Mass Effect 3 - Endings
#801
Posté 09 mars 2012 - 04:47
#802
Posté 09 mars 2012 - 04:47
#803
Posté 09 mars 2012 - 04:50
#804
Posté 09 mars 2012 - 04:50
#805
Posté 09 mars 2012 - 04:52
Unfortunately, I don't think Bioware is going to change the ending guys. The game is already out
Modifié par ynh, 09 mars 2012 - 04:53 .
#806
Posté 09 mars 2012 - 04:53
Militarized wrote...
Rawael wrote...
lasertank wrote...
Rawael wrote...
Finally I understand why Hollywood is always so scared to introduced a non-happy ending.
Very disappointed by the community.
Again. It is not the non-happy ending pissed us off. It's the problematic and illogical story killed the trilogy. The ending is simply a breaking point. The plot always disappoint us from the very beginning of the battle between reaper fleet and the allied fleet. Suggest you go through the whole diiscussion thread.
Actually, there were multiple instances were the story hinted at a greater concept behind the reaper threat. Starting on Virmere or for example in the temple of Thessia. Granted, they were small, but they were there.
Also: what is actually 'logical' in a story and if it's even important is a much bigger debate. Furthermore, whether it is problematic or not is absolutly debatable as well.
But I don't think I will find much common ground here. If most of you are so hellbent on being disappointed by an ending that is out of your comfort zone, go ahead, I won't stop you. I for one enjoyed, especially because it made me think and was able to surprise me in a way I never imagined. I loved it and I'm very happy that we didn't get a generic "you're the ultimate hero, able to both save the galaxy as well as your own life while also find happiness and peace". Not only wouldn't it have fit the direction the story was going, it also would have put Mass Effect in a long line of generic, boring and uninspired sci-fi storys.
Uhm... ripping off Deus Ex's ending was inspired? I thought up 5 different answers/things to say to the sky wizard kid that's going to wave his space wand to fix things because we plugged something into him. It's ridiculous, UNINSPIRED and lazy writing. They obviously wanted to pretend to be "deep thinkers" so went with this obvious last minute plot device to avoid "the hero" ending to give a facade of artsy intellect but instead it has fallen flat on it's face due to it's epic fail not just emotionally but logically and the through execution.
I saw the citadel kid coming a mile away right before the end but I was thinking, even if they did that... they have to include the concept of your choices matter still right? Like he'll analyze what you did and base his new decisions off of those. NOPE.. you get the Mass Effect philosophy flipped on it's head into determinism and then pidgeon-holed into 3 flavors of vanilla with food coloring to make them seem different.
I have no idea how you find this "inspired" or different.
Exactly Militarized. Thinking that making something dark does not make it more inspired or creative. Its not that its bad, it should be used where its appropriate (ala Fallout 3 Deus Ex:HR etc). Mass Effect never fit into that list
#807
Posté 09 mars 2012 - 04:53
#808
Posté 09 mars 2012 - 04:54
#809
Posté 09 mars 2012 - 04:54
I honestly wish my game would have crashed or my save deleted right when Anderson and Shepard are looking out at earth. Then I could just pretend that the reapers were destroyed.
Bioware, sometimes a simple predictable ending is the best one. Especially if you just can't think of a good "twist" one.... go back to the tried and true. People would have been overwhelmingly happy with simply: Reapers destroyed by crucible, Shepard lives and reunites with his/her LI if war assets were high enough. Done. It sounds boring but boring is better in this case.
Modifié par Bendok, 09 mars 2012 - 04:55 .
#810
Posté 09 mars 2012 - 04:54
I know that Fallout 3 isn't a great comparison; however, they did it. Why can't Bioware? It may take them some time, but we need to keep getting our voices heard, don't stop posting.. or voting... or PMing, take it to twitter and facebook... Eventually they'll respond... they do need time to think of what to do... it's not a snap decision. If they're going to make a better ending... they'll need time to discuss that business decision.. even if it's fairly straight forward that they'll make a ****load more money.
#811
Posté 09 mars 2012 - 04:54
tausra wrote...
BioWare is getting its' PR team working. Give it a week or so and we'll hear what EA's response will be.
It's going to be "We are happy with the endings." Unfortunately, that won't take customer opinions into account.
#812
Posté 09 mars 2012 - 04:56
atm153 wrote...
My guess is they have some idea of how to fix the endings, they just don't want to say anything until the fix is ready. Anything they do at this point has the potential to make people even more annoyed, so they're likely being very cautious.
I'm not sure if they plan on implementing a fix, but you are correct I'm sure that they are being very cautious.
#813
Posté 09 mars 2012 - 04:57
tausra wrote...
BioWare is getting its' PR team working. Give it a week or so and we'll hear what EA's response will be.
One would think it wouldn't take a week. Surely they had to expect this response. That's what I don't understand, how could BioWare think we wouldn't all be ticked off.
Another point: Many times on these forums we tend to not agree with each other and often, there will become an argument over different points of view. All of us come from different backgrounds but we all have a love for this series. I find it interesting that over the years, has there ever been a time where we were all as unified as this for one specific goal?
With thousands of us asking BioWare to listen, this time, if any, is out best chance.
#814
Posté 09 mars 2012 - 04:59
#815
Posté 09 mars 2012 - 04:59
ynh wrote...
tausra wrote...
BioWare is getting its' PR team working. Give it a week or so and we'll hear what EA's response will be.
It's going to be "We are happy with the endings." Unfortunately, that won't take customer opinions into account.
Agreed. Nothing can be really done here. They had failed its loyal fans and the damage is permanent.
Great work, Bioware & EA
#816
Posté 09 mars 2012 - 04:59
lastpatriot wrote...
tausra wrote...
BioWare is getting its' PR team working. Give it a week or so and we'll hear what EA's response will be.
One would think it wouldn't take a week. Surely they had to expect this response. That's what I don't understand, how could BioWare think we wouldn't all be ticked off.
Another point: Many times on these forums we tend to not agree with each other and often, there will become an argument over different points of view. All of us come from different backgrounds but we all have a love for this series. I find it interesting that over the years, has there ever been a time where we were all as unified as this for one specific goal?
With thousands of us asking BioWare to listen, this time, if any, is out best chance.
I have never seen a forum for a game series with this much passion this united, it shows how catastrophically awful their ending was.
Modifié par Militarized, 09 mars 2012 - 04:59 .
#817
Posté 09 mars 2012 - 05:00
Militarized wrote...
They obviously wanted to pretend to be "deep thinkers" so went with this obvious last minute plot device to avoid "the hero" ending to give a facade of artsy intellect...
Mass Effect has been, based off the last two games, a very "Heroes Journey" story. What comes to mind, actually, when I think of Bioware trying to be all artsy in this game, is RedLetterMedia's review of Indiana Jones 4. We like a character like Indiana Jones, or James Bond, not because they're deep characters. We like them because they can do what we can't - they punch people, can have anyone they want, they're intelligent, worldly, charismatic, capable, have a "license to kill", and can go pretty much anywhere and do almost anything.
The same is true with Shepard.
We don't like playing as Shepard because he/she's "deep", and "emotional" and "brooding". We like them because they're a Spectre.
We didn't enjoy Mass Effect 1's ending, because there was the question of if Shepard died or not. We liked the ending because it was heroic.
We didn't play Mass Effect 2 to have Shepard die. That's evident by the fact that we're importing our Shepards into Mass Effect 3.
So why would endings, like the ones we're given, fit in the context of this trilogy? That's like Indiana Jones and the Last Crusade ending with Indy sacrificing himself so that the Holy Grail could be made available to everyone.
#818
Posté 09 mars 2012 - 05:00
Mass Effect 4
Thats the same they did for ME2...
i just say dead shepard previews...
Modifié par djneohlp, 09 mars 2012 - 05:01 .
#819
Guest_MissNet_*
Posté 09 mars 2012 - 05:00
Guest_MissNet_*
I accepted fallout 3 ending, because it was only one game and, honestly, it was never about choices (fallout 2 was). Mass Effect is 6-year investment of money, time and emotions. There must be several endings, including super happy and super depressive.
I think, bioware should stick to classic epic fleet on fleet battle with mothership of all reapers is destroyed. With variations. Sure, some people would complain how "awful predictable" it is...
Modifié par MissNet, 09 mars 2012 - 05:07 .
#820
Posté 09 mars 2012 - 05:01
#821
Posté 09 mars 2012 - 05:01
The lack of multiple, different endings is extremely puzzling. They could allow us to be able to have a good or bad ending to satisfy various ideas/themes (hope, victory at all costs, ultimate sacrifice, etc) for characters and still use one of the current ends as the "canon ending" for future releases.
As for actually acting on it... in the short term, that will depend on whatever plans they currently have for the DLC coming. In the long term, it'll depend on future media set in this IP.
#822
Posté 09 mars 2012 - 05:02
Beras wrote...
DLC Changes have been done before.
I know that Fallout 3 isn't a great comparison; however, they did it. Why can't Bioware? It may take them some time, but we need to keep getting our voices heard, don't stop posting.. or voting... or PMing, take it to twitter and facebook... Eventually they'll respond... they do need time to think of what to do... it's not a snap decision. If they're going to make a better ending... they'll need time to discuss that business decision.. even if it's fairly straight forward that they'll make a ****load more money.
What did FO3 DLC change?
#823
Posté 09 mars 2012 - 05:04
lastpatriot wrote...
One would think it wouldn't take a week. Surely they had to expect this response. That's what I don't understand, how could BioWare think we wouldn't all be ticked off.
It's the same Bioware that though that DA2 was a masterpiece ...
#824
Posté 09 mars 2012 - 05:04
I was really expecting a wide spectrum of endings (rainbows and ponies to hell on Earth). I seem to recall Bioware stating that ME3 would diverge into wildly different conclusions. I don't feel that has happened with ME3 today
#825
Posté 09 mars 2012 - 05:05
Modifié par Baldurs Gate Fanboy, 09 mars 2012 - 05:05 .





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