Aller au contenu

Photo

Issue importing faces into Mass Effect 3 Updated March 21


8899 réponses à ce sujet

#2851
dfradon

dfradon
  • Members
  • 1 messages
Just writing this to show my displeasure with bioware. Just disappointing.
This kind of things are what make losing confidence in the company.

#2852
Loegi

Loegi
  • Members
  • 135 messages

Pheonix52gx wrote...

Foxbat Killer wrote...

It took me many tries. I had to actually see it in game to be satisfied. Here's another shot.

PICTURE

AdobePhotoshopExpress_20120311115817 by foxbatkllr, on Flickr


Nice man. That's really close. I'm impressed. It seems manShep can get closer than femShep, from the pictures I'm seeing.

Yeah, my male shepard got really close, much closer than most of the fem sheps I saw. Though it had some very minor flaws, and that would annoy me to no end.

#2853
essefar

essefar
  • Members
  • 75 messages

Pheonix52gx wrote...

As an update, I just did scalar vectors as well. These are important because they control how light reacts with surfaces, especially hair:

http://i685.photobuc...VectorComp2.png

As you can see, this makes a wealth of difference. In total the makeup, eyes, teeth, hair colour, brow colour and skin tone all changed. What this demonstrates is that it is entirely possible to bring in appearances from your ME2 save.


Pheonix52gx this is all fab, and something I can do if I end up having to fix it myself someday. Going back and saving all your posts just in case. Thank you.

You mention software/game development work? It used to be the case that folks who are fluent in accurate coding and who can also communicate clearly and eloquently about what they're doing were rare and highly valued! Might I suggest a small independent studio developing high quality role-playing games :)

Modifié par essefar, 11 mars 2012 - 07:19 .


#2854
Swagga like Bane

Swagga like Bane
  • Members
  • 31 messages
I'm sorry if this has been posted already,

but for those of you playing on Ps3, I noticed that when I imported a Shepard that wasn't imported already (i.e. I imported a Shepard that I didn't import into Me2 after beating it) then his face shows up, but if I import the imported Shepard then he does not show up. So I guess importing an import is what's the issue.

But I noticed that if I just copied the code and typed it in, then it works sufficiently. Can anyone else confirm that they tried this or that it worked for them?

#2855
MrNiceguy976

MrNiceguy976
  • Members
  • 46 messages
Yeah I did the YAML method last night; didn't work well.

Ay boo-bioware... So eh.... HOW ABOUT DAT PATCH?

#2856
MrNiceguy976

MrNiceguy976
  • Members
  • 46 messages

Swagga like Bane wrote...

I'm sorry if this has been posted already,

but for those of you playing on Ps3, I noticed that when I imported a Shepard that wasn't imported already (i.e. I imported a Shepard that I didn't import into Me2 after beating it) then his face shows up, but if I import the imported Shepard then he does not show up. So I guess importing an import is what's the issue.

But I noticed that if I just copied the code and typed it in, then it works sufficiently. Can anyone else confirm that they tried this or that it worked for them?


Sorry for double post, but yes, you guessed correctly Swagga (lol)

ME2 imports literally take the raw data from the ME1 save and use it in ME2 as your Shepard, and does not import the face code.

ME3 does NOT import the raw data, it just wants the face code. Which ME2 did not import with your ME1 character.



My point is that for there to be a fix, Bioware must either:

-Put the same system used to import ME1 faces into ME3
-Make a patch for ME2 that grabs a face code usable in ME3, and also put back all the missing features in ME3.

#2857
dbx125

dbx125
  • Members
  • 10 messages
Sorry if im being dumb but what are all the technical things you guys are doing what is a YAML method. How do I do these methods on the Xbox 360?

#2858
Foxbat Killer

Foxbat Killer
  • Members
  • 47 messages
If you have a FemShep you may be SOL but for a male I highly suggest trying your best to recreate it. Also there is a huge difference between in game and the CC in ME3. The CC lighting is awful. Before you give up, look at your ME3 Shep in game. I highly doubt BW is going to patch the game in a way that yields better results than what I got recreating from scratch.

Also, as you can see the YAML method was useless for me.

Modifié par Foxbat Killer, 11 mars 2012 - 07:29 .


#2859
MrRoyGBiv

MrRoyGBiv
  • Members
  • 13 messages
EA does it again.

http://www.forbes.co...lready-on-disc/

#2860
MrRoyGBiv

MrRoyGBiv
  • Members
  • 13 messages

dbx125 wrote...

Sorry if im being dumb but what are all the technical things you guys are doing what is a YAML method. How do I do these methods on the Xbox 360?


Check the links in the first post on this topic. It gives instructions on how to do it. But personally, I did it (and correctly, too), but my ME3 Shepard looked significantly different than my REAL Shepard.

#2861
CaptainOrgia

CaptainOrgia
  • Members
  • 101 messages

essefar wrote...

I popped in to the tail end of the From Ashes DLC thread, wondering what on earth could be generating more storm than this one, and found a video with a pretty damning demonstration of Bioware/EA's lack of honesty there. It's more widespread than concealing only the character import problems :|


Link to the video?? I'm trying to avoid spoilers so I dont want to look at that thread. (Spoilers in the video?)

Edit: 
http://www.forbes.com/sites/erikkain/2012/03/11/new-video-shows-mass-effect-3-day-one-dlc-already-on-disc/  that one?

Modifié par CaptainOrgia, 11 mars 2012 - 07:41 .


#2862
mybudgee

mybudgee
  • Members
  • 23 051 messages
This is likely my last bioware purchase. It is sad, but all things come to an end...

#2863
subversus

subversus
  • Members
  • 8 messages

mybudgee wrote...

This is likely my last bioware purchase. It is sad, but all things come to an end...


I have to agree. First Dragon Age II, now this... I have played like 250 hours of ME 1-2, preordered CE, I have planned to clear the weekend to play.... and was greeted with this.

How can they overlook such important feature?? I don't want to be so dissapointed anymore and will approach Bioware products with caution and will advise others to do the same.

Modifié par subversus, 11 mars 2012 - 07:51 .


#2864
essefar

essefar
  • Members
  • 75 messages

CaptainOrgia wrote...

essefar wrote...

I popped in to the tail end of the From Ashes DLC thread, wondering what on earth could be generating more storm than this one, and found a video with a pretty damning demonstration of Bioware/EA's lack of honesty there. It's more widespread than concealing only the character import problems :|


Link to the video?? I'm trying to avoid spoilers so I dont want to look at that thread. (Spoilers in the video?)


There is a single big spoiler ie. what the content of the From Ashes DLC is (I got ambushed by that one days ago). The video is 53 seconds long, text spoilers start at 24 sec, and in-game footage spoilers at 42 sec. I just half-shut my eyes so I don't remember the last 10 seconds of visuals very clearly. If you want to avoid any and all spoilers, best to skip it and maybe the gaming press too for the next 24 hours - it's just been picked up by Forbes. 

My interest is more in the strange customer relations practices of EA/Bioware, I cannot fathom why they're not just honest with us, whether it's the DLC or the borked charcter imports. But that's probably a whole new thread!

Modifié par essefar, 11 mars 2012 - 08:02 .


#2865
MrRoyGBiv

MrRoyGBiv
  • Members
  • 13 messages
I don't see how it's considered a "spoiler" anymore. It's even on the Xbox Live marketplace advertisements, in Gamestop, on Amazon, etc.

#2866
ThinkIntegral

ThinkIntegral
  • Members
  • 471 messages

feliciano2040 wrote...
Nope, this is a legitimate complaint.


Heheh "legitimate"

Clarian wrote...

feliciano2040 wrote...
As most of the people in this thread, I think the Face Import Issue is a legitimate problem that HAS to be fixed.

But some people are just going too far.


Some Shepards get hit somewhat worse than others.  I have other Sheps that came through not QUITE as badly as the one I've been posting - but still, to my eyes, unacceptable.  Certain subtle changes can make a face seem totally off, especially if you've become familiar with it over the course of dozens of hours across two games.

As more evidence that people aren't just nit-picking, consider this: faces weren't exactly the same from ME1 to ME2, but there wasn't a big uproar about it back then (or if there was, I missed it).  I'd venture to guess that Astralify was perfectly satisfied with the ME2 version.  Because it boils down to this: whatever the slight differences, the ME2 ones looked like the same person. 

For that reason, I kind of sympathize MORE with people like Astralify, because they're stuck with a FakeShep, but it's harder for them to get other people to see that.  If the evidence of the more extreme cases leads to this getting fixed for everyone, then I'll be very happy.

So, to my eyes, no, Astralify isn't going too far at all.  100% legitimate problem.


Well put Clarian. Exactly what I was getting at.

#2867
Demonique

Demonique
  • Members
  • 1 230 messages

Xyless wrote...

it's the weekend, most importantly the weekend post-GDC. Meaning a lot of the team was in San Francisco not working. It's not like they don't deserve a vacation


Maybe they should wait until after the import issue is fixed before taking a vacation, just saying

#2868
Swagga like Bane

Swagga like Bane
  • Members
  • 31 messages

MrNiceguy976 wrote...

Swagga like Bane wrote...

I'm sorry if this has been posted already,

but for those of you playing on Ps3, I noticed that when I imported a Shepard that wasn't imported already (i.e. I imported a Shepard that I didn't import into Me2 after beating it) then his face shows up, but if I import the imported Shepard then he does not show up. So I guess importing an import is what's the issue.

But I noticed that if I just copied the code and typed it in, then it works sufficiently. Can anyone else confirm that they tried this or that it worked for them?


Sorry for double post, but yes, you guessed correctly Swagga (lol)

ME2 imports literally take the raw data from the ME1 save and use it in ME2 as your Shepard, and does not import the face code.

ME3 does NOT import the raw data, it just wants the face code. Which ME2 did not import with your ME1 character.



My point is that for there to be a fix, Bioware must either:

-Put the same system used to import ME1 faces into ME3
-Make a patch for ME2 that grabs a face code usable in ME3, and also put back all the missing features in ME3.

Fair enough, and Bioware has been developing this series for years, I don't think it should take them long to come out with a patch.



By the way, what is YAML?

#2869
Sparrow_Hawk

Sparrow_Hawk
  • Members
  • 6 messages
well... I imported my face code to see if it helped... Turns out my Shepeard got a nose job, had laser eye surgery to change their iris colour and 'shocked' eyes. Kept their lips and ears but gained abit of weight in the cheeks... Oh and his skin tone has changed to the other end of the spectrum... Oh how I missed his face!

#2870
MrNiceguy976

MrNiceguy976
  • Members
  • 46 messages
YAML:

I don't really know, but I DO know it is a file type that Bioware uses to store face data for your Shepard- you use it in the original posts instructions.

Modifié par MrNiceguy976, 11 mars 2012 - 08:14 .


#2871
CantBurn

CantBurn
  • Members
  • 24 messages

mybudgee wrote...

This is likely my last bioware purchase. It is sad, but all things come to an end...


I echo these thoughts.

#2872
MrNiceguy976

MrNiceguy976
  • Members
  • 46 messages
REVELATION!

Bioware employees were indoctrinated by a lone Reaper to make a ****ty Mass Effect 3 import system, so no-one who really cares would play the game and see how to really defeat the reapers! AND THEN THE REAPERS INVADE EARTH NOW!

PLOT TWIST

#2873
MACharlie1

MACharlie1
  • Members
  • 3 437 messages
Hm. Just did a facecode for one of my Sheps...and he looks different. Thats when I realized that it wasn't the facial structure. It was a minor thing that threw it off: his eyebrows. They thicker, sharper and just looked weird. So I did an experiment....I went into ME2 with TexMod and extracted his eyebrows. Then (through pain and effort because of the Origin client) went into ME3 and extracted the eyebrows there. Compared them. They weren't different. ME3s were sharper. But then I did an overlay and saw that the ME3s had been moved slightly up in comparison to the ME2 version.

Made a TPF with of ME2s brows and put it into ME3 and now Shepard looks like himself again...though I'm not a fan of how they did the shaggy hair...but close enough.

So perhaps options aren't missing (sans certain colors) but rather the textures were updated incorrectly. Throwing everything off. 

Modifié par MACharlie1, 11 mars 2012 - 08:31 .


#2874
Mikkiaveli25

Mikkiaveli25
  • Members
  • 11 messages

CantBurn wrote...

mybudgee wrote...

This is likely my last bioware purchase. It is sad, but all things come to an end...


I echo these thoughts.


This saddens me. The game is great, yes there is a big flaw, but I say with absolute certainty that they did not forsee it coming. As long as this is getting fixed within a reasonable timeframe I will bear no hard feelings toward Bioware as a company.

#2875
Cootie

Cootie
  • Members
  • 509 messages

Mikkiaveli25 wrote...

This saddens me. The game is great, yes there is a big flaw, but I say with absolute certainty that they did not forsee it coming. As long as this is getting fixed within a reasonable timeframe I will bear no hard feelings toward Bioware as a company.


I heard people reported seeing similar bugs in the demo version, so that means they should've known about it for quite some time.
I wouldn't be so sure about the absolute certainty if I were you. And it's unlikely that there will be an official comment to confirm either speculation.