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Yep...they murdered it.


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#126
Badak531

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mjharper wrote...

WildcardCharlie wrote...

The only people here not interested in a discussion are those like yourself who only want to hear praise. Just face it, you'll accuse anyone who doesn't like the game of being a "troll" or a "hater" and you'll tell them to leave.

Well too bad, cause I'm not going anywhere. If you don't like it, you can leave.

I never said I only want to hear praise. What I want to hear is valid, constructive criticism. And to achive that, you actually have to indictate that you know what you're talking about. In this case, that mean's proving you've played the game, and being willing to discuss with other people who've played the game.

Both of these are very easy to do. I'm sure you have a good reason why you're not prepared to do either.


Well considering current EA/Bioware forum policy where if your account gets banned you lose the access to your games then i can see why people have a seperate account for talking on BSN, for example this is mine :bandit: I own Dragon age 1&2, mass effect 1,2 & 3 but they are safe and sound registered on a different account.

#127
Acidrain92

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Alocormin wrote...

I am reminded of the people who go into MMO's and walk everywhere, even in combat, and call it roleplaying >.>

Auto Dialog or not, Shepard has never been the player's character except in a loose sense, and with some input on major choices from the player. It's interesting how adding more conversation and banter, and more personality in Shepard, which was asked for by many community members is seen as cheap and lazy by others.


I hadnt even thought about that. People have been asking for more conversation and banter ever since ME2 came out! More Personality in shepard specifically. Wow.

It just goes to show you that you cant please everyone.

#128
robarcool

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Well, gamespot and IGN reviews are in. I believe a game is good when they both give it a good score and here, they award it 9 and 9.5 respectively with editor's choice. My game will arrive today and I look forward to play it.

#129
Ywasibanned

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MadRabbit999 wrote...

Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise all you want any of the flaws post-ME1, but do not tell me the combat was better please..


I honestly loved the combat. I don't know why, I just do. Especially the Explosive Rounds!

#130
Soulwatcher1974

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After playing the game for 3 hrs last night. I think its safe to say EA has ruined another good company. If I had to rate the game based on what I played so far I would give it a 5 out of 10 and thats being nice because they are Bioware!

#131
Niddy'

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Rickin10 wrote...

Niddy' wrote...

Elite Midget wrote...

Niddy' wrote...

Auto dialog, auto dialog everywhere. I feel like I'm on auto-pilot and not liking it.


It is sad that after all this build up, all these choices, and building relationships for 2 games that this is the end result of it all. Where did Bioware fail? Was it  EA, variables, a combintion of both, or many other things simply going the wrong way?



IMHO it was when Helper suggested a "skip" button and the ME dev heard auto pilot. I'm not too far in so, I'll reserve judgement.

I am glad they got rid of those ugly and unneeded mission screens.


Might want to check out the list of developer victims after EA  took them over


Perhaps, that is always the case. Just look to what Activision is doing to Blizzard. 600 employees fired, 20 dollar mounts, small content patches every 5 months...

I really hate it when small companies get sucked into larger ones, it never works out.

#132
Niddy'

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Ywasibanned wrote...

MadRabbit999 wrote...

Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise all you want any of the flaws post-ME1, but do not tell me the combat was better please..


I honestly loved the combat. I don't know why, I just do. Especially the Explosive Rounds!


Are you playing at level 1? I started at 30 import on insanity and breezing through combat.

Esp when you can get Liara to spam Singularity with zero cooldown; it's like shooting fish floating in an invisible barrel.

Modifié par Niddy', 06 mars 2012 - 01:51 .


#133
Lotion Soronarr

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Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.

Modifié par Lotion Soronnar, 06 mars 2012 - 01:51 .


#134
Total Biscuit

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dreman9999 wrote...

panamakira wrote...

Oh wow so this "Auto-Dialog" is for real? No bugs or anything.....just the new RPG mode.....

Ugh~ You. Got. To. Be. Kidding. Me. Is the whole game like this? In two hours I chose my answer like 5 times......Bioware tell me it gets better later on~

In reality, you still have a massive amountof dialogue to choose from.....It just has more automatic comments then before. In the endit's more cinimatic and Shepard is more human.


It's not a massive amount by any strech, really only a fraction of the amount of choice and interaction is present compared to what we're used to, and vastly less than anyone wanted.

If you wanted a game with only cinematic, inputless interaction and cutscenes, or a main character who is 'more human' whether you want them to be or not, then you have most good game out there. That's not what made ME unique, or loved. 

#135
MadRabbit999

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Ywasibanned wrote...

MadRabbit999 wrote...

Someone that says ME1 combat is better than either ME2 or ME3, is seriously smoking something bad.

I bet only those who haven't played  it since it came out say this.

Go back no and play ME1, and enjoy the lack of visual feedback on shooting, the floaty/zero gravity movements, and slowness of the character and the bore of the weapon heating cooldowns.

Criticise all you want any of the flaws post-ME1, but do not tell me the combat was better please..


I honestly loved the combat. I don't know why, I just do. Especially the Explosive Rounds!


You are more than free to love the combat of ME1, am not being Hitlerian on what you should, or should not enjoy, but, you canot seriously compare the advancements done in a game 5+ years later.

Trust me a lot of it is nostalgy, when I went for me ME1, ME2 maraton a few times, I could not wait to end the drudgery of ME1 fights.

Exploration City hubs was more appealing though, I give you that.

#136
Total Biscuit

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Lotion Soronnar wrote...

Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.


Forced universally miserable endings you have no control over, or ability to effect, made worse by completely nonsensical plot hole twists that exists purely to screw fans for a cheap emotional shot, while this massive and epic war story is solved with he use of three 'I Win!' buttons that let you choose what color of Space magic solve your problems for you IS a bad thing.

Also, while yes, there are some people who like unavoidably unhappy endings, but the fact is hey are in he tiny, TINY minority. It doesn't mean they have better taste, or are smarter, or even wrong, just very unusual, and it baffles me that Bioware have decided to make them it's target audience.

#137
Kanon777

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Total Biscuit wrote...

Lotion Soronnar wrote...

Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.


Forced universally miserable endings you have no control over, or ability to effect, made worse by completely nonsensical plot hole twists that exists purely to screw fans for a cheap emotional shot, while this massive and epic war story is solved with he use of three 'I Win!' buttons that let you choose what color of Space magic solve your problems for you IS a bad thing.

Also, while yes, there are some people who like unavoidably unhappy endings, but the fact is hey are in he tiny, TINY minority. It doesn't mean they have better taste, or are smarter, or even wrong, just very unusual, and it baffles me that Bioware have decided to make them it's target audience.


Yes because saving the galaxy from complete genocide is a sad ending...

#138
Ywasibanned

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MadRabbit999 wrote...

You are more than free to love the combat of ME1, am not being Hitlerian on what you should, or should not enjoy, but, you canot seriously compare the advancements done in a game 5+ years later.

Trust me a lot of it is nostalgy, when I went for me ME1, ME2 maraton a few times, I could not wait to end the drudgery of ME1 fights.

Exploration City hubs was more appealing though, I give you that.


I think it was the shoot-a-giant-geth-droid-and-see-it-disintegrate parts that was fun for me. Plus getting creative with turning enemies into clay pidgeons by using tech mines and biotic throws. The immersion in ME2 was broken by the fact that you had to reload instead of the unlimited ammo introduced in the original ME lore. I guess I'm just not a big shooter fan?

Also, Mako > Hammerhead

#139
Farbautisonn

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MadRabbit999 wrote...

Yeah play ME2 on  highest difficulty, and try to do "pew, pew" you will end up without bullets in 30 secs, being limited in bullets is more tactical that infinite bullets..

You should really stick with click and wait for the game to paly itself type of games like DA if you like the sloweness of it.


I did. And whilst I dislike the "harder = bullet sinks" logic of most games,  I really didnt find it that hard to beat on Insanity. Ofcourse I gravitate toward tech and biotic users. Isnt hard to beat. Just takes patience and a bit of eye for small unit tactics.

I liked DA:O. So if thats what you meant, Ill take it as a compliment. I never liked the pew pew stick of mages in DA2. If you confuse "slowness" with "immersion" then thats likely your subjective opinion.

#140
Elite Midget

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Lotion Soronnar wrote...

Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.


Another tool.

Fans are angry becaues not one choice matters in ME3 from the other games despite Bioware saying on the contrary.  They're mad about the lack of face import, chioces that matter, auto dialouge, and they're mad that in a game about CHOICES that the only choice they have in the end is how they die.

#141
Total Biscuit

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tobito113 wrote...

Total Biscuit wrote...

Lotion Soronnar wrote...

Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.


Forced universally miserable endings you have no control over, or ability to effect, made worse by completely nonsensical plot hole twists that exists purely to screw fans for a cheap emotional shot, while this massive and epic war story is solved with he use of three 'I Win!' buttons that let you choose what color of Space magic solve your problems for you IS a bad thing.

Also, while yes, there are some people who like unavoidably unhappy endings, but the fact is hey are in he tiny, TINY minority. It doesn't mean they have better taste, or are smarter, or even wrong, just very unusual, and it baffles me that Bioware have decided to make them it's target audience.


Yes because saving the galaxy from complete genocide is a sad ending...


I genuinely would have prefered the Reapers winning to the Space magic cop out victories we got.

#142
Ywasibanned

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tobito113 wrote...

Yes because saving the galaxy from complete genocide is a sad ending...


I've grown attached to Shep and his crew as the main characters of the ME franchise. I really don't care about the rest of the galaxy actually :/

We need a poll for this.

http://social.biowar...56/polls/29024/  !!!

#143
neoskeptic2

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Just to get this out of the way... have you guys actually seen the endings in the game, or basing it on the other forum/leaks?

#144
Bigdoser

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neoskeptic2 wrote...

Just to get this out of the way... have you guys actually seen the endings in the game, or basing it on the other forum/leaks?


IGN has uploaded the endings on youtube.

#145
Selene Moonsong

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Badak531 wrote...


Well considering current EA/Bioware forum policy where if your account gets banned you lose the access to your games then i can see why people have a seperate account for talking on BSN, for example this is mine :bandit: I own Dragon age 1&2, mass effect 1,2 & 3 but they are safe and sound registered on a different account.


From my perspective, as long as folks abide by the Site Rules, they have absolutly nothing to worry about. Those who cannot be civil in the forums and continueally violate the Site Rules are no big loss to the rest of the Community membership. However, and as far as I know, losing the ability to post in the forums by getting banned, is not directly tied to being able to continue playing your registered games.

#146
nitefyre410

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Arcadian Legend wrote...

Eudaemonium wrote...

Did they kill everyone at the end!? (I don't actually want an answer to this).

If they did, best ending since FF13-2. I cna't wait!

(Loves downer endings).



Apart frim XIII-2 I havent actually seen any downer endings in a good long while.

 


XIII-2 was the best  TBC  downer ending I have seen in while... the set up was marvelous.. the  happy ending music playing with that nagging feeling...some was not quite... right.    

as Long as  they  did pull a Diablos Ex Machina just to have a downer ending...I'll be cool. 

#147
Elite Midget

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tobito113 wrote...

Total Biscuit wrote...

Lotion Soronnar wrote...

Downer/sad/dramatic ending? Not a bad thing. Stop whining how such an ending makes the game auto-bad jsut because you can't live happily ever after with your waifus.

the EXECUTION sucks, but a "unhappy" ending does NOT make a movie/game bad.


Forced universally miserable endings you have no control over, or ability to effect, made worse by completely nonsensical plot hole twists that exists purely to screw fans for a cheap emotional shot, while this massive and epic war story is solved with he use of three 'I Win!' buttons that let you choose what color of Space magic solve your problems for you IS a bad thing.

Also, while yes, there are some people who like unavoidably unhappy endings, but the fact is hey are in he tiny, TINY minority. It doesn't mean they have better taste, or are smarter, or even wrong, just very unusual, and it baffles me that Bioware have decided to make them it's target audience.


Yes because saving the galaxy from complete genocide is a sad ending...


With whole races gone, and the survivors basically left on their own without resources or a way to return home, death may have been the better choice. The ending offers no hope for the future and with the timeskip only the humans seem to be getting anywhere and they still haven't made it back to the stars. Your Squaddies? Death would be better than the raw end of the deal they got.

Bioware simply ran out of ideas and the endings feel rushed, especially since your choices don't effect them all that much and the end results are always the same.

If they plan a ME4 than they went the wrong way with this since the ME Universe fans knew and loved is basically dead after ME3 and many long years later it's still bleak with trillions dying off.

#148
MadRabbit999

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Farbautisonn wrote...

MadRabbit999 wrote...

Yeah play ME2 on  highest difficulty, and try to do "pew, pew" you will end up without bullets in 30 secs, being limited in bullets is more tactical that infinite bullets..

You should really stick with click and wait for the game to paly itself type of games like DA if you like the sloweness of it.


I did. And whilst I dislike the "harder = bullet sinks" logic of most games,  I really didnt find it that hard to beat on Insanity. Ofcourse I gravitate toward tech and biotic users. Isnt hard to beat. Just takes patience and a bit of eye for small unit tactics.

I liked DA:O. So if thats what you meant, Ill take it as a compliment. I never liked the pew pew stick of mages in DA2. If you confuse "slowness" with "immersion" then thats likely your subjective opinion.


See,  I played almost and every single time with Soldier beacuse everyone know it is the most underpowered class and fights are actually hard,and I liek the challenge compared to power spam that lots of other classes offer, plus the fact that I never liked mage-like classes. There is no way you can tell me that playing on Insanity with soldier was a breeze through, that sounds like trolling to me, I remember getting my shields destroyed less than a second everytime I came out of cover to shoot, and if you do that twice in a row, you die.

I liked DA as well, but watching my character move incredibly slowly everytime he swung his huge sword was boring, again maybe mage-like classes are more fun, I do not know because  I can't stand them. Also my point was that a friend in DA, set his party, litterally to auto pilot, and he barely had to press any buttons, the game would play itself, and that is far from my idea of fun... might as well watch a movie.

Modifié par MadRabbit999, 06 mars 2012 - 03:08 .


#149
Acidrain92

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Man this thread is full of spoilers. Why is nothing being done about it?

#150
Guest_makalathbonagin_*

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teheheh
i remember when me2 came out .. i ****ing hated it.. took me time to adapt... it's just the same for this game, just give it time