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Mass Effect 3 Fan Reviews (May Contain Spoilers)


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#801
res27772

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EmGo wrote...

Every FemShep is different ;) I know that with a number 30 those differences are small but still. Besides when I finished ME2 then after some time I HAD TO start a new FemShep in ME1. So I have FemSheps with every possible ending (without dying), with every possible conversation and every possible choice :) (well, except romance, for me only Garrus exists lol ;) ) Goddammit I am addicted to this series and ME Universe and the ending of ME3 rip my heart out of my chest. And I don't want to play it anymore after five years 0.o How wrong is that?!


I guess you must keep some kind of journal to keep track of the conversations, 'cause I'd get lost and not remember after just a couple of playthroughs, lol.  Ah, so you're into romancing the aliens, huh? ;)  I've always stuck to the humans in mine... been tempted by tali tho', I wanna see what's under that helmet, lol.

I know what you mean about the ending in ME3 putting you off playing again, I feel the same way to honest... just knowing it's all pointless in the end is just too depressing... it was all so wonderful up to those last 10 minutes, I'd never got so emotionally involved in a game, or series of games, in my life - some of the scenes in ME3 especially almost had me in tears, they were so moving... Jeez, I'm choking up again just thinking about them, lol.

#802
JunMadine

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It was good until the end.  Can't tell if there was a paragon ending at all.  None of the choices seemed to really fit.  It also seems to be a waste of a scifi story.  Destroying mass relays kills mass effect.:(

#803
cruggero22

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I've heard many complaints about the ending not being "happy." It will vary from perspective to perspective, but consider this...

Shepard has fought this battle for the well-being of others more than himself, it would seem. So, to sacrifice one life--his life--for the better part of billions upon billions of other lives; I do not see how it isn't a happy ending. It's utilitarianism. A perfect example of it. Though not strictly to definition, it holds some altruistic traits.
1 < 1,000,000,000. 

Far as the ending's sensibility is concerned, it is rather fubar and lacking. Yes, I would have liked to seen some loose ends tied up between the character relationships, and it does seem silly to base the game on relationships without doing that. But, I liked the talks amongst the crew towards the end, before the final push. Overall, I rather liked the ending despite how I thought it might have been better.

A fine job bioware. The world's a critic. As a script writer, I know it's hard to take in every aspect of how the audience will view your work. Much as I feel obligated to say, I would agree with some of the fans. You owe them some sense of appeasement, but I'm guessing that is why you had the line--after the credits--saying, "It's getting late. But...okay, one more story." Nice bit of foreshadowing. I'm left wondering how you'll do it.  

By the way... I doubt many people know about synthesis and what it entails. I know there are multiple ways to look at it. Which ever perspective you're holding; we should never forget what makes us human, and should maintain it as best as we are able; in my opinion.   
  

Modifié par cruggero22, 12 mars 2012 - 09:13 .


#804
ArcticNova

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I think most of us can agree the endings were horrible for these top four reasons:

1. Inconsistent with overall themes of the story.
2. Leaves numerous plotholes.
3. Lacks variety.
4. Fails to give players a sense of closure. *Most important in my opinion*

I'm sure there are also a decent amount of fans who would like a happy, more Disney-like ending, which in my opinion should come with that variety anyways. Honestly sticking to the original ending would probably have been a better idea.

Please just fix the endings...

MY MASS EFFECT 3 SCORE: 49 out of 100.
**Score subject to change dramatically if endings are fixed.

#805
Anubis81

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I would give this game 95 out of 100 Points, but only Pre-Ending.
To be honest I dont know how many points I could give this game End included.

But first why 95 points Pre-Ending.

I had high expectations on this game after playing ME1 several times and ME2 countless times.
And what should I say ME3 even exceeded those expectations.

Gameplay: I was a littel bit disapointed when I first saw the talentoptions in ME2 and hoped for more  in ME3... and we got bigger Talent options, so we could customize our Character to our playstyle.
But not only did we get better Talentoptions no, we even got the ability to freely choose our weaponary. That for itself lifted ME3 over ME2 in the department of Gameplay.

Characters: ME2 already did a huge Job in making the player bond with the other characters, because they were so perfectly drawn. But what I missed in ME2 was Sheppards Character. When the collectors took a colony he was a little bit angry but never touched, about the loss of live. ME3 showed that the commander was more than a Soldier with a Mission.

Sound: The music in ME2, for example, when Joker showed Sheppard the new Normandy, gave me goosebumps. In ME3 i stoped counting the times when I replayed a part of the game only to see and hear certain sceens again. And I caught myself several times while I was inside the Purgatory simply listening to the beat.

Now to the most Importent part for a game like ME3,
Storytelling: To put it simple ME3 is the best told Story in a Game I ever encountered (excluding the end of cause).

And thats why I can't say how many points I will give the game including the end.
But why is the end soooooo Bad...
1.) I'm a sucker for happy ends, so only getting to choose between 3 different versions of Armagdeons-, Bruce Willis blows him self up to save the day, -endings left me with a nasty taste in the mouth. But that wasn't even the worst part.
2.) I didn't feel that my decisions through out ME1 to the end of ME3 had any meaning. It didn't matter that i reunited the geth with the quarians it didn't matter that I cured the genophage, it didn't matter that I did more then the minimum.
If ME3 had been a movie, I would say that it was easily the best that Steven Spielberg could have to offered, right up to the end and then the blind, deaf, first day trainee took over.

So in the end whats left from 95 points Pre-Ending i would say, specialy because this should have been the glorious grand finale... sad, very sad 65 points.

Modifié par Anubis81, 12 mars 2012 - 09:24 .


#806
Tezzajh

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is the end really the end? i done all three now and after the credits you got a grandfarther saying that hes gonna tell him another shepard story. To say hes dead, then shepard has a brand new adventure is a bit off. my personal view is that this is the worst possible ending however it would be perfect with one happy ending.

#807
Eyjh

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I only just finished the game, and like most others, it’s fell under my expectations. I’ve being following the series for just under five years, like many other, I have also played through the first two games several times. The game on its own is very good in almost every aspect, well worth the reviews given by the critics, but in context as a conclusion to the series, its worth about 20/100, at most. 

Here are my reasons why: 

The music, graphics made the atmosphere, the level of realism and immersion are unrivaled.
I loved the new characters and reuniting with old ones. Bioware did a really good job making the characters feel real.
Character interactions and team banter were actually funny; think it’s the only game that made me laugh out loud.
Combat was fun, but a bit repetitive, which made multiplayer was a bit tedious, but bearable. It could be much better.
For the most part, the story was well thought out. The decisions made in the first two games interweaved and
had an effect on the game.

Everything was great until the ending and I think I am going to repeat what many people said already.

The ramifications of the player’s in the game and indeed in the entire series are not reflected in the endings

The entire sequence felt extremely short and abrupt, no epic dialogue or confrontation, (the illusive man not withstanding). Even the space kid did not provide an elaborate explanation of the reaper’s intention, nor its own, nor any of the reapers history. I think vigil from the first game told the player more than he did, this should not be.
After all the encounters with Harbinger in the second game, I was hoping he had some part to play in the battle for earth, but all it was merely mentioned.
The fate of the Shepherd and crew are completely unknown; where are the crew and where are the rubbles where Shepherd woke up? If he’s on earth, how did he get there, if on the citadel how is that
possible after it just blown up? The only promise is there that the stargazer
in the epilogue may tell the child another story.
In addition, the endings themselves generate even more questions. If the synthesis option is chosen, how does that affect organic life? What does ‘the final evolution of life’ mean and what are its implications? The final scene where the Normandy somehow manages to crash land on a life sustaining planet is also problematic. The satistic likelihood of being blown across space and landing on a planet is pretty low. Furthermore, what is the nature of this explosion? if it is destructive, like it is shown, shouldn't half the solar system be destoryed?
As a conclusion to a series, the ending simply could not cut it. The player had a unique character created through the course of hours of gameplay and three games there are no sense of satisfaction or achievement because everything felt so inconclusive.
The destruction of the mass relays and galactic civilization as it is known is controversial. It effectively destroys
the mass effect universe, and what I thought to be a possibility of an idyllic future, although it could be argued that without reaper technology, such an idyllic future is more likely.

I can understand why the critics rate the game so highly, indeed, taken on face value the game is the best in the series and perhaps one of the greatest games of all time. But considering its role as a conclusion to the series, there had to be more to the ending. It does not satisfy the fans who invested so much into the games, it also makes one of the greatest series in gaming history from a potential masterpiece to a disappointment.

Don’t forget, the greatest works, whether in literature, film or games that survives through the ages satisfies both the critics and the audience. If the Mass Effect series are to be remembered as one the greats, as it should, the endings are all that stands in its way.

Modifié par Eyjh, 13 mars 2012 - 05:05 .


#808
Buddy_88

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I have to agree with most of what SwiftReverent said.  Most of my issue was (as with most) the ending.  I have a group of four other people that I regularly game with and we all got ME3.  Of our five opinions, three said "Bad" and two said it was "Ok".  All three of us had played ME and ME2 prior and loved them both.  Actually, we all liked 99% of the game... it was just that darned ending.

Some of the issues I had have already been voiced, which is the depressing feel after spending the time we did making sure to have a great victorious ending.  Unfortunately, these endings were all sort of bitter sweet, no matter what happened.  Personally, I think there should have been a way to get a "all good, everyone lives (except reapers) ending"  As seen with ME2, there are two ways to end it, either with Shepard living or dying, but Bioware chose to make his survival the canon.  But because you still had the possibility to do either, that made it set well with the fan base.  In all honesty this is what went through my head at ME3's ending, "I just spent ME, ME2, and ME3 to get to here, and now there is little difference in the way it ends?"  It was a little depressing to be honest.

Now, I think there are two major options available from the endings, Synthesis, and Dying to save everyone else.    Even the best possible ending, which hints to Shepard surviving, shows his Normandy crew stranded on some planet with the Relays and other Tech. presumed destroyed.  Not exactly the happiest ending to Shepard's sacrifice.  I also felt it was a little out of the norm to have the Normandy fleeing at the end, since it was supposedly leading the fleets against the Reapers over Earth and, In my mind, would have remained doing this until seeing the Crucible fire, which would have put the Normandy way too close to even attempt to flee the Sol system.

In my honest opinion, I think one of two things could be done to satisfy this large amount of disagreement.  

1.  A Patch that includes the ending of Shepard surviving but the Normandy crashing in London somewhere or that the Normandy crew finds Shepard beneath the rubble.  Even uping the conditions to get this ending would probably get people to replay it.
2.  Make DLC that would play to both Shepard surviving or dying scenarios.  (My Thoughts) If he survived, then he is trying to locate the Normandy and his crew, or if he died, the Normandy crew trying to find a way back to Earth.  Remaining groups of Cerberus or Mercenaries trying to claim land could make worthy opponents.

I honestly don't care how the DLC is written or the plot of it as long as it presents a better end scenario.  I just feel that for a game that is supposed to end the story arch, a lot was left up in the air.  If this was on purpose to allow for DLC to come after and clear it up, then I am 110% ok with that... I would buy it in a heartbeat. But this is just my thoughts and oppinion.  Hopefully Bioware is keeping an open mind to it's fan base.  I honestly think if there was a more happy ending, with Shepard surviving and his crew crash landing in London where they could easily be reunited, whether the reunification is shown or not, this backlash would not have erupted.  As long as it is made to easily draw that Shepard and his crew could easily be reunited afterwards, I think people would be happy.  Anyway, just my thoughts.

#809
Thore2k10

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i hope someone from bioware is actually reading this! it was absolutely the best trilogy ive ever played! up until the last 5 minutes i was like "who the f*** is star wars?" but then this... that was the most game destroying und disappointing ending you could possibly be doing! i mean were you having a meeting to brainstorm the worst possible ending?

im not really a fan of hollywood like happy ending, but that was an ending wich answered nothing and put in a new "3 minutes to explain everything"-party (the godkid) which delivered three wannabe-choices to choose which color the crucible shockwave has. the fate of your squad remains unknown and galactic civilization is also f***** due to the destruction of the relays... yeah nice, thats what i was playing like 150 hours for -.-

honestly, i hope youll undo the damage done and save this series by bringing out a dlc, patch or whatever! id even pay for that!

other than the ending, really great game!

#810
mkerwin

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My Mass Effect 3 score: 30/100 I really disliked ME3 and here is why:

It toyed with my emotions, plain and simple. During the entire game, the universe is rooting my Shep on, telling me there's still hope, there's still happiness, there's still a future. I get re-introduced to characters my Fem-Shep cared about, even loved and it all gets ripped away in the final minutes by something I, the clicker, don't even fully understand.

My Shepard would never take some 'God-child's' three choices, she would fight for a fourth. My Shepard fought in ME:1 and ME:2 to save the galaxy because of the relationships, because she cared about people and met all these races and grew to care for each person she touched and saved. She wouldn't throw that all away without trying for a future with them, and she wouldn't take one of the three colored pills without questioning the motives behind them more carefully. It's just not who my Shepard is, and Bioware didn't give me the choice to play her how I wanted.

Sometimes I want a sappy happy story at the end, and sometimes I want a real life situation, but the ending presented gave me neither. I understand, deep down (as Kaidan told my Shep) that it was probably goodbye, but it was a horrible way to go. Bioware forced my Shep to shoot her mentor, the closest figure to a Father she has and sit with him while he died. Bioware forced my Shep to crawl through a dark tunnel full of dead corpses. Then Bioware forced a hole-ridden plot upon me and forced me to choose one of three terrible fates for my Shep. I should have the option if I'm playing Paragon and lovey-dovey to have my happily ever after. I should have the choice, if I'm playing Renegade and no emotional attachments and no care for synthetics to blast them all away. If I'm power-hungry, I can control the reapers, and if my Shep truly believes in the goal given to her by the universe, to destroy the Reapers, she can do that. But I should have the choice of having any of the above. I should have my fourth option.

#811
anexanhume

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Best of the series in all aspects up until the platform ride. That's the gist of it.

#812
res27772

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Tezzajh wrote...

is the end really the end? i done all three now and after the credits you got a grandfarther saying that hes gonna tell him another shepard story. To say hes dead, then shepard has a brand new adventure is a bit off. my personal view is that this is the worst possible ending however it would be perfect with one happy ending.


Probably just referring to the inevitable mission DLC's that are likely
to be released - tho' how we're supposed to play them without the game
continuing like in ME2 is anyones guess... s'pose you'd have to load a
saved game before the end or start a new campaign to get them in the
mission journal.

#813
Delta_S

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 Overall, the game is fantastic.  New weapons are awesome, multiplayer is fun as hell, and most of the story is top notch.  However, there is one huge problem with the game: the ending.  That "amazing, definitive ending" we were promised is niether.  Rather, it comes off like the first draft of an M. Night Shyamalan script.  Which if you didn't know, is bad.  Very bad.

The worst part is, everything you do in the trilogy up to that point becomes completely pointless, no matter which of the three completely retarded choices you take.

5/10 until the ending gets fixed.

Hey, do you guys remember Fallout 3, and how bad the pre Broken Steen ending was?  Bethesda made it right with a DLC pack that pretty much ignored the original ending and let you keep playing.  My suggestion to BioWare: trash the currnet endings, and make something better.  Y'all are better than this.

Modifié par Delta_S, 12 mars 2012 - 10:40 .


#814
EmGo

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res27772 wrote...

EmGo wrote...

Every FemShep is different ;) I know that with a number 30 those differences are small but still. Besides when I finished ME2 then after some time I HAD TO start a new FemShep in ME1. So I have FemSheps with every possible ending (without dying), with every possible conversation and every possible choice :) (well, except romance, for me only Garrus exists lol ;) ) Goddammit I am addicted to this series and ME Universe and the ending of ME3 rip my heart out of my chest. And I don't want to play it anymore after five years 0.o How wrong is that?!


I guess you must keep some kind of journal to keep track of the conversations, 'cause I'd get lost and not remember after just a couple of playthroughs, lol.  Ah, so you're into romancing the aliens, huh? ;)  I've always stuck to the humans in mine... been tempted by tali tho', I wanna see what's under that helmet, lol.

I know what you mean about the ending in ME3 putting you off playing again, I feel the same way to honest... just knowing it's all pointless in the end is just too depressing... it was all so wonderful up to those last 10 minutes, I'd never got so emotionally involved in a game, or series of games, in my life - some of the scenes in ME3 especially almost had me in tears, they were so moving... Jeez, I'm choking up again just thinking about them, lol.



Ekhem... it's kind of embarassing, but I actually had to make a little journal who with what and why ;) So I have my 30 FemSheps, everyone single one documented, everyone different in behaviour and looks and goddammit I won't play them in ME3 because of the ending. I spent more than 1500 hours creating all of them 0.o (unbeliveable huh) and I won't play ME3 with them unless BioWare do something about the endings...

#815
Tezzajh

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res27772 wrote...

Tezzajh wrote...

is the end really the end? i done all three now and after the credits you got a grandfarther saying that hes gonna tell him another shepard story. To say hes dead, then shepard has a brand new adventure is a bit off. my personal view is that this is the worst possible ending however it would be perfect with one happy ending.


Probably just referring to the inevitable mission DLC's that are likely
to be released - tho' how we're supposed to play them without the game
continuing like in ME2 is anyones guess... s'pose you'd have to load a
saved game before the end or start a new campaign to get them in the
mission journal.


well I dont know about you but i couldnt play dlc for this game knowing death is the only outcome, I would constantly feel whats the point?

#816
Amratis

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Fantastic game, and I've already started to replay it, and will continue to do so with all my Shepards.

However from now on I'm just going to turn it off when Shepard gets on the la la loony heaven lift to crazy land and insert my own headcanon ending.

Disregarding the endings I'd say 9.5/10 (Far too many sidequests all at once and they were confusing and not organized well).

Including the endings its 4/5 out of 10.

#817
kathanya

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Score: 96/100

To put my review in perspective, note that I am primarily a fantasy-based RPG gamer and had never played Mass Effect or any other sci-fi action/RPG game until you guys gave me ME2 for free after buying DA2.  To my surprise, after finally giving ME2 a shot I found that I loved the game so much I went back and bought ME1, most of the story-based download content, and pre-ordered ME3 last July (updating to Collector's Edition in October).  Bioware, you have created a rich world with fascinating characters and history that has managed to make me like playing a game with guns and aliens.  So, thank you for all the hard work and effort you put into your games.

So, here is what I loved about the game:

* Story: This is one of the things that I value most in a game, and you certainly deliver on providing an emotional rollercoaster!  I cried, laughed, got angry, got nervous, felt overwhelmed, felt hopeful.  While Bioware games have made me cry before, I have never felt as furious as I was when I was defeated by Kai Leng and the Illusive Man got what I needed on Thessia.  I truly wanted both of them dead at that point and felt like just giving up, just as much as my character probably did.  But then I went to the Citadel and took out my frustration at the shooting range in the spectre office before heading to the Cerberus base :)

* Character interactions: This is why I love Bioware games over other developers.  Seeing all our companions moving around the Normandy and the Citadel and interacting with one another was awesome!  There is a depth to the characters in Bioware games that I don't get when playing games like Skyrim.  It makes me feel more connected to them, which means that I legitimately care when something happens to them.

* Kaidan: Probably one of my favorite characters ever, and his romance scenes were phenomenal (although still would prefer to see more skin instead of underwear ;) ).  You've come a long way for female gamers since whiney old Anomen in Baldur's Gate.  I like all the squad mates, but Raphael Sbarge makes Kaidan something special.  I even liked the more tense moments between Kaidan and Shepard as well as the romantic ones.  It makes it feel like a more realistic relationship.

* Subtle changes in dialogue that result from your character's sex, reputation, previous decisions etc: Loved seeing the Shepard VI having different comments as a paragon vs. a renegade Shepard.  Also love the conversation with the female Krogan as a female Shepard on the Normandy.  This is just two of many, many examples.

* Gameplay: Never would have thought I would like a more action-based gameplay, but once I got used to ME2 I found out I really enjoyed running around with guns and shooting things.  The combat in ME3 is way more fluid and responsive than the first two installments (ME1 in particular is rather clunky after playing ME2).  This is a huge improvement, and I loved the variety of the enemies that we faced.  In general the shifting between combat and cinematics/dialogue was well done too.

* Background Environments:  I often found myself stopping playing to stare at my surroundings, particularly when the Reapers were in battle. In fact at the beginning when I first played the demo I stopped to stare at the Reapers attacking Earth so much that Anderson was asking me if I forgot how to shoot a gun!  LOL, that was classic :)

Here is what I thought could be improved:


* More dialogue choices: Would have been nice to have more options for dialogue, even if they didn't do anything to change the story.  I especially missed having a neutral option.

* Mission journal: This was severly lacking updates to quests, so it was easy to lose track of what you were supposed to be doing.  It would have been nice to separate the collection quests from the main quests as well.

* No new male LI: Really would have liked to have seen ONE new male LI for straight female gamers instead of TWO new female LIs.  Vega would have been great as a LI and I was disappointed to find out he was not available.  Although, that being said, if this would have affected the Kaidan and Garrus romances then I would prefer to have more meaningful romances with a couple of characters than really shallow encounters with many.

* Multiplayer effect on single player: I like that the multiplayer option can make it easier to get the "best" ending, but it seems as though it is too difficult to get this ending via single player alone - especially if your character wants to make specific choices that fit her character but don't end up with as many war assets.  I think that the bar should be set a little bit lower to make it more possible in single player without multiplayer and without making every "perfect" decision.

* Scanning planets: I let myself get caught by the Reapers to see what would happen and I just got a critical mission failure.  Would have been nice to see a short cut scene of the Normandy getting overrun by Reapers.  Also the scan speed feels very slow and could probably be sped up a little bit.

* Lack of bypass/hacking games: I actually enjoyed these side games in ME2, and it would have been nice to see something along these lines at least on occasion.  It really adds to the immersion within the universe for me to have stuff like this as long as it feels relevant.

My take on the ending:


Ok, so this review is much longer than I expected.  But, I have one more thing to say about the ending.  Although I don't hate it as much as other people seem to, it definitely does seem to be lacking compared to the rest of the story.  I certainly don't expect a flowers and fluffy bunnies ending, and have no problem with Shepard dying to save the galaxy.  Nor do I have an issue with the Citadel "catalyst" explaining the Reapers.  What I don't care for is the Normandy crashing on the unknown planet with my squadmates that had apparently just gotten obliterated on Earth.  This makes no sense whatsoever.  In my opinion the closure on the genophage with Mordin was much more satisfying than the supposed closure we got at the end of the game, and that certainly was not a totally happy ending with both Mordin and Eve dying in my playthrough.

Overall, the positives far outweigh the negatives and I rate Mass Effect 3 as one of my favorite games that I have ever played!

#818
illsteward

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I say... We had a topic "What could the worst possible outcome of ME3 be?" a few weeks before release. I think BioWare noticed that topic and went "I see your bad ending ideas... And raise you my own!"

#819
Tooneyman

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Bad endings. Either way you die. It doesn't matter. I don't have to say anymore than that to get a point across. Bioware is going to look at this very carefully and truly listen to the fans now because their reputation and game sales from here on in will be affected. There is a solution however.

BIOWARE! You make DLC, or you can make the expansion you talked about to fix the endings of Mass Effect 3. The choices are yours. Because Mass Effect 3's needs fixing.

#820
mebtru

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Well i never post on the forums (since the da2 fiasco all my hopes where with the ME franchise), so let me begin with the good things.

I loved ME1, it wasnt perfect but i loved that you can "write" your history by making decisions, the game wasn't perfect but i really liked,  ME2 i still licked but didn't really liked those changes getting away from the real rpg it was, but the story was still really good, and you really had to work if you wanted to have the "good" ending on the suicide mision, even you last decision will have impact on the end.

Then ME3 arrives i was really happy finally i can finish the epic story, and with those cinematic, trailers, game plays i saw, i could not be more thrilled, so a few months back i replayed me1 & me2 so i can have the savegames just like a wanted, all the decision etc. so i imported my game, have really good time playing on insane, the enemies are much more intelligent, they work as a team, i really hate, grenades, banshees, those marauders buffing everyone, the engineers and their damn turrets, etc.
I liked the story, i liked the little details like people from Zhu's Hope  telling me how they are fighting, the "fan", how if you got enough mineral you will  get a message, etc, the big details like the geth-quarians, the krogan genophage, and a lot more things.

The multiplayer is ok, but since the cover,run,interact, all binded to the space button, its buggy and sometimes it will ruin your fun since your character roll instead of going into cover.

The bad things how you can get stuck while you are talking with joker,edi it is annoying, still hate that you cant run on the citadel, limited party members since this is the last part of the series i expected to at least one big final battle with all the people i saved/ were my compannions,  the space button binded to 4 actions, the nerfed soldier, i mean there is no heavy weapons, the assault rifles are a joke now, the pistol can do more damage, and lot of little bugs/features that make the game a little less enjoyable.

And the worst, OMG that ending, it is just HORRIBLE (yeah with caps :o), so everything i did, all the people working together, the biggest army in the history of this cycle (not even the proteans had a big fight like this, according with the protean), the council saved, the collector base destroyed, one entire system wiped, the paragon,renegade options, the whole history behind the mass effect universe, the big publicity about TAKE THE EARTH BACK, etc etc etc, everything is ignored, so a God Kid which btw was never even mentioned nor one hint about his existence, tell shepard a poorly writed dialoged and without even arguing he just accept what that god kid said, then no matter what choice you pick the difference is the color in the endings, and maybe 5 seconds of a person wearing a n7 armor, then the joker issue, how the more loyal, imo, member of the crew is flying away without even looking back for shepard, and i could continue.

So ME3 was good, until the last moment when i dont know how the creators of the game manage to kill all the saga in a few minutes is like the original creators made the game and left the endings to an amateur dev team without any knowledge of the  ME universe.

I really really hope they can fix the game,  it will be a shame they just leave the game like its now it could be a epic game who will be in the history of the games, or just the text book of how to NOT make videogames.

#821
Mandalore242

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Avenger09 wrote...

http://arkis.deviant...ILERS-289902125

This would be a far better ending. I'm just sorry, Bioware's guys did not think of it first.



I would pay for something like that.

#822
XxSint0rasxX

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cruggero22 wrote...

I've heard many complaints about the ending not being "happy." It will vary from perspective to perspective, but consider this...

Shepard has fought this battle for the well-being of others more than himself, it would seem. So, to sacrifice one life--his life--for the better part of billions upon billions of other lives; I do not see how it isn't a happy ending. It's utilitarianism. A perfect example of it. Though not strictly to definition, it holds some altruistic traits.
1 < 1,000,000,000. 

  


I'm sorry but I disagree, I'd be happy to sacrifice Shepards life to rescue the rest of the galaxy.
But the point is, that we were told in "The Arrival" that a mass relay ends up in a supernova, eliminating all life in this system, when it blows up, which means that the whole galaxy should be extiguished.

But that's just one point of many.

Gameplay 9/10
+ New weapon system, great job. I've spend hours on thinking about which upgrade would be best for the following missions
+ Utility of powers, also a great idea, made me think about a lot of possibilities to make my Shep as efficient as possible :)
+ Areas, I liked them a lot, you had to explore them to find some features like hidden armor sets or weapon upgrades, wasn't that simple like ME2 "follow the tunnel until you can't go further"
+ level of difficulty, i loved it, I've died several times in the normal mode because I had to figure out, which strategy would be the most efficent (Tuchanka 4 Brutes at once, final mission 4 Benshee + several brutes and so on)
+ Interaction with old and new characters, especially helping those people in the citadel, learning something about their cultures and worries... (downside: it seemed meaningless in the end)
+ New worlds, Thessia, the monestary of the ardat yakshi ... great 
- Had some problems with this rolling around thing, when I wanted to break out of my cover and pressed spacebar to early he just ran into an other cover... and so on :)

Story 8/10 (endings do not count in this rating)
+You've given us the chance to end some huge topics, like ending the war between quarians and geth, curing the genophage
+ You've managed it to make me feel good when Thane and Mordin Solus died, because they sacrificed their lifes for the greater good, I almost cried when Mordin sang his song knowing he'll die in a few seconds ... hit the right spot :-P (normaly I'm the "everybody has to survive and is riding into the sunset"-type)
+ New strings were opened, like getting to know Samaras daughters, Jacks new "job" and so on
+ Prothean DLC incredible :) but I'm not a fan of dlcs which appear at the same date like the game does ... 
- Renegard options in the past MEs turned out to be meaningless, felt like the game was trying to fix the decissions somehow

Endings 0/10
Sorry BW but did you think that this could work? 
A God child which is giving us 3 options how to destroy the mass effect universe, you had to expect, that the fans will enrage.
Also the animations of the final sequences, you just changed the color of the explosions, team mates who fought with me on earth are suddendly onboard the Normandy which is flying with FTL instead of fighting against the Reapers ... I think this topic is discussed enough already so I don't have to add something.
Just felt like "oh god, we have to finish the game, release date is in 1 month, how do we end it?" "Hmm don't know let's create a little child who tells Shepard what to do"

Would be nice if you'd fix this, please I'd be willing to pay for a DLC which will change the end, because the end as it is, is not an option and no I'm not asking for a "hollywood happy ending" but a reasonable one 

Rating over all 9/10 
Playing was fun but I can't play this game again until the endings were fixed, can't figure out the sense behind replaying a story which is telling you "universe is an as****, you can do what you want, you'll never make it" 

Thanks for reading this 

Modifié par XxSint0rasxX, 12 mars 2012 - 10:23 .


#823
kingrasmus

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have to say i loved the game to the end and then i stopped loving it and started hating it why do Shepard have to die where is the ending that you live and if you romanced Liara she says she's pregnant. So you have destroyed the Mass Effect trilogy for me now i dont want to start a new Shepard and play 1 and 2 because of the ending in Mass Effect 3.

I have to give the game 0/10 thanks to the ending.

Modifié par kingrasmus, 12 mars 2012 - 11:03 .


#824
The Irish Man

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 The overall gameplay in Mass Effect 3 was really great. The romance was also really sexy and better than the first two games in the series. All the convorsations between characters were well written except I feel that Ashley should've been more flirty to Shepard. Liara could've also had more free time instead of always being traped in her room on the 3rd deck. I didn't understand why the geth shut down and then just destroyed the quarian fleet after my decison to keep the upload going. I guess I wasn't paying attention, but Tali should've lived instead of killing herself. I wanted to see her face! All the action cinematecs were really well written and put together nicely. 

Now for my comments on the endings...

Bioware you could have done so much better. I mean seriously after Shepard started to talk to the catalyst kid or whatever the hell he was I was like "ARE YOU KIDDING ME THIS IS HOW IT ALL ENDS? WHAT??? And now you're leaving us in the dark with Shepard still laying there in the rubble regaining consciousness. Bioware, you better come out with a DLC or something to elaborate on this terrible ending. These are the worst endings I have really ever seen in my gaming days. I really didn't want to see my Shepard story end like this. I'm sensing that Shepard is on the crashed Normandy some how in some way. Only time will tell but I'm not playing Mass effect 3 again for a long time until the community starts playing it again.    

:crying::crying::crying::sick::sick::(:(:(:mellow::mellow::unsure::unsure:-_-

#825
TcomJ

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Instead of the hallucination ending or the bad endings that was given to us, how about this?

You must read this fan-made ending. Fix the story of the ending and the reason why Shep see the godchild:

http://social.biowar...33130/1#9834359

And you know, collecting Crucible tech and military for the whole game for a hallucination that never happens is another reason why the ending SUCK SO BADD!!!!!