What happened BioWare?
#1
Posté 06 mars 2012 - 04:24
-What happened to the people? I mean, Cpt. Bailey from ME2 had gray hair and now he has brown hair? Does he dye them? He looks like he got younger. Udina also looks very little like he did in previous games and his hair is now totally black? What are these people doing?
-(MINOR SPOILER) From the demo we saw that Anderson is, well in military. In ME1 (and 2 through Mirandas questions) I have chosen Anderson to be the councelor, but in ME3 Udina is councelor and the game does not seem to bother to explain this to me through the primary dialogue in any way and I dont think I have stumbled on it when talking to Udina in private.
-Dialogue: I thought that people were exaggarating when they said that there are few dialogue options in the game, but they were right! How did this happen. I have played for about 2 hours today and I made maybe about 8-10 decisions (which is very few compared to me1 and me2). Shepard really does talk on his own mostly.
-(Miniature spoiler) Elevators. When going through the citadel you dont actually move freely like in me1 and partially in me2, but it seems like you have to go through everywhere through elevators and the areas are not connected. It takes away a lot from the immersivnes for me.
I will update it if I can think of more. Dont hate on me <3
#2
Posté 06 mars 2012 - 04:38
Still I have some hope left, small tiny drop in ocean amount that I will enjoy the rest of the game just enough to feel was worth buying. But if that single one concern is as bad as everyone is saying then ME franchise will go for me same route as DA franchise after DA2. Meaning no interest in future titles in the series. I think Bioware have an identity crisis at the moment, with MMO, RTS and now stripping back their biggest franchise into a mere shooter as far as genre goes (advertised as such too).
Still maybe they will make something I like in future, not going to write them off completely if I dislike ME3, just instead lose interest in the remaining franchise they currently have that I liked. Then again I may like it but that's doubtful if auto dialogue is as bad as people are saying meaning heavy use. Will find out soon enough in few days.
#3
Posté 06 mars 2012 - 04:40
#4
Posté 06 mars 2012 - 04:45
TehShizno wrote...
-What happened to the people? I mean, Cpt. Bailey from ME2 had gray hair and now he has brown hair? Does he dye them? He looks like he got younger. Udina also looks very little like he did in previous games and his hair is now totally black? What are these people doing?
-Dialogue: I thought that people were exaggarating when they said that there are few dialogue options in the game, but they were right! How did this happen. I have played for about 2 hours today and I made maybe about 8-10 decisions (which is very few compared to me1 and me2). Shepard really does talk on his own mostly.
As i recall Bailey had Blond hair not gray. Don't know what game you were playing. Perhaps he dyed it for a change real people do dye their hair you know.
And the auto dialogue plugs in gaps in the conversation where Shepard would normally just be silent listening to the other character waffle for a long time before the next dialogue option. Personally i find it more immersive but that is just me.
Also why is your game unregistered? Impossible with the new Origin requirement. So you either don't have the game yet and you are just posting on the back of videos and photos or you downloaded an illegal copy.
#5
Posté 06 mars 2012 - 05:19
Sattisfied now? I did not click the register button, because I always had a different account so I did not really feel it important on this one.Moondoggie wrote...
TehShizno wrote...
-What happened to the people? I mean, Cpt. Bailey from ME2 had gray hair and now he has brown hair? Does he dye them? He looks like he got younger. Udina also looks very little like he did in previous games and his hair is now totally black? What are these people doing?
-Dialogue: I thought that people were exaggarating when they said that there are few dialogue options in the game, but they were right! How did this happen. I have played for about 2 hours today and I made maybe about 8-10 decisions (which is very few compared to me1 and me2). Shepard really does talk on his own mostly.
As i recall Bailey had Blond hair not gray. Don't know what game you were playing. Perhaps he dyed it for a change real people do dye their hair you know.
And the auto dialogue plugs in gaps in the conversation where Shepard would normally just be silent listening to the other character waffle for a long time before the next dialogue option. Personally i find it more immersive but that is just me.
Also why is your game unregistered? Impossible with the new Origin requirement. So you either don't have the game yet and you are just posting on the back of videos and photos or you downloaded an illegal copy.
Modifié par TehShizno, 06 mars 2012 - 05:20 .
#6
Posté 08 mars 2012 - 05:44
The way I see it, the previous two games allowed us to decide how our story is set. This game tells us how it ends. With that said, I feel comfortable with a more cinematic, pre-decided approach to the story telling if it makes room for more dramatic and intriguing cut scenes.
As far as Udina goes though, I'm a little disappointed. I strived so hard to keep him out of the council and he's made it back in anyway. I think Bioware realised they made a mistake letting us put Anderson on the council in the first place, it didn't fit his character. Even so, if they're going to let us put him there, they should find a way to make it work. It just comes across as lazy.
Overall, it's still a shiny, enjoyable game. It's just not the game we got into six years ago.
#7
Posté 08 mars 2012 - 05:47
Another huge decision marginalized into non-existence.
#8
Posté 08 mars 2012 - 05:51
Modifié par ognick23, 08 mars 2012 - 05:53 .
#9
Posté 08 mars 2012 - 05:51
#10
Posté 08 mars 2012 - 06:03
Which leads to the interaction on the Normandy with crew. While I appreciate the idea of the Zaeed convos mixed with regular ones, I think I had maybe 2 regular convos with Kaidan (my LI) and then the rest were Zaeed style. I think it would have been great that if after major missions you could have regular convos and then between side missions you have the Zaeed style. That way you still have the same amount of convo as in ME2 plus you get the extra with the Zaeed style. That would have been more satisfying.
So I guess character interaction has been my greatest disappointment thus far
#11
Posté 08 mars 2012 - 06:09
"Auto dialogue" as people keep calling it has not been an issue for me. I didn't even notice it to be honest until people pointed it out. I still have yet to fret over it.Moondoggie wrote...
TehShizno wrote...
-What happened to the people? I mean, Cpt. Bailey from ME2 had gray hair and now he has brown hair? Does he dye them? He looks like he got younger. Udina also looks very little like he did in previous games and his hair is now totally black? What are these people doing?
-Dialogue: I thought that people were exaggarating when they said that there are few dialogue options in the game, but they were right! How did this happen. I have played for about 2 hours today and I made maybe about 8-10 decisions (which is very few compared to me1 and me2). Shepard really does talk on his own mostly.
As i recall Bailey had Blond hair not gray. Don't know what game you were playing. Perhaps he dyed it for a change real people do dye their hair you know.
And the auto dialogue plugs in gaps in the conversation where Shepard would normally just be silent listening to the other character waffle for a long time before the next dialogue option. Personally i find it more immersive but that is just me.
Also why is your game unregistered? Impossible with the new Origin requirement. So you either don't have the game yet and you are just posting on the back of videos and photos or you downloaded an illegal copy.
Mine wasn't "registered" until I clicked on my games and clicked the register games button and then clicked the register button for ME3 PC specifically. It then just instantly said "Your game is now registered!" I dunno wtf I had to do that. I had the game listed in my available content and obviously I've been playing on Origin with it since Monday night at 10:00.
Modifié par Alien1099, 08 mars 2012 - 06:10 .
#12
Posté 08 mars 2012 - 06:10
#13
Posté 08 mars 2012 - 06:11
Travie wrote...
Same here. I always pick Anderson for council (at least on the playthroughs I've tried) and it never tells me why he isn't on the council anymore.
Another huge decision marginalized into non-existence.
I guess folks never bother to read the supporting codex material
#14
Posté 08 mars 2012 - 06:13
Chaoswind wrote...
They never tell you why Anderson gave it up? Lame...
Try reading the books?
It's right there in Retribution as to why Anderson left.
#15
Posté 08 mars 2012 - 06:19
Its stated clearly in the Codex why Anderson isn't on the council anymore.
It happened during a novel.
But I do think it was stupid on Bioware to include something so big in a novel. OF COURSE not everyone's going to read the books. We're in the 21st century. People don't read anymore.
#16
Posté 08 mars 2012 - 06:20
#17
Posté 08 mars 2012 - 06:21
Mobius_118 wrote...
Chaoswind wrote...
They never tell you why Anderson gave it up? Lame...
Try reading the books?
It's right there in Retribution as to why Anderson left.
I suppose they could've worked around it and still had anderson in there if you didn't follow the lame stupid-decisions canon, but have Anderson on Earth at the beginning as the citadel councilor trying to get shep freed when the Reapers hit, and he stays behind to rally humanity, thus placing Udina as acting-councilor (which actually would make the later citadel excitement more plausible...
But, if you had anderson as councilor despite what the books said, it still explains why he left in his codex entry in ME3. Anderson just isn't a politician and the whole coming reaper thing just pushed him too far and he stepped down to go back to the military.
#18
Posté 08 mars 2012 - 06:23
Gears of War 3 did it seemlessly acknowledging book content throughout Gears of War 3 to give a nod to the stories, but without making the player think they're missing something important.
#19
Posté 08 mars 2012 - 06:26
Mobius_118 wrote...
Chaoswind wrote...
They never tell you why Anderson gave it up? Lame...
Try reading the books?
It's right there in Retribution as to why Anderson left.
i dont play the games, so i can figure out what happens in the books.
i dont make these choices, so i can find out how theyve been retconned into a canon that wasnt in line with my choices.
the casual gamer, bioware target audience, has no idea what retribution is. but hell, they dont even know who udina is anyways. oh well bioware.
Modifié par The Spamming Troll, 08 mars 2012 - 06:27 .
#20
Posté 08 mars 2012 - 06:28
This. Books should supplement games and the stories contained therein. It should not be required reading to understand wth happened to major plot resolutions.The Spamming Troll wrote...
Mobius_118 wrote...
Chaoswind wrote...
They never tell you why Anderson gave it up? Lame...
Try reading the books?
It's right there in Retribution as to why Anderson left.
i dont play the games, so i can figure out what happens in the books.
i dont make these choices, so i can find out how theyve been retconned into a canon that wasnt in line with my choices.
the casual gamer, bioware target audience, has no idea what retribution is. but hell, they dont even know who udina is anyways. oh well bioware.
#21
Posté 08 mars 2012 - 06:29
I was wondering... is there anything about Grayson in ME3? (NO SPOILERS PLEASE, JUST A YES OR NO). He was in all three of Drew's books I think (two at least I am sure of). I know Kahlee Sanders is in ME3 which is cool. I thought the books would never really link into the game itself.
#22
Posté 08 mars 2012 - 07:36
The rest of the game is great, though. I am having a pretty good time.





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