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Yep...they murdered it.


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#101
WildcardCharlie

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panamakira wrote...

2) When I imported my ME2 character it didn't ask me what mode I wanted to play in. So I check settings and I have it as "Make FULL DECISIONS", so I'm guessing that's RPG mode? Can anybody help me with this? Yet my Fem Shep speaks most of the cutscene dialog and when I get the wheel of choices, which in about TWO HOURS of gameplay, I think I picked about 5-6 times throughout the game. My Shep just says whatever she wants. It feels so weird specially after ME2 which I thought it was a good balance.

My question is do I have a bug because of the ME2 import? Like what is going on.....It's like I'm watching a movie. Does anybody know if it gets better later on? I literally keep getting 2 choices.

I'm frustrated about it but I don't know if it's my game or if Bioware really DID it this time~

 


Your game is not bugged. That's just how it is.

#102
ttchip

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panamakira wrote...

So I have played like a couple of hours so far but I'm so sleepy that I won't remember anything if I keep playing. However I'm upset because of TWO MAJOR things. I don't hate the game or anything crazy yet but I have noticed a few things that just annoy me:

1) No ME2 face codes transfer. It took me forever to recreate my Fem Shep and she still looks really different to the one form ME 1+2

2) When I imported my ME2 character it didn't ask me what mode I wanted to play in. So I check settings and I have it as "Make FULL DECISIONS", so I'm guessing that's RPG mode? Can anybody help me with this? Yet my Fem Shep speaks most of the cutscene dialog and when I get the wheel of choices, which in about TWO HOURS of gameplay, I think I picked about 5-6 times throughout the game. My Shep just says whatever she wants. It feels so weird specially after ME2 which I thought it was a good balance.

My question is do I have a bug because of the ME2 import? Like what is going on.....It's like I'm watching a movie. Does anybody know if it gets better later on? I literally keep getting 2 choices.

I'm frustrated about it but I don't know if it's my game or if Bioware really DID it this time~

:/


RPG, Story and Action modes are all just presets. If you import, the game assumes you'll play on RPG anyway.

#103
panamakira

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Oh wow so this "Auto-Dialog" is for real? No bugs or anything.....just the new RPG mode.....

Ugh~ You. Got. To. Be. Kidding. Me. Is the whole game like this? In two hours I chose my answer like 5 times......Bioware tell me it gets better later on~

#104
Niddy'

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Elite Midget wrote...

Niddy' wrote...

Auto dialog, auto dialog everywhere. I feel like I'm on auto-pilot and not liking it.


It is sad that after all this build up, all these choices, and building relationships for 2 games that this is the end result of it all. Where did Bioware fail? Was it  EA, variables, a combintion of both, or many other things simply going the wrong way?



IMHO it was when Helper suggested a "skip" button and the ME dev heard auto pilot. I'm not too far in so, I'll reserve judgement.

I am glad they got rid of those ugly and unneeded mission screens.

#105
WildcardCharlie

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panamakira wrote...

Ugh~ You. Got. To. Be. Kidding. Me. Is the whole game like this? In two hours I chose my answer like 5 times......Bioware tell me it gets better later on~

It doesn't get better. Don't take my word for it, read around...the whole game is pretty much autopilot. You'll make a few seemingly big choices here and there but even those in the end make very little difference.

#106
panamakira

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This is not happening. This is sooo not happening. I wasn't even THIS upset about those endings I read last week. Dude~ I'm like watching a CG movie.....

NO CONTROL WHATSOEVER!

#107
Arch1eviathan

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Eudaemonium wrote...

Did they kill everyone at the end!? (I don't actually want an answer to this).

If they did, best ending since FF13-2. I cna't wait!

(Loves downer endings).


Only if you messed up but their is a better ending. It will pop up eventually now that the game is released.

#108
Farbautisonn

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Kabanya101 wrote...
- Don't be sarcastic to Bioware, they have made great titles and games in the past. If anyone is to blame, its EA. I'm not attacking anyone, but EA acts more like a business than a gaming company, they care more about the profits than the game itself. Bioware on the other hand, takes creating games seriously, that's why they strive to make their games the most life like. When EA seen the profits of the first game, they wanted to take more control, and that's the reason of the decline in the game.

I won't lie, I do like ME3, but compared to the first two, its mediocre. I will take ME1 any day over 2 and 3. I hate to say it, but the gaming industry is really going downhill, because everyone wants to be a shooter with an awesome online play.


-If we cant be sarcastic or critical of Bioware, who then can we be critical of? EA's number two came out and stated that the ghosts of xmas past (Westwood Origin and Bullfrog) would not be joined by Bio and that more creative and innovative gaming was the business focus.

However the treatment of DA2 and now apparently ME3 seems to go very much against those words.

I didnt put much stock in EAs words, and I was frankly miffed when Bioware sold out to EA. But I thought that Bioware might actually be preserved and that its storytelling tradition, the gold standard of the business, would be preserved. Now I am afraid that the next bio title will be "DA3: Diablo" or "ME4: Syndicate". Games where the storyline and rpg elements are at the very best, flimsy elements better forgotten to get more "pew pew".

Hell even if the creative core of Bioware went solo today and started a new publishing house they would have some serious legwork cut out for them to get some of the oldtimers back. Would you trust a Bioware exec to deliver the storytelling of old after the recent empirical evidence to the contrary? I wouldnt.

So now I have to look elsewhere for storydriven games to my liking. Bioware prolly wont give a crap, and EA certainly wont. The high fiscal turnover that the console and pew pew crowd represent means that they can violate most of Biowares IPs for a few years and then fold the Bioware studio into the EA collossus of fail like they have done so many times before. And where do I go? I go get my storytelling from games like "Witcher" and even FO:NV. And thats sad. Because whilst Bethestda seems to have gotten the message "Stick with what you are good at (sandbox gaming) and then evolve and elaborate on what you lack (storytelling)" Bioware seems to have completely missed the memo.

Modifié par Farbautisonn, 06 mars 2012 - 01:21 .


#109
dreman9999

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panamakira wrote...

Oh wow so this "Auto-Dialog" is for real? No bugs or anything.....just the new RPG mode.....

Ugh~ You. Got. To. Be. Kidding. Me. Is the whole game like this? In two hours I chose my answer like 5 times......Bioware tell me it gets better later on~

In reality, you still have a massive amountof dialogue to choose from.....It just has more automatic comments then before. In the endit's more cinimatic and Shepard is more human.

#110
Guest_DuckSoup_*

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Oh dear...

#111
Rickin10

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Niddy' wrote...

Elite Midget wrote...

Niddy' wrote...

Auto dialog, auto dialog everywhere. I feel like I'm on auto-pilot and not liking it.


It is sad that after all this build up, all these choices, and building relationships for 2 games that this is the end result of it all. Where did Bioware fail? Was it  EA, variables, a combintion of both, or many other things simply going the wrong way?



IMHO it was when Helper suggested a "skip" button and the ME dev heard auto pilot. I'm not too far in so, I'll reserve judgement.

I am glad they got rid of those ugly and unneeded mission screens.


Might want to check out the list of developer victims after EA  took them over

#112
Ywasibanned

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Smecky Kitteh wrote...


Only if you messed up but their is a better ending. It will pop up eventually now that the game is released.


I'm expecting people needing to buy the game, the DLC, the iOS add-ons and collect all level 20 classes in MP for any secret ending to unlock.

That's assuming it exists, of course.

#113
Repearized Miranda

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^ Of course, it'll assume you did because you did. So, "assumption" is kind of ambiguous in this sense.

And how ironic is this because some after the initial playthroughs in both ME and ME2 made a bee-line for "Action" mode (ie: skipped through the dialogue) - especially on Insanity since the story was already completed.

Every playthrough after Casual is from a Gameplay angle (if you're not one to meta-game)

But yeah. Aren't their some subsets? I thought I read that somewhere. (ie: Narrative)

#114
Arch1eviathan

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DuckSoup wrote...

Oh dear...



#115
BlueAlchemy

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I'm sure you're just a fat gaming hipster

#116
Lawliet89

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I notice the lack of a ME3 icon underneath his name. Just saying.

#117
Jaron Oberyn

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Some people in this thread need to be mindful of the rules explicitly stated above, because a lot of you are in violation of it and Bioware has said you're at the mercy of the moderators because of it. Just a friendly warning.


-Polite

#118
joe1852

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PoliteAssasin wrote...

Some people in this thread need to be mindful of the rules explicitly stated above, because a lot of you are in violation of it and Bioware has said you're at the mercy of the moderators because of it. Just a friendly warning.


-Polite


oh Polite what would we do without u?

#119
TuringPoint

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I am reminded of the people who go into MMO's and walk everywhere, even in combat, and call it roleplaying >.>

Auto Dialog or not, Shepard has never been the player's character except in a loose sense, and with some input on major choices from the player. It's interesting how adding more conversation and banter, and more personality in Shepard, which was asked for by many community members is seen as cheap and lazy by others.

#120
Adrenaline Junkie

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rikbarla wrote...

Mizar_Panzar wrote...
Then I look forward to you creating a TPS, or even, point me to a TPS,  that beats Gears of War.

Go, Now. I won't hold my breath.


Vanquish.


Was just about to say that.

#121
Obadiah

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This is probably a good lesson on why pre-ordering games is not a good idea.

#122
MadRabbit999

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Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise all you want any of the flaws post-ME1, but do not tell me the combat was better please..

Modifié par MadRabbit999, 06 mars 2012 - 01:43 .


#123
Dave of Canada

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Alocormin wrote...

Auto Dialog or not, Shepard has never been the player's character except in a loose sense, and with some input on major choices from the player.


And they removed even that.

Xenophobic? Too bad.
Pro-Council or Pro-Human? Oh well.
Nice to your friends, mean to your enemies? Here's some auto-dialogue based on your paragon/renegade score!

#124
Farbautisonn

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MadRabbit999 wrote...

Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise al lyou want about later than 1 ME, but do not tell me that combat was better...


Some of us didnt give a crap about the combat, and thought the heating cooldowns were kind of nifty. Because that ment we couldnt go "pew pew" with our imba guns and had to put a wee bit of thought into what weapon layout we chose.

#125
MadRabbit999

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Farbautisonn wrote...

MadRabbit999 wrote...

Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise al lyou want about later than 1 ME, but do not tell me that combat was better...


Some of us didnt give a crap about the combat, and thought the heating cooldowns were kind of nifty. Because that ment we couldnt go "pew pew" with our imba guns and had to put a wee bit of thought into what weapon layout we chose.


Yeah play ME2 on  highest difficulty, and try to do "pew, pew" you will end up without bullets in 30 secs, being limited in bullets is more tactical that infinite bullets..

You should really stick with click and wait for the game to paly itself type of games like DA if you like the sloweness of it.

Modifié par MadRabbit999, 06 mars 2012 - 01:46 .