cruggero22 wrote...
I've heard many complaints about the ending not being "happy." It will vary from perspective to perspective, but consider this...
Shepard has fought this battle for the well-being of others more than himself, it would seem. So, to sacrifice one life--his life--for the better part of billions upon billions of other lives; I do not see how it isn't a happy ending. It's utilitarianism. A perfect example of it. Though not strictly to definition, it holds some altruistic traits.
1 < 1,000,000,000.
I'm sorry but I disagree, I'd be happy to sacrifice Shepards life to rescue the rest of the galaxy.
But the point is, that we were told in "The Arrival" that a
mass relay ends up in a supernova, eliminating all life in this system, when it blows up, which means that the whole galaxy should be extiguished.
But that's just one point of many.
Gameplay 9/10
+ New weapon system, great job. I've spend hours on thinking about which upgrade would be best for the following missions
+ Utility of powers, also a great idea, made me think about a lot of possibilities to make my Shep as efficient as possible

+ Areas, I liked them a lot, you had to explore them to find some features like hidden armor sets or weapon upgrades, wasn't that simple like ME2 "follow the tunnel until you can't go further"
+ level of difficulty, i loved it, I've died several times in the normal mode because I had to figure out, which strategy would be the most efficent (Tuchanka 4 Brutes at once, final mission 4 Benshee + several brutes and so on)
+ Interaction with old and new characters, especially helping those people in the citadel, learning something about their cultures and worries... (downside: it seemed meaningless in the end)
+ New worlds, Thessia, the monestary of the ardat yakshi ... great
- Had some problems with this rolling around thing, when I wanted to break out of my cover and pressed spacebar to early he just ran into an other cover... and so on

Story 8/10 (endings do not count in this rating)
+You've given us the chance to end some huge topics, like ending the war between quarians and geth, curing the genophage
+ You've managed it to make me feel good when Thane and Mordin Solus died, because they sacrificed their lifes for the greater good, I almost cried when Mordin sang his song knowing he'll die in a few seconds ... hit the right spot :-P (normaly I'm the "everybody has to survive and is riding into the sunset"-type)
+ New strings were opened, like getting to know Samaras daughters, Jacks new "job" and so on
+ Prothean DLC incredible

but I'm not a fan of dlcs which appear at the same date like the game does ...
- Renegard options in the past MEs turned out to be meaningless, felt like the game was trying to fix the decissions somehow
Endings 0/10
Sorry BW but did you think that this could work?
A God child which is giving us 3 options how to destroy the
mass effect universe, you had to expect, that the fans will enrage.
Also the animations of the final sequences, you just changed the color of the explosions, team mates who fought with me on earth are suddendly onboard the Normandy which is flying with FTL instead of fighting against the Reapers ... I think this topic is discussed enough already so I don't have to add something.
Just felt like "oh god, we have to finish the game, release date is in 1 month, how do we end it?" "Hmm don't know let's create a little child who tells Shepard what to do"
Would be nice if you'd fix this, please I'd be willing to pay for a DLC which will change the end, because the end as it is, is not an option and no I'm not asking for a "hollywood happy ending" but a reasonable one
Rating over all 9/10
Playing was fun but I can't play this game again until the endings were fixed, can't figure out the sense behind replaying a story which is telling you "universe is an as****, you can do what you want, you'll never make it"
Thanks for reading this
Modifié par XxSint0rasxX, 12 mars 2012 - 10:23 .