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Mass Effect 3 - Endings


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#476
Faraborne

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Parker Stephenson wrote...

I think we all should collaborate on actually doing something about this, because we all love this game series, we all agree that something needs to be done, so let's come up with an idea to take action about it! (just as your created Shepard would do)


Is there a talented web designer on this forum?  We could all join an organization and send a petition to Bioware.  Hell, we could even all show up in front of Bioware's offices.  Road trip anyone?

#477
Lyriq

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Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


I had this same idea when I was playing the game: Why can't I just say "screw you" to the space ghost and try and fight it out? So much of the series revolved around free will and self-determination, so why is the ending just the opposite? This would make the EMF actually MATTER as opposed to the cosmetic differences it only now affects.

#478
legionaireshen

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Valadras21 wrote...

Just beat the game and the only thing I feel is rage and disgust.

I wish I'd never played this series, that's how FOS the ending is. I wish I'd never gotten so invested in the characters and the story. What a pathetic waste.

I love these games. I don't live a glamorous life. I'm stuck in a tough situation, small family, barely any friends. Because of that, Shepard and the people on his squad have a dear place in my heart. Shepard feels like an extension of me. I think back on all the great fights, my squad (who feel just as much like friends to me, as the do to my Shep), and the love shared between my Shepard and Tali. I felt alive when I got to experience those things. Shepard's emotions were my emotions, and vice-versa.

Now I just feel like my heart turned to stone, I feel physically numb, and I don't want to care about anything right now.


Yeah, basically the same feeling, except I choose Liara. I'm ok with shep's dead but hte normandy part really suck.

#479
Faraborne

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Golferguy758 wrote...

I love you. Almost as much as I love Tali.


Okay I admit, it was Ashley Williams idea.  She refused to accept that ending for Shepherd.  She had to get Shepherd back.

#480
Rossa14

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Nick.Chabby wrote...

A question about the ending. Just been browsing the game files and found out that there were two versions for the control one:

LondonBlueBad
LondonBlueGood

It's essentially the same, except in the bad one, the London clock tower explose, the soldiers aren't waving in happiness and London is in fire. Anybody knows what choices change the outcomes of this one?

In any case, the Citadel isn't destroyed (so we can assume Shepard trapped 'inside', virtually speaking). If only we had answers about that...


When i ran through the game i got something kind of like that.This is basically what happened:
- My squad mates died in the final mission (killed by the beams). They were the 2 bodies that were dead infront of me after i woke up and walked towards the light that takes you to the citadel (forget what it's called lol).
- Red wave
- London tower exploded + Those soldiers at the end you see celebrating get vaporised by the wave.
- I saw the normandy crash in the jungle, but i never saw anyone walk  out.....I just got one of those clips where a door opens a bit  and it sudenly cuts to black. I assume this was because my squad died on earth.

On that playthrough i was all over the place with Paragon and Renegade (although a little more on the Paragon side). Didn't do many side missions and just went straight though the main story. Rushed  into attack Cerberus base when i could. And yeah can't think of much else that affected the outcome.

BTW, the reason i did that was because I didn't have my ME2 save ready to  import so i just wanted to run through the story and see what would  happen first. And even knowing the ending, i still do want to run  through the story again as soon as i get my ME2 save ready and do all the side missions/play properly.

I was going to upload it to youtube soon. So i can show you the ending if you want lol.

Modifié par Rossa14, 09 mars 2012 - 01:17 .


#481
Phydeaux314

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People didn't like the ME2 ending mostly because of the boss fight. The human reaper was kind of "flat what" material - it seemed a little bit out of left field, and the fight itself was pretty boring on every mode except insanity. However, it really did feel like we OWNED the ending we got. There were concrete consequences to all the things we did - or didn't - do.

ME3's ending is very much "All those things you did? They don't matter." Additionally, although *Shepard* cares about the survival of earth and the galaxy, and all else is secondary... we, the players, care about the people in the story. And throwing them all out into a nebulous unknown is just... frustrating.

As I said in my giant post earlier, it feels like a betrayal: Of the "player choice matters" theme that's been pervasive through the series, to the generally optimistic tone of the games, and to the characters we've come to care about by not giving us closure.

#482
Dracotamer

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I have several threads related to the endings...

http://social.biowar...5/index/9689757

http://social.biowar...5/index/9689579

#483
Akrim_Drak

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Has anyone else managed to screw up that choice part? I started going toward the blue(thinking it's paragon) but when I realized it was controlling I headed back for red and got a game over saying the Crucible was destroyed. >.> Guess that was probably a decent ending anyway! We all die and it starts over again!

#484
Parker Stephenson

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Faraborne wrote...

Parker Stephenson wrote...

I think we all should collaborate on actually doing something about this, because we all love this game series, we all agree that something needs to be done, so let's come up with an idea to take action about it! (just as your created Shepard would do)


Is there a talented web designer on this forum?  We could all join an organization and send a petition to Bioware.  Hell, we could even all show up in front of Bioware's offices.  Road trip anyone?


I'm totally game for either of those options, because I won't stand for one of the greatest series on all consoles to go down in such a disaster, I loves this series just as much as HALO if not more, and it can't end this way, I won't have my well spent money on this phenomenal series be wasted all for nothing, so I'm down to back any idea to fight against these horrific endings to such an amazing series

#485
legionaireshen

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Lyriq wrote...

Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


I had this same idea when I was playing the game: Why can't I just say "screw you" to the space ghost and try and fight it out? So much of the series revolved around free will and self-determination, so why is the ending just the opposite? This would make the EMF actually MATTER as opposed to the cosmetic differences it only now affects.


wow, that's really the best solution, let our own effort decide the outcome, which may require a 3 game playthrough to get, as you need to plan to get all asset from me1, but new players are screwed and need to play mp because default shep is a failed one

#486
Atraiyu Wrynn

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"It's not the destination-it's the journey"
Was more or less the defense the creators of Lost used after they were hammered for the crap ending to that series. It's the last refuge of writers who are in over their heads.

#487
Parker Stephenson

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Seriously I think ME3 may have been created for new players mostly, think about it as a new player to the ME series you know nothing of what's going on, and in the end of you for you think oh well it's just a game anyways, and for the rest of us ME veterans we know better then that, Shepard really represents who you are from choices even to looks, but I'd be lying to say if I wasn't conflicted on this because why would BW create a game for mostly new series players? Just doesn't make sense

#488
Clippersfan

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 Guys I don't have Green available ; (. All I can do is red or blue. Any recommendations? I already wiped out the geth so for me it seems pointless NOT to kill all robots. Basically all I'd be killing are reapers.

#489
Faraborne

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Atraiyu Wrynn wrote...

"It's not the destination-it's the journey"
Was more or less the defense the creators of Lost used after they were hammered for the crap ending to that series. It's the last refuge of writers who are in over their heads.


Very true.  That statement is the biggest cop out for a writer.  Period.

Oh, and I actually didn't mind the ending to LOST.  If Bioware had thrown something like that into the end of ME3 I wouldn't feel so bad.  Shepherd and Garrus having a drink in that bar in the sky...I would have been ok with that.

Modifié par Faraborne, 09 mars 2012 - 01:32 .


#490
Almostfaceman

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sirgippy wrote...

Yeah, I will add my voice to the pain. I just finished and definitely feel gutted. I wish the weapon would have just gone off while sitting with Andersen and be done with it. I had intended to jump immediately into another playthru but find myself just sitting here.


Yes, that's what happened to me. Sitting there. I was punched in the gut by the ending. Not in a good way.

#491
Parker Stephenson

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Depends on you Galactic readiness rating and you total amount of war assets, if they aren't high enough your Shepard dies regardless, so either way it wouldn't matter and all mass relays are destroyed in all choices, personally I'd go with red

#492
Clippersfan

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Parker Stephenson wrote...

Depends on you Galactic readiness rating and you total amount of war assets, if they aren't high enough your Shepard dies regardless, so either way it wouldn't matter and all mass relays are destroyed in all choices, personally I'd go with red


Thank you. Figured at this point I may as well wipe them out... for all the people we lost. No point in doing all of that merely to play God. Shepard needs to go out a damn hero dying and destroying the enemy that took his loved ones and other races.

#493
Faraborne

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Legionaire-Shen wrote...

wow, that's really the best solution, let our own effort decide the outcome, which may require a 3 game playthrough to get, as you need to plan to get all asset from me1, but new players are screwed and need to play mp because default shep is a failed one


I know!  I am perfectly fine putting in the time and work to get an ending that I earned.  Besides, it just makes sense for the series!  Come on Bioware!  Seriously, what was up with abandoning everything that made Mass Effect what it was?

I think the new player problem could be rectified...not sure how, but it could be done.  Multiple playthroughs?  If I were a new player I think I'd be cool with that.

Maybe make the final conversation even more of a boss fight by making which conversations choices you make really matter.  Or shooting things in succession with no save game option so you have to get it right the first time--Oooo, that would be awesome!

Modifié par Faraborne, 09 mars 2012 - 01:37 .


#494
Clippersfan

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WTF! Only ones who came out of Normandy were Ashley, Joker and Prothean. What happened to rest of them?

#495
Rawgrim

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I do belive "stramlining" might be a factor here too.

#496
Nick.Chabby

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Guys, how do we get this ending?


#497
Clippersfan

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Joker is going to bang my chick and make children! Bastard! ; (

#498
Faraborne

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Nick.Chabby wrote...

Guys, how do we get this ending?


I got it first time by choosing red ending/kill all synthetics (which oh btw didn't make sense since Reapers aren't synthetics).

#499
Parker Stephenson

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I think BW just messed up by putting to much focus on Multiplayer, great idea but horrible outcome, BW you coul have used that time and energy into creating an epic ending, I'd personally rather have no multiplayer and have the greatest single player campaign ever made for any gaming console with a resolution that was to be remembered for decades, this though you managed to fail I want my ME1 ending back where good triumphs over evil and your character lives and is known as a hero

#500
Nick.Chabby

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Faraborne wrote...

Nick.Chabby wrote...

Guys, how do we get this ending?


I got it first time by choosing red ending/kill all synthetics (which oh btw didn't make sense since Reapers aren't synthetics).


That was my first choice, but I didn't get this part, after the credit I saw the stargazer/child thing, nothing else. If there is a way to see my Shep' alive, I will fight for it lol. Must know! D: