Mass Effect 3 - Endings
#126
Posté 07 mars 2012 - 07:14
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
#127
Posté 07 mars 2012 - 07:25
#128
Posté 07 mars 2012 - 07:25
Charly_Owl wrote...
Question: for the battle of london, is it possible to avoid your 2 squadmates being zapped by that huge red lazor thingy?
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
They are "magically" teleported back to the Normandy.
#129
Posté 07 mars 2012 - 07:30
Create your own ending in your head based on what we know about endings.
#130
Posté 07 mars 2012 - 07:30
Kronner wrote...
My story:
Destroyed Reapers
Shepard lives
I think the Guardian is full of **** when he claims that the Destroy choice would kill all AI/synthetics. I think geth and EDI are just fine, as evidenced by a smiling Joker in the end. Liara, Garrus etc. were also smiling after the Normandy crash...so obviously someone was on the way to pick them up. Rest is up to my imagination
I am satisfied.
This. The Reapers are of a completely different form of AI from the Geth and EDI, and it's vague enough that it's easily to imply that they survive.
#131
Posté 07 mars 2012 - 07:42
Sargerus wrote...
Charly_Owl wrote...
Question: for the battle of london, is it possible to avoid your 2 squadmates being zapped by that huge red lazor thingy?
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
They are "magically" teleported back to the Normandy.
I think this is what most people are mad about. There is no explanation for this and why the Normandy is where it is. There is NO explanation. That is what we are pissed about.
#132
Posté 07 mars 2012 - 07:54
yoshibb wrote...
Sargerus wrote...
Charly_Owl wrote...
Question: for the battle of london, is it possible to avoid your 2 squadmates being zapped by that huge red lazor thingy?
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
They are "magically" teleported back to the Normandy.
I think this is what most people are mad about. There is no explanation for this and why the Normandy is where it is. There is NO explanation. That is what we are pissed about.
They're also mad that there aren't any happy endings at all.
#133
Posté 07 mars 2012 - 07:58
J5550123 wrote...
yoshibb wrote...
Sargerus wrote...
Charly_Owl wrote...
Question: for the battle of london, is it possible to avoid your 2 squadmates being zapped by that huge red lazor thingy?
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
They are "magically" teleported back to the Normandy.
I think this is what most people are mad about. There is no explanation for this and why the Normandy is where it is. There is NO explanation. That is what we are pissed about.
They're also mad that there aren't any happy endings at all.
They are interconnected. By having the Normandy out doing barrel rolls near Pluto you are shoehorned into a sad ending, even if the end makes no sense. Therefore, no happiness, no sadness just angered. Like you've just been trolled.
This game is outstanding until this point, it deserves better than this shoehorned crap.
#134
Posté 07 mars 2012 - 08:40
yoshibb wrote...
J5550123 wrote...
yoshibb wrote...
Sargerus wrote...
Charly_Owl wrote...
Question: for the battle of london, is it possible to avoid your 2 squadmates being zapped by that huge red lazor thingy?
My ending had the most tragic feel ever... charging a reaper on foot, alongside my romanced ashley (and her story was quite good imho, she redeemed herself) and my new Bro of the Year "ramming-a-shuttle-up-your-ass" James Vega. As I stumbled to the huge light column, I couldn't help but feel despair and grief as I saw their bodies on the ground... is there a way to avoid them being killed? (your squadmates, not those specific characters)
They are "magically" teleported back to the Normandy.
I think this is what most people are mad about. There is no explanation for this and why the Normandy is where it is. There is NO explanation. That is what we are pissed about.
They're also mad that there aren't any happy endings at all.
They are interconnected. By having the Normandy out doing barrel rolls near Pluto you are shoehorned into a sad ending, even if the end makes no sense. Therefore, no happiness, no sadness just angered. Like you've just been trolled.
This game is outstanding until this point, it deserves better than this shoehorned crap.
It's just depressing all around.
#135
Posté 07 mars 2012 - 09:21
#136
Posté 07 mars 2012 - 09:27
pprrff wrote...
how did anyone get sheperd to live? I did the red blow up reaper ending, are suppose to assume that he lived without cutscene.
you need at least 5000 EMS
#137
Posté 07 mars 2012 - 09:33
Obsidian Gryphon wrote...
OMG. I hate all the endings.
In two, Shep dies. In one, she lives. And the conclusion is the same for the crew ; mass relays destroyed and they're all stuck somewhere, unable to return home.
Bioware, how can you do this?!! There's no happy ending to make these three palatable! All 3 are so horrid I seriously doubt I'll do a second playthrough. I'm so sad and depressed. My RL is already depressed and I don't want to play game that does not at least sport one good happy ending!
So much for the months of waiting and this is the lousy conclusion thrown out.
That right there. I dont want to play again, The game is wonderful, banter is great, VS romance was done beautifully, but I dont want to play again knowing that no matter what I do.. no matter who I save, it doesnt change the fact that Shepard cant get a happy ending.. ever.
I wouldnt mind if I had to do every side mission, keep the stupid fish alive through 2 and 3, Not lose anyone in the SM, or stand on my head for an hour on the Citadel, if only there was a chance for Shepard to have a happy ending.
#138
Posté 07 mars 2012 - 09:46
PS: When shep survives, are there shep and LI together on this planet in the last scene (for me there were Joker, Edi --> new synthetic race? and Liara btw)?
Modifié par Srefanius, 07 mars 2012 - 09:58 .
#139
Posté 07 mars 2012 - 09:49
Sargerus wrote...
pprrff wrote...
how did anyone get sheperd to live? I did the red blow up reaper ending, are suppose to assume that he lived without cutscene.
you need at least 5000 EMS
5000??? wtf, i pretty scanned everything and allied with everyone, and i am about 2000 short. How are you suppose to do that?
#140
Posté 07 mars 2012 - 09:50
pprrff wrote...
Sargerus wrote...
pprrff wrote...
how did anyone get sheperd to live? I did the red blow up reaper ending, are suppose to assume that he lived without cutscene.
you need at least 5000 EMS
5000??? wtf, i pretty scanned everything and allied with everyone, and i am about 2000 short. How are you suppose to do that?
I'm guessing all the side missions and probably multiplayer if you still don't have enough. And even then, the endings are pretty linear and depressing.
#141
Posté 07 mars 2012 - 10:03
#142
Posté 07 mars 2012 - 10:44
give the players a sense of accomplishment. And I think it's safe to say that
we've all put quite a bit of effort to get through these three games. But
really, our reward for trudging through the trilogy is to see that all of the choices
we made and all of the battles we fought were for nothing? I knew from day one
that a truly happy ending was never going to happen, but to see everything
we've worked for prove meaningless is just outright depressing. We never really
got to know the origin of the Reapers or their creators. But worse than that, all
the endings doomed the entire galaxy that we just tried to save. With the Mass
Relays gone, every star cluster is forever cut off from the rest of the galaxy,
even with FTL drives. Meaning that entire species are now forever torn apart, now that they can't get back home. The whole thing makes the first two games
hard to go back to, because now that we know that none of our actions matter in
the end, what's the point of going through all of it? The endings didn't just
ruin the third game, they ruined the whole trilogy.
#143
Posté 07 mars 2012 - 10:46
Modifié par DarthOdin, 07 mars 2012 - 10:51 .
#144
Posté 07 mars 2012 - 10:48
#145
Posté 07 mars 2012 - 10:59
#146
Posté 07 mars 2012 - 11:01
Now I am not only upset about all the endings being absolutely horrible, but also the fact that there is a lot of crap unresolved after the game ends which is not supposed to happen in the last part of a Trilogy. In my opinion it feels like Bioware did not know what to do with Shepard at the end of this game and just felt like ending it with speculation/bittersweet endings.
Guess I will hit up the NG+ and see what this super secret ending is all about, assuming it even changes that much heh.
Like I said though the game itself was astounding, especially the companion missions you have from ME1 squadmates... some of the best writing I have seen from Bioware in that regard.
#147
Posté 07 mars 2012 - 11:05
I hope someone can explain this: I don't understand exactly how you're supposed to live or die. I believe I got the best "destroy" ending, and while I didn't explicitly see Shepard die, the citadel kind of, uh, BLOWS UP. I'm pretty sure I got the best ending, based on what I've read online (and seen in videos), but I really don't think this ending involves "survival". Being on an orbital station that explodes seems deadly to me, but I could be wrong.
#148
Posté 07 mars 2012 - 11:13
#149
Posté 07 mars 2012 - 11:18
Cause Bioware stated that it was possible.
#150
Posté 07 mars 2012 - 11:31
Edit: Or maybe they just lied again?
Modifié par AlexMBrennan, 07 mars 2012 - 11:31 .





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