewers don't take into consideration all aspects of a game, especially not the story in some context. The hype also plays the great role which is just...sad.
Also giving 0s is just plain stupid. I haven't played ME3 (yet), but seeing all those 9.5/10, just shows me just how biased those "professional" reviews are (KoA:R got 9 and the game is basically in beta).



Well, either give it a 10 or 9 or EA won't send any review copies for the next game.


Yup folks, that's it. EVERY SINGLE review Site on the interwebs is bribed by EA.

You heard it here first. EA has purchased the interwebs. :D

P.S.: I don't give review scores a lot of credit. Why? Because I have played games that were reviewed as 2/10 and loved them and have played games that were rated 9/10 and hated them. Even without supposed corporate influence, review scores mean jack **** to me.

User Reviews even moreso, unless they are from friends I know.


And that is perfectly fine, the problem is however in a fact that those scores only make developers go "damn we're so perfect", which results in them becoming more lazy and moving that laziness threshold even more as long as they get high review scores (i mean just look at the game market today which is flooded with FPS games).


The only way dev's think about Review scores is as an advertisement helper.

The thing they listen to is sales. Because that's what matters. A game can be the best piece of gaming (theoretically) ever devised. If it doesn't sell, it'll be dropped. Why do you think there are no more X-Wings or TIE Fighters or Wing Commanders? Because the games sucked? No, because no one bought them anymore.

This is an industry and all these people that are bringing you entertainment do this as work. To feed their families. They want to get paid. So they make games that sell, because otherwise, THEY won't get paid, get laid off or salary cut.

The reason today's market is flooded with FPS is not the review scores. It's the fact they sell well. Period.

#430
Someone With Mass

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Wulfram wrote...

I do think there's an interesting question of whether your score should reflect how you feel about a game or it's objective strengths and weaknesses?

If someone hates the game because a specific feature like autodialogue is ruining for him personally, but recognises that it possess many strengths that would appeal to others, what's the appropriate score? 1/10, because you hated it? 9/10, because it's a good game? Or 6/10, which really reflects neither of those things.


I think he should make the score lower to a point where the scale won't imply that it's without flaws, but is still a good game.

Which can be achieved if the reviewer specifies the negatives and positives that made the score go up or down.

Much like how Angry Joe does it. Because he isn't rating every game 9.5/10 or something like that, which defeats the purpose of having a score scale from 1-10 to begin with.

Each number has a meaning as well. 8 is great and you should go and buy it when you have the chance or if you're a fan of the previous installments, 6 is slightly above average and below 5 is when it's starting to get crappy.

There's also the factor and sort of requirement that the reader/viewer has the same/a similar taste as the reviewer, which is a great reason to find a reviewer who is sharing your views on what makes a good game. Because if you don't, he might think some parts are good while you think they're just trash.

#431
Lucy Glitter

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Dave of Canada wrote...

Someone With Mass wrote...

Right...when you're not presenting you opinion as a fact.


Rarely do and even then I'd consider that a step above dismissing, as you can still understand the person's opinion despite them stating it as fact.

"Who cares about this feature, it sucked anyway! You're just butthurt / Go die in a car fire!" doesn't yield the same thing.


Has someone actually said that to you? Wow... that's pretty immature and not to mention incredibly insensitive. Telling anyone to go die is a horrible and immoral thing to say. 

Modifié par Lucy_Glitter, 06 mars 2012 - 01:21 .


#432
Warhawk137

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Dave Exclamation Mark Yognaut wrote...

Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


Yeah, that's what I do. I also tend to trust the more minor reviewers more because for some reason they tend to engage in more critical thinking. If I read a review from Ferretbrain, one from Zero Punctuation, and one from RPGCodex (if applicable),  I feel like I have some pretty good criteria to judge the game on.


I like Zero Punctuation because he's so critical that, if a game still sounds good to me after he's reviewed it, it probably means I'll like it.

Plus he's got my brand of humor, so that's a plus.

But obviously, he has a particular "schtick" which makes it a valuable review on its own.  The vast majority of serious reviews by serious outlets on the internet are only valuable in the aggregate, and not individually.

#433
Warhawk137

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Janan Pacha wrote...

Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


A good idea, provided the reviews actually give you the required information. For instance, the IGN reviews tells you nothing about the limited dialogue choices and prevalent auto-dialogue.


I never said it was perfect, but it gets you off of scores as a proxy for quality.  Plus most major reviewers, even if they accentuate the positives, will bring up the negatives, even if just to hand-wave them as being outweighed by the positives (and to maintain some credibility).

Just don't take things at face value.  I don't get the complaining that sites like IGN consider 7 to be average instead of 5, simply because you know 7 is average.  Work it out in your head.  If IGN gives a game a 7, it's mediocre.  You don't need to complain that it's not a 5 when you know exactly what the score actually means anyway.

Modifié par Warhawk137, 06 mars 2012 - 01:22 .


#434
grumpymooselion

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Warhawk137 wrote...

Janan Pacha wrote...

Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


A good idea, provided the reviews actually give you the required information. For instance, the IGN reviews tells you nothing about the limited dialogue choices and prevalent auto-dialogue.


I never said it was perfect, but it gets you off of scores as a proxy for quality.  Plus most major reviewers, even if they accentuate the positives, will bring up the negatives, even if just to hand-wave them as being outweighed by the positives (and to maintain some credibility).


True, important to keep in mind none the less.

#435
cotheer

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Warhawk137 wrote...

cotheer wrote...

Sia_Sinblade wrote...

Guldhun2 wrote...

cotheer wrote...

In my opinion, no game deserves 9.5 or ffs 10 O_O
Does one even know what these numbers even mean, 10 is flawless game that makes you cry of happiness just by looking at it (mildly said). Most of the reviewers don't take into consideration all aspects of a game, especially not the story in some context. The hype also plays the great role which is just...sad.
Also giving 0s is just plain stupid. I haven't played ME3 (yet), but seeing all those 9.5/10, just shows me just how biased those "professional" reviews are (KoA:R got 9 and the game is basically in beta).



Well, either give it a 10 or 9 or EA won't send any review copies for the next game.


Yup folks, that's it. EVERY SINGLE review Site on the interwebs is bribed by EA.

You heard it here first. EA has purchased the interwebs. :D

P.S.: I don't give review scores a lot of credit. Why? Because I have played games that were reviewed as 2/10 and loved them and have played games that were rated 9/10 and hated them. Even without supposed corporate influence, review scores mean jack **** to me.

User Reviews even moreso, unless they are from friends I know.


And that is perfectly fine, the problem is however in a fact that those scores only make developers go "damn we're so perfect", which results in them becoming more lazy and moving that laziness threshold even more as long as they get high review scores (i mean just look at the game market today which is flooded with FPS games).


I think that may be a misconception, simply because you're completely ignoring sales as factor.

As the gaming industry is becoming more and more about quantity>quality, the "misconception" becomes more apparent.

#436
fropas

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Warhawk137 wrote...

Janan Pacha wrote...

Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


A good idea, provided the reviews actually give you the required information. For instance, the IGN reviews tells you nothing about the limited dialogue choices and prevalent auto-dialogue.


I never said it was perfect, but it gets you off of scores as a proxy for quality.  Plus most major reviewers, even if they accentuate the positives, will bring up the negatives, even if just to hand-wave them as being outweighed by the positives (and to maintain some credibility).


Do video game reviewers even have credibility?

We don't even list the names of the author's in this forum, just the name of the website and the number they gave the game. . .

#437
cotheer

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Sia_Sinblade wrote...
The only way dev's think about Review scores is as an advertisement helper.

The thing they listen to is sales. Because that's what matters. A game can be the best piece of gaming (theoretically) ever devised. If it doesn't sell, it'll be dropped. Why do you think there are no more X-Wings or TIE Fighters or Wing Commanders? Because the games sucked? No, because no one bought them anymore.

This is an industry and all these people that are bringing you entertainment do this as work. To feed their families. They want to get paid. So they make games that sell, because otherwise, THEY won't get paid, get laid off or salary cut.

The reason today's market is flooded with FPS is not the review scores. It's the fact they sell well. Period.

Haven't said that only scores matter, but let's be frank, how many CoDs would be sold if it got like 4/10 or 5/10?
Number of sold copies is greatly influenced by those scores, so yeah.

#438
Someone With Mass

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Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Most of those reviews seems to be rants against the Day 1 DLC, anyway.

#439
Warhawk137

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fropas wrote...

Warhawk137 wrote...

Janan Pacha wrote...

Warhawk137 wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Ignore scores.  Read reviews.  Make a list of pros that appear consistently and cons that appear consistently.  Consider how much you care (or don't care) about each one.  Ask self if it sounds like a game you'd enjoy.


A good idea, provided the reviews actually give you the required information. For instance, the IGN reviews tells you nothing about the limited dialogue choices and prevalent auto-dialogue.


I never said it was perfect, but it gets you off of scores as a proxy for quality.  Plus most major reviewers, even if they accentuate the positives, will bring up the negatives, even if just to hand-wave them as being outweighed by the positives (and to maintain some credibility).


Do video game reviewers even have credibility?

We don't even list the names of the author's in this forum, just the name of the website and the number they gave the game. . .


OK, semblance of such.

They're stil better than user reviews, generally speaking, if you want to read about a game as a whole rather than read someone go on and on and on about their one big gripe.

#440
fropas

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Warhawk137 wrote...

OK, semblance of such.

They're stil better than user reviews, generally speaking, if you want to read about a game as a whole rather than read someone go on and on and on about their one big gripe.


Yeah it's hard to trust anyone in this business now-a-days--so many controversies in the last month my brain hurts.

#441
Warhawk137

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Someone With Mass wrote...

Dave Exclamation Mark Yognaut wrote...

These reviews are hilarious. I get the choice between user score I don't trust because of the backlash, and critic score I don't trust because lol game journalism.


Most of those reviews seems to be rants against the Day 1 DLC, anyway.


That's just silly.  I get their argument - I don't agree with it, but I get it - but honestly, that's just epitome of the problem I've been talking about in this thread about user reviews - harping on one thing that bothers you to the exclusion of everything else.  And it's the epitome because that one thing isn't even something in the game, strictly speaking.  It would be like giving a game a 0 because you don't like the box art.

If you're gonna write a review, play the gorram game.

If you have a problem with a company, don't buy their product.  But don't go around telling everyone how thoroughly bad the product is when you haven't bought it.  Bad reviews should come from people who bought the game, played it, and didn't like it - not people who refuse the play the game on principle.

Modifié par Warhawk137, 06 mars 2012 - 01:31 .


#442
Guldhun2

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Warhawk137 wrote...

It would be like giving a game a 0 because you don't like the box art.




It would be like giving a game a 10 because you like the box art.



;)

#443
Warhawk137

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Guldhun2 wrote...

Warhawk137 wrote...

It would be like giving a game a 0 because you don't like the box art.




It would be like giving a game a 10 because you like the box art.



;)


Sure, same difference really.  Point still stands though.  It's not a "review," it's just some jackass venting about their pet peeve of the week.

#444
Someone With Mass

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Warhawk137 wrote...

That's just silly.  I get their argument - I don't agree with it, but I get it - but honestly, that's just epitome of the problem I've been talking about in this thread about user reviews - harping on one thing that bothers you to the exclusion of everything else.  And it's the epitome because that one thing isn't even something in the game, strictly speaking.  It would be like giving a game a 0 because you don't like the box art.

If you're gonna write a review, play the gorram game.

If you have a problem with a company, don't buy their product.  But don't go around telling everyone how thoroughly bad the product is when you haven't bought it.  Bad reviews should come from people who bought the game, played it, and didn't like it - not people who refuse the play the game on principle.


Indeed.

I'd guess it's because some people don't want to play the 60$ risk game.

#445
Soulwatcher1974

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I have the game and I am 3hrs into the story and if I had to rate the game. I would give it a 5 out of 10 and thats being nice because its Bioware!

#446
Jebediah Springfield

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Can you explain why a 5/10?

#447
csfteeeer

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PDesign wrote...

metacritic.com/game/pc/mass-effect-3 user score Image IPB


the same thing happened with Portal 2 during the First 2 weeks or so.

Eventually the fans came in a did the game justice.

Let's see if this is gonna ME3's case or another DA2.

#448
Johnny Shepard

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Jarrett Lee wrote...

AmstradHero wrote...

PDesign wrote...

metacritic.com/game/pc/mass-effect-3 user score Image IPB

I guess trolls have nothing better to do with their time.


It's disturbing and probably will be quite damaging.

To sadly true.

#449
Guest_Tesclo_*

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Jarrett Lee wrote...

AmstradHero wrote...

PDesign wrote...

metacritic.com/game/pc/mass-effect-3 user score Image IPB

I guess trolls have nothing better to do with their time.


It's disturbing and probably will be quite damaging.


Yes because anyone that doesn't worship the ground you walk on or completely love every detail of every product you put out is a troll.

#450
Someone With Mass

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Tesclo wrote...
Yes because anyone that doesn't worship the ground you walk on or completely love every detail of every product you put out is a troll.


When they're just putting in a "review" to complain about the DLC or got stuck on one detail they thought was bad and makes such a huge deal about it which makes it look like they think the whole game is bad because of it, they're not that much better.