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Issue importing faces into Mass Effect 3 Updated March 21


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#2926
jakenou

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Clarian wrote...

I've been trying to follow Pheonix's lead and examining the save file in a hex editor.  I think my biggest problem is the facial structure, since the whole shape of my Shep's head is just off.

I'm guessing that the things in the save file that correspond to 'facial structure' are the 'races' (race_yngAsn, race_oldBlk, etc.)

It works rather differently than eye color, though.  With eye color, there's one field (vector_eyecolor, or whatever it was), and apparently the value in that field defines the color of the eye.

But with 'race', there's a different field for each one, and either it's blank or you have a value in it.  But I don't think that one value could be enough to define the entire morph.  So...it seems like blank vs. populated just tells it which one you're using, which points somewhere else to the full definition.

The thing is, with eye colors, some values weren't available in the cc.  So, put in a value that the cc didn't let you have, and now you can have it.  But with races, the list from my ME2 save and ME3 save are the same.  Unlike the purple eye color, 'race_oldAsn' is still there in both of them.  But it just translates into something quite a bit different in 2 vs. 3.

Now, the gibbed ME2 save editor has an 'offset bones' collection with all the facial features, cheekbones, lips, etc.  But one, there's no ME3 save editor yet (is there?), and two, I bet it would be really hard to edit those without being able to see the results of what you're doing real-time.

So...thus far, I've failed to figure out how to fix facial structure.

But still, what Pheonix found is great for all the color palettes, and a big improvement over the ME3 default.


Great info. Thanks for doing the research.

BTW - just found out there is an ME3 Gibbed out now. Yay! - social.bioware.com/forum/1/topic/325/index/9776690

And great work Phoenix! Thanks for all the help and expertise. Wizard!:wizard:

Modifié par jkthunder, 12 mars 2012 - 12:11 .


#2927
IndyCat

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In the beginning of the game it didn't bother me that much because I was able to create an exact replica of my original FemShep except for the brow and the eyes (purple eyes >_<). But as I've gotten further along in the story it has been irritating me a great deal more.  I already know I'm gonna start completely over once the patch comes in xD. Doesn't matter how far I've gotten when that patch comes out it's straight to the beginning for me.

#2928
Clarian

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jkthunder wrote...

BTW - just found out there is an ME3 Gibbed out now. Yay! - social.bioware.com/forum/1/topic/325/index/9776690


Yeah, nice.  I didn't know about that until after that post, obviously. :)

#2929
Mikkiaveli25

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IndyCat wrote...

In the beginning of the game it didn't bother me that much because I was able to create an exact replica of my original FemShep except for the brow and the eyes (purple eyes >_<). But as I've gotten further along in the story it has been irritating me a great deal more.  I already know I'm gonna start completely over once the patch comes in xD. Doesn't matter how far I've gotten when that patch comes out it's straight to the beginning for me.


Same for me. Thought to myself: Hell, so what? Six hours in and I hated the guy.. So annoying..

#2930
jakenou

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Clarian wrote...

jkthunder wrote...

BTW - just found out there is an ME3 Gibbed out now. Yay! - social.bioware.com/forum/1/topic/325/index/9776690


Yeah, nice.  I didn't know about that until after that post, obviously. :)


I kind of figured that ;)

Also, some nice digs for hair (I think theres only 1 or 2 that work though) - social.bioware.com/362/blog/211693/

#2931
Clarian

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jkthunder wrote..,
Also, some nice digs for hair (I think theres only 1 or 2 that work though) - social.bioware.com/362/blog/211693/


Sweet! My main Shep had the cyberbabe style in 2...it's in the list still, hopefully it works...

#2932
Mikkiaveli25

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Sorry for this, but have anybody gotten any hint at all about an eta on a fix? Are we talking days or weeks? Or... more? :o

#2933
Bunzmaster

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Any word on when the patch is gonna come out?

I'm almost done the play through with my Paragon character, and I was hoping the game would be patched when I import my Renegade shep.

#2934
Bonaven

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Bunzmaster wrote...

Any word on when the patch is gonna come out?

I'm almost done the play through with my Paragon character, and I was hoping the game would be patched when I import my Renegade shep.


If you do that

start over from ME1

this is going to take a lot of time and that's actually what i'm doing.

#2935
jakenou

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Pheonix52gx wrote...
Indeed that is the case. These variables were imported from ME1 to ME2, which is why you couldn't change them and no face code was SUPPOSED to be generated. I'm starting to wonder if the ME3 CC is just relying on face codes and not doing the functionality to import these variables itself for whatever reason. Clearly the allowance for this data is there, it's just not being used.


THAT seems to be where the import system is broken. One would think all they need to do is add in the right markers and a few IF statements and throw a patch out there... but if that were the case, they obviously would have done that days ago.

This is what happens when you have artists do math :lol:

Modifié par jkthunder, 12 mars 2012 - 12:25 .


#2936
jakenou

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Clarian wrote...

jkthunder wrote..,
Also, some nice digs for hair (I think theres only 1 or 2 that work though) - social.bioware.com/362/blog/211693/


Sweet! My main Shep had the cyberbabe style in 2...it's in the list still, hopefully it works...


Post the pics if/when you do it!

#2937
Darth Tardness

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As disappointed as I am about this, I have to admit that Bioware made one hell of a game. I couldn't wait any longer and started playing... it's the only thing I could complain about so far. So, Bioware, please think about these sorts of things next time, but keep on doing what you've been doing and making the best games out there.

#2938
brianpk80

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I seem to remember one interview using the X360 but going for a fresh start with ME3, no import. Similarly, another interview (which I believe was IGN) used the PS3, which of course didn't have ME1 and so doesn't have the same problems (not "no problems", PS3 users are experiencing issues, including those similar to this one). Perhaps it's simply that they noticed it but didn't mention it because it's a bug?


They may have been incorrectly advised that the review copy had some remaining issues to be sorted out in the final copy.  Alternatively, they could have been gently "encouraged" to omit reference to the defect with the implicit threat of losing future access to interviews, etc. 

I agree with the poster who described this as a scandal.  It's another leap down in the race-to-the-bottom business model of the unfinished product.  The revelation that the Day 1 DLC appears to have been excised from the original game should come as no surprise. 

There's no indication that they can or will fix the defect satisfactorily.  If I had to guess, I'd say the reason communication has been so barren is because corporate is weighing whether it would be more cost effective to address it or ignore the problem of customer dissatisfaction and hope it magically subsides over time.  All we know is they're "concerned." 

On a broader level, Mass Effect 3 is looking like an ideal test case for class action fraud, false advertising, etc.  It's important to remember that the implications of a class action go beyond the individual case at issue and help prescribe future industry standards.  One has to wonder why anyone would settle for the status quo of unchecked limits on shoddiness and deception in the now huge gaming industry.  If opening with a stunning error message that renders the whole experience unplayable as advertised doesn't cross the line, what does? 

#2939
dan155

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deathbykebab wrote...

The dark brown for the eyes and hair just looks BLACK. It's disconcerting.

You know what's odd though, sometimes the colours in the Character creating mode look different than they do in the main game, in different lights. One point it definitely looks black, other lights it looks dark brown. Having dark brown hair and eyes in real life, I can understand that it can look black or be mistaken for black, but to someone who has this colour hair, it still looks BLACK.


Yeah this is annoying me too, got my Shepards face almost perfect but 90% of the time his hair looks black instead of brown, the brown only seems to show up in certain light.  

#2940
BAC PARTY CITY

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batman22 wrote...

BAC PARTY CITY wrote...

Any xbox users have any luck with the face imports?


Well i got sick of waiting on updates or a patch, so what i did was i whent back and started up mass effect 2 then i started up a new game with a new shepard and recreated a shepard just like the one i've been using since mass effect 1, after that i copyed the face code from mass effect 2 and since its a new face code i tryed it in mass effect 3 and would'nt you know it worked.


maybe I'll try that. I was really hoping for a patch.  My Shepard wasn;t easy to create I made a lot of subtle adjustments I'd literally have to take a few pictures to get it just right.   If there isn't a patch by Wedenseday I guess thats what I will do.  This is definetly making me think twice about future bioware games

#2941
Jae Are

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EEEEEEEETTTTTTAAAAAAAAAA FFFFMMMMMMMMMMMLLLLLLLLLLLLLLLLLLLLLLLL

#2942
JBauer24Tactics

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Yes, an ETA beyond 'we are working on it' would be ideal.

Ive just come back from the shops, and I have re-purchased Mass Effect 2 so I can actually see what my character looked liked -_-

#2943
Clarian

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jkthunder wrote...

Post the pics if/when you do it!


Will do...though I may not try until the fix.  Here she is from 2, though:

Posted Image

Although...with what we learned from Pheonix about skin and makeup colors, maybe I'll give her another try.  Her imported ME3 skin tone wasn't rich enough, and we all know what it does with makeup.  Hmm...could be worth a shot.

The ME3 eyes, though...the dead, soulless eyes...*shudder*

#2944
DoctorEss

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Here we are, just shy of a week since release with nothing more than "We are aware of your concerns."

This is a problem that was first seen in the demo (where we were lied to and told that it wouldn't be such in the full game), and then seen in the full game, and all we're told is "We are aware of your concerns."

For a game to ship, and be out for a full week, with a main selling point of the game completely non-functional is unacceptable.

If we pass the week mark and the only thing we're still told is "We are aware of your concerns", I'm going to start making my push to get my money back. I hate to do it, I really do, but with the state the game is in, I don't want to play it. If it gets fixed, I'll gladly repurchase it, but right now, it is just taking up space, because I have no interest in playing.

I also don't appreciate being patronized by being told I can just play multiplayer until it's fixed. MP is a feature I didn't ask for, didn't want, and believe does not fit the ME universe of singleplayer games.

I know a lot of people think statements like this are hyperbolic and unimportant, but for a game like this, the personal connection is important to me, and a lot of other people. You sever that, and it's not the same. I just feel no drive to play it, knowing that currently, no matter what I do, the character won't be my Shep.

#2945
bzSPOOK

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The ME3 eyes, though...the dead, soulless eyes...*shudder*


It's crazy how much of a difference the black eye liner from ME1 & 2 makes.

Modifié par bzSPOOK, 12 mars 2012 - 12:56 .


#2946
element eater

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this is realy bugging me now
:(

if anyone knows why i cant  register on that site required for the fix can they make a suggestion?

Modifié par element eater, 12 mars 2012 - 01:02 .


#2947
BAC PARTY CITY

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element eater wrote...

this is realy bugging me now
:(

if anyone knows why i cant  register on that site required for the fix can they make a suggestion?


praying always works for me :innocent:

#2948
Bunzmaster

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Bonaven wrote...

Bunzmaster wrote...

Any word on when the patch is gonna come out?

I'm almost done the play through with my Paragon character, and I was hoping the game would be patched when I import my Renegade shep.


If you do that

start over from ME1

this is going to take a lot of time and that's actually what i'm doing.


Ive done that for 3 playthroughs. I shouldn't have to do it again.

#2949
ThinkIntegral

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DoctorEss wrote...

If we pass the week mark and the only thing we're still told is "We are aware of your concerns", I'm going to start making my push to get my money back. I hate to do it, I really do, but with the state the game is in, I don't want to play it. If it gets fixed, I'll gladly repurchase it, but right now, it is just taking up space, because I have no interest in playing.


I think I'm gonna follow your lead as well as those of others who have done so.  My expectation interest of the game wasn't met.

#2950
AndyD_1

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So does the code that shows up in Character creation in Mass Effect 3 (360) also show up in Mass Effect 2 (360)?

I see there are mixed results with this method but I'd like to still see what I get if possible