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Issue importing faces into Mass Effect 3 Updated March 21


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#2801
snowkot

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nokori3byo wrote...
... if, after John Belushi's death, they just started casting Jim Belushi as the other Blues Brother and hoped noone would notice.


Brilliant analogy - bang on.

And as absurd and rather oturageous as that is - it's precisely what's happened here, isn't it?

#2802
ZoMbIEx23x

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So was this problem fixed March 9th? I didn't notice any required update download on that day.

Modifié par ZoMbIEx23x, 11 mars 2012 - 04:26 .


#2803
1490

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brianpk80 wrote...

Vakarious wrote...
I am a bit mystified and embarrassed by the harsh words in some of the posts. These problems happen (yes they do, on all levels of software creation, and regardless of any amount of preparation). The problem is bad, but it now exists, and they are working on it.


The response hasn't been harsh enough because it seems what hasn't fully registered among everyone is the degree of deceit required to keep this flagrant thing concealed until release and out of the mainstream gaming press.  I still see posts suggesting that QA somehow missed the error message that opens the game (!).  That's not possible. 

If I knew how, I'd start a support thread for the Bioware developers who are working on this fix.
Go developers!! Save my Shepard!!
I'll send you unlimited virtual coffee and hugs to support you, every day!


You have a good spirit but unfortunately at the moment, that disposition encourages neglect.  The work should have been done before we paid for it, or we should not have been deliberately misled to believe this cardinal feature would be functional. 

I'm very tolerant of glitches that inevitably occur with games, but this is a whopper in a league of its own. 

If I had said last year, "The first thing you see in Mass Effect 3 is a shocking error message.  And you can't use your previous Shepards," I would be laughed at as crazy because that statement would sound absurd.  Well, here it is.  It's absurd.    


I agree. I've always supported Bioware and defended them against haters and critics.  However, there is absolute proof that this issue was known about before the game release, https://help.ea.com/...o-mass-effect-3 , and they only said anything about fixing it after enough people on here complained about it.  In any other business medium, this would be unacceptable.  A car company doesn't sell someone a 4 wheel drive care without 4WD and only adds it back back in the shop (which requires a customer to lose their care for a while) if the customer figures out it's not going into 4W and complains about it.  If you were Ford or Chevy, you'd go out of business doing that.  Bioware/EA needs to know this is NOT an ok way to do business, and we are showing them that.

Modifié par 1490, 11 mars 2012 - 04:27 .


#2804
Tobias Fenrir

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Yeah, multiplayer's been helpful in giving me something else to do, but with only 1 game type it starts to get a little tedious after a few matches.

#2805
Sparrow_Hawk

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AndyD_1 wrote...

I would be ok with the issue if there was just more communication. I've been playing multiplayer for now but getting irritated about this fix. After playing the games so many times, I really want to play with my character.


I agree. A daily update would sedate most of my concerns and an ETA would have me over the moon. Which is a sad comment about mainstream gaming these days.

#2806
RealStyli

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Some imports look worse than others. A lot seem to look different because of better textures. Others look a lot different because of facial structure and I'm not sure if that can be fixed if the character creation is so radically different from ME1. I haven't started playing yet because I'm about 5 hours from the end of a final FemShep run of ME2 and I want to see where this goes in the next few days, if we get an update on it. However, judging from the character creation in the demo, I don't think my character CAN import. The skin colour and hair colour just aren't there. I can live with that if I could import his face shape correctly.

#2807
Loegi

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Sparrow_Hawk wrote...

AndyD_1 wrote...

I would be ok with the issue if there was just more communication. I've been playing multiplayer for now but getting irritated about this fix. After playing the games so many times, I really want to play with my character.


I agree. A daily update would sedate most of my concerns and an ETA would have me over the moon. Which is a sad comment about mainstream gaming these days.

Well, to be honest, I don't think they would have a lot to tell.
I think they're still trying to find a way to fix it.

#2808
Kappa Neko

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Foxhound2020 wrote...

Kappa Neko wrote...

So if your Shepard is a similar mix of resemblance and difference, please play the game and maybe you'll grow fond of her again like me.


Um ya, no. I can't grow fond of someone new after 5 years. I want shepard. That's why I bought mass effect 3. I want to play shepard.

I know. The thing is for me it's still my Shepard, only a little different now. I can look at her and be pleased with her looks and appreciate the same things about her I liked in ME1/2, even though some things are off.
I still like her nose, the mouth, the pale skin, the eyebrows, the basic outline of her face (even if rounder now) and the (upgraded) hair style.
To me anyway she's not turned into an alien.
Just saying that the irritation does get less the longer you play.

Also, I still don't think a fix, should there be one, will solve the problem. It wil let us import and the result will most likely be what we can get already with the work-around. Nothing more.
I could be wrong though. I'd love to be wrong on this one.

#2809
Mikkiaveli25

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I was going to ignore this bug, because i figured it isn't the strangest idea that my character has developed slightly over the course of three years. He has gotten a stroke of grey in his hair, a little less toned and defined in his facial muscles, no biggie. I thought I made my Shep look pretty good until I got about six hours into the game and I realized that he actually does not look like him at all.. -_-

So i have decided to hold off on playing until this is fixed, because I don't want to remake him again and realize around the climax that I am running around with a stranger...

#2810
Mikkiaveli25

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Also, I still don't think a fix, should there be one, will solve the problem. It wil let us import and the result will most likely be what we can get already with the work-around. Nothing more.
I could be wrong though. I'd love to be wrong on this one.


Well then they should tell us, no? Let us know if this problem is actually going to get fixed. If it's not going to work properly then, fine, I will build a new Shepard and I will tolerate him. Right now I am just sitting around waiting, going against every instinct in my body by not playing Mass Effect 3.

#2811
Nuke1967

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BeLikeHan wrote...

Link Ashland 614 wrote...

If you have the face code inside your ME2 save to import, the import WILL work

Not really.

The ME1 saves arent the only thing broken. I mean, you don't get the error, but you don't necessarily get your Shepard either. My ME2 face code creates a Shepard that is a completely warped version of my own when used in ME3, and no amount of tweaking can get him right because of the changes made to the CC.


Yes I was able to recreate my Shepard in ME2's face creator using pics I took. It was an exact match, I used the code in ME3 and it didn't come out the same, I tweaked it and made it closer. But without the same facial structures, eyes,nose,hair styles etc missing from the previous games it won't be an exact match.Why  these were left out is anybodies guess, since the hair style I used in previous games is in ME3 on NPC's.Though it could have been intentional. Like EA does with The Sims. DLC Mass Effect 3: Add new hair,eyes and more facial structures to your custom Shepard  in this download.Only $10 or 800 ms points.

#2812
tango jack

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Pheonix52gx wrote...

tango jack wrote...

A funny thing has happened on the way to the Mass Relay......

One of my shepards has managed to import into Mass Effect 3  without problems. I dont know why or what makes that shepard any differant from the other 7 but he is in and its my original shepard that I created way back in 2007.

This does not of coarse let Bioware of the hook in relation to what has happened so far but at least I can now play the game with one of my sheps in place and that feels great to be sure.

I see what people are saying about the CC as my shepard does look a bit different but the same (its hard to describe) and they will have to do some work on that, perhaps adding back in the options they took out from ME2.

I look forward to the fix/patch so that all people can play the sheps that we have played over the years.

:)


So you made a Shep in ME1, played it, imported into ME2 and it works fine importing to ME3? Interesting. Can you show us a screen shot of it in ME3? I'm certainly interested. :D


I will do that for you but its 3am here and i,m tired but i will upload one tommorow for you if thats ok. Keep checking the thread  and ill post them.

:happy:

#2813
GTO_Rhyno

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 What makes it worse for me is that the new default Femshep has the ginger hair color which is missing. Does she also have the hairstyle which was cut?

#2814
feliciano2040

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GTO_Rhyno wrote...

 What makes it worse for me is that the new default Femshep has the ginger hair color which is missing. Does she also have the hairstyle which was cut?


Wonder if this had anything to do with that contest to choose a new default femshep, oh lord !

#2815
alevice

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Guys, joining to the bunch of dissapointed fellas, my Jane Shepard doesn't work on ME33 either. I used the recommended tools for the workaround, but stil the facial structure is way too different. You could say the ME3's version is kinda her younger sisteror smth.

Anf for the reconrd, I am not playing either until this gets fixed. Because I want my real jane shep to close up this stry, no matter what.

Posted Image

Modifié par alevice, 11 mars 2012 - 05:19 .


#2816
dbx125

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Just started this game but I got about 15 minutes in before ive turned it off in disgust because of the stranger Shepard I keep seeing on the screen. I couldnt make a Shepard anything like my ME1/2 Shepard that I love so much. So im not playing another minute of the story until I can get my old one back.

I havnt read through 111 pages of this thread but did Bioware estimate a time this is gonna take?

#2817
alevice

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dbx125 wrote...
I havnt read through 111 pages of this thread but did Bioware estimate a time this is gonna take?


Not yet.

#2818
Sparrow_Hawk

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Is there any text/guide on how to take the .yaml file of your ME:2 character to help reconstruct in ME:3?

I have no screenshots from ME:2 and my copy is in some box since recently moved house so It would probably take me less time to manually re-create from scratch than search for it and/or wait for the fix. I have all the X-Y-Z numbers but not sure what they relate to in terms of the sliders. Mass effect upload tool appears to still be down so cant use that =(

#2819
dbx125

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alevice wrote...

dbx125 wrote...
I havnt read through 111 pages of this thread but did Bioware estimate a time this is gonna take?


Not yet.


Ill just ahve to play some other game until then it seems. As this is a deal breaker for me starting the game if I cant have my Shepard.

#2820
Kappa Neko

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alevice wrote...

Guys, joining to the bunch of dissapointed fellas, my Jane Shepard doesn't work on ME33 either. I used the recommended tools for the workaround, but stil the facial structure is way too different. You could say the ME3's version is kinda her younger sisteror smth.

Anf for the reconrd, I am not playing either until this gets fixed. Because I want my real jane shep to close up this stry, no matter what.

Posted Image

Huh. I would have said that's quite a nice resemblance... maybe pictures don't really show all the subtle differences. And the person who created the Shepard in question is more picky about it, of course. But I've seen quite a few Shepards here that looked pretty close to the original, but their creators were really unhappy.
Looks better than mine! And I'm ok with the result now.

#2821
dbx125

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I dont even think ME3 has the hairstyle my Shepard used. Nor can I see any options for scarring. And i dont even know where to start with the eyes and face.

#2822
Pheonix52gx

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I have something to share with you all. Remember how I said colour values where held in vectors in your save files? I decided to mod my ME3 save a little such that these colour values were the same as those in my ME2 save, with a little help from Visual Studio 2008 and ME2CRC.

http://i685.photobuc...xVectorComp.png

Left is original that ME3 CC set up. Right is my modded version using ME1 colour pallete. Notice how the face code is the same. These are the colour values from ME1, not ME2. I'm going to try experimenting with some of the other values soon.

Modifié par Pheonix52gx, 11 mars 2012 - 05:41 .


#2823
alevice

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Kappa Neko wrote...
Huh. I would have said that's quite a nice resemblance... maybe pictures don't really show all the subtle differences. And the person who created the Shepard in question is more picky about it, of course. But I've seen quite a few Shepards here that looked pretty close to the original, but their creators were really unhappy.
Looks better than mine! And I'm ok with the result now.



Well, yeah, most assets (savemake up and hair cut) are quite close to home. But the bone structure is where everything goes off. Notice in the first row how her face in 3 is shorter than in 2, yet the eye size is almost the same. SInce the face is shorter, now the jawline is relatively wider, nose is smaller, the distance between eyes and lips too. etc.

It not brutally different, but once you play a lot, everything seems off, bordering on uncanny vally. As said, she looks more like her younger sister.

#2824
alevice

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Pheonix52gx wrote...

I have something to share with you all. Remember how I said colour values where held in vectors in your save files? I decided to mod my ME3 save a little such that these colour values were the same as those in my ME2 save, with a little help from Visual Studio 2008 and ME2CRC.

http://i685.photobuc...xVectorComp.png

Left is original that ME3 CC set up. Right is my modded version using ME1 colour pallete. Notice how the face code is the same. These are the colour values from ME1, not ME2. I'm going to try experimenting with some of the other values soon.


Wow, nice job on the colors.

#2825
Clarian

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Pheonix52gx wrote...

http://i685.photobuc...xVectorComp.png

Left is original that ME3 CC set up. Right is my modded version using ME1 colour pallete. Notice how the face code is the same. These are the colour values from ME1, not ME2. I'm going to try experimenting with some of the other values soon.


WOW, nice! Your modded version is a significant improvement.  The eyes, the hair, the makeup...better.

I'm starting to look around in my saves with a hex editor, based on what you posted yesterday.