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Mass Effect 3 - Endings


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#526
Faraborne

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Game_Fan_85 wrote...

 I am going to start a new game today so I can play through Steve Cortez's story but damn, the poor guy's been through enough already losing one person, do I want to do THAT to him? IF he even survived, which I will never know!


No he dies.  They actually made that one pretty clear.

#527
fmantr

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Need more threads related to ending on the 1st page :)

Mass Effect series was best games ever for me. I started to play ME3 once it became available in Origin and stopped only when finished my playthrough. It took 2 days with a 4-hour break for sleep and all this time I really enjoyed this game as no one game ever. It was great! I even skipped my job time. But ending... It ruined everything.

Didn't expect "Deus Ex:HR" style ending from Bioware.
 

#528
Storenumber9

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Almostfaceman wrote...

Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


Yes. I agree, as I pointed out in my post, Shepard spends the entire story fighting for self-determination of humanity, if not all sapient beings. This would be entirely in-character.

If you're brave enough to tick us all off with this ending Bioware, maybe you're brave enough to own up to this mistake of an ending and make right. Who knows.


This is the most amazing way to end the series right here.
I couldn't find the original post, but Goddamn, this guy/girl is onto something.

#529
Faraborne

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Storenumber9 wrote...

Almostfaceman wrote...

Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


Yes. I agree, as I pointed out in my post, Shepard spends the entire story fighting for self-determination of humanity, if not all sapient beings. This would be entirely in-character.

If you're brave enough to tick us all off with this ending Bioware, maybe you're brave enough to own up to this mistake of an ending and make right. Who knows.


This is the most amazing way to end the series right here.
I couldn't find the original post, but Goddamn, this guy/girl is onto something.


There is a poll up now related to this idea: 
http://social.biowar...72/polls/29101/ 

Please give your two cents

#530
Tony208

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Every ending is extremely bleak or just raises more questions. It's just unacceptable.

A lot of war assets + the right decisions should get you a happy ending.

#531
legionaireshen

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Aratarien wrote...

I've been doing a lot of thinking since I beat the game last night and I really think there is a way to completely salvage the end of the game without a massive rewrite of the final sequences.

Basically, just lop of the Catalyst/AI god crap at the very end. Instead simply end the Shepard story right before with Shep and Anderson on the Citadel. They have their chat, Anderson dies. Simply rerecord Hackett's dialogue to something like 'Crucible power at 95%'. Shep falls forward, all bloody and dying, just as now. Cut out the console part and go right to the completely down, looking dead part. Give a new, final shot (in first person) of Shep looking up at Earth (avoiding rendering any new animations for Shep). Then have the shot fade out as if Shep's eyes are closing and leave it there with Shep's death.
Have a brief montage scene of the fleet fighting the Reapers, troops on the ground fighting, etc, and the Citadel opening and a final Hackett dialogue of 'Crucible at 100%'
Big explosion happens, Reapers go boom, everyone cheers. Can be taken right from one of the current end videos.
Create a new epilogue, with a simple voice over from Shep. Something like 'In the year 2187 (or whatever year it is exactly) the races of the galaxy united and defeated the Reapers.. . yadda, yadda. Have a final scene (can even be done with in game engine) and have a memorial that was built for Shep and all the others that lost their lives. As a final touch, have Shep's LI there and they place a flower or whatever at the memorial. If it is Ash or Liara, maybe even go so far as to show they are pregnant with Shep's child, so that we can know that it's possible for Shep's legacy to live on somehow. For other LI's, maybe show them with a child of some sort (adopted, their own) and perhaps something that mentions they named it for Shep.
Afterwards, just a simple epilogue, ala DA:O style that just gives info on what happens to everyone and all the races.

Honestly, I see this as very simple make. Hell, a good modder could probably do it. It would preserve the 'end of Shep's story' idea and give closure for Shep and all the crew. The Reapers are gone, the galaxy most rebuild, but hope endures and life will go on. I'd be happy with this and I think many other would be as well.


This one would good for a high ems ending too, and if ems is low, crucible destoryed by reaper before it fire, if it's somewhere in the middle, the crucible take some damage, overload when fireing, the fire cause various damage on earth, like vaporized red or bad red ending, depend on ems of course.

Any way it could make ems matter more, currently it has little influence to the ending which render what we do in the entire trilogy means nothing, as most choice you make are ultimately reflected in war aseet

#532
Zeroscape

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Faraborne wrote...

Storenumber9 wrote...

Almostfaceman wrote...

Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


Yes. I agree, as I pointed out in my post, Shepard spends the entire story fighting for self-determination of humanity, if not all sapient beings. This would be entirely in-character.

If you're brave enough to tick us all off with this ending Bioware, maybe you're brave enough to own up to this mistake of an ending and make right. Who knows.


This is the most amazing way to end the series right here.
I couldn't find the original post, but Goddamn, this guy/girl is onto something.


There is a poll up now related to this idea: 
http://social.biowar...72/polls/29101/ 

Please give your two cents


Done, thank you for the link Faraborne. I think this is a great idea. Even if Bioware doesn't take this idea directly, something along these lines to allow us a new ending would do wonders. Like I said in the poll's comment, a DLC with this ending + some more war related mission would be a fantastic package and tie in extremely well.

#533
legionaireshen

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Zeroscape wrote...

Faraborne wrote...

Storenumber9 wrote...

Almostfaceman wrote...

Faraborne wrote...

 I received this from a friend who just beat ME3.  This was his solution to the ending problem:

Proposal is as follows:
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you. 

Me: I personally think this solution would be profound.  Furthermore, it really gives five endings for the game.  If you we're not fully prepared for the war, then Shepherd allows the Reapers to win without sacrificing his integrity (which would be a major win in my book).  Finally, if you were fully prepared then you receive the most rewarding ending possible with what I think could potentially be one of the most creative boss fights in gaming history...a battle of wills alone.


Yes. I agree, as I pointed out in my post, Shepard spends the entire story fighting for self-determination of humanity, if not all sapient beings. This would be entirely in-character.

If you're brave enough to tick us all off with this ending Bioware, maybe you're brave enough to own up to this mistake of an ending and make right. Who knows.


This is the most amazing way to end the series right here.
I couldn't find the original post, but Goddamn, this guy/girl is onto something.


There is a poll up now related to this idea: 
http://social.biowar...72/polls/29101/ 

Please give your two cents


Done, thank you for the link Faraborne. I think this is a great idea. Even if Bioware doesn't take this idea directly, something along these lines to allow us a new ending would do wonders. Like I said in the poll's comment, a DLC with this ending + some more war related mission would be a fantastic package and tie in extremely well.


bioware would make a lot money this way, because to get more war asset, we need to buy dlc mission, hell they could even release some n7 mission pack (serve as mp map pack too!), so people can still get the best ending by playing sp alone

#534
Faraborne

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Legionaire-Shen wrote...

Zeroscape wrote...

Done, thank you for the link Faraborne. I think this is a great idea. Even if Bioware doesn't take this idea directly, something along these lines to allow us a new ending would do wonders. Like I said in the poll's comment, a DLC with this ending + some more war related mission would be a fantastic package and tie in extremely well.


bioware would make a lot money this way, because to get more war asset, we need to buy dlc mission, hell they could even release some n7 mission pack (serve as mp map pack too!), so people can still get the best ending by playing sp alone


Those are excellent ideas!  I would forgive all if Bioware released something like that.  The fixed ending with more SP N7 content and more MP maps.  It would restore ME3 to the greatest game of all time (where I was before the ending).

#535
Guest_xnoxiousx_*

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GambleMike said: Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever.

#536
Faraborne

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Just sharing again if anyone missed:

There is a poll up now related to this idea:
http://social.biowar...72/polls/29101/

Please give your two cents.

#537
TheMadBlimper

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I believe we were promised that the game would have "wildly different conclusions" pending on how and what you did in the first two games. Mass Effect 3 did not live up to that.

#538
Foulpancake

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I agree, a simple additional ending where i can ride off into the sunset with my Liara would have me picking up the game again in a heartbeat. All the desire for such has drained from me after the ending. Please Bioware, i feel like Job, like you've taken everything from me, despite any of my heartfelt and emotional comments in other threads or this one, i still have hope that you will do the right thing and make this good again...

I would gladly fork over the cost of another CE for even just a new ending the way i want it. With a happy ending i would easily hail this trilogy as the greatest ever written, as it stands now i wish i never picked up ME1...

#539
Phydeaux314

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xnoxiousx wrote...

GambleMike said: Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever.

Oh thank the heavens. And by heavens I mean the ME3 development team.

At this point, acknowledgement that stuff is HAPPENING makes me perfectly willing to wait.

Seriously. You, Bioware, have made amazing games, and almost all of ME3 was by far the best yet. If you are reading our concerns - and given the twitter message form Michael, you are - I will have faith that you're going to do it justice. After all, everything else in the game is amazing.

For the record: http://twitter.com/#!/GambleMike

#540
Thatguyky

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 I've to agree the endings of ME3 left me with a TERRIBLE feeling. No satisfaction, no closuer, not really once bit of happines, it was just all very very depressing. I got the ending where Shepard "lives", and I still feel awful. I know ME3 is supposed to end the series, and I am 100% okay with that. What pains me though is, no matter how much I play, no matter how hard I try Shepard will essentially get screwed at the end.

I was expecting there to be an ending with the possibility for Shepard to die, but I figured if you worked your ass off like in ME2 you could finish the game with a happy feeling/ending. On the other hand if you kind of rushed through the game you had the possibilty of screwing yourself over, but what makes me to not even touch ME3 again is no matter what I do, my Shepard will get screwed in the end. 

For the love of god Bioware, please make a patch/DLC fixing or adding new endings. I feel terrible knowing I put so much work in my Shepards career, and no matter how hard I try she will get screwed. Even with the current "living" ending I just feel sick. There is nothing wrong with "Disney" endings, especially when you put heart/soul and hard effort into the game. Make a happy or somewhat happy ending, but just make it clear Shepard and the Reapers are done, even if he or she lives.

#541
Mixorz

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Waaaaaaah I sad and never play bioware game evar again womglulz

#542
hroshagul

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Hi we are trying to organize the people that are dissatisfied with the ending into a single unified force. It's not a hate group, we love ME3, we just want a fix for the ending. Please join us here: https://www.facebook...ngToMassEffect3

#543
Tony208

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1. With the benefit of hindsight, I was planning on doing a master save where I would go do all the things that gave me the best chance at defeating the reapers. Like I thought Zaeed wouldn't stick around to help with the reapers, Thane wouldn't be alive by now, and Jack was too much of a psycho so I let those 3 die in ME2. I was going to change all that. With the benefit of hindsight, I see all of that is meaningless.

Some of the actions in the previous 2 games didn't change the story enough. What does saving/destroying the collector base do? Next to nothing.

They could've done much more. Like if you made Mordin feel guilty during those long talks in ME2, maybe he cures the genophage even if you try to sabotage it. Or some disloyal ME2 squad mate tries to fight you. That sort of thing.

I get it now, Mass Effect is the opposite of The Butterfly Effect.

2. ME3 is the end of Shepard's story. So why is it that in the only ending where Shepard supposedly lives, we only see someone's chest with an N7 emblem? For all we know that could be anyone or the recent inductee James Vega. Why not actually show Shepard rising from the ruins like in ME1?

3. I honestly thought we would get some lord of the rings like epilogue in one of the good endings where we finally got to see what happened as a result of our actions. There would be little blue children if you romanced Liara, Krogan kids if the genophage was cured, unmasked Quarians etc.

Yeah that kind of ending sounds amazing right about now

Modifié par Tony208, 09 mars 2012 - 04:52 .


#544
Ridrith

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Honestly, I have no idea what to say either. Five years, and three great games were destroyed in a five minute period. I don't even care that Shep died. I went into Mass Effect 3 thinking that we would lose the entire war in the first place. Despite all of our hard work, I expected to lose. I didn't expect the terrible ending that I got. Just. What? Whose idea was it to end the game on this note? Shep could have died, and the super-reaper killer bomb went off. Killing him along with it. Happy ending. Reapers are gone, world is safe. Bad ending? We lose the war, entirely, or are forced to go underground. Shep still dead. Instead... "Synthetics are bad. Mass Relays destroyed. Everything you've done from Mass Effect 1, to here is pointless. Entirely pointless. Retake Quarian Homeworld? What a shame they're in the Sol system. Krogan home world, no genophage? What a shame they're stuck in the Sol system.... All those great characters Shep knew? Stuck on some random planet because Joker decided to try to outrun the explosion thing randomly? Yeah. Good game. You ruined five years and what should have ended in one of the best game trilogys of all time.

#545
Icinix

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http://news.softpedi...ys-255935.shtml

I know its probably already been posted and read dozens of times - but what I'm trying to understand is why there is the disparity between how they're saying everything is answered and deicisions matter - but why the endings everyone has got seem to answer nothing, ask lots and make decisions matter not outside the boundaries of your own imagination.

Don't focus groups pick up these kind of things? Or has BioWare swallowed to much of its own marketing?

Its a shame - because so much of Mass Effect 3 is good to great and the team really deserves a lot of praise for what they have achieved.

#546
Aesieru

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I won't argue yay or nay for the endings but:

You've not done anything to allay the concerns of the community on this forum and off it on other forums in any capacity.

"Additional DLC is coming" doesn't mean anything, the "consensus" of the community is not about additional DLC for who knows what at this time, it is about fixing or modifying or at least bettering the situations, as well as fixing assets and the bugs. Things that should have been ready upon release.

People are concerned and you've done nothing but lock down threads and stay silent.

At the rate that the Reapers were killing thousands a day you're losing support of your community.

This isn't proper business practice, you ignored the situation on DA2 and insulted the community that disliked it both in press releases and in interviews, this is not the time to be stubborn or thick or have pride, this is the time to not repair, but to instead heal the communities wounds by giving the community what it wants and in a capacity that does not cost them additional finances.

You have a series, don't let it die because of your lack of foresight.

#547
Paparob

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 http://twitter.com/#!/GambleMike]Via twitter:[/url]

Michael Gramble (Mass Effect 3 Producer)
"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."


Our last, best hope...for an ending most of the fanbase can be content with.

Modifié par Paparob, 09 mars 2012 - 04:56 .


#548
lastpatriot

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Paparob wrote...

 http://twitter.com/#!/GambleMike]Via twitter:[/url]

"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."

Our last, best hope...for an ending most of the fanbase can be content with.


Were that true though, why create this nightmare of a ending to the greatest game-story ever written?  I can't belive I just dropped almost 30 hours into this....

What a waste.

/cry:crying:

#549
IanPolaris

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I am reposting this from a topic of mine that got locked so I am sure it's read by Bioware:

PLEASE TALK TO US:

--------------------------------------

Pretty much what the title says. Your fanbase is bleeding on the floor suffering. This current ending is inexcusable and while silence may be easy, it is alienating you from your customers and fans.

Please TALK TO US

Please EXPLAIN why you thought this was a good idea and then...

Please tell us how you are going to FIX IT.

The longer you are silent Bioware, the more and more alienated and upset your customers and fans will be and the more and more your entire company will suffer for it.

-Polaris

Modifié par IanPolaris, 09 mars 2012 - 04:58 .


#550
legionaireshen

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Faraborne wrote...

Legionaire-Shen wrote...

Zeroscape wrote...

Done, thank you for the link Faraborne. I think this is a great idea. Even if Bioware doesn't take this idea directly, something along these lines to allow us a new ending would do wonders. Like I said in the poll's comment, a DLC with this ending + some more war related mission would be a fantastic package and tie in extremely well.


bioware would make a lot money this way, because to get more war asset, we need to buy dlc mission, hell they could even release some n7 mission pack (serve as mp map pack too!), so people can still get the best ending by playing sp alone


Those are excellent ideas!  I would forgive all if Bioware released something like that.  The fixed ending with more SP N7 content and more MP maps.  It would restore ME3 to the greatest game of all time (where I was before the ending).


yeah, this would actually revive the whole trilogy, on the current state, the ending not only kill the replayablity of me3 but also kill the replayability of previous 2,
previously my plan is to import my paragon save, do a fast renegade play to fail, then a paragon one with high ems to succes, then a complete renegade from me1 to see if things could end differently
but now after I finish my current NG+ paragon playthrough the game is basically done, since i always choose liara there is no need to replay the game for another li, and there arent enough difference for me to do a complete renegade one from me1