That said, I was one of the users affected by this problem, and had to go through all the calculations with Gibbed to get the real code, that doesn't tickle me
P.S. Please fix the problem in ME2 as well
StMalk wrote...
This video can help too. It shows in detail the whole process of creating and importing a character through all 3 games, also showing how different are faces with the same facecode in ME2 and ME3.
FeministShep wrote...
We're off to a good start, but I think we need to shift gears.
Clarian wrote...
FeministShep wrote...
We're off to a good start, but I think we need to shift gears.
... since the fix they've said they're working on is for faces created in ME1 or imported from ME2 NG+.
Modifié par InabaTewi, 21 mars 2012 - 11:48 .
cApAc aMaRu wrote...
What fix who said they've been working on?
cApAc aMaRu wrote...
No one likes my banner?
InabaTewi wrote...
Lets get #HoldtheLine trending on twitter! Make our voices about this heard!
WE WILL HOLD THE LINE!
Remember to say "@bioware" in your tweets to make SURE they know about it!
Modifié par Turtlemoht, 21 mars 2012 - 12:25 .
ThisIsMadness91 wrote...
cApAc aMaRu wrote...
No one likes my banner?
It made me laugh:).
cApAc aMaRu wrote...
No one likes my banner?
Modifié par FeministShep, 21 mars 2012 - 12:49 .
ThinkIntegral wrote...
@FeministShep
Well this new guy at BioWare seems like a good start:
https://twitter.com/#!/nuclearfossil
https://plus.google....502433923/posts
This guy too! He conveniently gave us his email in his profile
http://www.linkedin.com/in/gwihlidal
Modifié par FeministShep, 21 mars 2012 - 12:48 .