As for the price (of wardens keep for example) - I spend more on cups of coffee per day, and they don't last as long.
Are the current DLC releases what we can expect in the future?
#26
Posté 26 novembre 2009 - 07:01
As for the price (of wardens keep for example) - I spend more on cups of coffee per day, and they don't last as long.
#27
Posté 26 novembre 2009 - 07:14
In case any of you Bioware folks are still reading this, I play your games for story/rp first, action second. I hope you'll keep that in mind when you're creating new content and determining how much gameplay mileage to contain in each package.
Modifié par marshalleck, 26 novembre 2009 - 07:24 .
#28
Posté 26 novembre 2009 - 07:20
Is that armour for nugs, or armour made from nugs?Beertastic wrote...
Beertastic approves. +6Sloth Of Doom wrote...
...Nug Armour DLC?...
And I love how Stan pulls out the corporate econ when he needs to. Good job, Stan!
#29
Posté 26 novembre 2009 - 07:28
marshalleck wrote...
I love the fact that Bioware employees aren't afraid to slap around rowdy forumites.
In case any of you Bioware folks are still reading this, I play these games for story/rp first, action second. I hope you'll keep that in mind when you're creating new content and determining how much gameplay mileage to contain in each package.
Agreed. Also the fact that Bioware reps are actively reading and responding to a lot of threads is to me very positive. It shows on dedication for the community.
I can to some extent understand the disapproval of DLC in general (even though i'm for it as long as it's good) but a lot of people think that the aim is to rip off the gamers, which IMO is plain stupid.
If Bioware was trying to rip off people they would:
A) Make casual "swing-your-arm-and-jump-on-one-leg"-gimmick games for Wii reusing Wii Sports technology and graphics in award winning games of innovation such as "Wii Almost Tennis" or "Wii Young Hercules Bowling"
#30
Posté 26 novembre 2009 - 07:30
Bioware, it is your fault. You set a high standard with DA, which is an excellent game.
Now if we compare the DLCs with the game, it is really sad. A pile of trash offered to us to get some extra bling bling.
No, I do not expect a 100 hour gameplay for little coin.
Yet 40 min/w.e for the price isn't enough. It isn't enough when we compare it for what we got with the actual game DA.
You set the standard, now stand up to it.
#31
Posté 26 novembre 2009 - 07:38
RetrOldSchool wrote...
Agreed. Also the fact that Bioware reps are actively reading and responding to a lot of threads is to me very positive. It shows on dedication for the community.
They do a better job than some companies running mmorpgs have on their forums. Which is ridiculous since you would think it would be the opposite considering what an mmorpg entails and the level of commitment the company should want to try and garner from its customers.
Bioware has certainly impressed me. Yeah there are gripes I have at times and nothing is perfect but overall they seem to be one of the better companies around and I really enjoy their level of communication with people.
I doubt they enjoy mine but as Mick Jagger once sang, " You can't always get what you want".
Modifié par Wickedjelly, 26 novembre 2009 - 07:41 .
#32
Posté 26 novembre 2009 - 07:38
#33
Posté 26 novembre 2009 - 08:51
I'm sorry that we are unable to customize our DLC to satisfy each individual player's DLC wants and needs. We try to use our resources to greatest efficiency, which involves pleasing as many people as possible all at once. It's possible that your DLC wishes will be missed now and again, but there's nothing we can reasonably due to ensure your happiness with everything we do.Oeacle wrote...
So far I am only seeing crappy, overpriced, and short DLCs with overpowered items in the future.
Bioware, it is your fault. You set a high standard with DA, which is an excellent game.
Now if we compare the DLCs with the game, it is really sad. A pile of trash offered to us to get some extra bling bling.
No, I do not expect a 100 hour gameplay for little coin.
Yet 40 min/w.e for the price isn't enough. It isn't enough when we compare it for what we got with the actual game DA.
You set the standard, now stand up to it.
#34
Posté 26 novembre 2009 - 08:59
Stanley Woo wrote...
I'm sorry that we are unable to customize our DLC to satisfy each individual player's DLC wants and needs. We try to use our resources to greatest efficiency, which involves pleasing as many people as possible all at once. It's possible that your DLC wishes will be missed now and again, but there's nothing we can reasonably due to ensure your happiness with everything we do.
Lol...
That would be cool if you could customize like that. What would the cost be? Around $500k plus a pop?
I'll buy one if you can take a check
#35
Posté 26 novembre 2009 - 09:05
Now, people that come up with long posts based very much in constructive criticism or with alot of examples backing them up? That's expected and delivered.
Responding to the fools just looking to vent a day's frustration over one thing that aggravates them? Charity work.
That said, this isn't aimed at the OP, who seems a kind fellow asking an honest question. His honest question was provided an honest answer indirectly by Bioware. Thanks, Bioware.
#36
Posté 26 novembre 2009 - 09:08
Stanley Woo wrote...
I'm sorry that we are unable to customize our DLC to satisfy each individual player's DLC wants and needs. We try to use our resources to greatest efficiency, which involves pleasing as many people as possible all at once. It's possible that your DLC wishes will be missed now and again, but there's nothing we can reasonably due to ensure your happiness with everything we do.Oeacle wrote...
So far I am only seeing crappy, overpriced, and short DLCs with overpowered items in the future.
Bioware, it is your fault. You set a high standard with DA, which is an excellent game.
Now if we compare the DLCs with the game, it is really sad. A pile of trash offered to us to get some extra bling bling.
No, I do not expect a 100 hour gameplay for little coin.
Yet 40 min/w.e for the price isn't enough. It isn't enough when we compare it for what we got with the actual game DA.
You set the standard, now stand up to it.
Yeah, whatever.
That reply is the standard of your dlc. Do I have to elaborate?
#37
Posté 26 novembre 2009 - 09:20
I'm sure there will be mods that include infinite dungeons where you can spend hours and hours fighting darkspawn, and you will get those for free. Excellent value!
For those who want frequent, quality updates that include cutscenes and well designed gameplay situations, well, I'm afraid there's a cost, so its a good thing there's also a demand.
Having said that, I've been making sure to tell our designers that there's a loud group of people in the forums that only seem to care about the length of what they get.
#38
Posté 26 novembre 2009 - 09:26
Yes.I am a Bioware diehard fan.From Baldur's Gate to Dragonage:Orgins I have yet to be disapointed by any game I have bought.Keep doing what you do guys and gals.
#39
Posté 26 novembre 2009 - 09:27
Gabochido wrote...
Having said that, I've been making sure to tell our designers that there's a loud group of people in the forums that only seem to care about the length of what they get.
I hear they sell pills for that...:innocent:
Anyway, as much as I appreciate seeing community participation from the folks at BioWare, shouldn't you guys be busy hooking car batteries up to the genitals of some players to FORCE them into buying DLC (which in turn compels them to post about how they were forced into buying it)?
#40
Posté 26 novembre 2009 - 09:32
Modifié par marshalleck, 26 novembre 2009 - 09:34 .
#41
Posté 26 novembre 2009 - 09:36
Stanley Woo wrote...
We have already said that we are looking into various sizes and varieties of DLC, from small content packages to large content packages. Many forumites prefer less frequent, full-sized expansion packs, which is essentially "diming and quartering" you to death. Six of one, a half-dozen of the other. No matter your opinion, we will endeavour to give the community as a whole (and not a few vocal community members) what they want. Thank you.
Oh oh oh good news Stan, i was about to search/ask for an official post if there will be bigger Addins, that´s good news. I hope we will see something in the future * waits patiently
oh maybe not
Gabochido wrote...
For those who want frequent, quality
updates that include cutscenes and well designed gameplay situations,
well, I'm afraid there's a cost, so its a good thing there's also a
demand. .
but does that have to exclude bigger addins if you make them more expensive? There can still be quality you did that with the nwn premium modules. I would pay for that and i´m sure not alone
Modifié par xCirdanx, 26 novembre 2009 - 09:42 .
#42
Posté 26 novembre 2009 - 09:43
#43
Posté 26 novembre 2009 - 09:48
mand.
Having said that, I've been making sure to tell our designers that there's a loud group of people in the forums that only seem to care about the length of what they get.
/sarcasm on
next dev chat:
People want to have a dlc that takes hours to finish. Let's give them an npc who asks to deliver something to another npc which travel lasts 2 hours. Then the NPC states that he got the wrong item and asks the player to go back for the right one....that's another 4 hours. And since people complain about overpowered rewards lets just give them 1 silver for a reward....for mobs we just put random darkspawns on the road on a 5 step timer...people should be very happy when they finish this one!
/sarcasm off
#44
Posté 26 novembre 2009 - 09:53
Just because all we have gotten (and this time it is me
Just because a company (such as Bioware) makes feature x, say small scale dlcs, this doesn't automatically mean that the company does not want to do feature y, say large expansion packs.
#45
Posté 26 novembre 2009 - 09:54
My fear, and I suspect the fear of many people that are wary of DLC, is that the days of those awesome expansions, which were full fledged productions, are past. That a "big DLC" will be a place, and an hour or two of content, that fits nicely tucked into your in game map. Sure, some DLC may be really cool, but if there is nothing to be found the likes of those amazing expansion packs of yore, I'll be disappointed. Just being honest.
#46
Posté 26 novembre 2009 - 10:09
#47
Posté 26 novembre 2009 - 10:25
Stanley Woo wrote...
Opinion with little basis in fact, ignoring everything BioWare has said in these forums and all evidence to the contrary. This opinion relies on anti-corporate conspiracy theories that the consumer is the one who determines how much money a corporation can make and is entitled to approve of that company's methods, which is patently false.Velez89 wrote...
Loetek wrote...
i wouldnt bother with any DLC if i were you... make Bioware focus on big expansions... they are just going to nickel and dime us to death.
Truth.
We have already said that we are looking into various sizes and varieties of DLC, from small content packages to large content packages. Many forumites prefer less frequent, full-sized expansion packs, which is essentially "diming and quartering" you to death. Six of one, a half-dozen of the other. No matter your opinion, we will endeavour to give the community as a whole (and not a few vocal community members) what they want. Thank you.
I think I'm largely done arguing over the DLC strategy... at least until I see where you go with it in the next few months. But saying that the consumer doesn't have control over a company's profits is just crazy. Who are you going to sell your product to if not the consumer? Sure it may not be direct control (in most cases), but unless you are selling an inelastic product, it is the consumer that sets the demand for your product. You may adjust the price a bit within the confines of your own costs, but aside from that, the consumer holds all of the power in the market. Free markets are driven by consumer spending, not corporate production. That's why it's important that consumers understand the power that they have and how they can wield it if they so choose.
#48
Posté 26 novembre 2009 - 10:27
Why is it there have been several people in this thread that are actually angry at the Bioware reps, trying to undermine their authority and generally talk them down to get a rise out of them? It actually boggles my mind. Why would anyone be in this forum if they are not playing the game? If they are playing the game, they must appreciate it to some level, so why would you verbally attack someone who was responsible for giving you hours of quality entertainment?!
Well done guys, you are on the internet and no one can hunt you down to give you a beat down. I have a news flash for you, internet tough guys achieve nothing. All you potentially do is ****** the devs off enough that they actually STOP producing DLC. I would bet most of the Devs actually have some pride and are proud of what they produce, so do you think talking crap about what they created makes them feel like making more? I imagine not.
I also have a sneaky suspicion that the smaller DLCs might go in part to funding some of the bigger projects they have of the horizon. Stone Prisoner was huge. Massive in fact considering everything that went into it. To expect that amount of wok, you may need to expect smaller pieces to keep the $$$ coming in to fund anything near to that scale.
Frankly I do not understand why any consumer troubles themselves with the intricies of the gaming financial world. No one, other than those actually working for the company will appreciate their financial situation. No one other than Bioware will know how much that gets funded into each project. No consumer can even guess how much each DLC piece cost to make, let alone the full game. So if you are unaware of the costs, you simply CAN'T launch into an attack on their pricing schemes. You do not like the value? Do not buy it. Chances are these prices are set for a reason. Nothing in business is decided without a reason.
#49
Posté 26 novembre 2009 - 10:33
#50
Posté 26 novembre 2009 - 10:38
Stanley Woo wrote...
I'm sorry that we are unable to customize our DLC to satisfy each individual player's DLC wants and needs. We try to use our resources to greatest efficiency, which involves pleasing as many people as possible all at once. It's possible that your DLC wishes will be missed now and again, but there's nothing we can reasonably due to ensure your happiness with everything we do.
Will we get some 20-25 hour expansions with new areas, characters and content, like the NWN2 expansions (in terms of new content added?) I mean expansions that are a whole game in and of themselves. If it is planned, any vague ideas on price, or when production on it would be starting?
Any vague ideas on when production for DA2 may be starting, if it hasn't started?
I prefer the traditional 20-25 hr expansions typically seen in games, and I don't think expansions and add-ons can really co-exist. Putting efforts in one takes away resources for the other. I am not sure where Bioware saw the demand for short add-ons, from day one. The original DA is a huge, replayable game that will keep people busy. Why was the decision made to move away from longer expansions to smaller add-ons. People could have kept themselves busy with the original game while expansions were in development.





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