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#76
Elhanan

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android654 wrote...

I'm also in the minority who haven't played Skyrim either. I'll be honest, I do need a good story in order to feel like I have a reason to play on, but the size of Skyrim and the diversity of environments do make me want to give it a try.

Just two questions about it. Is the CC really detailed? I know it's Bethesda, and FO3 and NV's CC were really limited to the point where every character you make looks the same no matter what you tried to do. Also, is the learning curve steep? I was never great at crafting, but I would like to try more of the things available if they were more simplified when you first learn them.


The actual CC is OK; better on some races than others. I like the human races and Orcs the most; seem more like what I have in mind, IMO.

But for the freedom to create characters, it is amazing!

Being able to freely mix classes as you wish is a dream. Play Mages that wear armors, Warriors that use Stealth, and Rogues that cast spells and utilize 2H is only a shert description of the possibilities.

No learning curve for crafting, and it is optional. I have used Smithing frequently now, and have skipped the others as a rule, but none are difficult. You taste things for Alchemy (Poison Immunity item stashed away for this is recommended). and disenchant items for Enchantment; learn from other items. Simply be careful not to choose items that you may be actually wearing at the time. And while I have used the Rest and Food features for RP, I have not explored Cooking as an actual boon to health which is possible.

Only can speak for myself, but it is the detailed world setting that finally sold me. You may wish to take a look at the 2011 E3 Skyrim gameplay vids; terricfic presentations, and all shot on a console game. And the thing is; the PC version can look even better! Plus mods are available to enhance FX, gameplay, UI, etc.

#77
TakezoDunmer2005

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Nizaris1 wrote...

Everybody say Skyrim is good and even say the best game ever created...i have watched on You Tube Skyrim gameplay, reading FAQs and guides, reading Skyrim-wiki...i still don't know what to say, because i don't play it yet.

But what i see by far is a guy/girl walking around, meet monster then fight it, walking around again, meet one or two bandit and fight it, then walking around again, then meet a wolf, kill it, walking around again...sometimes try to catch a fish....

The game is tempting because of the graphic, but i use old computer, even if i buy it sure i will not experience like what i see on You Tube, but graphic is not the main issue, the issue is, is Skyrim is so good as everybody claim? It seems to me like the best way to waste my time...

What do you guys think?



Outstanding game, but not for JRPG or Old Bioware/BlackIsle fans too much as it's an action RPG, But otherwise, not only do you get a game with an ENORMOUS amount of (Moddable) content, (100% committed support from Bethesda, unlike the -100% from EA!) but you also have the tools to create anything you want into the game itself! Plus thousands of mods and a modding community that is still thriving, hell, they're STILL modding/mods for Morrowind and that game's over ten, years, old! :blink:

#78
Elhanan

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TakezoDunmer2005 wrote...

Outstanding game, but not for JRPG or Old Bioware/BlackIsle fans too much as it's an action RPG, But otherwise, not only do you get a game with an ENORMOUS amount of (Moddable) content, (100% committed support from Bethesda, unlike the -100% from EA!) but you also have the tools to create anything you want into the game itself! Plus thousands of mods and a modding community that is still thriving, hell, they're STILL modding/mods for Morrowind and that game's over ten, years, old!


So is the NWN1 crowd; a Bioware product. Plus, toss in these forums, as reportedly many Bethesda forumites are as whiny as the ones over here, and we also have soup.

Image IPB

#79
android654

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Yrkoon wrote...

Character creation is "OK". On a 10 scale I'd give it about a 6. It's not as good as DA's CC. The huge difference though, is that Skyrim gives you 10 races to choose from, which ALONE is enough to insure some radically different looking Characters. And that's before any customizations you do with body sliders, and face and hair details.  Face paint is a  pretty cool addition.


As for learning curves.... LOL Honestly, There isn't one. The game is ridiculously easy to get a hang of. Especially if you're playing on consoles. if you're on PC the only minor 'problem' comes in the UI, which probably isn't as intuitive as it should be at first. But within about an hour even that problem goes away.

One thing about that though. The Tutorial is actually tougher than the whole rest of the game, mainly because it locks you into one camera view and your character has his arms bound. But again, you soon find yourself out of that silly noise, and then the game truly begins.


Addai67 wrote...

CC is 100% improved over Oblivion, and definitely more customizable than Fallout 3 or NV, but still has some problems especially on certain races. For example, a lot of the presets look middle aged, and you're still pretty limited on things like hairstyles and eye shape compared to some other games. There is a body slider which is nice- you can make both males and females be slender or pumped up.

You'll do better if you can mod. In general I'd say that if your machine can handle it at all, get this game on PC.


Elhanan wrote...

android654 wrote...

I'm also in the minority who haven't played Skyrim either. I'll be honest, I do need a good story in order to feel like I have a reason to play on, but the size of Skyrim and the diversity of environments do make me want to give it a try.

Just two questions about it. Is the CC really detailed? I know it's Bethesda, and FO3 and NV's CC were really limited to the point where every character you make looks the same no matter what you tried to do. Also, is the learning curve steep? I was never great at crafting, but I would like to try more of the things available if they were more simplified when you first learn them.


The actual CC is OK; better on some races than others. I like the human races and Orcs the most; seem more like what I have in mind, IMO.

But for the freedom to create characters, it is amazing!

Being able to freely mix classes as you wish is a dream. Play Mages that wear armors, Warriors that use Stealth, and Rogues that cast spells and utilize 2H is only a shert description of the possibilities.

No learning curve for crafting, and it is optional. I have used Smithing frequently now, and have skipped the others as a rule, but none are difficult. You taste things for Alchemy (Poison Immunity item stashed away for this is recommended). and disenchant items for Enchantment; learn from other items. Simply be careful not to choose items that you may be actually wearing at the time. And while I have used the Rest and Food features for RP, I have not explored Cooking as an actual boon to health which is possible.

Only can speak for myself, but it is the detailed world setting that finally sold me. You may wish to take a look at the 2011 E3 Skyrim gameplay vids; terricfic presentations, and all shot on a console game. And the thing is; the PC version can look even better! Plus mods are available to enhance FX, gameplay, UI, etc.


Thanks to the three of you, I think I might pick this one up to eat up some time before TW2 comes out in mid April. The only thing I'm worried is that it will be too engrossing and I wont have done everything I would like to before TW2 is released.

#80
Blood-Lord Thanatos

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Elhanan wrote...

android654 wrote...

I'm also in the minority who haven't played Skyrim either. I'll be honest, I do need a good story in order to feel like I have a reason to play on, but the size of Skyrim and the diversity of environments do make me want to give it a try.

Just two questions about it. Is the CC really detailed? I know it's Bethesda, and FO3 and NV's CC were really limited to the point where every character you make looks the same no matter what you tried to do. Also, is the learning curve steep? I was never great at crafting, but I would like to try more of the things available if they were more simplified when you first learn them.


The actual CC is OK; better on some races than others. I like the human races and Orcs the most; seem more like what I have in mind, IMO.

But for the freedom to create characters, it is amazing!

Being able to freely mix classes as you wish is a dream. Play Mages that wear armors, Warriors that use Stealth, and Rogues that cast spells and utilize 2H is only a shert description of the possibilities.

No learning curve for crafting, and it is optional. I have used Smithing frequently now, and have skipped the others as a rule, but none are difficult. You taste things for Alchemy (Poison Immunity item stashed away for this is recommended). and disenchant items for Enchantment; learn from other items. Simply be careful not to choose items that you may be actually wearing at the time. And while I have used the Rest and Food features for RP, I have not explored Cooking as an actual boon to health which is possible.

Only can speak for myself, but it is the detailed world setting that finally sold me. You may wish to take a look at the 2011 E3 Skyrim gameplay vids; terricfic presentations, and all shot on a console game. And the thing is; the PC version can look even better! Plus mods are available to enhance FX, gameplay, UI, etc.


Steam workshop makes mods more accessible and you can find some pretty good stuff on the nexus if you feel like spicing up the game. I use magicka sabers expanded and Herman the Mad.

#81
Rockworm503

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 I have nothing but praise for Skyrim.
But for some reason I have no interest whatsoever to play.
Maybe I'm just burned out but when I play a game my interest goes to other things.

#82
Rockworm503

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Elhanan wrote...

TakezoDunmer2005 wrote...

Outstanding game, but not for JRPG or Old Bioware/BlackIsle fans too much as it's an action RPG, But otherwise, not only do you get a game with an ENORMOUS amount of (Moddable) content, (100% committed support from Bethesda, unlike the -100% from EA!) but you also have the tools to create anything you want into the game itself! Plus thousands of mods and a modding community that is still thriving, hell, they're STILL modding/mods for Morrowind and that game's over ten, years, old!


So is the NWN1 crowd; a Bioware product. Plus, toss in these forums, as reportedly many Bethesda forumites are as whiny as the ones over here, and we also have soup.

Image IPB



There is a huge difference between 1 old game with moddability and constantly coming out with new games with mod support.
We all know that Mass Effect doesn't have any mod support because that could get in the way of DLC.

#83
Elhanan

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Rockworm503 wrote...

There is a huge difference between 1 old game with moddability and constantly coming out with new games with mod support.
We all know that Mass Effect doesn't have any mod support because that could get in the way of DLC.


We all know that Bioware fully supported NWN1 to v1.69. has supported DAO to integrate decisions into later games, ME for m/p, etc.

QA is more than modding; we all know that.

Modifié par Elhanan, 13 mars 2012 - 04:29 .


#84
Blood-Lord Thanatos

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Elhanan wrote...

Rockworm503 wrote...

There is a huge difference between 1 old game with moddability and constantly coming out with new games with mod support.
We all know that Mass Effect doesn't have any mod support because that could get in the way of DLC.


We all know that Bioware fully supported NWN1 to v1.69. has supported DAO to integrate decisions into later games, ME for m/p, etc.

QA is more thyan modding; we all know that.


Elhanan, What race are you playing these days?Image IPB

#85
RPGamer13

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Let's just say I wasted 60 bucks buying the game.

I wish I waited til after the game was released to do more research. If it had been released at a time close a lengthier game release, I wouldn't have been so quick to pre-order.

The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.

#86
Blood-Lord Thanatos

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RPGamer13 wrote...

Let's just say I wasted 60 bucks buying the game.

I wish I waited til after the game was released to do more research. If it had been released at a time close a lengthier game release, I wouldn't have been so quick to pre-order.

The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.


I can empathize with this, only in my case it was the game known as.........the Force Unleashed.

#87
Addai

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RPGamer13 wrote...
The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.

Wat.  My warrior (sword and shield) has nearly maxed her major armor and weapons trees, has entirely maxed heavy armor smithing, nearly maxed blocking, some speech and enchanting, and I have perks left over.   It's mages who have to economize a little.

She was also hella fun.  More fun than I've ever had playing a warrior character.  Of course she was an orc, so pretty much badass incarnate.

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Modifié par Addai67, 13 mars 2012 - 04:22 .


#88
Rockworm503

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Addai67 wrote...

RPGamer13 wrote...
The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.

Wat.  My warrior (sword and shield) has nearly maxed her major armor and weapons trees, has entirely maxed heavy armor smithing, nearly maxed blocking, some speech and enchanting, and I have perks left over.   It's mages who have to economize a little.

She was also hella fun.  More fun than I've ever had playing a warrior character.  Of course she was an orc, so pretty much badass incarnate.


RPGamer is the kind of person for hating on Skyrim and then praising Kingdoms of Amalur in the same breath.

Yeah.

#89
Addai

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Rockworm503 wrote...

RPGamer is the kind of person for hating on Skyrim and then praising Kingdoms of Amalur in the same breath.

Yeah.

I haven't played Amalur so I can't compare, the art style didn't appeal to me and I don't buy a lot of games new so it's on a "maybe someday" list.

It's fine to criticize Skyrim, as long as they're criticisms that make sense.

#90
Rockworm503

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Addai67 wrote...

Rockworm503 wrote...

RPGamer is the kind of person for hating on Skyrim and then praising Kingdoms of Amalur in the same breath.

Yeah.

I haven't played Amalur so I can't compare, the art style didn't appeal to me and I don't buy a lot of games new so it's on a "maybe someday" list.

It's fine to criticize Skyrim, as long as they're criticisms that make sense.


Well if combat is all that matters to you than I can see why Amalur would be the best thing ever.
But you're right everyone has their own opinions but I just find it funny that people are so quick to hate on Skyrim these same people are so happy to have KoAR that they don't even notice how bad it is.
I mean holy crap people complain about the weak story in Bathesda's games.... Skyrim's story is 10x better than KoAR's cookie cutter fantasy blandess.
You want to talk about wasting money I haven't finished Skyrim or KoAR.
1 has infinite amount of content with replayablity and mod support up the wazzoo.
and 2 is just boring.
Yeah makes perfect sense right? :lol:

#91
Elhanan

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RPGamer13 wrote...

Let's just say I wasted 60 bucks buying the game.

I wish I waited til after the game was released to do more research. If it had been released at a time close a lengthier game release, I wouldn't have been so quick to pre-order.

The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.


For my 2H Orc, I do not recall max out many Perk trees besides Stealth; had perks in 2H, 1H, Heavy Armor, Archery, Smithing, and Restoration. I found this more satisfying than becoming a killer with 2H only, as One Shot kills does not lead to as many Perk increases

Perhaps this might help in plotting a design:

http://skyrimcalculator.com/#2696

As for monotony, try fighting in 3rd person, and set some personal goals. For my Dragonborn, I would try and best my opponents using their methods (ie; DW vs DW, 2H vs 2H, etc).

Note: Am playing SWTOR currently; on a Skyrim break between characters.

#92
naughty99

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RPGamer13 wrote...

The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.


If you played Oblivion or Morrowind, then you would know this series is not like God of War, Dark Souls or fighting games in terms of the combat gameplay.

Skyrim's combat is massively improved over the previous games in the series and for the first time I really enjoyed playing pure melee characters.  Playing as a 2-handed barbarian, dual wield dagger stealth character, archer, pure mage, sword and shield, etc., have all been very different experiences and really add to the replay value.

Also there are some excellent mods that expand on the combat mechanics of the vanilla game, such as Duke Patrick's, Deadly Traps, Deployable Traps,  Deadly Dragons, etc.

Modifié par naughty99, 13 mars 2012 - 08:44 .


#93
Yrkoon

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RPGamer13 wrote...
The combat is very monotonous playing a pure melee character.


This  is an...  irrelevant  statement.  That is to say, it doesn't have a point.

It's like saying:  "All I eat is pizza, therefore   eating is monotonous."


  Since there's absolutely *nothing* locking any character you make in Skyrim to   doing just pure melee  (there are no  character classes, and taking every perk on any tree is a redundancy unless you're roleplaying), monotony or lack thereof is completely within your hands.   Even your spell casting master can have all the fun in the world  swatting bandits with a mace and a war axe as a change of pace.


Personally, I find Melee in skyrim to be endlessly satisfying, due in part to the game's physics, and the world's  varied terrains.  You're in the middle of a fight on a bridge and suddenly your character  takes a step forward and  swings his sword with so much force that it sends your  still living opponent over the rails and down to the river below, and to his death.    You then get to watch his  body getting swept downstream.

Or  you're about to die in a nasty fight against a Draugir deathlord, when all of a sudden your power attack connects, and your Axe chops his head off, the rest of his body falls limp, right back into the coffin he just came out of.

Or, you've got a good vantage point  on top of a hill and you see  pair of Giants camped below.  You get your bow out and take shots at them,  whittling  their health down so that when they get to you, you can get your Sword out and melee them on equal terms.

Modifié par Yrkoon, 13 mars 2012 - 01:35 .


#94
Elhanan

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Or one takes a shot at Giants from afar, only to soon discover upon their advancement the obscured trail from your location to theirs....

Image IPB

#95
Viusio Aeon

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Yrkoon wrote...

RPGamer13 wrote...
The combat is very monotonous playing a pure melee character.


This  is an...  irrelevant  statement.  That is to say, it doesn't have a point.

It's like saying:  "All I eat is pizza, therefore   eating is monotonous."


  Since there's absolutely *nothing* locking any character you make in Skyrim to   doing just pure melee  (there are no  character classes, and taking every perk on any tree is a redundancy unless you're roleplaying), monotony or lack thereof is completely within your hands.   Even your spell casting master can have all the fun in the world  swatting bandits with a mace and a war axe as a change of pace.


Personally, I find Melee in skyrim to be endlessly satisfying, due in part to the game's physics, and the world's  varied terrains.  You're in the middle of a fight on a bridge and suddenly your character  takes a step forward and  swings his sword with so much force that it sends your  still living opponent over the rails and down to the river below, and to his death.    You then get to watch his  body getting swept downstream.

Or  you're about to die in a nasty fight against a Draugir deathlord, when all of a sudden your power attack connects, and your Axe chops his head off, the rest of his body falls limp, right back into the coffin he just came out of.

Or, you've got a good vantage point  on top of a hill and you see  pair of Giants camped below.  You get your bow out and take shots at them,  whittling  their health down so that when they get to you, you can get your Sword out and melee them on equal terms.

I completely agree and was going to say the same. You beat me to it.

#96
Monica83

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RPGamer13 wrote...

Let's just say I wasted 60 bucks buying the game.

I wish I waited til after the game was released to do more research. If it had been released at a time close a lengthier game release, I wouldn't have been so quick to pre-order.

The combat is very monotonous playing a pure melee character. You don't get enough talent points, you barely get enough to max out 3-4 trees, depending on size.


Well if you puchased skyrim only for combat...::facepalm::

THere are other combat button awesome games around... Dragon age 2 for example:devil:

#97
Elhanan

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Monica83 wrote...

Well if you puchased skyrim only for combat...::facepalm::
THere are other combat button awesome games around... Dragon age 2 for example


And DA2 has full VO, rich characters, and Companions that do not shove you off cliffs; great game! Image IPB

#98
Blood-Lord Thanatos

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Elhanan wrote...

Monica83 wrote...

Well if you puchased skyrim only for combat...::facepalm::
THere are other combat button awesome games around... Dragon age 2 for example


And DA2 has full VO, rich characters, and Companions that do not shove you off cliffs; great game! Image IPB


Curse you, Barbas! Image IPB

#99
Guest_Nizaris1_*

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Dragon age combat system is limited, because it basically restricted to tank, dps, nuker and healer set up.

The player cannot

1. take advantage of terrain, hiding in the bush for example
2. can't push enemy from a cliff
3. can't swim
4. can't jump
5. can't climb

It is a plain tank, dps, nuker and healer combat system every where...tank draw the enemy attention, suffer the pain, the rest party member do their job backstabbing, nuking and healing...

Modifié par Nizaris1, 14 mars 2012 - 12:47 .


#100
Guest_FemaleMageFan_*

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I like deep narrative and a cinematic experience. Skyrim is not for me