novaseeker wrote...
So, I ask you, WTF! Was it worth it? Eff no it wouldn't have been. I suppose you could argue "Well, Shepard saved the next cycle from the Reapers, no one else has to die". AT WHAT COST? I think they just spoon fed us some BS ending because they didn't want to cliche the ending of this amazing game. I would have preferred a cliche, or at least something more tangible than this.
I suspect strongly that this is the case. They were hell-bent on avoiding the cliche (even though the entire series is built around the cliche of heroic actions/decisionmaking with consequences), and so we ended up with a oh-so-straining-to-be-hip-and-post-modern-singularity-philosophy ending which, frankly, is out of step with the entirety of the rest of the game.
I agree. Everyone was expecting a hero's welcome afterward (or at least the option for one) and suddenly it falls short? I thought Dragon Age did the whole grey ending thing, not Mass Effect.





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