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Mass Effect 3 Fan Reviews (May Contain Spoilers)


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#1901
Sugarjaye

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groaaaa wrote...

Some feedback from bioware that they are actually reading these would be appreciated.



I too would like to know if these are actually being read, a little post now and then makes all us BSN's feel like you actually care.

Beside's alot of the reviews contain points that most felt the game dissapointed on, and are probably quite easy to fix or add on too. So please, a little nod now and then goes a long way.


I don't know if it's been mentioned before ( i am not going back and reading every single post), but i really wish my femshep had a different clothing option other than that horrendous dress. Also, hair options. If we can have a casual clothing option, why can't we have a casual hair option. Because I understand having your hair up for battle and becasue of helmet clipping reasons, but if i'm in causal gear on the Normandy, or at the citadel, why can't i have a casual hair option too and have my hair out or in a low ponytail or something, you know.

:)

 

#1902
onchristieroad

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87/100: No way does the game deserve a low rating. Sure, some things were disappointing; a few things critically so, but overall the game was great...most of the way through.

Good:

-Some of the plot was great. Loved the Genophage arc, the Geth/Quarians.
-Conrad Verner: can't find a thing wrong with his side-quest.
-Gameplay: a good mix of 1 and 2.
-Major characters: pretty much all well done.
-Some great humour that didn't break immersion.


The Bad:

-The ending is No.1. Maybe I can see where you were trying to go, but it was fudged guys.
-Plot holes large enough to drive the Reaper fleet through: too many to mention. Don't mind a few but it was too much at some points.
-Minor characters brushed aside. We spent a long time building them up, then they got very little in ME3. I get there's a limit on what you can do, but for a 'minor' character to be given so little even if they're your romance?
-Scan side missions: they weren't really side missions, just fetch and drops.
-Multiple arcs left hanging: Dark Energy was the big one. Abandoned I know, but no resolution at all.
-Minor, but Tali's face was a bit fudged too. It feels like you tried to go mid-way between showing her face and not showing it at all and ended up with something worse than either.
-Thessia. Very short indeed, didn't see very much. Didn't have the impact I felt it deserved.

OVERALL: Great game that had some flaws (as all games do). They had a lot to fit in (perhaps to much). However, it still felt rushed, leaving some gaps and flaws that in some parts were fairly glaring and disappointing.

#1903
Spacebird77

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"My Mass Effect 3 score: X/100 (where X = your score. 95, 67, 42, 6, etc)
(And then why you gave it that score) I really liked/disliked ME3 and here is why....."

I end up giving it 75 of 100. The why? Hm......  I'll approach this as why it got that low a score.

First off, it SHOULD have scored much higher. ME2 was a 95 for me. The biggest, most disappointing part of the whole fiasco is that we KNOW you can do better (Sorry Mom, I get it now). I've now given it multiple playthroughs, and seen your (BioWare's) responses and I will say I approve of the "no new endings" line, because the dangerous precedent that concerns me is developers deciding to sell us 90% of a game..... and then sell us a "real" ending separately. And yet, it still feels like like that's what was intended on some level, and would have happened if not for the massive outrage.

ME3's low score came from:

1) Deus Ex Machina
Whether intended or not, what you delivered was a blatant Deus Ex Machina. All that foreshadowing with Shepard's dreams of the boy, and final reckoning does not come about from military effort, ingenuity, or even blind luck. It consists of the Catalyst handing Shepard three buttons marked "Destroy", "Synthesis" and "Send them back to Deepspace for now". They don't defeat/lose to the enemy, Shepard is handed three options on a platter.

2) False advertising - and yes, I considered that term carefully.
God help me, I've seen Japanese Eroge produce more varied endings. Only the barest token differentiation exists between the "three" endings. Spin it any way you like, it was precisely what you promised beforehand it would NOT be, a choice of A, B, or C. (or Red, Blue, or Green explosions). I understand there were a godawful number of variables to work with by this point, but you managed to cover so many of the other contingencies so well that I can't believe you could not do better. We've seen the comparitive runs on YouTube by now, the only real variation is the color of the explosions. By all appearances from this consumer's point of view, you lied to us, plain and simple. THAT is the biggest reason so many people are just plain angry. While I won't make dire pronouncements of never buying BW again, I can guarantee I will never again Pre-order from EA/BW. Not because I don't like the ending but because I was lied to.

3)The plot holes:
A) You established in ME2's "The Arrival" DLC that destroying a Mass Relay releases an energy blast equivalent to a supernova. The beginning of ME3 has, as an integral part Shepard being out of the military for having destroyed that entire Batarian colonial system. It is internally inconsistent with your own canon to destroy the Mass Relays and not have ended all known sapient civilization as Human, Asari, Krogan, Salarian, and Turian home systems all had their mass relays in them, not a system or two over, I don't expect endings to ALL be sunshine, fairy farts, and rousingly heroic "OoRah!"-ing. I could handle "Shepard Died For The Greater Good". I cannot accept "Shepard's Death Was Futile Because The Destruction Of The Mass Relays Blows Up The Whole Damn Galaxy And You Cannot Avoid It".
B) The Normandy running from the Relay Blast Wave- WHY?? Last time we saw them, Joker and EDI's Mainframe were in the thick of the Fleet action against the Reapers. The relay is referred to at one point as the "Charon Relay", so it should be outside the orbit of Pluto. It is utterly inconsistent with the character you established for Joker to be that far out of place without damn good reason. You really, really needed to have shared that reason with us. Oh, and BTW suddenly turning around and confirming the so-called "Indoctrination Theory" won't gain you back any of the respect you lost. "It was all a dream" was a cheap trick when "Dallas" pulled it, but at least they never pretended to be more than Soap Opera.

4)Multiplayer.
I despise being forced into it, and please don't pretend we aren't strong armed into it. If we want to see an ending where the earth does not get blown up (We'll set aside the Plot Hole for a moment) on screen. I don't like multiplayer, never have probably never will. I'm going to refrain from using colorful language in describing what I think of the concept, but bear in mind it does inspire me to think of language I have to refrain from using because I'm trying to be constructive. Out of all the complaints I have about ME3 this one actually ranks as my #1 dislike and took 15 of the 25 points. 5 of those points are for the fact that even once I accept it and slog through it long enough to bring my Galactic Readiness to 100%.....  it then drops, daily, unless I keep going back to do something I abolutely HATE. Thanks so much for ruining it's replay value with that. I could tolerate the half-assed ending (from IM's death onward) but not this obvious strong arming into multiple micro-transactions.

5)Artistic Integrity
Despite my not necessarily wanting the ending changed, I'm tired of hearing that old saw. There are certainly elements of art involved in making videogames but Art for the sake of art is not prepackaged, marketed heavily, nor lied about beforehand. What you produce has artistic merit but at it's core it is a consumer product created for a profit. I don't intend that to diminish the creativity that goes into it, but you theoretically want to sell all of us more products later on.

6) Troll, troll, troll for bucks.
Tying in to your cries of Artistic Integrity ringing so very hollow, the blatant and unrepentant troll at the very tag end of everything... Please buy more is the last note you want to put on the trilogy?? THAT'S your artistic integrity?? After THAT ending?? And you wonder why so many of us are convinced that the plan was originally to sell us the "real" ending separately from the core game? This amounts to a definitive example of adding insult to injury.

I don't want to be entirely negative, setting aside the multiplayer and Deus Ex Machina it was pretty good. When the writing was good, it was brilliant. Mordin's sacrifice on Tuchanka, Eve presenting the other face of the Krogan, reconciling differences with Ashley. (probably Kaidan as well, but my choice was always to save Ashley, so.....) the reconciliation of the Geth and Quarians, and even Tali's Suicide (I missed the Fighter Base on my first Playthrough). I thought the final battle against Kai Leng at The Illusive Man's base was epic. I found the defense of the missile launchers during the Hammer campaign frustrating, but it was very fitting for the situation and what amounts to the final Boss fight. I even found the Indocrinated Illusive Man's appearance on the Citadel to be fitting.

It was certainly unforgettable, sadly rather than being unforgettable like "2001: A Space Oddysey" or "Star Wars" it ends up being unforgettable like the Hindenburg.

(End Note- And WTF happened to Emily Wong? If ANYONE deserved to be embedded on the Normandy, she did.)

Modifié par Spacebird77, 11 mai 2012 - 02:32 .


#1904
hchadw

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onchristieroad wrote...

87/100: No way does the game deserve a low rating. Sure, some things were disappointing; a few things critically so, but overall the game was great...most of the way through.

Good:

-Some of the plot was great. Loved the Genophage arc, the Geth/Quarians.
-Conrad Verner: can't find a thing wrong with his side-quest.
-Gameplay: a good mix of 1 and 2.
-Major characters: pretty much all well done.
-Some great humour that didn't break immersion.


The Bad:

-The ending is No.1. Maybe I can see where you were trying to go, but it was fudged guys.
-Plot holes large enough to drive the Reaper fleet through: too many to mention. Don't mind a few but it was too much at some points.
-Minor characters brushed aside. We spent a long time building them up, then they got very little in ME3. I get there's a limit on what you can do, but for a 'minor' character to be given so little even if they're your romance?
-Scan side missions: they weren't really side missions, just fetch and drops.
-Multiple arcs left hanging: Dark Energy was the big one. Abandoned I know, but no resolution at all.
-Minor, but Tali's face was a bit fudged too. It feels like you tried to go mid-way between showing her face and not showing it at all and ended up with something worse than either.
-Thessia. Very short indeed, didn't see very much. Didn't have the impact I felt it deserved.

OVERALL: Great game that had some flaws (as all games do). They had a lot to fit in (perhaps to much). However, it still felt rushed, leaving some gaps and flaws that in some parts were fairly glaring and disappointing.



SCORE 80/100 (this makes me sad to score it like this but sometimes the truth hurts)

You said pretty much what i wanted to say and then some. I feel exactly the same on most of the point you made.   Including the Dark Energy one!   That was a HUGE deal for Tali in Masseffect 2 and then BAMN.............. No mention of it in part 3..... I think Mac Walters was asleep at the writing wheel on that one!

I give it an 80/100 just because i Bought all books, comics and all Games including all DLC no matter how silly it was  and it seems they swept all of it under the rug.

Harbinger DOGS the **** out of you in Masseffect 2 with all his ...(We are your infinitly Greater, Shepard you cannont fight us and win. BLAH BLAH BLAH.... He even threatns you again in the Arrival Content for ME2.... But in MassEffect 3 the Main Antagonist...  Seems to suddenly not be able to talk and takes a back seat roll as you only have conversations with lower class reapers.      

Harbingers Suddenly turns into a Deaf Mute................................... What happen Mac   forget what you actually wrote in ?????

I feel the Artistic integrety went down in this game for Favor of Lots of MiniMicro Money transactions for in game content for the crappy multiplayer this game has!  That EA for ya..... BIOWARE GET AWAY FROM EA THEY ARE INDOCTRONATING YOU!!!!!

I have played thousands of games, watched thousands of movies, this in my opinion has the MOST ANTICLAMImatic ending i have ever seen!

And if your color blind you only really get to see One Ending!    they didnt even make this game handicap friendly!
LOL   some humor for ya!

Modifié par hchadw, 10 mai 2012 - 07:02 .


#1905
ArthurVon

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Nice game, but the end sucks too much, with a troll-less ending it could have been of the best games ever done.

#1906
hchadw

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ArthurVon wrote...

Nice game, but the end sucks too much, with a troll-less ending it could have been of the best games ever done.


LOL yeah that ending did feel like a HUGE Troll on the fans!

#1907
alliance4g63

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locsphere wrote...

I keep trying to play my xbox, but have literally lost all interest after ME3. I just feel if video games are going to make me feel crappy at the end after all my efforts I don't want to play them. I can do a lot of other more fruitful things. I won't have to deal with some stupid PR rep and company that hides behind game reveiwers instead of the consumer.

I remeber nintendo. PLaystation and wing commander ... I have been a gamer since I can remember. I remember spending 175 dollars for a voodoo 3 video card so I could play Haf Life on my 333 AMD. I remember buying my first xbox and playstation. My first midnight launch of so many games.

For the first time ever I can't play thanks to BW and EA. I have never been so angry about something. I have cancelled my SWTOR account. The ending of ME3 is the worst I have ever experienced.

I wish BioWare would fix the ending, to deliver what they promised. That is what all this has really been about is a bunch of false promises and claims. Having such high hopes and a major let down.

To hear excuse after excuse... Tali's face being a picture bcause of a certain ammount of Mystery. YOU DON"T DO THAT ON A CONCLUSION, A Boss Fight being too Video gamey... Im Playing an RPG Video Game. The Endings being memorable... They would be, if you gave us 16 endings as promised. Even 8 endings would be fine. Consequences... Saving or killing the counsel. Saving the Rachni Queen, The collector base. What were advantages and disadvatages. Especially uniting the quarians and Geth thats a major fleet boost.

All of it was for nothing.

Oh and Multiplayer? On a single player game? Maybe for the second game it would have been fine. But third?

Im not wasting another penny on anymore games until I see that they arn't going to KILL ME off. Especially when the whole hype up and game theme seemed to be about surviving overwelming odds.

Dump EA BioWare, Like Ubisoft did and go back to making great games. (KOTOR 2 had a bad ending because there was none. Would have been better than what we got. )smilie and at least I didn't die!


Great post and this is exactly how I feel. I am an adult with responsibilties so when I take time(a ton of time) to invest in a 30+ hour game I want it to be worth it. If this was COD or some 10 hours game with this ending it wouldn't be so bad but I have put over 200 hours into this franchise  FOR NOTHING! The burn I felt from that I can't even describe. I can only speak with my wallet. My collectors edition was traded in two weeks ago. I still kept ME(the best one) and ME2 CE(the promising one). I will read reviews of the DLC but Bioware has a lot of fan ass kissing to do to get me back on board. And like others, prior to ME3 I was a pretty hardcore Bioware fan.

#1908
juplaa

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I Liked:

- Voice acting: It really makes the characters come alive.

- Audio and visuals/scenery: Great background music and some lovely scenery. Some parts
scenes were really well delivered.

- Main quest line: Except for the ending, I really liked the main story. It had a bit of
everything. Politics, tough calls, philosophy, mainting relationships,  … . It touches a lot of subjects
that make you think… I like that.




Somewhat average:

-  Leveling system: It’s not bad, I just never really noticed big changes when spending AP points (it didn’t feel rewarding).

- The everything button: I like the fact that you don’t need a legion of buttons, but in a lot
of instances you do the wrong things (roll instead of cover or vice versa  to name the most annoying).

- Length and replay ability: The length of the game wasn’t bad. Every game I can play between
30 - 40 hours is ok in length. Replayability on the other hand is somewhat
mediocre. I don’t really feel the urge to play it again. It’s basically doing
the same things, and saying a different line (renegade or paragon) to get the
pretty much the same result. The different classes do add to replayability, but
not enough to really motivate me.



Dislike:

- The ending: If you hype this game up , saying how epic the conclusion will be, you
better deliver. Which Cleary isn’t the case. The ending raises more questions
than it answers when we were promised it would answer them. There’s seems to be
a lot of corner cutting. Also the keep advertising out of the game itself please. The message at the ending only added to insult.


- Side quests: Tracking them is difficult for one. How could you oversee something so
basic? And there’s so few of them. I do not consider playing a Space Invaders Mini Game a worthy side quest. There's also little to no player choice in the sidequests. It made this game really feel like a railroad sometimes. What happened to  picking up quests by going to planets and exploring the galaxy?

- Missing basic RPG elements such as inventory, exploration, being able to grind &
loot, … . Also, this might not be basic RPG, but I didn’t like the fact the
citadel was the only city, as in economic and cultural center, you could actually
visit to buy stuff and get ‘side quests’.

-Almost forgot: Day 1 DLC. It doesn't need much explanation. It's simply disgusting and you know it.


 

 All in all, I’d give this game a 7.5/10.  Maybe an 8 if the ending is done right in EC. I'd rate the series as a whole 8.5. maybe even a 9.

Modifié par juplaa, 12 mai 2012 - 10:01 .


#1909
vieri262626

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locsphere wrote...

To hear excuse after excuse... Tali's face being a picture bcause of a certain ammount of Mystery. YOU DON"T DO THAT ON A CONCLUSION, A Boss Fight being too Video gamey... Im Playing an RPG Video Game. The Endings being memorable... They would be, if you gave us 16 endings as promised. Even 8 endings would be fine. Consequences... Saving or killing the counsel. Saving the Rachni Queen, The collector base. What were advantages and disadvatages. Especially uniting the quarians and Geth thats a major fleet boost.


Did they actually say a boss fight was too gamey?!  Hello, it's a game!  And did anyone else notice a lack of bosses elsewhere in the game?  Even named enemies like in previous titles?  There was basically Dr. Eva, Kai Leng (ugh) and the reaper that you paint the the lazer or whatever.  ME2 had some great bosses.  Every other enemy, it seems to me, was designed to be used in the multiplayer.

#1910
Hawkeye121

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My review for Mass Effect 3

Disclaimer: Everything posted below is solely, entirely and in no way, shape or form anything BUT my sincere and honest opinion.

Backround info: I have been playing video games since the days of Super Mario, Duck Hunt, Sonic, Street Fighter, Syphon Filter, Sled Storm, Halo etc... My indoctrination, I mean introduction to BioWare was through Mass Effect 2 which I purchased just after it's release and enjoyed immensely, so far as going back and purchasing a copy of ME1 to gain more insight to the franchise. I am a HUGE fan of sci-fi and video games, ME1 is still my favorite game of all time!

Review:

Strengths

+ Graphics are mostly impressive
+ Vast majority of animations are well done
+ AMAZING soundtrack and in-game audio effects (weapons & powers)
+ Astounding voice acting work, very well done indeed
+ Excellent balance of weapons, power systems and customization/rpg elements 
+ Great level of character customization
+ Squad banter and interactions are very well done
+ Geth & Genophage story arcs... WOW, well done!
+ Intriguing side quests, (Ex-Cerberus Scientists, Grissom Academy, Ardat-Yakshi Monastery, Tuchanka Bomb etc...)
+ Fun main missions, ( Priority Mars, Priority Citadel II, Priority Sur'Kesh)
+ *Some* choices and consequences are very interesting
+ Multiple sets of armor for squad mates
+ Unreal sense of desperation, urgency and unity without being "too much"
+ Weapon weight and power cooldown mechanic
+ Cerberus's motivation makes complete sense
+ Achievements that can be unlocked via SP and/or MP
+ A useful and detailed map
+ Character deaths were well done and meaningful
+ Overall game length felt "right" 40+ hours
+ New powers are awesome, NOVA!!!
+ MOAR Turrets!!!
+ Normandy hanger bay was really cool enjoyed everything there
+ Loved piloting and fighting the Atlas Mech
+ Conrad Verner was really funny!
+ Garrus was as awesome as ever!
+ Liara's time capsule idea was awesome!
+ Ashley and Liara's romances were very done! Bravo
+ Branching skill tree's
+ War Assets mechanic
+ Enemy tatics, very aggressive
+ Very few bugs and glitches, (literally only noticed 2 or 3 in the entire game)
+ Thane and Kai Leng fight!!!
+ Spectre office and firing range
+ Finally, two openly gay characters!
+ Large economy with many cool things to purchase
+ Spectre weapons
+ Tribute statue on the Normandy to fallen comrades was heart wrenching!

Weaknesses

- The Ending... (others have discussed this topic to great lengths)
- Choices really don't mean anything with regards to the ending, it just boils down to your galactic readiness rating which in and of itself is literally just a NUMBER!
- Disinformation in PR, advertising and marketing
- Vastly different endings? No I think not! Realistically it's 3 main endings with a few VERY slight changes i.e. NOT 16 different endings!
- Deus Ex Machina story and plot point elements... (some writers and editors need to die... sharks with laser beams attached to their heads sounds appropriate) 
- Abandoning the Dark Energy plot entirely? Drew, Oh Drew, why did you have to leave?
- No closure regardless of the ending you chose?
- Replay value HEAVILY diminished with endings! I can HARDLY bring myself to play it again
- Some choices really don't matter (Spectre status, Anderson/Udina and Council???)
- Running animations?
- No new LI for a straight Male or Female Shepard? (Diana Allers is a "fling" not a LI)
- Jacob as a LI COMPLETELY side-lined
- Less interactive and engaging romances for Jack & Miranda
- WAY to much auto-dialogue!!!
- Timed side quests!
- Journal layout is problematic, i.e. it's hard to get details on active quests
- NO NEW HUB WORLDS! WTF... ?!!???!!!!
- The Citadel is the ONLY hub world! WTF... ?!!???!!!!
- No planetary exploration like ME1
- Face importation issues
- Various ME1 and ME2 themes, stories and side quests essentially "side-lined" or never mentioned
- Harbingers presence?
- Amount of disc-swapping?
- Liara's father plot point, REALLY? just some auto-dialogue and that's it?
- TO MANY fetch quests acquired via eavsdropping!
- Tali's face reveal... 
- James Vega not a LI?
- ME2 squadmate cameo's, REALLY? >:( Zaeed is literally in the game for 3+ minutes!!! 
- NO Mako or Hammerhead?
- Using the "A" button for talking, running, taking cover and rolling, leads to some frustration in gameplay
- Kal'Reegar and Emily Wong killed in an email and on Twitter respectively?!?!?!??!?!?!?!!
- Aria and Omega boiled down to a 5-10 minute coversation? 
- Some weapon weights?, i.e. Pistols that weigh more than Shotguns? (i.e. Paladin - Katana?)
- I was hoping for more interactions with Ashley


Overall I really enjoyed the game up until the last 15-20 minutes. Excuse my french but George Lucas would be ****ING proud of how badly these endings destroy the established story, canon, lore, themes, tone, narrative and continuity of the entire ME franchise. It is really quite difficult to conjure up words to describe the feelings, emotions and thoughts after completing the last iteration in my favorite gaming franchise. The pro's of ME3 are ALMOST entirely out weighed by the con's. BioWare your really hanging out with a bad crowd, *cough* EA *cough*. It is now much clearer to me how EA's business practices, (among other things) are finding their way into BioWare. In all honesty it's quite sad.Posted Image The cracks are beginning to show more and more. (That's a whole other issue for another day).

Sincerely, 

Hawkeye 121
  

Modifié par Hawkeye121, 12 mai 2012 - 09:40 .


#1911
elegolas1

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good:
-combat
-weapon custumisation
-the power specialisation tree
-cinematic sequences
-liara romance :wub:
-squad interaction on the normandy
-the soundtrack!
-environments the ancient city on tuchanka
-sense of desperation ie thessia mission, ambient dialogue showing effects of war on the galaxy
-multiplayer classes (i love playing as an alien)

bad:
-autodialogue. this was my biggest gripe besides the final sequence. much preferred is the interaction of me1 and me2. roleplaying and replayability man.
-total lack of neutral dialogue option
-large lack of investigate dialogue option
-lack of cutscenes when talking to crew ie drunk tali scene
-single hub world (where are the novaria's, feros', thessia's, omega's, tuchanka's?)
-face import bug
-deus ex machina cruciple
-shepards attachment to earth despite being a colonalist

Modifié par elegolas1, 13 mai 2012 - 10:46 .


#1912
aaaaant

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Between 90 and 95/100.
Just finished ME3 yesterday night, still got me emotionally stirred up. Cannot say that any other game (or maybe even film) has accomplished something similar.

#1913
Maveroth

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I liked quite a lot of this game to be honest.
Combat mechanics were improved, the combination audio & background were brilliant.
The dialogue options from your squadmates while on the Normandy were more limited than ME2, I kind of missed that, although there were some good moments.
The storyline was very interesting perhaps the better of the 3 games, especially since the drama in this one is a huge "rollercoaster ride".
Alas the ending is a BIG anti-climax to the entire game, I hoped it would be an ending based on your actions during playing the series and not let you pick one of 3 options (like in DEUS EX MACHINA!). What makes it worse is that a developer even promised we wouldn't be forced to go through such a scenario! It's a cheap way to end it like that, furthermore it makes your previous decisions meaningless, thus ruining the replayablity to check for a different outcome. I hope that this was somewhat planned (indoctrination theory) instead of a major fluke on the writers' behalf.

Because of the reasons mentioned and other minimal annoyances I'd give this game 85 /100.

#1914
Brenna

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Some people are disappointed, while some people are happy about the game overall.
Some of the things are trivial, such as poor hair choices, I doubt that's why people pick up Mass Effect, so that your shepherd could have flowing ginger locks. (The Default Femshep has sexy hair in my opinion.)
At any rate, I find some of the issues that are being brought up rather ridiculous in scale and overshadowed by people's lust for a proper ending that better solidifies the trilogy's arc.

Shepherd watched Earth turn to rubble, which begins the arc.
She/He goes through so much turmoil to rally forces which no one has ever done before. She/he gathers these important races, settles disputes that have gone on for centuries and eventually collects a formidable force against the Reapers. Everything is as good as it's going to get - everyone is ready, and everyone is going to kick some Reaper a**.

The battle commences and blah, blah, blah - Shepherd makes a choice and everyone is to suffer the consequences. This wasn't exactly an arc, but plummet from a cliff.

Regardless of the ending, I found the ME3 experience to be consuming and overall enjoyable!
8/10

The Good

[*] I have to give kudos to Bioware for finally creating romancable homosexual LIs which brings a lot of diversity.

[*] Conversation seems more dynamic and deep than the other games in the series.

[*] Shepherd goes through a lot of emotional hardships, which seem to reflect on the character - and is also noticed by others onboard the Normandy (IE: Joker and EDI during one of the conversations. ) Not only this, but Shepherd can choose to talk about what is bothering him/her to particular characters. There seems to be a lot of emotional support for Shepherd. Both Garus and Liara speak to Shepherd about her/his current state of mind, which in my opinion seems more realistic than everyone assuming that Shepherd is completely fine.

[*] Voice acting is amazing, and there is so much emotion and emphasis - I could listen to Jennifer Hale all day.

[*]
LI's can be carried through to ME3, giving Shepherd even more edge. Something worth fighting for.

[*] The fact that people lose their lives in this game, shows the real struggles and turmoil everyone faces during this time of crisis and despair. However sad it may be, it's also very realistic.

[*] Combat is amazingly fun and effective. The "weight" distribution regarding weapons is also very neat and gives you the opportunity to change the effectiveness of your powers.

The Bad

[*]
Obviously the end was lackluster, leaving a lot to be desired. But, hopefully when the new DLC arrives, some people will get the clarification they need. However, I do feel for Bioware - wanting to maintain the integrity of their project and not wanting to create new "happy" endings for the players. It's safe to say that they wanted a bittersweet ending, or even a tragedy.

[*] There are no new "dynamic" LI's. There are the new homosexual LI's but their romance is a lot different in comparison to the "main" LI's, which I find rather insulting. They should have just as much emotional entanglement as they would with Liara/Garus/Ashley, etc. More conversations/a mission devoted especially for them/something they go through where Shepherd can console them.

#1915
Mandalore007

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99/100 before the ending
I loved the game, I loved the entire series, I played through ME1 and ME2 with each class!! It was as epic as stories like Star Wars or Lord of the Rings to me, and then...the ending?! All my time and effort really immersing myself into the Mass Effect universe, for what? THE WORST ENDING I HAVE EVER SEEN!! Mass Effect is all about decisions, relationships and immersion into the amazing world that Bioware has created, but the ending destroys all that in an instant! Not only does it give absolutely no closure, but it also makes no sense at all.

Because of this I give it a 15/100 all round. C'mon Bioware, with so many complaints, you have to see that we are not happy, please get this game fixed, because you possibly have the greatest story of all time if you do!

#1916
covertdrizzt

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mass effect 1: 10/10
mass effect 2: 9/10 lack of customization or would be 10/10
mass effect 3: 7/10 reasons covered on about every thread

#1917
vitaro86

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The Good:

- Some part of the story (genophage, geth-quarian conflict).
- The characters.
- Squad banter and interaction. Great job!
- The soundtrack.

 The Bad:

- Autodialoge. Too much autodialoge!
- Lack of dialoge options.
- The intro is poor.
- The Crucible. It’s a deus ex machina. Terrible idea!
- Side quests. Eavesdropping, scanning, delivering. Really? Where is the Mako? Where is the exploration? N7 missions are a joke too.
- War Assets. They are just numbers. Why can’t we see the rachni in action?
- Priority: Earth (the whole mission is disappointing)
- Harbinger. Where was he?
- The journal.
- Animations! Horrible animations!
- The everything button.
- Tali’s face.
- And of course: The ending.

Modifié par vitaro86, 15 mai 2012 - 08:31 .


#1918
peteTKD

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I was really hooked on the first 2 mass effect games as I had played through these a good few times and for me Mass Effect 3, almost does the same job of keeping me addicted and still love the game. Lets be honest here, the ending is controversial without a doubt and I have one or two things to say about it. But to Bioware's credit, at least it is not your cliche, hero saves the day, gets the girl and every lives happily ever after kind of ending. I'll come back to the ending later. Anyway these were my positive/negative views on the game;

Positives
- good cast of characters again and good to see my old favourites, like Wrex and Grunt.
- Combat is fun and challanging and the modding of weapons is a good feature
- Good story - now that the reapers have arrived, Bioware did a god job in creating the war time galaxy and how this has shaped the story.
-Good story arcs - with the krogan storyline and the geth vs quarian storylines
- good to see we have a multiplayer feature in the series
- Improved graphics and consistent framerate
- how some of the decisions taken the last two games affected ME3
- Bioware have certainly done a clever job with the story if the indoctrination theory is true

Negatives
- Despite improved graphics, there are bugs in the game big time! for example, shepherd falling out of the Citidel into a black screen?!!
- Exploration has somewhat been watered down, In ME2, you could wonder around places like Illium, Omega etc now its evesdropping on the Citidel to start side quests.
- Not enough missions in space/vacuum
- Aria seems to have a very small role (I hope there will be a DLC where you help Aria retake Omega)
- despite that the reapers have now invaded, they actually have that much screen time.
- Cerberus - the game hasn't really gotten into much on how they become just a bad if not worse than the reapers.
- Kai Leng - I hate him hate him hate him!! I don't know why but I just can't stand the sight of him not to mention he's just an a****le

Now, I'm sort of underwhelmed by the ending, but in my first playthrough, I realised that the galaxy is in dire straights, considering as well, much of the technology in the ME universe were provided by the reapers, the game is about stopping the reapers and breaking their cycle - the story is also about legacy and sacrifice. For me the ending makes sense to a degree, but Bioware have left the ending, incomplete and there is no proper closure in terms of the fate of everyone in the galaxy. Then came along the indoctrination theory - I believe this is the case and if this is true, then Bioware are genius - its all fine that the in game characters are fighting reapers and indoctrination, but I get the impression the game was intent on indoctrinating the player!

So for now, I think the ending is just a facade and there more to it than meets the eye. I'm looking forward to the extended cut and any other DLC along the way. Bioware did a good job on what has been an epic game series.

Score 85/100

#1919
Landon7001

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My Review:
I give it 85/100

the good:
larger scale/scope
many great jokes/funniest game of series
having ashley back fully
the majority of plot points were wrapped up, not all as they could be IMO but at least they were
samantha traynor
some of the character banter
the normandy memorial {great visual alwysthere to remind you of past games and who was lost}
some great levels{ earth opening,mars,tuchanka,surkesh, rannoch to name a few}
some good character endings {mordin,thane,legion}

the bad:
several problems with ending {and being lied to about it}
the citadel was bigger but still not near me 1 scope{ felt all on one side of one part of citadel}
MOST ME 2 CHARACTERS WERE NOT SERVICED WELL {esp. me2 lis-BIG issue for me}
MANY MINOR CHARCTERS FROM PAST GAMES FORGOTTEN{new onesintroduced instead,why
INABILITY TO RECRUIT ANY ONE FROM ME2 {IMO a HUGE mistake}
lighting/graphics seem to randomly change quality for some reason
EMS BEING TIED TO MULTIPLAYER AND FORCED ON US {i dont have xbx live.serpent-like}


in the end I still like me 3, but im left soooo wanting to LOVE it like I i me2 or even 1....the main thing aside from some plot holes is the replayability factor an its huge....mass effect had the highest replayability of anything ever by far for me and it was perhaps its biggest attribute...and at this point thats been widely diminished by the me 3 ending and id say that is also my biggest issue with me 3...its just so sad and deflating...after my first play through i did not even have that instant NEED to start again like me 2....at first i thought i had gotten a bad ending, and then to find out the same exact things happen in all the endings...it was just disheartening....as were the weird plot holes and lack of closure and emphasis on the characters and explanation of occurences and lazy contradictory logic of catalyst {he{or they? what are they? part of citadel and live there?} so he/they invented synthetics to kill us before our own sythetics could??....huh??

so thats it.....I reserve VERY cautious optimism for EC {though ill have to find somwhere to go to download it}

#1920
Landon7001

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In addition: to Mr. Priestly or dev team: please allow us to reach 4000 ems w/o mulitplayer an pls have the option for shep to end up w/ li thanks

#1921
RemingtonArms

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The good:

-The action/gameplay is fun & challenging.
-Nice to see all/most of the characters make an appearance.
-Funny
-Co-Op multiplayer
-The soundtrack, voice acting, & sound effects.
-Jack
-The new "stock" Femshep
-The feeling of weight on some of the choices in the game

The Bad:

-The final mission, along with the nonsensical ending. Especially since the rest of the game is utterly fantastic
-Graphical bugs/glitches
-Characters introduced in ME2 seemed to be put in the side lines.
-The multiplayer's "random" store system
-Lack of exploration compared to previous ME games.
-Less RPG features
-The "do everything" button. (Has gotten me killed far too often)
-Not "seeing" the war assets in action
-Far too much auto dialog
-Lack of squadmates (Would have loved to have a Krogan and/or Batarian squadmate, especially seeing them in multiplayer)
- Story feels "rushed." Especially in the final mission.
-Lastly, why doesn't Harbinger speak? It'd be awesome when he comes down to Earth you hear him go "I WILL DIRECT THIS PERSONALLY."

For me, while the gameplay was vastly improved, the story suffered.

Still, I like and still play the game. And even with these problems, I'd recommend it (and the rest of the series) to anyone.

I'd give it 87/100

#1922
PlotholeProds

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85/100
This game gets a great score from me because it is a very good game. However there were some flaws that prevented it from being truly exceptional. Firstly I didn't like the addition of the crucible and Kai Leng in the game. The crucible seemed like a cop-out and a deus ex machina to me, and Kai Leng really was a cardboard cut out character. The game, while exceptional in its design and beautiful in its moments, squanders its ability to truly divulge the story and action. The fact is, our choices didn't really matter that much, we can imagine they did, but we're never given any indication they have apart from flavour.
What I wanted from the game was for it to truly divulge, however it was really quite linear, with your choices only adding flavour.
I don't want to give the impression that I dislike this game though, on the contrary, I love this game. If you fix up the last portion of the game and make all our choices, tiny to great matter, I would happily boost my score up to at least 95. As is, however, the ending makes no sense and is certainly not the epic final battle it should have been. Bioware, please take the indoctrination theory from us and create the true ending. If this has been your plan all along, kudos, you are the greatest developers ever, pretty much, and your game will be applauded as one of the most fulfilling experiences ever given during gaming.
Your fans are hoping

#1923
Reuben702

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65/100
This game was a major appointment's for me. I feel completely conned, there were so many lies told pre-release that you could tell it on Casey Hudsons face.

#1924
gonk72

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Bioware -
Thank you! For your effort and dedication to making a gaming experience that has been one of  the best I have ever played.
Ending:
I LOVED that an entire series based on choices culminated in one final choice! It was poetic, fitting and gut wrenching. I sat there weighing my options against “who my Shepard was” across the three games. I spent the whole game trying to be a Paragon because those choices seemed to fit my personality.  But I spent that same amount of time dedicated to the idea of destroying the Reapers so I ultimately chose the Renegade ending. The next day, I replayed the final mission and chose the Paragon choice. THAT hit me harder…seeing the Reapers lift off in the final cut scene – knowing that though Shepard’s physical form was no more there was something left of him looking over the welfare of all organic life….it was awesome!
I know of the controversy concerning the end but stayed away from details until I finished. I only know the summary of what people who hated the ending were saying. And I have only read a summary of what Bioware plans to do about it – add to the cut scenes to explain things better/differently/more …whatever. I will be eager to experience the changes (will it be optional…turn off/on original ending?), but was glad to see the original ending. I found it poignant and fitting with the overall vibe of the series.
If I had to be critical, I would say that I didn’t really catch the differences between the two choices the presented by the little kid avatar the first time around. A “What was that middle part?” option to talk with him again would have been cool…but I guess if the fate of all life in the galaxy is on the line, you should really pay close attention, right?
The Stargazer bit at the end – HOLY CRAP! classy and cool. I don’t know how you got Buzz Aldrin, but way to go! I especially loved how ‘Shepard’ went from being a last name to a ‘title’ to future generations. Whoever thought of that…awesome! I also really loved the music chosen to score that particular scene – from the original game’s intro screen, right? 
 
Multiplayer
Bravo! I have loved it. I would just like a store feature so I could buy the weapons I want instead of the current system. It reminds of buying baseball cards as a kid.
 
Future
Most importantly, let there be more Mass Effect!

Please, no MMO. I’m an old gamer with a wife, kids, mortgage…the whole deal. I just don’t have the political will to lobby Domestic Affairs for a monthly commitment to a game. And it would kill me to sit out another trip to the Mass Effect Universe. I love Star Wars (I might love ME more at this point….I don’t know how you did it…) and it’s been hard to not be able to play TOR.


Some kind of yearly CoD MP offering? I guess that would be OK. I’ve seen some articles suggest an RTS. I’ve played the HALO Wars demo a bit and kind of dug that. I could get into one set in the ME Universe a bit more.
What would really be cool is another cool Action/RPG (or whatever anybody wants to call it) with a great story. I play games to wrap myself up in the story. I play to the end because I want to see how it all turns out. 

In the short term, some campaign DLC where we get to play more of how events shook out after the end of the game would be cool. On the MP front, more maps of places maybe we didn’t get to fight on in the story – other cities on Earth? Palaven? Etc.
Bottom Line: I want more Mass Effect. Thanks Bioware, for the wonderful experience and all the memories that will go with it!

#1925
Vigilant111

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Bioware: excellent gameplay, seriously, it does fit the the box description of adrenaline - pumping combat action. Riveting story and cool cinematics, very sci - fi, and thank you for bringing in Tricia Helfer and Michael Hogan, big BSG fan.

I am sure you have already read other gamers' negative reviews with regards to the "ending", and my opinion is largely the same, so I won't waste your time going through it.

I just hope that after I see the extended cut, I would be able to say :"Well done, Bioware, you saved the ending, for the game, even for the whole series.", so I can go to bed thinking: " This game is perfect, and I will remember it for a long time.".

Thank you

Modifié par Vigilant111, 20 mai 2012 - 05:51 .