Hello everyone,
First of all thanks for allowing me to write a review about what has been an absolutely epic 5 year (give or take) journey from Mass Effect 1, 2 and now 3.
Ok, now for my review.
This is one of the most epic feeling games I have ever played, short of some bugs.
I really enjoyed the ride, I fell in love with Mass Effect in 1. Mass Effect 2, whilst being a good game came short on the RPG elements and you kindly listened to your fan base and put the best of them back in. Kudos for that.
Everything about Mass Effect 3 screamed epic, I had emotional moments where I cried and had a soar throat trying to hold the tears back. I came to love the characters the BioWare team created, I only ever felt what I felt throughout the entire third installment once in a videogame. When I had to rush to save the citadel from Sovereign and the Geth, I shall never forget that epicness. You really really made me feel that all the way through the game and again, I say well done.
The combat system is much improved, I really like how my Sniper Rifles do not use up one thermal clip per shot.
Now, before I start a small walkthrough of my game experience I wish to let you know I did countless playthroughs of Mass Effect 1 and 2 all completionist runs, I wanted my choices to really help me in Mass Effect 3. I enjoyed every playthrough and I couldn't wait for Mass Effect 3 to come out. I was so impressed by the series, instead of a normal copy I even got the collectors edition.
Now, so far I have done only 1 playthrough in Mass Effect 3, I chose to use my Male Shepard who is almost pure Paragon and did everything he could to hold peace and bring the galaxy together. He romanced Tali in Mass Effect 2 and was quite disappointed I never got to see her face, I figured I'd see it in Mass Effect 3.
So my Mass Effect 3 starts and I first see a boy playing with a toy version of the Normandy, I grew to dislike this boy pretty quickly (after the first dream) Anyway, I soon get to see "Admiral" Anderson, which I found odd for I had him put in the council, Google helped me find out he resigned his position to Udina. Ok, cool, I am sad you couldn't explain it in the game but I didn't care that much. Well we all know the Earth battle from the demo, so after that I was glad to visit Mars and meet up with a character I grew to love Liara. She tells you about a Prothean super structure that might be able to stop the Reapers, she found its plans right in the archives located on Mars. Ok, great timing but I'll go with it.
After that the game is very much as I expected it to be, with a few plotholes here and there, nothing really big. Mordin and I cured the Genophage, sadly Mordin gave his life for it. But the Krogan under Wrex his leadership deserved the second chance, who am I to play God right? I just fixed a mistake the Turians and Salarians made. This was a teardrop moment (Mordin sacrificing himself) and I applaud you for making the story so compelling you actually invoke emotinal respones from me.
Ofcourse there where more such moments, Thane dying a hero's death, Miranda dying to safe her sister, stopping Samara from commiting suicide, Grunt miraculously coming back from the Rachni onslaught (I saved the queen again btw)
As I was gathering War Assests throughout the galaxy and doing the sidequests that appear in my journal because I ran passed a few npc's chatting. I started noticing something odd, I was gaining military points, but the Galactic Readiness remained at fifty percent. I thought that must be the progress they are making on the Prothean structure code named: Crucible. So I didn't pay much attention. The game thusfar had been epic, very epic.
So I finally (after emptying my Journal by completion) meet up with the Flotilla and the love of my Shepard, Tali.
Ofcourse, as was hinted at the Quarians and the Geth are at war. The whole story that follows is my favourite in the game up to this point. As I always liked Tali (Soothing voice and her mystique) I talked to her a lot during both previous games and really cared about the Quarian people. I also came to care about the Geth due to my talks with Legion. So I was so very very releived I got them to work together, even though that ended the platform known as Legion. The Geth, as a people where largely intact and helped the Quarians re-settle on their homeworld, even help bolster their immunesystem. That was absolutely perfect, emotions at the right times and all, again I say well done BioWare.
At this point in my playthrough before investigating Thessia I see the Galactic Readiness is still at fifty percent. I thought it was normal, as I was doing everything including trying to find anomolies using the improved scanner.
So, I gathered a lot of fleets
Volus, Mercenaries, Rachni, Krogan, Turian, Asari, Salarian, Alliance, Geth, Quarians, Elcor etc.
So when I made the push for earth a lot of the fleets I assembled never showed up. Either this was a bug or they chickened out. Either way, I was so enthralled in the story at this point I didn't really pay that much attention. I still had the biggest fleet ever and felt absolutely ready to kick some Reaper ass, all we needed was the Catalyst and they brought it to earth (the Reapers I mean)
So, on earth I really try and see the scenery and the background, and it felt epic and so large scale. I enjoyed talking with my crew be it via the communications terminal or in person. I loved it.
I wish to take one conversation and highlight it here, for this is my personal review.
So, the conversation I picked out is with Garrus, he is by far the best character in my opinion and only at this point did I realise how good of a voice actor Garrus has. Sure he says a cheesy line "You where born to do this" but how he says it and how I felt at that time. It was perfect.
So, now I get to make a speech, it was rather short and I didn't feel it ended when my Shepard finished speaking, I felt he wanted to say more. He didn't doesn't matter I was in a state of pure happiness (for I felt this was really the last bit) finally seeing all my hard work in both this installment and the previous two come to fruiition. I had spend many many hours up to this point making sure I didn't miss anything and made sure the galaxy was truly united for I came to care and love for all of the species. Except Vorcha, don't know why. Anyway, the last push (after the quite difficult for me protect these rockets quest) whilst running to the beam I really felt this is it. I tried avoiding the beam as best I could, obviously BioWare had other plans and I presumeably lost Ashley and James (needed their grenades) I survived though and limped to the beam after Harbinger sets off to rejoin the epic battle raging above me. I was limping to the beam and didn't realise there where husks coming at me (taking in surroundings) so I got a scare when I suddenly saw them uplose but I got them down and entered the crucible.
Now, inside the crucible the slow walk was a bit tidious luckily it was mercifully short.
I fully expected to meet the Illusive Man and so we did. I activated the device and sat down next to a shot but still living Anderson. He says he is proud of me and dies. At this point I expected to see a cutscene with the remaining fleets helped by the crucible to finish the Reapers. However this did not happen. Instead something happens that changed my entire feeling for the universe and even the previous games.
I get to talk to the true Catalyst (which seems to be an AI of some sort taking the form of the boy haunting my dreams) I talk to him and had to make one of three choices.
Basically it came down to Control, Destroy or Merge.
The explanations given from the choices I had made me feel suddenly empty and sick. For the choices my Paragon Shepard was presented with where evil. I'll explain briefly
Merge: This seemed the most "friendly" option though would not fit my Shepard at all. For it would merge Organics and Synthetics and I would not force anything upon people. For throughout the saga I was champion of free choice for all organics and synthetics alike. So forcing them to merge essentially killing them and creating something else didn't seem right. Even though I had done it before with the Heretic Geth, although that choice took a while to make I figured in the end, both options kill them. Why not make the non-heretic Geth smarter. At least one side wins this way. So in short, this was not an option I would let my Shepard make.
Destroy: This choice destroys the Reapers, but the pay is it also destroys EDI a loved character and I already promised Joker I would do everything to keep her safe, and my Geth allies. It has been two days now since I finished this playthrough so forgive me if this is in error. But I was under the assumption it would destroy all tech (Quarian space suits, which they need for liviing, the mass relays the citadel the entire summoned fleet) This choice seemed to doom the entire galaxy plunging it right back into the dark ages. The reprocussions of this choice where just.... to big for my Shepard.
Control: The Illusives man idea, ironically made the most sense for my Shepard to take. I would have preferred him building a home together with Tali back on her homeworld, but one last sacrifice to save everyone my character loved seemed a nice way to end my story as well. So I picked the choice.
To my horror this destroys the Mass Relays all over the galaxy, sending the Reapers back to dark space. I was petrified, sad, angry I had all sorts of emotians flowing through me. And at this point I must say they where NOT good, not as the moments before.
I youtubed the other two choices, see if it was an error in judgement doing the control one but to my utter horror they all had the same outcome. You isolate all species, in which you doom many of them and the Normandy strands on a backwater planet. With James and Ash miraculously walking out with Joker and EDI.
Now, I have no idea how they survived Harbinger in the first place, but why is Joker running? He was helping "Sword" with the Reapers, when did he find the time to fetch my chosen companions for the suicide run off earth.
Then after the credits I saw another cutscene I was like, you teasers! Now I at least get to see what happens to my crew, instead I see a grandpa having finished telling presumeably my story to his grandson.
Now, call me whatever you want. I still feel empty and it really did hurt emotinally though not in a good way.
I am unsure what the intention was but somehow it destroyed my will to make more playthroughs. I can't even see myself playing ME1 and ME2 which where both games I loved and wasn't tired of at all in the slightest.
Now I have formulated somewhat of a theory as to why that is.
First let me say I never read these forums or posted anything prior to this message, so I am not sure how many agree with me on my review.
Anyway, the main attraction from these games was that I could "create" my own universe, in a sense. I had choices to unite species and save them from annihilation I could help individuals that enriched the universe I loved to play in. So I did everything I could possibly find in this universe that I loved. All in anticipation of how it would eventually effect my end. Now what ticks me off is that no matter the choices, I made previously, I get the same results, these results end up in ALL of my previous efforts which are now totally moot. I could have never even played the previous games and rushed to the end and get the same outcomes. I never get to find out what all my hard work did for the galaxy, how my former crew, the heroes who where with me my entire story or at least helped me stop the collectors, I do not find out what happens to them. They are doomed to an unknown planet, where the story presumeably gets passed from generation to generation. Setting aside the obvious flaw of such a limitted gene pool. All I gather from it is that Ash, James and Joker have been busy and had a LOT of inbreeding. Yay! Way to end my epic tale.
So in short..
TL;DR
-Game felt epic right until the last give or take 10 minutes
-It's plain stupid to force multiplayer in order to get your Galactic Readiness up (still unsure what it gives exactly but still)
-The characters are very strong and well written, I genuinly care what happens to all my crew
-I care for the universe I play in and really wanted to fight for justice and equality for all organic and synthetic alike
-The end of the game feels rushed and there is no diversity in them if I may quote one of the makers of this fine saga
"There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets?" - Michael Gamble
I do not wish to speak out of line here, but this is EXACTLY what happens.
There are also concerns for me regarding an almost religious like form of circular logic (Sovereign was right, I do fail to understand)
Besides all that there are multiple weird things within the plot I'll highlight the one I find the most obvious.
Mass Effect 1 We stopped the Reaper invasion for the time being because Sovereign couldn't use the citadel to summon the Reaper fleet. Now the citadel is actually a massive mass relay connecting to presumeably dark space. Cool, I like that, we use Vigil to cancel this process and we safe the day! Yay!
Now at part three of the saga we meet the master of the Reapers which lives inside the citadel which means he never needed sovereign to start the process he could have initialized the cycle whenever he wishes, yet he does not.
The Reapers are also vastly more intelligent then us, yet their military tactics are childlike. If you want to actively annihilate all the space exploring civilisations. You attack their planets, they realise its futile to fight and try to run. Station a few "Reapers" at every relay to make sure none escape the grid.
Anyway, this post is now at its end.
So thanks for a wonderful universe and great gaming experience, I really enjoyed it. Too bad as thanks for being a loyal customer you give me a big F*ck you and destroy the universe I took time in trying to unite and build.
PS: If the endings provided closure and an ending fitting to my Shepard this review would have given the game a 9.5
Now because this game (for me) effectivly destroys it all I give it a 3.0 for the trouble.