Vopix wrote...
I think they can't patch it in a normal way, because the fix is above the xbox live size limit
What's the size limit, I've never heard of it. I'm playing it on PC by the way.
Vopix wrote...
I think they can't patch it in a normal way, because the fix is above the xbox live size limit
Modifié par FeministShep, 21 mars 2012 - 03:47 .
FeministShep wrote...
We're off to a good start, but I think we need to shift gears. Just threatening to stop buying their products or saying we're disappointed by Bioware will not be enough. The development team does not read the forums. The customer service employees are paid for damage control, not for making changes to the game.
If we want to make an impact we need to impact the decision makers. We need to start doing some research. Is anyone here a job headhunter or excellent at search engine operators? We need to find out exactly who is in charge of patching and post launch operations. We need to find out who his boss is too. We need to know our "enemies" in order to conquer them.
Right now, it's like we're playing Starcraft and are sending out marines without even running a scan sweep of their base. We need to know how they operate and then send out the Ghosts to tactically nuke them.
We also need to start hitting the game news sites. Right now I'm seeing a lot of smoke and mirrors. This ending controversy seems to be what the fan outrage is being attributed to. Gamespot recently had a laughably biased puff piece titled "Why BioWare Shouldn't Change Mass Effect 3's Ending" on their website. We need to start getting the word out on the forums there. If anyone has a Gamespot or IGN account, we could start influencing the press that way. Mention the facebook group and other evidence that this issue is more popular than the average fan complaint.
By the way, if anyone is interested in doing a little work every day on this, friend me and maybe we can exchange emails. We need to put together a squad so we can do this the right way.
We should start sharing what our expertise is so we can use our talents the best way. I do social media and web design for a living. I've been helping out in that regard.
Let's keep talking, but let's focus our energy on specific ways we can end this instead of the same old "I hate Bioware" stuff (which I have been guilty of a 1000 times too).
Our Facebook group is at 666. Think about it. That's like having a staff of 600 part time workers to fix this. I know we can all only invest a little amount of time, but even a tiny amount of time by everyone makes a huge impact overall.
Modifié par sixthnewkid, 21 mars 2012 - 03:41 .
Guest_makalathbonagin_*
pro idiot117 wrote...
FeministShep I keep hearing of this FB group but I can't find it. Anyway you could put in your signature or just make a post of the link?
Modifié par FeministShep, 21 mars 2012 - 04:00 .
FeministShep wrote...
Vopix wrote...
I think they can't patch it in a normal way, because the fix is above the xbox live size limit
What's the size limit, I've never heard of it. I'm playing it on PC by the way.
Modifié par Vopix, 21 mars 2012 - 04:02 .
Modifié par ThinkIntegral, 21 mars 2012 - 04:36 .
pro idiot117 wrote...
@ThinkIntegral
Any idea who I'm emailing here? Knowing his job would be a good start. Just so I know how much responsibility he has in this and how much info he can give.
Modifié par ThinkIntegral, 21 mars 2012 - 04:44 .
sixthnewkid wrote...
Thanks so much for all the contact info. I sent tweets to all of them. Couldnt find the email in the linkden profile though. PLEASE EVERYONE DO YOUR PART AND TWEET THESE GUYS!
Modifié par fruton, 21 mars 2012 - 05:04 .
pro idiot117 wrote...
sixthnewkid wrote...
Thanks so much for all the contact info. I sent tweets to all of them. Couldnt find the email in the linkden profile though. PLEASE EVERYONE DO YOUR PART AND TWEET THESE GUYS!
He did not put the email in standard format, its listed as graham at bioware dot com on the profile. So therefore it is graham@bioware.com
Modifié par FearMonkey, 21 mars 2012 - 05:37 .
Modifié par StMalk, 21 mars 2012 - 06:10 .