Things I was cool with:
- Overall, the game was deep, detailed and looked very nice on my rig, gameplay was satisfying, except for sometimes when Shep wasn't quite sure where to roll or if he should get into cover (especially when he should have!). Love/hate Banshees. Gawdamn deadly b!tches. Hated those stinking Cerberus engineers too, but loved wasting the annoying little mofos.
- The characters were in character for the most part. I wouldn't have minded seeing that "N7" tattoo of Jack's. Very disappointed there. Grunt kicked rachni heinie. Garrus stayed a bro. Jacob was bland but solid. Tali and Garrus hooking up was hilarious. No doubt there were Taliwhackers bent outta shape over that. They are a smidge ...possessive, if you hadn't noticed. Liara and Samara were gorgeous, as always. Eve was a great character. Liked her a lot. Mordin went out well. I liked the heavier, more armored suit for Tali. That made her look sharp. Her being drunk was amusing. Her follow-up with Javik was funny too. Good job with Kai Leng. Hated him almost immediately. Couldn't wait to kill that pr!ck as violently as possible. Nice to see David at Grissom A.
- Loved how Bioware trolled the Taliwhackers. I wonder how many of them actually know how - and I don't mean just the picture of her face. If you have trouble, I'll give you a hint: the face was likely done that way on purpose.
- Unlike a lot of people, I had no real problem with the endings. I get them. Would I like a "happy" ending? The romantic in me says yeah, but the realist in me gets it. If you wanna give me a triumphant, happy ending, I wouldn't turn it down, but I'm not some whiney little sh!t with presumptuously self-entitled delusions enough to "demand" one.
- I liked the change in the Citadel over time, to reflect the growing crisis, both in its state and news broadcasts. To me, it's the small things and touches that make a story richer.
- The weapons were good. Biotics were better for the most part. The weight to cooldown ratio needs tweaking, though - it's too restrictive at the moment.
- One thing I think needs pointing out: I don't think the kid from the opening was the Guardian. I think Shepard either saw him that way or the Guardian plucked it from his head. The last dream of Shep's kinda presaged that. People need to pay a tad more attention, I think. The planet the old man and kid are on is the Normandy planet. I'll give you another hint: pay attention to the sky after the Normandy crashes. Also, moons move.
- Also, one thing I'd like to point out to those who whine about past decisions not mattering? They matter: to your quantity of "war assets" and the strength of your final attack. For instance, there can be a big difference to having the geth and not having the geth, having Eve and not having Eve.
You people really need to pay attention. Sheesh.
Things that could have been better:
- The constant "go get this, go back to the Citadel, pick up thirteen quests, go, then back to the Citadel" was tiring and tedious. I seriously began to dread the idea of going anywhere near the Citadel again. It also slows my enthusiasm for any replays. I can take filler, BW, but that was just annoying. You could have used that for ME2 romance arcs. Hell, you could have woven our ME2 romance arcs through all that fetch/return stuff. Not impossible.
- Cerberus got tedious really quickly too. Story-wise, I got that they were undermining everything and furthering TIM's nefarious plans, but come on. I got so sick of seeing them over and over and over. Maybe it's just me though. It's also a pity you just made him another Saren in the end. Right down to the convincing him to suicide. That was just lazy, BW. Don't deny it. That's what you did. Tsk.
- Balak as leader of the remaining batarians. No. Just no. That was seriously contrived, lame and verging on incredulously stupid. He needed a bullet in his head, not power and redemption. A very sour note for me.
- Diana Allers was completely unnecessary. I'm sure Chobot is a fine, decent human being, but she did not need to stink up my game. The only mitigating point to her was I could both refuse her initial presence and remove it at any time. If she'd been forced on me or made necessary, there would have been far more nerdrage outta me. She was good for five points and nothing else. How exactly did she end up in ME, BW, hmmm?
- Miranda looked almost identical to ME2. This is not a good thing. Those who love Miranda will know what I mean.
- Non-ME romances got pretty much nothing. Again, I get it, but they deserved more.
- Was not happy when the audio at the Thresher Maw/ Reaper fight cut out - all the way through Mordin's sacrifice and the briefing after. Not happy at all. Also, at some point my Shepard's eyes bugged out of his head and stayed that way another entire mission. Not impressed with that, either. Funny, but not cool.
- EDI. Really, BW? We needed a heavy-jugged cylon on the Normandy learning how to love? Did we? Really? Lame fanservice. Unnecessary.
- Why the hell was Joker in a relay at the end? Where was the Normandy going? Without some kind of bridging scene, that ending makes no sense whatsoever. Granted, there's more butthurt over that than it actually warrants, but it's understandable to a point.
- The English guy toward the end that stated he was the "Big Ben Sniper" did not look even remotely like the Big Ben Sniper from the cinematic. A pity.
- I had to release the Rachni again?
- Only got to ride an Atlas once. Once. Not cool.
- I would have liked more closure with Jack (since she was the romance in my MShep canon playthrough). A short sweet vid was unsatisfying. I understand the idea that the main thrust of the ME narrative involves the original squad, but something more than, "Yeah, you don't suck," at the end from Jack would have been better.
Still and all, not game-breaking. It is the Apocalypse. We have to make allowances. *Sigh*
- Wrex calling everyone "pyjacks". He sounded like an semi-grumpy uncle, not a relentlessly ruthless warlord. I get "mellowed", but c'mon.
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Ash was annoying as hell with her neverending doubts and distrust. Even romanced. The hell? If I haven't proved myself by the start of ME3, there's no doing it. It was hard to keep liking her at that point.
- Rannoch. Jona's dad buying it too? Not cool. I get it, but not cool. Forced and unnecessary.
- That damn Reaper. How about some cover? No? I'm suddenly playing Bionic Commando? FFS.
- The quarians are a very stupid race. I caught myself almost yelling at the screen a few times as they kept up their stupidity with the geth. Not an actual fault in the game, but jeez.
- The Sanctuary mission was pointless. Nice wrap up for Miranda, but generally I was going "so?" the entire time. Maybe I was still weary from all those Citadel runarounds, but I just didn't care. Maybe I need a playthrough from ME2 where I romanced her. Dunno.
- Did I mention I hated Banshees? I'd rather face the damn brutes. They were less intimidating.
Well, all I can think of really, so far. If I had to give it a score, even though I think it's meaningless, I'd give it a tentative 8.5/10. If there is more to this game you've yet to release, I'll hold off a final score and judgment until all content coming has arrived - unless future DLC is just multiplayer maps/crap/whatever, then I won't care and and my score will stand.





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