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Mass Effect 3 - Endings


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1317 réponses à ce sujet

#926
Arawr

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novaseeker wrote...


So, I ask you, WTF! Was it worth it? Eff no it wouldn't have been. I suppose you could argue "Well, Shepard saved the next cycle from the Reapers, no one else has to die". AT WHAT COST? I think they just spoon fed us some BS ending because they didn't want to cliche the ending of this amazing game. I would have preferred a cliche, or at least something more tangible than this.


I suspect strongly that this is the case.  They were hell-bent on avoiding the cliche (even though the entire series is built around the cliche of heroic actions/decisionmaking with consequences), and so we ended up with a oh-so-straining-to-be-hip-and-post-modern-singularity-philosophy ending which, frankly, is out of step with the entirety of the rest of the game.  


I agree. Everyone was expecting a hero's welcome afterward (or at least the option for one) and suddenly it falls short? I thought Dragon Age did the whole grey ending thing, not Mass Effect.

#927
Parker Stephenson

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The only thing that makes me happy ever since Beating ME3 is knowing that I'm not the only one who it affected, to know that everyone else who bought the game is just as angry/upset/sad as I am is te only thing keeping me from breaking this game in half, an hoping that bioware fixes this problem with that cliche ending, and had they made ME3's ending the cliche one to begin with it would've made game of the year hands down

#928
njfluffy19

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It's unfair to punish us for their mistake. Casey Hudson claimed this was a game where all your choices culminated into different ways of concluding the story. It's just an outright lie to make that claim... Sigh. So many unanswered questions.

#929
ShaggyWolf

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Sywen wrote...

Valadras21 wrote...

@Sywen, If I get some spare brain-bleach, I'll send it your way.


My first true smile of the day.  Thank you. Then I burst into tears again cause I feel stupid for being so sad about this. blah


I'm happy I could do that for you, friend :) 

#930
zer0netgain

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njfluffy19 wrote...

Does no one seem to grasp that with the destruction of the relays, the systems would be largely destroyed?


That's not a given.  In The Arrival, a mass relay was destroyed by smashing an asteroid into it.

In ME3, they are destroyed by a self-destruct crafted by their creators.  Notice the rings stopped spinning before it explodes?

The shockwave that goes out MIGHT NOT have been destructive in nature.  Unfortunately, the game really doesn't address this issue.

#931
laughing sherpa girl

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my take on it is, they want to get you into multi-player. multi-player doesnt need a beginning nor an end nor any real creativity. it just needs a world, a company that keeps putting out new perks like guns mountable pets, new clothes, etc.. Their effort to force us into playing multi-player as a pre requisite to successfully completing this game ( it aint winning by a long shot ) sorta proves it out..

#932
Valk72

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Astaroth_316 wrote...

Well ihas never post about a bioware game but this ending give me WTF feeling that i can't shake off.

But what I fear most that this was INTENCIONALLY MADE THIS WAY, i don't think Casey wasn't aware of all complaints he was going to receive after this endings.

Becuase you don't make a master piece game with an ending that don't even can be classified as lame. I'm sure in 1 or 2 week there is going to be dlc with the correct ending for this game for 10 extra dollars, and obviusly i'm going to buyed (like most of the fans who can't stand the ending).

And this is what a fear the most, if bioware can make a game with and epic fail ending and later sell the "good" ending to the fans, this will make a precedent to the other games company, "if bioware can sell the ending of the game by dlc, why we don't make the same?".

this is my biggest fear, that we have to buy the game we like and later we also need to buy the "real end" of our games by dlc.


Yep, i totally agree with you, it seems a little too big to be a coincindence, it really seems like they actually have tried to create this controversy...

#933
Srefanius

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Why was the thread moved in this section. It fits more for the other one, doesn't it?

#934
Anthadlas

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Um yeah.. Why has Bioware moved this thread from the Story discussion to the Gameplay and Build area? are they trying to hide it or something cos this is clearly the wrong area for it to be in

#935
J5550123

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Srefanius wrote...

Why was the thread moved in this section. It fits more for the other one, doesn't it?


I think it does. Maybe Bioware doesn't want people to notice or something.

#936
njfluffy19

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zer0netgain wrote...

njfluffy19 wrote...

Does no one seem to grasp that with the destruction of the relays, the systems would be largely destroyed?


That's not a given.  In The Arrival, a mass relay was destroyed by smashing an asteroid into it.

In ME3, they are destroyed by a self-destruct crafted by their creators.  Notice the rings stopped spinning before it explodes?

The shockwave that goes out MIGHT NOT have been destructive in nature.  Unfortunately, the game really doesn't address this issue.


But the energy it released clearly did damage to the Normandy. I don't know. They looked like they exploded to me. It's not like they just stopped functioning. They went boom.

#937
Mr. Big Pimpin

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Srefanius wrote...

Why was the thread moved in this section. It fits more for the other one, doesn't it?

Yeah, I don't understand how the endings are "gameplay".

#938
SomeBug

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Srefanius wrote...

Why was the thread moved in this section. It fits more for the other one, doesn't it?


There's redundancy.

One thread talks about the narrative consequences of the ending.

One talks about the specific mechanics of how to achieve/navigate the endings.

Both are essentially just about complaints now, so it doesn't matter.

If anything, the more spread out this sentiment, to more visible it is.

#939
Anthadlas

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Did Mac Walters turn up for the last day of production drunk or something?

#940
Durdens Wrath

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njfluffy19 wrote...

It's unfair to punish us for their mistake. Casey Hudson claimed this was a game where all your choices culminated into different ways of concluding the story. It's just an outright lie to make that claim... Sigh. So many unanswered questions.

I want to see this addressed by him.  And not wanked, I want an apology for the lie.  

#941
Mhgasa

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im not really a fan of changeing the endings, you have to respect the writers choice in how they wanted the saga to end, whether I liked the ending or not.

The problem is they all look exactly alike. I think this game REALLY needs an epilogue, where we get to see how our choices (inlcuding the final one) has shaped the galaxy and what exactly happens to our friends(LIs). As it is now, the choices dont really seem matter since we dont get to see the end results and that leaves me with a empty feeling.

#942
laughing sherpa girl

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I think they may be attempting to get all ending related threads in the same area as the mega thread, which mysteriously i cant find in the forums and had to use yesterdays history to get to the link.. weird

#943
njfluffy19

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An epilogue that makes sense and fits into the canon would be sufficient-- for me at least...

They claimed this would be the end of Shepard's story but not an end to the Mass Effect series. If so, I can't really understand, with the options given, where they would go with it from here. I mean, it's a pretty significant difference if in one person's game they decided to merge synthetic and organics into green, glowy freaks compared to the other two endings. I don't get it.

Maybe they'll pull a '50 000 years into the future...' deal. :/

#944
Durdens Wrath

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Mhgasa wrote...

im not really a fan of changeing the endings, you have to respect the writers choice in how they wanted the saga to end, whether I liked the ending or not.

The problem is they all look exactly alike. I think this game REALLY needs an epilogue, where we get to see how our choices (inlcuding the final one) has shaped the galaxy and what exactly happens to our friends(LIs). As it is now, the choices dont really seem matter since we dont get to see the end results and that leaves me with a empty feeling.

Id almost be ok with that if it wasn't for the tacked on feel of the little bastard child.  That crap made no sense, like Hideo Kojima wrote it ( I recall how messed up the ending to Metal Gear Solid 2 was)

#945
Parker Stephenson

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I just can't believe that my Shepard... My all time favorite gaming character right up there with John Spartan-117 was literally ripped from my hands basically, and reduced to such a insignificant figure in the end by the so called catalyst, the only other thing I wished they would've added to the game is a moment when you see your Shepard break down, this would've been a key moment in the game to show you that Shepard is still human and takes the loss of his or her former teammates and even the child in the beginning to a whole new level and gives him or her another reason to continue the fight against the reapers

#946
Ghost Rider LSOV

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Edit: Nevermind, just saw it got moved to Strategy.

Modifié par Ghost Rider LSOV, 09 mars 2012 - 07:03 .


#947
Militarized

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laughing sherpa girl wrote...

my take on it is, they want to get you into multi-player. multi-player doesnt need a beginning nor an end nor any real creativity. it just needs a world, a company that keeps putting out new perks like guns mountable pets, new clothes, etc.. Their effort to force us into playing multi-player as a pre requisite to successfully completing this game ( it aint winning by a long shot ) sorta proves it out..


I would have done all that, maybe, and been really into the multiplayer if the ending had been epic and I had interest in doing it all over again to see what would happen with a different shep. I haven't touched the multiplayer, which I loved, since I ended the game because I see no point. No point in going through any of the game again. 

#948
ShaggyWolf

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Militarized wrote...

laughing sherpa girl wrote...

my take on it is, they want to get you into multi-player. multi-player doesnt need a beginning nor an end nor any real creativity. it just needs a world, a company that keeps putting out new perks like guns mountable pets, new clothes, etc.. Their effort to force us into playing multi-player as a pre requisite to successfully completing this game ( it aint winning by a long shot ) sorta proves it out..


I would have done all that, maybe, and been really into the multiplayer if the ending had been epic and I had interest in doing it all over again to see what would happen with a different shep. I haven't touched the multiplayer, which I loved, since I ended the game because I see no point. No point in going through any of the game again. 


I agree. I really dig the multiplayer, but I see no reason to play it if everything's just gone after the ending, basically.

#949
lastpatriot

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Just a few thoughts while I can still think clearly....


I tend to think of my self as a logical, almost cold personality at times and though it works for me in my line of work, it is rare that emotional experiences outside of my family have much of an impact on me. That could be a failing in personality but such is life I suppose,

I just went back and took a few moments to listen to the soundtrack of ME:3 and it reminded me of just how outstanding the core of the series really was and how moving it was to RP a character who had nothing but personal still as a tool to save countless lives. I had great hopes coming into ME:3 after the simply amazing ending to ME:2. The music just tears at you...

To be honest, there were times in ME:3 that I had to hold back the emotions and sadly enough, even I almost lost a few tears at certain events - this coming from the truly inspired music. All this work put into such an epic saga to be wasted in the last 15 minutes?

The music reminds me of the story, the choices we had to make and, sadly enough, an attachment to the characters. I loved this story and am sorrowful as to how it ended. Before Tuesday the 6th, I would not have thought that I could have been so moved by a game. Today, I regret what my most favorite game series has become and that the respect I held for BioWare has been shaken to the core.

Is there the possibility that mine, and the rest of our faith can be restored? I certainly would like to hope so.

Please, BioWare, if you read my comments here, please intervene and give us something to be proud about again? Please give us the ability to walk away knowing that it was all worth it. If, for anything else, that is my one request.

Thanks,


ME:3 Soundtrack - A Future for the Krogan (Please start at 1:06 to see my point.)

Modifié par lastpatriot, 09 mars 2012 - 07:16 .


#950
njfluffy19

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As a quick question, if you romance Tali, does she walk out of the Normandy in the end? I had her on my Earth squad, but it was EDI/Joker and Garrus who strode on out at the end of my game. At least Garrus wasn't smiling (not that it's possible for him to). PFEH.