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#1276
I SOLD MY SOUL TO BIOWARE

I SOLD MY SOUL TO BIOWARE
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 Been slowly chugging through Mass Effect 1 on the PC (First time on PC, actually.) for the past week or two, for old times sake.

http://cloud-3.steam...BF6F4F0D815AA2/

http://cloud-3.steam...349FB3CF1261C4/

http://cloud-2.steam...FD0D6D1389AD38/
  • Tonymac aime ceci

#1277
Paragon Soldier

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Tori Shepard - Soldier, Spacer, War Hero (though I'm trying her out as an Infiltrator atm)

Mass Effect 2:

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Mass Effect 3:

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#1278
cdragon_88

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Replaying Mass Effect 3. Never got to the Extended Ending. Decided to play as fem shephard for the first time. Suppose to be Gina Carano LOL.

#1279
Pee Jae

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 Good looking Sheps, guys. :wizard:

#1280
Drengin

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Current Femshep
Images via cellphone as ps3.
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Modifié par MWraight2013, 16 janvier 2014 - 07:08 .


#1281
GothicReaper

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Alright guys, here's my Ivy: :o

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Modifié par GothicReaper, 18 janvier 2014 - 10:02 .


#1282
Drengin

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GothicReaper - Any chance of a headmorph for Ivy?

#1283
TuringPoint

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How'd you make that one, dlewis?

#1284
TuringPoint

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GravityEyelids wrote...

 I always disliked how weird my Shep's head looked from the side, which is funny because that particular head shape looks excellent from the front and in my opinion has the best shapes for noses, mouths, and chin size (shorter). So I decided to use Gibbed editor to retool the forehead, nose, lips, and chin. Looks much better I'd say. Anybody else retool your Shep with Gibbed? 


Can you describe how you did that?

#1285
Eyelidsz

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Alocormin wrote...

GravityEyelids wrote...

 I always disliked how weird my Shep's head looked from the side, which is funny because that particular head shape looks excellent from the front and in my opinion has the best shapes for noses, mouths, and chin size (shorter). So I decided to use Gibbed editor to retool the forehead, nose, lips, and chin. Looks much better I'd say. Anybody else retool your Shep with Gibbed? 


Can you describe how you did that?


Yeah. Have you ever used the Lazarus Project and/or Gibbed's save editor? In a nutshell, you'll want to use the Lazarus Project to get the numbers for your face vertices, and then use Gibbed's save editor to edit the values of those vertices. The X values are what I reduced in that side shot of my Shep. I did edit a few Z values for the chin to make it shorter, but that's it.

Now let's get to the details of this process. This photo below shows you where the vertex number shows up after you've clicked on one in the Lazarus Project. Top number is for ME2. The one in braces is for ME3.

http://i.imgur.com/4bT0TzW.jpg

Once you're in Gibbed's editor, open your save file, click the Raw tab, and scroll to 2. Squad. Then click the + beside Player. Do the same for Appearance and then Morph Head. Click LOD0 Vertices and finally click the "..." button to the right of (Collection).These are your face vertices.

What I suggest you do is to change a few X values by about 0.2 or so, save it as a new file, and then open it up in Lazarus Project to see the result. This will give you a good idea of just how much change occurs by editing the values by even a small amount. 

Ask more questions if needed. :)

Modifié par GravityEyelids, 21 janvier 2014 - 09:16 .


#1286
mikem1033

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Added a few personal touches but all credit goes to Newmai and Ele for these!

#1287
TuringPoint

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Thanks for the tips! I have worked with Gibbed before so I have a pretty good idea of what you're talking about. I will have to mess around the next time I start a game. Never was brave enough to play with those values before.

I am wary of doing anything that involves texmod (lots of shep faces seem to require this?) because it is too much bother.  Alternatives are nice to have.  Really wish they could make texmod work in a way that wouldn't delete your game sometimes or require renaming files/using a batch file every time to run it.

Modifié par Alocormin, 19 janvier 2014 - 07:43 .


#1288
CaericArcLight

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Calico Shepard

Paragon - Spacer - War Hero - InfiltratorImage IPB

Modifié par CaericArcLight, 19 janvier 2014 - 07:03 .


#1289
Drengin

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Quick question peeps..
Does anyone know how to combine the centurion scars with TIM's eyes?
I know there are two presets available in gibbed but can they both be used. I tried them together and it seemed to crash the game.
Thank you

#1290
KenLyns

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That's because the Centurion preset makes alterations to the eye settings, which conflicts/overrides the TIM preset's eye settings. Open up Centurion.me3appearance with Wordpad. Delete any lines having to do with EYE_. Save the file.

In Gibbed, apply TIM's preset and the modified Centurion preset in succcession. End result:

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Modifié par KenLyns, 20 janvier 2014 - 03:01 .


#1291
Drengin

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Thank you so much :o
Can you still use - HED_Diff overide to remove bruising, or would it be better to remove that from the centurian eyes text as well?
I know (from a different thread) you could with just centurian.

Husk scars without bruising:
HED_DiffReplace BIOG_HMM_HED_PROMorph.Centurion.HMM_HED_PROCenturion_Face_Diffwith your default texture, for example BIOG_HMM_HED_PROMorph.Diffuse.HMM_HED_PROMorph_Rough_Face_Diff (male, rough)

Modifié par MWraight2013, 20 janvier 2014 - 03:10 .


#1292
Drengin

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 Never mind i got it. Thanks for all your help. Just have to play with the scalar to change the blue to a more fitting grey color for my character.

#1293
Drengin

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mikem1033 wrote...

........

Added a few personal touches but all credit goes to Newmai and Ele for these!


Very nice Shep! 
Headmorph a possibility? 

#1294
KenLyns

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MWraight2013 wrote...

Thank you so much :o
Can you still use - HED_Diff overide to remove bruising, or would it be better to remove that from the centurian eyes text as well?
I know (from a different thread) you could with just centurian.


Of course, you can edit the file to leave ONLY bruising. Add pale skin, red lips, and green hair:

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#1295
von uber

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Alice Shephard; Adept
Currently working through ME3.

ME1:
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ME2:
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ME3:
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#1296
Prizrak232

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KenLyns wrote...



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"Why so serious Liara?" :lol: Someone had to do it figured it should be me. lol

#1297
AtlasMickey

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#1298
IoCaster

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I recently reinstalled ME3 and dug up my old face code from ME2 which was based on my original canon ME character. He's kind of plain looking, but he fits the male Shep voice for me. I've used other characters for gimmick runs, but I mostly use this guy for serious playthroughs.

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#1299
CommanderKiraShepard

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t_skwerl wrote...

CommanderKiraShepard wrote...

Hey guys! This is my first post on the forums, so hope this works. 

This is my FemShep, Kira (paragon). Created her when I was first introduced to M.E. earlier this year, and despite having two other Sheps, she's my favorite. :innocent: FC: 753.QCG.2D7.F8A.HDB.69K.6KD.611.HA2.1FD.29C.952

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Having a lot of fun meeting everyone's characters, some very cool Shepards out there! ^_^


Gotta say great job on your femshep. Here's a texmod highrez.

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Thank you so much! :D I love the high res version, would love to see that on my next play through. Any suggestions on how to go about achieving this look? I'm very new to modding so help would be awesome. 

#1300
von uber

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Wasn't happy with the face import so went through and reimported with a few gibbed/lazarus to try and actually make it the same character.

ME2:
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ME3:
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