Issue importing faces into Mass Effect 3 Updated March 21
#3126
Posté 12 mars 2012 - 06:22
That's just dandy.
And I refuse to use some fan workaround, simply because I don't trust it well enough.
#3127
Posté 12 mars 2012 - 06:26
I'm not promising that I'm never going to buy a Bioware or EA product again, but I can at least say that I will not buy them NEW, but rather USED, so at least they don't get their cut of the profit. And I've had enough of these "online passes", and I'm pretty convinced that they are the ONLY reason that they developed the multiplayer mode at all.
#3128
Posté 12 mars 2012 - 06:30
King Espi wrote...
Should I expect a fix?
I haven't even played the single player because I want to use my Shepard. I don't feel like doing some fan-made hour long process because BioWare was too lazy to make sure ME1 faces imported correctly into ME3. (Since I play on Xbox I would have to waste my time doing extra stuff)
Honestly at this point I wouldn't expect it anytime soon. If they were close they would have told us. I'm sure two or three weeks from now there will definetly be a patch. So if you can wait that long than you should be fine. From what I've heard from my local gamestop guys, is not to expect anything this week
#3129
Posté 12 mars 2012 - 06:31
Guys, girls and other life forms . . . patching a game takes time. They can't rush a fix out without ensuring it doesn't break other game components. This is especially an issue as they have 3 diverse platforms to fix (ps3, xbox, pc )
Everyone complaining about the lack of updates or how long its taking a patch to be released . . . take a deep breath. If you've said your peace, then sit back and let them do their jobs.
#3130
Posté 12 mars 2012 - 06:31
Though I think this is unacceptable. I believe it's almost impossible to give an ETA on this. Because if they knew how long it would take, they knew what the error would be, and it would almost always be a short fix, not nescesary to give an ETA.MrRoyGBiv wrote...
They definitely should've given an ETA for the patch at the very least by now. This is truly unacceptable, and it's glaringly obvious that Bioware/EA are ultimately more interested in releasing an unfinished product that will turn a large profit than delaying it a few weeks. It's even more insulting with the day 1 DLC, and it also surprises me that for the most part, the FANS HATE the ending and a lot of the main campaign, but all the critics say it's "perfect", and most have Mass Effect 3 ads on their websites.
I'm not promising that I'm never going to buy a Bioware or EA product again, but I can at least say that I will not buy them NEW, but rather USED, so at least they don't get their cut of the profit. And I've had enough of these "online passes", and I'm pretty convinced that they are the ONLY reason that they developed the multiplayer mode at all.
If they would give us an ETA, they would be lying.
#3131
Posté 12 mars 2012 - 06:35
If they were at that stage, they could give us an update saying they are testing it.meatsack wrote...
Sigh . . .
Guys, girls and other life forms . . . patching a game takes time. They can't rush a fix out without ensuring it doesn't break other game components. This is especially an issue as they have 3 diverse platforms to fix (ps3, xbox, pc )
Everyone complaining about the lack of updates or how long its taking a patch to be released . . . take a deep breath. If you've said your peace, then sit back and let them do their jobs.
And how much testing does a face really need? It's not like many factors really on Shepard's face.
#3132
Posté 12 mars 2012 - 06:36
#3133
Posté 12 mars 2012 - 06:44
BAC PARTY CITY wrote...
If Bioware was smart they would release some free DLC for this colossal mistake, in order to restore some faiths the fans have in the company
That is the least they can do but I wouldn't get my hopes up...
#3134
Posté 12 mars 2012 - 06:44
BAC PARTY CITY wrote...
If Bioware was smart they would release some free DLC for this colossal mistake, in order to restore some faiths the fans have in the company
There's no chance of that.
Modifié par woodbyte, 12 mars 2012 - 06:45 .
#3135
Posté 12 mars 2012 - 06:46
BAC PARTY CITY wrote...
If Bioware was smart they would release some free DLC for this colossal mistake, in order to restore some faiths the fans have in the company
i agree look at what sony had to do to save face last year
#3136
Posté 12 mars 2012 - 06:50
BAC PARTY CITY wrote...
If Bioware was smart they would release some free DLC for this colossal mistake, in order to restore some faiths the fans have in the company
LOL.
..oh wait, you were serious.
PS: At that guy who told us to stop complaining. I won't speak for everyone but I'm not complaining. I'm patiently waiting for this issue to hopefully be patched. All I want is an ETA or at least more than a "We're aware of the issue" that doesn't mean anything. I'm aware that HIV/AIDS affects numerous humans but that doesn't mean I'm doing anything to cure it.
I can wait. From what I've heard, this game is more of a failure than the Mass Effect: Deception book so I'm in no rush to play.
Modifié par King Espi, 12 mars 2012 - 06:51 .
#3137
Posté 12 mars 2012 - 06:57
PS: At that guy who told us to stop complaining. I won't speak for everyone but I'm not complaining. I'm patiently waiting for this issue to hopefully be patched. All I want is an ETA or at least more than a "We're aware of the issue" that doesn't mean anything. I'm aware that HIV/AIDS affects numerous humans but that doesn't mean I'm doing anything to cure it.
Ok, so "complaining" may not be the right word to use . . . but at 126 pages of "my import doesn't work, bioware should know better, where are my updates " I think we're flogging a dead horse here.
They said they are working on it. Give them the time they need.
#3138
Posté 12 mars 2012 - 06:58
You monster.King Espi wrote...I'm aware that HIV/AIDS affects numerous humans but that doesn't mean I'm doing anything to cure it.
Modifié par woodbyte, 12 mars 2012 - 06:58 .
#3139
Posté 12 mars 2012 - 07:00
#3140
Posté 12 mars 2012 - 07:06
Loegi wrote...
If they were at that stage, they could give us an update saying they are testing it.meatsack wrote...
Sigh . . .
Guys, girls and other life forms . . . patching a game takes time. They can't rush a fix out without ensuring it doesn't break other game components. This is especially an issue as they have 3 diverse platforms to fix (ps3, xbox, pc )
Everyone complaining about the lack of updates or how long its taking a patch to be released . . . take a deep breath. If you've said your peace, then sit back and let them do their jobs.
And how much testing does a face really need? It's not like many factors really on Shepard's face.
I think they would only announce a patch they're ready to release to the public. Anything before hand while in testing could be pushed back if an issue came up.
No, other then a "still working on it note", they will only announce a patch once they've got one ready to be released.
#3141
Posté 12 mars 2012 - 07:06
Otherwise they'll just be grinning at the office thinking "Our evil plan is working", and not getting any code done.
#3142
Posté 12 mars 2012 - 07:07
meatsack wrote...
Sigh . . .
Guys, girls and other life forms . . . patching a game takes time. They can't rush a fix out without ensuring it doesn't break other game components. This is especially an issue as they have 3 diverse platforms to fix (ps3, xbox, pc )
Everyone complaining about the lack of updates or how long its taking a patch to be released . . . take a deep breath. If you've said your peace, then sit back and let them do their jobs.
I completely agree....
The game isn't broken, EA and BioWare are not evil and they are working on it.
As far as I'm away, the game works, people have already reached the ending, (and spoilt it in the process, thanks!) and you can get your achievements/tropheys, and from what a vast majority have said, Mass Effect 3 is epic!!
Day 1 DLC: Free if you got the more expensive extra, pay for it with the standard version. Same as if I bought a car, and a friend bought the sports model, I wouldn't complain coz he got alloy wheels!!
Face Import : This is not a game breaking bug.....its a very small part (imo) of the story.... I love Mass Effect, but not for the graphics, or gameplay, but for the story.....continually moaning about it, and saying EA /BioWare don't give a cr** is not the best way forward.... the first post in this thread says the ME team are working on it.... its annoying yes, but it won't put me off Mass Effect 3, nor anyother BioWare/EA game in the future....all games have bugs, I remember Sonic the Hedgehog on the Sega Mastersystem had a bug that made you have to start again....I never avoided Sega games after that!!!
So, I think we should all have faith in BioWare, and let them do their best to resolve this.
#3143
Posté 12 mars 2012 - 07:08
#3144
Posté 12 mars 2012 - 07:10
An external version of this guide is now also available here:
http://faceeffect.blogspot.com/
The Face Effect
What does this method do? It provides a lengthy movement of data using Gibbed's Mass Effect editors to provide a closer approximation of your original Shepard than the YAML method. I've only done this with femShep, but I'm sure the process can be used with manShep.
For an example (note this example didn't set the hair and eyebrows because I was lazy, the tutorial explains this too):
http://i685.photobuc...x/RawImport.png
Disclaimer
This is a temporary fix for the ME3 import bug. The fix is produced by a fan and so I don't accept any liability to loss of data or damage to hardware. The chances of this are remote but regardless, you choose to follow this
tutorial at your own discretion. In addition, back up your save files and profile files on ME2 and ME3, just in case.
Xbox saves
If you're a PC user, skip this section. If you're an Xbox user, Dimensio kindly found a link to get your save off of and back to the Xbox.
http://www.gamefaqs....fect-3/62162976
Preparation
This method requires that you already have a save file. It expects that you import one from ME2 (and thus all your plot variables as well). It also requires that you watch the first cut-scene in order to have a controllable Shepard (this isn't entirely true, but it is easier to notice differences when you can control them).
Also, you will need two versions of Gibbed's Mass Effect save editor. One for ME2, one for ME3. Links below:
Mass Effect 2 Editor:
social.bioware.com/project/4373/&v=discussions#files
Mass Effect 3 Editor:
http://svn.gib.me/builds/masseffect3/
Extract these in folders you can find. I personally used the desktop. Both applications have a pink square as an icon, if you're confused as to what you need to see. Finally, make sure to have your ME2 save on hand so you can import it into ME3.
- Start ME3, go to new game then click “Import ME2 Character”. You will be presented with something that isn't your Shepard and possibly a message saying “Face reconstruction required” click the box to get rid of it.
- Now choose the complexion, hair style and brow style that best represent your Shepard. This is important because changing it can be more difficult and requires knowledge I don't have right now. You may also want to add scars. I know they should have imported from ME2, but I'm not certain of this (I always used the regenerator). Everything else will be set later.
- Once the complexion, hair, eyebrow and scars are correct (or as close as you can get) accept and start the game. You can make adjustments to other things as well, but these may be reset anyway. This method gets you closer to the Shepard you had but a lot of the leg work can be done in the character creator as well.
- Play until you gain control of Shepard (don't worry, no spoilers
) - Save the game TWICE, as in, in two different slots. You'll end up with Save 0001 and Save 0002, hopefully. This is so you have a backup.
This section is where the magic happens and is also very laborious. You'll be double clicking, pressing CTRL+C, double clicking then pressing CTRL+V a lot, so I have done this in stages and explained what you are changing as we go. We aren't copying all the data, only the bits I understand to get a result I think is not bad.
- Open Gibbed's ME2 save file editor and open the save with Shepard you want the appearance from.
- Navigate to the “Raw” tab, then scroll down until you find “Player”. Click the + next to it to open it up, then do the same for “Appearance” then “Morph Head”. You will have a set of collections ranging from “Accessory Meshes” to “Vector Parameters”.
- Open Gibbed's ME3 save file editor and open the save you just started ME3 with. Navigate to the “Raw” tab, then scroll down until you find “Player”. Click the arrow next to it to open it up, then do the same for “Appearance” then
- “Morph Head”. You will have a set of collections ranging from “Accessory Meshes” to “Vector Parameters”, like below:

So you'll notice these look rather similar huh? That's because the system governing a face morph is very similar, minus a view variables. To explain what you're looking at, these fields you won't be using:
- Accessory Meshes are things like hoods and visors. For Shepards, these are governed by a separate system (it's more for companions).
- Hair Mesh is the mesh of your hair. The data input here is what's called a constant because each mesh has a name. To this end, to get the hairs available to you, you needed to set this in ME3.
- LODxVertices are “level of detail” vertices. I will be honest in not being sure how much these affect the face but from other games these variables may only be used for long draw distances. Nevertheless, the data isn't directly transferable without some frame of reference.
- MorphFeatures is something I'm not sure about. When I transferred these variables, it didn't seem to have any effect. You might try not bothering with them.
- OffsetBones is the bones under the skin that control the FACE SHAPE. This is the most important bit really, but colour also is a factor.
- ScalarParameters is effects on the face, stuff like lighting interaction (such as how glossy the hair is).
- TextureParameters is a collection of data just like Hair Mesh. It uses named variables which hopefully you set in ME3. This would be things like your complexion, hair and brows styles.
- VectorParameters controls colour, including skin tone, eye colour and makeup.
Import
I'll use VectorParameters as an example, but the principle applies to all the fields above. Remember the important ones are OffsetBones, ScalarParameters and VectorParameters.
First, open the VectorParameters collection by clicking the “..” button next to it in both editors. You'll end up like this.

This is the raw data controlling your face. For example EYE_IRIS_COLOUR_VECTOR controls the colour of Shep's iris. You see a list of variables on the left section and their values (such as RGB or XYZ) on the right.
If you put the two windows side by side, you might notice some differences! That's what you want to import. Highlight the variable, say Eye_Iris_Colour_Vector in both editors and open it up on the right. Double click on the first values (in this case A, which stands for Alpha) in the ME2 editor to select it all, press CTRL and C to copy it, double click on the same variable in the ME3 editor and copy it into the respective place (again, A). The diagram below might explain it better.

Good job, that's one variable. Now you might notice that the order of the ME2 editor is a bit random whereas the ME3 editor is ordered nicely. The process I work with is to pick the variable in the ME3 editor, find it in the ME2 editor then copy it over. A note, if you find that there is a variable in ME2 but not in ME3, or vice versa, don't worry too much about it; the unfortunate thing is this isn't a precise movement.
Now, do this for each variable in OffsetBones, ScalarParameters and VectorParameters. It can take up to an hour.
If anyone needs an explanation of what they're doing or some help, just let me know.
Modifié par Pheonix52gx, 14 mars 2012 - 07:51 .
#3145
Posté 12 mars 2012 - 07:10
Hamlor wrote...
Bioware, I don't want to be angry or aggressive here (even though this was a major screw up), but all we need is a extremely general ETA. It doesn't have to be specific like a set date, just SOMETHING so we can make the decision to settle for fan made fixes or recreations, or wait to get the official fix. To be honest, the amount of time we have been waiting to hear news of this patch is getting pretty ridiculous considering how this bug was known before release...
You will never hear any sort of ETA until they´re pretty sure that they can meet it. This is because there will ALWAYS be a large uproar when they don´t manage to get the work done on time (even if they say it was a very vague ETA beforehand). On the other hand they could at least say what they know/think so far. I mean I´m pretty sure that the team that is investigating that issue for over a week now MUST know something by now.
Please BioWare tell us someting. I wouldn´t mind if it was just a poor cam picture from an old chalkboard with some mindmap drawn on it...
#3146
Posté 12 mars 2012 - 07:11
King Espi wrote...
BAC PARTY CITY wrote...
If Bioware was smart they would release some free DLC for this colossal mistake, in order to restore some faiths the fans have in the company
LOL.
..oh wait, you were serious.
PS: At that guy who told us to stop complaining. I won't speak for everyone but I'm not complaining. I'm patiently waiting for this issue to hopefully be patched. All I want is an ETA or at least more than a "We're aware of the issue" that doesn't mean anything. I'm aware that HIV/AIDS affects numerous humans but that doesn't mean I'm doing anything to cure it.
I can wait. From what I've heard, this game is more of a failure than the Mass Effect: Deception book so I'm in no rush to play.
did you actually try to compare this situation to AIDS/HIV? Dude seriously.
Firstly people are only talking about this because we are genuinely interested in this game.
Speaking for myself I tend to be really busy with work. I do 6 days a week. Fortunately this is one of my light weeks. And I'm going away in a few months. People have a right to complain or voice there frustrations if they want to. If you pay 75 dollars for a game, its understandable you'd expect it to work as advertised.
Moreover, people are not being exceedling rude or anything. No one is storming the bioware office or calling them any type of obscenities here.
I think people need to be comfortable with people speaking there minds and letting out their frustrations. BIOWARE clearly isn't losing sleep over this so I don't se why some people on here are getting all worked up that people are unhappy about this prominently bugged game feature
#3147
Posté 12 mars 2012 - 07:13
meatsack wrote...
PS: At that guy who told us to stop complaining. I won't speak for everyone but I'm not complaining. I'm patiently waiting for this issue to hopefully be patched. All I want is an ETA or at least more than a "We're aware of the issue" that doesn't mean anything. I'm aware that HIV/AIDS affects numerous humans but that doesn't mean I'm doing anything to cure it.
Ok, so "complaining" may not be the right word to use . . . but at 126 pages of "my import doesn't work, bioware should know better, where are my updates " I think we're flogging a dead horse here.
They said they are working on it. Give them the time they need.
you can't be serious... - like if a 2 or 3 post thread in this forum would have attracted any attention at all from the devs. i think in this case the more noise we make about this issue, the better.
#3148
Posté 12 mars 2012 - 07:15
#3149
Posté 12 mars 2012 - 07:16
"Complaining" is the only thing we can do and should do to not only keep the pressure on but to show them how much we care about this because we have little else that can help us.
Some of us may not be lucky enough to have consumer protection laws that allow returns for any reason. Hell I can't even return my game to my retailer because their return policy says no returns or refunds if it's open.
So keep voicing your opinion and this thread going and spread the links in my sig!
#3150
Posté 12 mars 2012 - 07:18
So we costumers want, no, we demand an ETA! We want to know what we can expect!




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