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#101
Elhanan

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Nizaris1 wrote...

Dragon age combat system is limited, because it basically restricted to tank, dps, nuker and healer set up.

The player cannot

1. take advantage of terrain, hiding in the bush for example
2. can't push enemy from a cliff
3. can't swim
4. can't jump
5. can't climb

It is a plain tank, dps, nuker and healer combat system every where...tank draw the enemy attention, suffer the pain, the rest party member do their job backstabbing, nuking and healing...


One can take advantage of terrain features in DA2; take high ground, block exits, etc. And the PC can jump, do backflips, dash quickly to aid allies or escape foes, etc.

Have no idea what yoiu were playing.

#102
Elhanan

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FemaleMageFan wrote...

I like deep narrative and a cinematic experience. Skyrim is not for me


Pls do not be hasty. The beauty of Skyrim scenery is wonderous; breathtaking. While not shown in cut-scene form, it is quite interactive,

And there are some decent stories to pursue: Main Quest, Dark Brotherhood, Civil War, and The Companions all have some solid moments.

I am a rock steady RPG fanboy of long standing; mostly in the Bioware forums before NWN1 was released. But I can recommend Skyrim as an amazing work full of care and forethought.

It ain't perfect; nothing is, but as a RPG, Skyrim ranks in my Top 10 along with DAO and NWN1.

#103
Guest_greengoron89_*

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The Dark Brotherhood alone is worth the price of admission IMHO. One of the most memorable questlines I've done in quite some time, and definitely my favorite TES questline.

Also, what happened to the main Skyrim thread?

#104
AngryFrozenWater

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I think what I like most is that Skyrim is a great sandbox game. I can go back to such a game at any time. It's a convenient game. Easy to learn and still has its challenges. Tons of content. Lots to do and explore. I felt right at home in the game.

Not many games do that to me. In the space genre X3:Terran Conflict can keep my attention for ages. In the MMO arena Guild Wars did it. STALKER is an FPS that managed it. IL-2 Sturmovik is a flight sim that kept me captive for a while. These games and Skyrim are all very different, but are great sandbox games in which I can get lost for hundreds of hours. ;)

Modifié par AngryFrozenWater, 14 mars 2012 - 04:04 .


#105
Joy Divison

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Elhanan wrote...

One can take advantage of terrain features in DA2; take high ground, block exits, etc. And the PC can jump, do backflips, dash quickly to aid allies or escape foes, etc.

Have no idea what yoiu were playing.



How does one take advantage of the terrain features when the enemies just paradrop in right behind your mage?

#106
Guest_Nizaris1_*

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Elhanan wrotre...


One can take advantage of terrain features in DA2; take high ground, block exits, etc. And the PC can jump, do backflips, dash quickly to aid allies or escape foes, etc.

Have no idea what yoiu were playing.


Oh, i mean Dragon Age Origin, i don't play Dragon Age 2

Modifié par Nizaris1, 14 mars 2012 - 04:52 .


#107
Elhanan

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Joy Divison wrote...

How does one take advantage of the terrain features when the enemies just paradrop in right behind your mage?


Perhaps you chose not to place your back to a wall as others; my Mage Hawke did.

@ And DAO also had terrain features that allowed for terrain tactics; several small quests could see these used, as some of the larger ones. For example, the Seige at Redcliff was full of obstacles, choke points, and even a possible bonfire in which to immolate the Undead.

#108
Yrkoon

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We're not seriously comparing the two games' terrains/interactive environments... are we? Sure, being able to utilize your surroundings is something that exists in both games. But it's a bit disengenuous to pretend that they can even be compared to each other. One game does it incidently, (and rarely), while the other is literally designed from the ground up with interactive terrains  as a focus.

Modifié par Yrkoon, 14 mars 2012 - 07:56 .


#109
Elhanan

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Yrkoon wrote...

We're not seriously comparing the two games' terrains/interactive environments... are we? Sure, being able to utilize your surroundings is something that exists in both games. But it's a bit disengenuous to pretend that they can even be compared to each other. One game does it incidently, (and rarely), while the other is literally designed from the ground up with interactive terrains  as a focus.


Not trying to compare; trying to extinguish false info about a game I also enjoy. Seriously.... Image IPB

#110
Guest_Nizaris1_*

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DA:O just flat out tank, dps, nuke, healer combat, no terrain exploitation. The map in DA:O is just plain open map, too little we can do...yes you can place some traps behind the door, yes you set the ground on fire, but it is all just a meh, sooner or later you don't need to.

In Lothering you can place your archer at the wind mill, but when enemy catch up your archer, your archer cannot push them down, there is path-block or whatever it is called, even if warrior use bash the enemy will not fall from the cliff...what "cliff" anyway in DA:O?

#111
Monica83

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FemaleMageFan wrote...

I like deep narrative and a cinematic experience. Skyrim is not for me


Well i can understeand your point.. Maybe in skyrim there is not so much cutscene but the game felt very cinematic in gameplay... About the narrative Skyrim is very improved in that regard from oblivion...

I like RPG's if i look for a narrative and cinematic esperience i watch a DVD

#112
Annie_Dear

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I like Skyrim, but I don't think it's as great as some make it out to be.

Also, it starts repeating itself really fast.

#113
Yrkoon

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Elhanan wrote...

Yrkoon wrote...

We're not seriously comparing the two games' terrains/interactive environments... are we? Sure, being able to utilize your surroundings is something that exists in both games. But it's a bit disengenuous to pretend that they can even be compared to each other. One game does it incidently, (and rarely), while the other is literally designed from the ground up with interactive terrains  as a focus.


Not trying to compare; trying to extinguish false info about a game I also enjoy. Seriously.... Image IPB

It's not false info.   And your counter  "examples"   are silly.    Using doorways as choke points in DA2 isn't  "interacting with the environment", it's exploiting  the game's  engine/AI limitations.    And  keeping your  mage  away from walls so as to avoid the  parachuting waves isn't  "using the terrain to get an edge". It's metagaming.  Huge difference.

That you'd even bring such things up on this thread as examples of  "DA does it too" is an insult to a game like Skyrim, which is  actually   about interactive environments.


Stick to Narratives and Cinematics, if you want to defend  DA2/DA:O.  I don't think you'll find too many (rational) people on earth who would argue that Skyrim does those things better.  Bioware has no Peer on  that front.

Modifié par Yrkoon, 14 mars 2012 - 12:05 .


#114
Rockworm503

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Elhanan wrote...

FemaleMageFan wrote...

I like deep narrative and a cinematic experience. Skyrim is not for me


Pls do not be hasty. The beauty of Skyrim scenery is wonderous; breathtaking. While not shown in cut-scene form, it is quite interactive,

And there are some decent stories to pursue: Main Quest, Dark Brotherhood, Civil War, and The Companions all have some solid moments.

I am a rock steady RPG fanboy of long standing; mostly in the Bioware forums before NWN1 was released. But I can recommend Skyrim as an amazing work full of care and forethought.

It ain't perfect; nothing is, but as a RPG, Skyrim ranks in my Top 10 along with DAO and NWN1.


LOL FemaleMageFan might as well be talking about movies with that post.

#115
Guest_FemaleMageFan_*

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Rockworm503 wrote...

Elhanan wrote...

FemaleMageFan wrote...

I like deep narrative and a cinematic experience. Skyrim is not for me


Pls do not be hasty. The beauty of Skyrim scenery is wonderous; breathtaking. While not shown in cut-scene form, it is quite interactive,

And there are some decent stories to pursue: Main Quest, Dark Brotherhood, Civil War, and The Companions all have some solid moments.

I am a rock steady RPG fanboy of long standing; mostly in the Bioware forums before NWN1 was released. But I can recommend Skyrim as an amazing work full of care and forethought.

It ain't perfect; nothing is, but as a RPG, Skyrim ranks in my Top 10 along with DAO and NWN1.


LOL FemaleMageFan might as well be talking about movies with that post.

nah just really like what bioware does that all :)

#116
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Monica83 wrote...

FemaleMageFan wrote...

I like deep narrative and a cinematic experience. Skyrim is not for me


Well i can understeand your point.. Maybe in skyrim there is not so much cutscene but the game felt very cinematic in gameplay... About the narrative Skyrim is very improved in that regard from oblivion...

I like RPG's if i look for a narrative and cinematic esperience i watch a DVD

I will take your word for it and give it a shot

#117
Elhanan

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Yrkoon wrote...

It's not false info.   And your counter  "examples"   are silly.    Using doorways as choke points in DA2 isn't  "interacting with the environment", it's exploiting  the game's  engine/AI limitations.    And  keeping your  mage  away from walls so as to avoid the  parachuting waves isn't  "using the terrain to get an edge". It's metagaming.  Huge difference.

That you'd even bring such things up on this thread as examples of  "DA does it too" is an insult to a game like Skyrim, which is  actually   about interactive environments.

Stick to Narratives and Cinematics, if you want to defend  DA2/DA:O.  I don't think you'll find too many (rational) people on earth who would argue that Skyrim does those things better.  Bioware has no Peer on  that front.


Tis false info, as one may use terrain features in the DA series. No, the physics are not the same, but features are available.

And perhaps my examples were not thorough enough; could block on doorways, paths, roads, hallways, twixt obstacles, etc, and we could even make and lay obstacles.

And when one sees opponents coming from above, be it windows, upstair apts, rafters, upper blaconies, cliff sides, etc, one may learn from it and adapt; no meta-gaming required.

So I toss the stick, and will continue to enjoy and defend both games; thanks!

Modifié par Elhanan, 14 mars 2012 - 04:03 .


#118
Addai

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greengoron89 wrote...

The Dark Brotherhood alone is worth the price of admission IMHO. One of the most memorable questlines I've done in quite some time, and definitely my favorite TES questline.

Also, what happened to the main Skyrim thread?

It's on page 2 since a lot of us have moved on to other games for the time being.   I imagine it will pick back up once there is news on an expansion.

#119
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Now i am playing Oblivion, i try to find Skyrim in my home town, there is no Skyrim, i even search at the other town. There is only Oblivion, well, better than nothing. I have upgraded my computer, and now i am try and error this game.

It have been 3 try and error, it is confusing at first. I still don't get used to all the controls and mechanic yet. It look like Diablo hack and slash with some difference. There is no dice roll.

To level up i need to sleep on bed first, there is no option to sleep anywhere, on the dirt or back alley, in which frustrating when i level up in the middle of no where. waiting is not sleeping, so if i wait 24 hours means i stay awake for 24 hours?

So far i can tolerate it all, and i can say i enjoy it, now i am thinking which is the best, two handed sword or sword and shield? At the beginning, block with shield help much, but my character suck against mages/magic

I suck at archery too, the archery mechanic is not great, only useful if sniping in stealth, I am not stealthy oriented game-playing, so no combat oriented archery is disappointing

This 3rd try and error character is Imperial with Warrior Birth Sign and Warrior Specialization, so far she can survive, not like the other 2.

Modifié par Nizaris1, 04 avril 2012 - 12:56 .


#120
Addai

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Survivability is an issue at first in Oblivion, that's true. And yeah, archery is much more effective in stealth. That's true in Skyrim as well.

You do need to sleep to level up. If you join a guild, you can use their beds, or else you have to pay at an inn. I think you can use beggar's mats. There is an abandoned shack on the waterfront of the Imperial City that has a free bed.

#121
RedArmyShogun

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Latest news has it that during this month important annoucements for Rage and Syrim will be held, most likely DLC.

#122
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Annie_Dear wrote...

I like Skyrim, but I don't think it's as great as some make it out to be.

Also, it starts repeating itself really fast.

lmao, i really don't understand how people can play this game for that long and keep discussing about the same topic again and again and again ... oh well i guess we just don't meet certain requirements to understand all this :lol::lol::lol:

#123
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Confess-A-Bear wrote...

Latest news has it that during this month important annoucements for Rage and Syrim will be held, most likely DLC.

plz be Thalmor faction DLC :crying:

#124
Guest_Nizaris1_*

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Addai67 wrote...

Survivability is an issue at first in Oblivion, that's true. And yeah, archery is much more effective in stealth. That's true in Skyrim as well.

You do need to sleep to level up. If you join a guild, you can use their beds, or else you have to pay at an inn. I think you can use beggar's mats. There is an abandoned shack on the waterfront of the Imperial City that has a free bed.


Thanks, sometimes i just raid bandits camp and sleep there lols

So far i like my 3rd character, Warrior-Warrior, now she is good, she is level 5 now. I give her all heavy steel armor. I also making potions, but i still don't know Potion of Health recipe. Mostly potions i made are potion restore fatigue, and randomly making other types of potions and poisons.

Economy is confusing, i loot things that worth thousands gold, but when i want to sell them the price is so low. Turn out to be maximum price is the max gold the merchant have :(

I now at Kavath, want to save Martin. I have try it before, Daedra ia too powerful, i don't know if she can survive this time.

One thing i like this game is there are so much quests! Yay! I can get get quests just by hearing what peoples say and become busy body. :)

Well, at least now i have a game i enjoy so much and a 'big world' to explore

Modifié par Nizaris1, 05 avril 2012 - 01:24 .


#125
naughty99

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Are you playing on PC? IMO Oblivion is greatly improved by the following mods:

Essential mods that do not change gameplay...
  • 4GB patch
  • CraftyBits - HIGHLY RECOMMEND - adds a crafting system 
  • OBGEv2
  • ENBSeries Shaders
  • Qarl's Hi Res Texture Pack
  • Natural Environments
  • Ambient Town Sounds
  • Illumination Within
  • Elaborate Eyes
  • Tamriel NPCs Revamped (finally all the NPCs will no longer be ugly) - HIGHLY RECOMMEND
  • Ren's Beauty Pack
  • Bananasplit's Better Cities - HIGHLY RECOMMEND
  • Unique Landscapes - HIGHLY RECOMMEND
  • Oblivion Stereo Sound Overhaul
  • Atmospheric Oblivion
  • Symphony of Violence
  • Oblivion Crash Prevention System
  • Oblivion Stutter Remover
  • Vampire Aging Disabled
  • Windows Lighting System
  • COBL Races

Essential Mod Utilities
  • OBSE
  • BOSS
  • OBMM
  • Wyre Bash
  • COBL

Essential Mods That Affect Gameplay (improve balance or otherwise affect gameplay)
  • Duke Patrick's SCA Combat Archery - HIGHLY RECOMMEND
  • Duke Patrick's Basic Hypothermia - HIGHLY RECOMMEND
  • Duke Patricks Melee Combat - massive improvement to melee combat - HIGHLY RECOMMEND
  • Deadly Reflex - HIGHLY RECOMMEND
  • Oscuro's Oblivion Overhaul - HIGHLY RECOMMEND
  • Martigen's Monster Mod - HIGHLY RECOMMEND
  • Francesco's - HIGHLY RECOMMEND
  • FCOM (this allows you to combine OOO, MMM, Fran's and Warcry)
  • COBL Real Hunger - HIGHLY RECOMMEND
  • COBL Real Thirst - HIGHLY RECOMMEND
  • COBL Real Sleep Extended - HIGHLY RECOMMEND
  • Thievery
  • Ashes to Ashes (adds a lot more to the experience of playing vampire, or hunting vampires - new quests, animations and vampire system)
  • The Necromancer (adds 2 joinable Necromancer factions with lots of quests)
  • Oblivifall Losing My Religion (adds 9 new factions - the followers of each of the Nine Divines become different factions with quests and reputation system) - HIGHLY RECOMMEND
  • Oblivifall Let's Talk (adds a lot more interesting dialogue with NPCs
  • Myths and Legends (adds 14 legendary artifacts with quests to find them)
  • Shadowcrest Vineyard (fantastic player house near Skingrad with some quests) - HIGHLY RECOMMEND
  • Fighter's Guild Contracts (adds lots of new Fighter's Guild quests)
  • Lore Dialogue 300 (adds massive amount of extra dialogue for NPCs)
  • Enhanced Economy

Magic Mods
  • Less Annoying Magic Experience (L.A.M.E.) HIGHLY RECOMMEND
  • Supreme Magicka
  • Midas Magic (I don't think this one works together with the other two, but SM and LAME work fine together)
  • Duke Patricks Combat Magic - massive improvement to magic system HIGHLY RECOMMEND
  • Advanced Magecraft (adds new ways of using material components for spells and better enchanting system)

Modifié par naughty99, 05 avril 2012 - 01:34 .