Anyway, I was an absolute fanatic before finishing ME3, I went so far as to buy the books, the guides, the inflatable omni-blade, the bag, and some posters. After finishing ME3, I honest to god pretty much just threw everything away
The endings were absolutely terrible. I grew to love my characters, getting to know them, absolutely fan-girling over the romance scenes, crying actual tears if they died. I literally had spent 180 hours on mass effect 2, 100 on the first, and for what? An ending that gave me absolutely no closure, about anything?
The only one playthrough that I played on the third game was my renegade Shepard, which was literally the definition of "Do anything it takes." I was hoping that, by the ending, I could see what my actions have caused people, even though the reapers were destroyed. In the days before buying mass effect, I was visualizing how good it would be to go back on previous playthroughs, exploring all the decisions there are to explore, all the endings. Well, needless to say, the endings stripped away our choice, giving the game zero replayability. Needless to say, I spent $100 on the digital deluxe edition for about 16 hours of gameplay, all of which can be fixed with a $10 DLC (Or free, as others are edging for)
But enough about that.
The gameplay was really well done (although the introductory cinematic was a bit long and tedious) bringing back some familiar features of the first two games, letting you customize your character to fit the needs of the battle.
I LOVED the way you caught on to our feelings and empathized with us in terms of certain situations (like stabbing kai leng in the back, that was wonderful, I romanced thane on that playthrough
I loved the new purgatory bar, which leads me to bring up music. Pretty much all the new imports of music were sad and sappy. This is a problem because there wasn't that epic "kick-ass, destroy the reapers" feeling at the end of the second game, where I was literally holding my breath for Shepard to get out alive in time. THAT was an ending that stuck with me for a while.
Another odd tidbit that struck me funny was the graphical error. I had a female shepard with one of the new pony-tail hairstyles, and often when she would turn her head there would be graphical error that really bothered me. Or when thane was dying and you could see his feet through the sheet somehow. The emotional parts were still emotional, but.... not as much.
Something else than can be attributed to sloppy writing, was the kid. It felt extremely forced as some have said, and it makes no logical sense that if Shepard saw many people die, why would he care about this random child? Yes, the scene on earth was really well done, but it should have ended there. The nightmares and the catalyst should have taken form of the Virmire survivor. You should have added in details about Shepard's grief about the whole incident here and there for players new to the series. That would have made much more sense, in my opinion.
From the first moment you announced you'd have multiplayer, I was concerned that expanding that would leave you little time to work on singleplayer. I still stand by that opinion today.
The love interest was very well done, absolutely loving the fact you included two exclusively gay characters. The romance scenes were touching, as always, and the dialogue humourous. Kudos to you for that Bioware.
Anyway, to summerize, the gameplay was wonderful, the plot was wonderful (up until the end), the romances were wonderful, and the dialogue was wonderful. It saddens me how on my first playthrough, I didn't quite finish the entire game and see kasumi goto, talis face or that conversation liara has with her father, due to the fact that the ending gives it zero replayability.
I give it a 8/10 because although the ending was a slap to the face to the entire series.... It was good while it lasted.





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