Mass Effect 3 - Endings
#626
Posté 09 mars 2012 - 09:46
#627
Posté 09 mars 2012 - 09:52
#628
Posté 09 mars 2012 - 09:55
Kahlmulandr wrote...
Have to agree that the ending choices are varren doo doo. You spend untold hours with ME1 and ME2 thinking that your choices will matter. You basically give your Shepard a personality through your interactions and at the end of all this work....none of it matters. "Oh look I got the quarians and the geth to make peace and the quarians have their homeworld back....relays destroyed.....oh well guess they can settle in austrailia....I cured the genophage!.....Now ill rewrite them all so that they have organic and inorganic DNA....I have a ongoing relationship with a certain well rounded ex-cerberus woman....I sacrifice myself to control the reapers only to think about a damn squid-head as i die......Im sorry Bioware but if this is the half-a**ed work we are going to get to finalize a ongoing story i think ill avoid DA3.
I too was a tad unsatisfied with the endings. However I can respect what Bioware was trying to do. I still have faith in them. They've made several missteps, and I wasn't very happy. In fact, the endings even made me a tad depressed, as I put a lot of stock in ME3 and eagerly awaited it. Even requested off of work months in advance to make sure I'd have adequate time to really give it the love it deserved. I have faith though. I think Bioware will make it right. While I'd love to see my ending from the previous page put in somehow, I respect ME3 for what it is and what it tried to be. I just think it could have been that and so much more.
#629
Posté 09 mars 2012 - 09:56
How am I to replay the first and second game, when I now know that all my efforts mean nothing?
Why should I bother with the romances, when I know that regardless of where Shep’s heart is, she’ll end up alone, broken, hopeless?
Am I still to laugh and giggle at Joker and EDI’s interactions? Am I still to try to broker peace when I’m suddenly aware that it comes to absolutely nothing? I feel as though the ending has invalidating everything that came before it – and completely taken away any shadow of pleasure I could get from replaying the games, buying DLC, or putting fate into anything that Bioware does from this point on.
I wish I’d been left with that sense of sadness and understanding at the end of Lord of the Rings instead. Where the ending is beautiful, and depressing, and sort of makes you cry – but you will still want to watch the movies, again and again, because the actions of the characters have purpose. The loves still have meaning. The wars, the peace, the friendships still linger. The main protagonist might have been broken beyond redemption and passes into shadow – but he saved the world. Countless of lives lost, but there is still hope.
The characters both laugh and cry.
#630
Posté 09 mars 2012 - 09:59
#631
Posté 09 mars 2012 - 10:00
GSS115 wrote...
This is a repost from another thread:
Honestly I amdisappoint. Realism isn't killing Washington after crossing the Delaware.
My headcanon is this:
“Hackett, the reapers are controlled by the citadel. BLOW IT UP! But get me outta here first.”
Que KOTOR Jedi Ending
Roll credits
But since Shepard is too stupid to think of that he/she deserves to die to death from a crucible death ray.
I don't think there is any replay value with the original endings. There is too much of a character investment or rather a personal investment in the character to watch them die....again and again, or just have them forever separated from their friends.
Oh god, this.
Even if destroying the citadel only cripples the reapers and gives the galaxy a genuine fighting chance,it would be better.
An "it'll take a long time, but we can do this" ending where Shep and crew and the rest of the galaxy resolve to spend the rest of their lives mopping up the remains of the reapers would be pretty damn cool imo.
Modifié par FuzzyFreaks, 09 mars 2012 - 10:02 .
#632
Posté 09 mars 2012 - 10:00
#633
Posté 09 mars 2012 - 10:02
DraCZeQQ wrote...
So looks like Bioware sticked to their favorite recipe of copy-pasting others idea. Now with endings. After the suprisingly good ride along the story, there is the Crucible and I feel like i'm playing Deus Ex: HR. Suddently nothing so far has a meaning, last mission is suddenly switched to highly intelectual/abstract/philosophical tone, three buttons (err paths) appear and each gives nothing, saying nothing, showing philosphical gibberish ... *yay*
I would really appreciate a real closure, for everything, not to mention a good ending where Shepard survives and gets her happily ever after she so deserved! I wanna see Tali/Garrus kids, and Joker/EDI life, I wanna see or at least read everything ...
It just gibberish because the endings in Deus Ex:HR drove home the points that the story itself was trying to make. The issue with Mass Effect endings is that they leave with the question of "So what the point?" and thats the issue with the endings.
#634
Posté 09 mars 2012 - 10:02
Shepard (or at least my Shep) spends all his time explaining to the Quarians and EDI that synthetics and organics can coexist peacefully. He proved it both times, by forging an alliance between the Quarians and Geth, and convincing EDI to alter her programming to be more accepting of organics (and engaging in a relationship with Joker). Then the Reaper Child Thing just straight up tells Shepard that nope, that can't happen (even though it just did, twice).
I chose to destroy all the synthetics, sacrificing the peaceful Geth (and presumably EDI) to destroy the Reapers. The peace might not last, but self-determination is more important (another lesson Mass Effect 3 contradicts with its endings). But destroying synthetics apparently also killed the mass relays, so even though a big deal was made out of returning to the Quarian homeworld, very few of them will ever see it again because the entire Quarian fleet was at Earth. Not to mention, according to Arrival, the destruction of mass relays is enough to destroy an entire star system, so I'm pretty sure we just obliterated Earth, Palaven, Thessia, Tuchanka, etc.
And then there is the ridiculous continuity error... Characters stepping off of the SR2 on that new eden planet, even though all of them (except Joker) were in London for the final push.
The ending is just a complete fiasco, especially considering how well-done the rest of the game is.
#635
Posté 09 mars 2012 - 10:06
#636
Posté 09 mars 2012 - 10:08
#637
Posté 09 mars 2012 - 10:14
Well-done? You must be kidding me, it's not well done.KingNothing125 wrote...
<...>
The ending is just a complete fiasco, especially considering how well-done the rest of the game is.
It's incredible, unbelieveable. This game is just masterpiece. Bioware have done something colossal, it could have been the best one ever. Spoiled by the ending. Mordin's death does not cause frustration but some other emotions so we approve it. Ending does, we beg you to change such a fail.
This NEEDS to be fixed so I can play this series through my entire life. There should be more variability from these choices to full destruction/Disney firewalking.
Modifié par SonicAF, 09 mars 2012 - 10:15 .
#638
Posté 09 mars 2012 - 10:21
i paid for godlike control over where the galaxy will go and the happiness of my shep...I want a krogan baby with garrus!!OriginalTibs wrote...
Or we could accept that we are not the authors and are therefore unqualified to dictate the artistry of the story.
#639
Posté 09 mars 2012 - 10:22
Which is the stupidest goddamn thing ever. Shepards story IS the story of you companions. They are all entwined.
#640
Posté 09 mars 2012 - 10:23
The ending is making me love the 3 games much better because i know all of this fantasy world will come to an end to go back in the ancient ages. So better replay the 3 games and have fun
#641
Guest_magnetite_*
Posté 09 mars 2012 - 10:32
Guest_magnetite_*
#642
Posté 09 mars 2012 - 10:33
Being told by Bioware, that your choises will matter a great deal in the end, you invest time and think about the stuff you want to do with your shepard.
When you got to the end, you are presented with choises, that make some sense, but are not related to the choises you made in ME1, ME2 or ME3 part before you go to earth.
Basically, in the end i was thinking, WTF... why go through all the trouble of all the stuff you built, when you are going to wreck it in one single choise, no matter what the other choises where.
ME2 ending rewarded you, when you made the correct choises, in ME3, its irrelavant in the end, what you did.
#643
Posté 09 mars 2012 - 10:34
SonicAF wrote...
Well-done? You must be kidding me, it's not well done.KingNothing125 wrote...
<...>
The ending is just a complete fiasco, especially considering how well-done the rest of the game is.
It's incredible, unbelieveable. This game is just masterpiece. Bioware have done something colossal, it could have been the best one ever. Spoiled by the ending. Mordin's death does not cause frustration but some other emotions so we approve it. Ending does, we beg you to change such a fail.
This NEEDS to be fixed so I can play this series through my entire life. There should be more variability from these choices to full destruction/Disney firewalking.
Mordin's death was very well done, and a superb part of the game. It fit into the story seamlessly and was true to who he was, it shows a man who was willing to die to not only correct something he veiwed as wrong but give hope to the rest of the galaxy.
The endings of the game on the other hand seemed to be there only to make sure I never touch the game again. Having to go threw 3 games and 120+ hours of choosing what to do and getting to know people just to have it boil down to ****ing magic star child and his bull**** deus ex machina littlery kills the franchise for me. Every time I think of playing ME1 again I will be reminded of the endings, every time I wonder how choosing one thing over the other would change things I would be reminded that at the end it wasn't the decisions that mattered in the end.
Now there were other problems with the game, and hell I could have lived with them or come to just accept them over time. But nothing will ever fix the endings, they are there, this is the best they could do, and it has ruined the most promising game series in the last 12 years.
How did it come to this.
Modifié par Cody211282, 09 mars 2012 - 10:35 .
#644
Posté 09 mars 2012 - 10:41
You basically discover that an ancient AI has created this complicated system that supposedly wipes out all intelligent life since it thinks that the galaxy needs order..
Hmm.. Ancient beings deciding between order and chaos and don't care about what the "Younger Races" think of it.. Babylon 5 Anyone?
The Catalysis : You must choose..
Shepard : We don't need you anymore.. Get the Hell out of our Galaxy!
PS. Years thinking about the ending? BS.. Total and complete BS.. In those "flashbacks" They didn't even include TALI..
TALI!!
I will never.. Buy a Bioware Game ever again. Writers don't spend 10 years creating a universe filled with battles and sorrow and happiness and choices that really make you think in the hopes of making everything better, maybe getting some peace, finally bring every race together in a common goal showing cooperation and unity never seen before..
And as a reward if you "Win"? You get to wipe out galactic civilization as we know it.. No more Council, planets that are wiped out with a promise of mass starvation.
The final absolute insult is watching the Normandy, which alot of us had grown attached too (So much that when we saw the mess the inside was, our reaction was "What have you done to my ship!?") racing ahead of the "beam" since it's in the middle of a jump (with no explanation of WHY joker had jumped someplace) Joker using every ounce of skill to keep her ahead of it (I for one was actually saying "Come on. You can make it.. COME ON...") And then seeing it crash land on some strange world trapped now with no way for someone to find them.. Ya thanks for that one Bioware..
Yes the ships still have FTL Travel which will enable limited travel to nearby stars. And maybe the Combined knowledge and technical skills of the combined races could rebuild a crude version of a jump gate.. Between the Asari, Quariens, and the Geth, it might be possible..
Hell, I would have been happy if they would have shown a short cut scene of the framework of a new Jump gate being built by the combined races.. At least that way we know that even though the old tech is gone they've learned enough to start fresh.
The final insult is that Bioware will never reply to any of this.. They'll ignore it until it goes away.. They have our money.. I just hope they find that they can't sell any more DLC's for this..
You kill the galaxy we spent hundreds of hours building like a bully kicking over a sand castle. The story is over.. The Stage is dark.. And the building is empty..
We get invested emotionally in fiction (Books, Music, Movies) because real life SUCKS.. We grow attached to these things because it's larger then taking out your stupid trash and going to a 9-5 soul sucking job, and when we play, or read, or watch.. We're apart of something more. Games involve us personally, even more then most other forms..
Ask anyone who watched Contact or the aforementioned Planet of the Apes about horrible endings ruining perfectly good stories.. Every producer/director/screenwriter worth a damn in Hollywood will tell you that how your audence feels walking out of the theater is on of the most important parts of the experence.
Imagine how LOTR would have been if the explotion that took out Sauron killed Frodo, Sam, Gandalf, Aragorn and all the rest of the gang.. People would throw things at the screen.. THAT's what Bioware did...
I'm done with Bioware.. You took our Christmas present and then burned them along with the tree.
Modifié par morel142, 09 mars 2012 - 10:52 .
#645
Posté 09 mars 2012 - 10:43
However, I hate that Normandy crash part, because it makes no sense whatsoever.
#646
Posté 09 mars 2012 - 10:46
Cody211282 wrote...
SonicAF wrote...
Well-done? You must be kidding me, it's not well done.KingNothing125 wrote...
<...>
The ending is just a complete fiasco, especially considering how well-done the rest of the game is.
It's incredible, unbelieveable. This game is just masterpiece. Bioware have done something colossal, it could have been the best one ever. Spoiled by the ending. Mordin's death does not cause frustration but some other emotions so we approve it. Ending does, we beg you to change such a fail.
This NEEDS to be fixed so I can play this series through my entire life. There should be more variability from these choices to full destruction/Disney firewalking.
Mordin's death was very well done, and a superb part of the game. It fit into the story seamlessly and was true to who he was, it shows a man who was willing to die to not only correct something he veiwed as wrong but give hope to the rest of the galaxy.
The endings of the game on the other hand seemed to be there only to make sure I never touch the game again. Having to go threw 3 games and 120+ hours of choosing what to do and getting to know people just to have it boil down to ****ing magic star child and his bull**** deus ex machina littlery kills the franchise for me. Every time I think of playing ME1 again I will be reminded of the endings, every time I wonder how choosing one thing over the other would change things I would be reminded that at the end it wasn't the decisions that mattered in the end.
Now there were other problems with the game, and hell I could have lived with them or come to just accept them over time. But nothing will ever fix the endings, they are there, this is the best they could do, and it has ruined the most promising game series in the last 12 years.
How did it come to this.
Bioware playing with concepts that writers did not understand completely and did not know how to convey. They tried to for something high minded and came sounding and looking bad in the process. Espercially after rest of the game marvelous.
"They need me.." Legions last words.
"It was prayer for you.." Kolyate after Thanes death.
"A new future for the Krogan a fresh start..." Mordin final words.
to have that all pissed away on some high minded nonsense... when the just could have gone the "Earn your happy ending." and called it a day because that what was building...instead we got these three endings because some thought the Deus Ex"Human Revoluiton was cool but did no understand why the endings Deus Ex:HR worked for that game and not for Mass Effect. ...
#647
Posté 09 mars 2012 - 10:49
morel142 wrote...
We get invested emotionally in fiction (Books, Music, Movies) because real life SUCKS.. We grow attached to these things because it's larger then taking out your stupid trash and going to a 9-5 soul sucking job, and when we play, or read, or watch.. We're apart of something more. Games involve us personally, even more then most other forms..
Yeah, some people who have made fun of me for wanting my "babies ever after with Kaidan" ending because its "not realistic." Its a VIDEO GAME, its not supposed to be realistic! Its an escape. If I wanted soul sucking depression, I'd go back to my horrible horrible retail nightmare job.
Sorry. Its 3AM. I'm so tired, but I can't sleep.
I just wanted my Shepard to be happy. Is that too much to ask?
#648
Posté 09 mars 2012 - 10:50
Most insulting of all is that their endings rendered the romantic relationships completely and utterly mute. I didn't invest the time and money over 3 games to romance Tali only for Shepard to get killed in a poorly planned ending worthy only of Lost.
I hope the SECOND DLC they release is a properly thought out ending. And a REAL face reveal for Tali, not some cheap google-theft copout. That deserved a cutscene. So much for "taking the fan requests very seriously".
#649
Posté 09 mars 2012 - 10:51
Is it wrong to have such an emotional reaction to a game?
#650
Posté 09 mars 2012 - 10:51
-The galaxy is destroyed. Shepard dies.Kronner wrote...
Overall, the endings were great (i.e. those 3 choices).
However, I hate that Normandy crash part, because it makes no sense whatsoever.
-The galaxy is destroyed. Shepard dies.
-The galaxy is destroyed. Shepard lives. Geth and Edi are dead.
These ones are not options.
Through entire series I was making my real choces and decisions but it appeared to be useless. It affects nothing.
But I have to say it again: the rest of this game right till the very end is the best thing I have ever seen. Endings become even more painful because of it.
Modifié par SonicAF, 09 mars 2012 - 10:53 .





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