Mass Effect 3 - Endings
#901
Posté 09 mars 2012 - 06:29
#902
Posté 09 mars 2012 - 06:29
#903
Posté 09 mars 2012 - 06:29
#904
Posté 09 mars 2012 - 06:29
So, I ask you, WTF! Was it worth it? Eff no it wouldn't have been. I suppose you could argue "Well, Shepard saved the next cycle from the Reapers, no one else has to die". AT WHAT COST? I think they just spoon fed us some BS ending because they didn't want to cliche the ending of this amazing game. I would have preferred a cliche, or at least something more tangible than this.
If you notice when your squaddies are getting out of the crashed Normandy, there's two moons and/or planets in front of them. In the end, after the credits roll, the grandad and kid or on a planet with two moons. So what are they suggesting? The Normandy crew populated the world? What about Tali and Garrus? Did they starve to death for lack of food and proper environment? Why is the kid not a little asari girl? Liara would outlive everyone. >_> IT MAKES NO SENSE.
If they don't add DLC for better endings, we'll all be heartbroken. To see my Shepard die just sucks. To see my Shepard kill billions just sucks. To see my Shepard kill the all synthetics (geth/EDI) so she/he can have a shot of living SUCKS. To know that my crew abandoned my Shepard and were all giddy to land in the middle of butt**** nowhere SUCKS. THE PLOT HOLES SUCK. /RAGE
I was in such denial about the whole thing. They foreshadow the crap out of the fact that you're most likely going to sacrifice your Shepard. Okay, so kill him/her off but at least have a good reason as to why. Shepard didn't even put up a fight. Like others have said, they listen to the little ghostly kid and just go "Well, ok, sure. I'LL GET RIGHT ON THAT!" Shepard has fought for what he/she believes in from the start, and then he/she turns into a despondent loser in the end? Doesn't make any sense.
/huffs and puffs in anger
At least give us an epilogue.
#905
Posté 09 mars 2012 - 06:30
comrade gando wrote...
If this was a movie, like a 3 part trilogy (kinda is that now but a game), the audience would be booing right now, straight up.
Id be rioting and demanding my money back for all three of the movies/games, but it's hard to riot by yourself because you usually end up in handcuffs or beaten by batons and tear gassed
#906
Posté 09 mars 2012 - 06:32
Exactly how I feel. Reminds me a bit of how I felt when my father died. Terrible empy feeling.Outreach117 wrote...
*huge text*
#907
Posté 09 mars 2012 - 06:34
Parker Stephenson wrote...
comrade gando wrote...
If this was a movie, like a 3 part trilogy (kinda is that now but a game), the audience would be booing right now, straight up.
Id be rioting and demanding my money back for all three of the movies/games, but it's hard to riot by yourself because you usually end up in handcuffs or beaten by batons and tear gassed
Looks like we dont have to worry about that situation in this case lol, 97% of the community is pisssss'd (according to that poll). Game was just released in europe so I'm expecting these forums to explode in the next day or so when a lot more people around the world start seeing what they get for all their trouble in mass effect...
#908
Posté 09 mars 2012 - 06:35
Faraborne wrote...
Fyurian2 wrote...
It does bring a feeling of disappointment, but I honestly hope they don't pull a Bethesda and give us a "Sheperd Survived" DLC. I like Broken Steel, but it cheapened the sacrifice of the player at the initial end of Fallout3.
I've kept quiet about it, but I strongly believe that the comparison between Fallout 3 and Mass Effect 3 is a very bad one (I'm not disagreeing with you, rather many other people who have made this comparison). The ending for Fallout 3 was entirely consistent with the tone of that game and I found it to have wonderful closure and immensely emotionally satisfying. I remember thinking how that Fallout 3's main story and ending would make an excellent movie.
Mass Effect 3's ending doesn't even begin to approach Fallout 3. Fallout 3 was consisent, logical, emotionally involving, filled with closure, etc etc everything and ending should be. Mass Effect 3's ending had none of this.
Also, people saying that Bioware "pulled a Deus Ex ending"... I'd love to know which one they're talking about.
Deus Ex had three distinct endings to it, that wound up being mashed together for Invisible War.
Can't remember which ending I chose for DE:HR (played it once and haven't gone back tbh), but I just waited until I heard the dialogue at the end with Paige and Jensen's love interest/back stabber.
#909
Posté 09 mars 2012 - 06:36
I deleted all of my saves from after I started the Cerberus station this morning. I refuse to accept that they're seriously trying to end the series this way. And if they fail to change the ending to one I'll be happy and satisfied with, I'm going to fail at buying another Bioware product again. And I've been a BW fanboy for the last decade.
#910
Posté 09 mars 2012 - 06:38
Modifié par Parker Stephenson, 09 mars 2012 - 06:41 .
#911
Posté 09 mars 2012 - 06:38
#912
Posté 09 mars 2012 - 06:38
Parker Stephenson wrote...
The only way for EA/Bioware would ever release any DLC or expansions for the game for free is if all of the ME gaming community managed to sue them on grounds that they didn't uphold there end of the service technically the base game price is $60 anything + was extra but you'd have to show evidence of this to the court system, or else get every Bioware/EA gamer to boycott all of there games and cause them to economically decline
I already don't buy from EA, except for Bioware.
Not as a boycott thing, more of none of their other titles interest me.
But yeah, after DA2, and this, I don't intend to buy from Bioware anymore. If they were to patch in different endings where your choices actually mattered, and the end feel was more like Return of the Jedi, or The Last Crusade, as opposed to "I want to slit my wrists this is so depressing" then yeah, that'd be a different story.
Give us the chance to DEFY these choices. Give us different ways to defy it, such as doing one last suicide mission, ala Mass Effect 2. Have the ending *not* be bleak. Don't force us to watch our favorite characters die. We should be able to fight to save them. In a game about "choice", where "decisions matter" **there should not be anything that is inevitable.**
#913
Posté 09 mars 2012 - 06:40
Though I suppose Bioware did try to warn us, in their own way, with Javik. He kept on saying things like "There is victory or there is defeat. Nothing else matters." But still. My femshep was all ready to adopt little Turian war orphans with Garrus. I just really wanted that option.
#914
Posté 09 mars 2012 - 06:41
Parker Stephenson wrote...
I know this may spud dumb but a cliche ending is exactly what I want for this game, because I'd want to play it over and over again with different LI's different choices and everything, the cliche ending is what made all mass effects MAS EFFECTS, and that's what kept everyone playing them over and over time and time again, because the cliche endings give you thy amazing rush of happiness your looking for, and even to know from the beginning that if your Shepard was to defeat the reapers and live, YOU'D STILL WANT TO PLAY IT! And that's why they failed to give us in ME3
I agree with this. We didn't want some deep conclusion. Our Shepards have done enough for the ME Universe. Don't they deserve a bit of happiness with their LI and crew? Why can't you just end Shepard's story with that instead of killing them off or permanently separating them from the buddies? I haven't gotten over it and likely won't anytime soon. It's sad that you invest so much time into a video game only to be crushed by the end result. It's just like everyone else suggests-- nothing you do has ever mattered.
They should reward the players who played through the other games with some nicer conclusions because this feels so unfair and depressing. :/
#915
Posté 09 mars 2012 - 06:41
njfluffy19 wrote...
Valadras, just pretend the ending never happened.It's the only way to go.
That's what I've been trying to do since yesterday evening when I beat it. I think it might be working, because I want to throw up slightly less than I did last night
#916
Posté 09 mars 2012 - 06:42
Valadras21 wrote...
njfluffy19 wrote...
Valadras, just pretend the ending never happened.It's the only way to go.
That's what I've been trying to do since yesterday evening when I beat it. I think it might be working, because I want to throw up slightly less than I did last night
Still not working here...maybe tomorrow.
#917
Posté 09 mars 2012 - 06:43
#918
Posté 09 mars 2012 - 06:43
njfluffy19 wrote...
Valadras, just pretend the ending never happened.It's the only way to go.
You can't do this. The annoyance will only fester.
The only way to accept it is to move on. Take it for what it is and just find another game to invest your time in.
No amount of bargaining or redemption is going to undo what has happened.
I'm going to spend a few days considering what's happened on these forums, maybe, just maybe dip into the multiplayer for a bit, then I'm outta here. I'll come back in the far future if the Broken Steel this thing, but otherwise, I can just say that it was a part of my life, ended unspectacularly, and be done with it.
#919
Posté 09 mars 2012 - 06:44
http://codinghorror....777073eb970c-pi
#920
Posté 09 mars 2012 - 06:44
So, I ask you, WTF! Was it worth it? Eff no it wouldn't have been. I suppose you could argue "Well, Shepard saved the next cycle from the Reapers, no one else has to die". AT WHAT COST? I think they just spoon fed us some BS ending because they didn't want to cliche the ending of this amazing game. I would have preferred a cliche, or at least something more tangible than this.
I suspect strongly that this is the case. They were hell-bent on avoiding the cliche (even though the entire series is built around the cliche of heroic actions/decisionmaking with consequences), and so we ended up with a oh-so-straining-to-be-hip-and-post-modern-singularity-philosophy ending which, frankly, is out of step with the entirety of the rest of the game.
Modifié par novaseeker, 09 mars 2012 - 06:45 .
#921
Posté 09 mars 2012 - 06:47
But what I fear most that this was INTENCIONALLY MADE THIS WAY, i don't think Casey wasn't aware of all complaints he was going to receive after this endings.
Becuase you don't make a master piece game with an ending that don't even can be classified as lame. I'm sure in 1 or 2 week there is going to be dlc with the correct ending for this game for 10 extra dollars, and obviusly i'm going to buyed (like most of the fans who can't stand the ending).
And this is what a fear the most, if bioware can make a game with and epic fail ending and later sell the "good" ending to the fans, this will make a precedent to the other games company, "if bioware can sell the ending of the game by dlc, why we don't make the same?".
this is my biggest fear, that we have to buy the game we like and later we also need to buy the "real end" of our games by dlc.
#922
Posté 09 mars 2012 - 06:47
And then, she's told 'organics and synthetics can't live in harmony', and, despite PROVING that they could with EDI and the Geth/Quarians - she simply shrugs, says okay, and goes on to destroy everything she worked so hard to preserve. She doesn't contradict the child-AI. She doesn't defend the current cycle by showing how order has been brought from chaos or how the synthetics and organics are getting along. She just meekly goes along with the child-AI, accepting his assertion that the millions who sacrificed - that Thane - that Mordin - all died in vain, because in the end, the galaxy is fubared anyway.
I just stabbed my Shepard in the back.
#923
Posté 09 mars 2012 - 06:47
Valadras21 wrote...
@Sywen, If I get some spare brain-bleach, I'll send it your way.
My first true smile of the day. Thank you. Then I burst into tears again cause I feel stupid for being so sad about this. blah
#924
Posté 09 mars 2012 - 06:47
njfluffy19 wrote...
Parker Stephenson wrote...
I know this may spud dumb but a cliche ending is exactly what I want for this game, because I'd want to play it over and over again with different LI's different choices and everything, the cliche ending is what made all mass effects MAS EFFECTS, and that's what kept everyone playing them over and over time and time again, because the cliche endings give you thy amazing rush of happiness your looking for, and even to know from the beginning that if your Shepard was to defeat the reapers and live, YOU'D STILL WANT TO PLAY IT! And that's why they failed to give us in ME3
I agree with this. We didn't want some deep conclusion. Our Shepards have done enough for the ME Universe. Don't they deserve a bit of happiness with their LI and crew? Why can't you just end Shepard's story with that instead of killing them off or permanently separating them from the buddies? I haven't gotten over it and likely won't anytime soon. It's sad that you invest so much time into a video game only to be crushed by the end result. It's just like everyone else suggests-- nothing you do has ever mattered.
They should reward the players who played through the other games with some nicer conclusions because this feels so unfair and depressing. :/
Well, why we couldn't have cliche ending and deep conclusion ending? And honestly speaking, seeing the massive uproar about the ending of ME3 i have no doubt that EA or BW will see in this controversy a way to make more money by releasing a DLC with additional ending...
#925
Posté 09 mars 2012 - 06:48
movieguyabw wrote...
Parker Stephenson wrote...
The only way for EA/Bioware would ever release any DLC or expansions for the game for free is if all of the ME gaming community managed to sue them on grounds that they didn't uphold there end of the service technically the base game price is $60 anything + was extra but you'd have to show evidence of this to the court system, or else get every Bioware/EA gamer to boycott all of there games and cause them to economically decline
I already don't buy from EA, except for Bioware.
Not as a boycott thing, more of none of their other titles interest me.
But yeah, after DA2, and this, I don't intend to buy from Bioware anymore. If they were to patch in different endings where your choices actually mattered, and the end feel was more like Return of the Jedi, or The Last Crusade, as opposed to "I want to slit my wrists this is so depressing" then yeah, that'd be a different story.
Give us the chance to DEFY these choices. Give us different ways to defy it, such as doing one last suicide mission, ala Mass Effect 2. Have the ending *not* be bleak. Don't force us to watch our favorite characters die. We should be able to fight to save them. In a game about "choice", where "decisions matter" **there should not be anything that is inevitable.**
Right with ya on the expanded choices. My Shepard is not a man to accept the ultimatum of a Reaper, be it a physical shell or a sentient program. I don't care if the choice to obey it remains; those endings aren't really bad by any means. What I do care about is that we have no other option. Let us destroy them our way, ship to ship. It's certainly possible, just look at the success of Sword and Hammer and the various resistance forces across the galaxy.
Bottom line, there should be a way to rid ourselves of the Reapers without forcing us into a contrived canon for the sake of continuing the series. That's not just wrong. We've played through two games so far that taught us if we fight hard enough, we can make it through. I didn't bring my Shepard all this way, and outlive so much death and destruction, just to bow down to some misguided doomsday machine.





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