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Issue importing faces into Mass Effect 3 Updated March 21


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#526
1490

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Janus Prospero wrote...

I did always find it whack that you couldn't see your face code if you imported your Shepard from ME1.

Now, I can only speak to the Xbox version, but those of you saying you can see your code even though you imported from ME1 may want to double check that code. There is a bug where if you import a ME1 Shep, then go to the customize face option, but then back out of it and accept the imported face, when the game starts it will show you a face code, but it will be for the customized shep you started to make, not the one you imported.

Now, there is actually a way to see your ME1 face code, but it takes some fancy computer maneuvers (especially if you're on the Xbox). You can skip steps 1-4 if you're on PC.

1) Format a USB flash drive in your Xbox.
2) Start up ME2 and create a new game by importing your ME1 Shep.
3) Go through the intro and when you wake up in Lazarus Base, save your game on the flash drive (or move it there later).
3) Back to your PC, pop in the flash drive and download Modio.
4) Using Modio, open up the save game file on the flash drive and export the .xbsav file to your hard drive.
5) Go to the ME2 Save Editor, register, and upload your .xbsav file (.pcsav file if you're on PC).
6) Click on the My Saves Tab, then the Morph Head button, then export the YAML file.
7) Go to the Mass Effect Tools upload page (Female | Male), give your Shepard file a name and upload your YAML file there.
8) Go to the Mass Effect Tools code generation page (Female | Male), enter the name you entered in Step 7 and the site will give you a list of all character creation slider tick settings for the ME2 CC (far left = 1) as well as a face code for ME2/ME3.

IMPORTANT: Note that the extract doesn't give you Complexion, Scars, Eye Color, Nose Shape, Hair Style, Brow Color, or Makeup for various reasons. But you can easily determine those by doing some comparisons with your imported Shep and a fresh one you've created. Nose shape was probably the hardest one. I had to take pics with my phone and compare them.

9) Now,  I personally would not take your code straight into ME3, because even if the code is correct, the ME3 face looks dissimilar enough that you might not be sure. At this point what I would do is start a new ME2 game with your ME1 import and at the character creator screen enter the code and tweak from there. The great part about this is you have your imported face there available, so you can compare it with what you have so far with the code.

If you're curious, the technical math behind the face codes can be found here.
-------------------


I did this earlier today so I could see how my Shep would look in ME3. (You'll have to forgive the crappy phone pics. My fiancee absconded with the camera). 

ME2 Shep:
Posted Image

ME3 Conversion:
Posted Image

Now my initial gut reaction was, "OMG that doesn't look like her at all!" But truth be told, the charcater creation (and squad screen) isn't very flattering. Playing the demo with her and seeing her animated she looks a lot better and I can tell that she's my Shep.

The biggest difference is the hairstyle (obviously) but I like that it looks like hair and not plastic. The thing that kinda bothers me though is the hair color. My Shep has hair color code 5 which in ME1 and ME2 is equal parts red and brown. But in ME3 it is nearly completely brown. It is slightly reddish when the sunlight hit it in certain cutscenes. I tried giving her the full on red hair, but that didn't look quite right either. In the end I think I'm ok with this. In the game she looks great. And you know, sometimes people get different hair cuts and dye their hair. [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]


I think this ME 3 face is actually some sort of default preset. When I imported my female Shepard from ME 2 (who has brown skin, black hair, and green eyes) she came out looking EXACTLY like this in ME 3.  I guess that could be a coincidence, but I don't think so, since my ME2 Shepard looked nothing like this person's Shepard.  I think the fact that there is a resemblance between his/her ME2 and ME3 Shepard is luck.

#527
Grey21

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1490 wrote...

I think this ME 3 face is actually some sort of default preset. When I imported my female Shepard from ME 2 (who has brown skin, black hair, and green eyes) she came out looking EXACTLY like this in ME 3.  I guess that could be a coincidence, but I don't think so, since my ME2 Shepard looked nothing like this person's Shepard.  I think the fact that there is a resemblance between his/her ME2 and ME3 Shepard is luck.


For what it is worth, I used the methode he described and it actually worked to transfer the headshape of my ME1 Shepard (a male who obviously looks nothing like his female).

So anyone on X360 who is desperate should atleast try this methode, you have nothing to lose.

#528
Grey21

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By the way, it is rediculous that Bioware decreased the costumization options. First off they should have known that this would cause problems for some faces, and secondly why decrease these options?

Are they afraid some people will be turned off by all these options and return the game to the store? Isn't that why they offer the choice to use a default face in the first place?

#529
InFeRnOgTiTaN

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I'm not playing until they fix this entirely for PC.

Seems odd to shun your best customers, who have bought and played both ME1 and ME2.

Yes, it is just a face. But it is a face I customized way back and have gone through two games with. No way I'm settling for anything less than the Shepherd I created.

#530
Neverwinter_Knight77

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I disagree about the male Sheps looking better than Fem Shep. This is from the demo, but look at kleindropper's. Looks awesome, imo.

http://social.biowar...index/9295514/2

#531
DaBigDragon

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jack3auer wrote...

DaBigDragon wrote...

My Shepards created in Mass Effect 1 could not import except for one. He was a male Shepard created in ME1, and for whatever reason, he imported into ME3 fine. No idea why. The 2 other Shepards I tried were female and did not import anything. I have to completely recreate their faces.

again, more info please?  platform?   did you tweak in ME2?   was he over - elaborate (purple hair etc)


No, I didn't tweak anything with him in ME2. Just a straight up import from ME1 to ME2 to ME3.

Like I said, the only differences I see between him and my 2 other Sheps that won't import anything is that he was an ME1 Shepard that got a face code when he was imported in to ME2. I'm guessing that is where the problem lies. If you imported your ME1 Shepard into ME2 and did not get a face code in ME2, then it will not import into 3. The other 2 sheps that won't import are female and they did not get a code in ME2.

#532
voteDC

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Grey21 wrote...


So anyone on X360 who is desperate should atleast try this methode, you have nothing to lose.

Given Microsoft's ban happy nature for anything that involves tampering with 360 data on the PC I'd say that 360 owners would have to be deperate indeed to risk it.

#533
1490

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Grey21 wrote...

By the way, it is rediculous that Bioware decreased the costumization options. First off they should have known that this would cause problems for some faces, and secondly why decrease these options?

Are they afraid some people will be turned off by all these options and return the game to the store? Isn't that why they offer the choice to use a default face in the first place?


I know, it's really weird. I can certainly see the appeal of adding new options, but why REMOVE those that are already there, especially when you know people are using them on their Shepards?  Everyone here keeps grasping for a logical reason, but I really think whoever was in charge of this just majorly dropped the ball.

#534
jack3auer

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DaBigDragon wrote...

jack3auer wrote...

DaBigDragon wrote...

My Shepards created in Mass Effect 1 could not import except for one. He was a male Shepard created in ME1, and for whatever reason, he imported into ME3 fine. No idea why. The 2 other Shepards I tried were female and did not import anything. I have to completely recreate their faces.

again, more info please?  platform?   did you tweak in ME2?   was he over - elaborate (purple hair etc)


No, I didn't tweak anything with him in ME2. Just a straight up import from ME1 to ME2 to ME3.

Like I said, the only differences I see between him and my 2 other Sheps that won't import anything is that he was an ME1 Shepard that got a face code when he was imported in to ME2. I'm guessing that is where the problem lies. If you imported your ME1 Shepard into ME2 and did not get a face code in ME2, then it will not import into 3. The other 2 sheps that won't import are female and they did not get a code in ME2.

well that gives me some hope, i wonder if i got face code though?  whywould it get generate one for some of yours but not others?  doesn't make sense.   

#535
VileQuasar

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I want my money back. Mass Effect was always marketed as giving you the multi-chapter RPG experience where you could evolve your character across different incarnations of the game. And now, at the peak of the experience, the CONCLUSION for crying out loud, where all of this game time invested will pay off, we get such a major let down of a bug? How could their QA let that go through?

If they let *this* fall through the cracks and went gold, I fear to discover what else is wrong with the game. I paid mucho money for the Special Edition of this game and I feel let down. I want my money back.

#536
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I did a poll and so far I'm seeing a staggering 72 % of people that say they are either very upset or infuriated at Bioware messing up the face mechanic. Almost 40% of people said they wouldn't even play the game unti the problem was fixed! If you haven't voted yet, I'd like to see your opinion:

http://social.biowar...20/polls/29029/

#537
MentalKase

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What I noticed the problem I had was that for one the color of my characters eyes (dark brown) wasn't supported in ME3 Xbox edition and also the hair cut style. Only becuase I had to take a picture of my character in ME2 and recreate it in ME3. Something I saddly failed at. Could get the brow just right and the thing is just bugging the hell out of me in ME3.

#538
feliciano2040

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1490 wrote...I know, it's really weird. I can certainly see the appeal of adding new options, but why REMOVE those that are already there, especially when you know people are using them on their Shepards?  Everyone here keeps grasping for a logical reason, but I really think whoever was in charge of this just majorly dropped the ball.


It was probably done that way so that new players wouldn't feel uncomfortable with the character creator, it had plenty of options in ME 1 and ME 2, and for impatient people it's surely bothersome.

Of course, that is an excuse, not a justification.

#539
chainsawgutsfuck

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They should of just copied the exact same models and dimensions of the ME1 and ME2 Shepard face choices, you could do that and still upgrade the graphics. They did it for ME2 - basically copied the exact same hairstyles and facial options 95% correctly so the imported Shepard looked almost identical.

It was actually eerie and gave me goosebumps when I imported to ME2, the old Shepard staring at me in gloriously upgraded graphics.... in ME3 those goosebumps were borne of terror,  not excitement.

The problem with ME2 to ME3 is my female Shepard looks like Lars Ulric. In fact... going from the screenshots i'm seeing here, everyone's female Shepard looks like Lars Ulric.

I don't want to play ME3 as Lars Ulric. Or my female Shepard as a teenager.

Modifié par chainsawgutsfuck, 07 mars 2012 - 03:53 .


#540
obie191970

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voteDC wrote...

Grey21 wrote...


So anyone on X360 who is desperate should atleast try this methode, you have nothing to lose.

Given Microsoft's ban happy nature for anything that involves tampering with 360 data on the PC I'd say that 360 owners would have to be deperate indeed to risk it.


You're not tampering with anything.  You're only copying a save to generate a code so you can plug in the numbers into the CC.

#541
Grey21

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jack3auer wrote...

well that gives me some hope, i wonder if i got face code though?  whywould it get generate one for some of yours but not others?  doesn't make sense.   


From ME1 to ME2 some facial features were also decreased. So some Shepards from ME1 used facial features that weren't available in ME2 but they stil managed to get imported, there just wasn't an option to provide them with an ME2 face code.

Other Shepards from ME1 happened to use features that were also available in ME2's character creator so they got a code. These Shepards can easily be imported into ME3 it seems with only some minor alterations due to ME3 having even less options.

Whereas the system used to import complex faces from ME1 who can't have a code seems to not be included in ME3.

#542
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feliciano2040 wrote...

1490 wrote...I know, it's really weird. I can certainly see the appeal of adding new options, but why REMOVE those that are already there, especially when you know people are using them on their Shepards?  Everyone here keeps grasping for a logical reason, but I really think whoever was in charge of this just majorly dropped the ball.


It was probably done that way so that new players wouldn't feel uncomfortable with the character creator, it had plenty of options in ME 1 and ME 2, and for impatient people it's surely bothersome.

Of course, that is an excuse, not a justification.


You know what though: if someone is really impatient and just wants to start shooting, they should choose the default Shepard face, or cycle through the cutom face presets. If that was the excuse they had, it's a poor one.

#543
darkangelvxvx

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Grey21 wrote...

By the way, it is rediculous that Bioware decreased the costumization options. First off they should have known that this would cause problems for some faces, and secondly why decrease these options?

Are they afraid some people will be turned off by all these options and return the game to the store? Isn't that why they offer the choice to use a default face in the first place?


There are any number of reasons why they cut the customing options down to what they did.  Primarily it could have a lot to do with the fact that it's now on 3 different consoles, not just the original 2.  PS3 in particular has  "A bad memory Situation"  As noted by Bethesda when they developed Skyrim as a multi-platform game. 

“The Xbox 360 has a unified memory pool: 512 megs of RAM usable as system memory or graphics memory, he said. "The PS3 has a divided memory pool: 256 megs for system, 256 for graphics. It's the same total amount of memory, but not as flexible for a developer to make use of.” 
http://www.gameinfor...9.aspx#comments 


People forget that ME3 uses a different engine than the original 2 games that were released on X360, unless you have the PS3 version of the game, which was developed using the ME3 engine.
http://www.thesixtha...ses-me3-engine/ 

It's an oversight, it needs to be fixed, but there are reasons why.  

It's likely not out of fear, though I suppose someone could have used a Renegade interrupt and convinced Mr. Hudson not to put it in by, "Shoving a gun in his face."

Modifié par darkangelvxvx, 07 mars 2012 - 04:00 .


#544
Tilarta

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InFeRnOgTiTaN wrote...

I'm not playing until they fix this entirely for PC.

Seems odd to shun your best customers, who have bought and played both ME1 and ME2.

Yes, it is just a face. But it is a face I customized way back and have gone through two games with. No way I'm settling for anything less than the Shepherd I created.


That's pretty much my sentiment!

I took extra care to craft my Shepherd (way back in ME1) and I don't want to see a "Stranger's Face" in place of the one I'm used to.

It's the computer game equivalent of saying "sorry, we fired your leading lady (or man), here, have a standin instead".

#545
1490

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MentalKase wrote...

What I noticed the problem I had was that for one the color of my characters eyes (dark brown) wasn't supported in ME3 Xbox edition and also the hair cut style. Only becuase I had to take a picture of my character in ME2 and recreate it in ME3. Something I saddly failed at. Could get the brow just right and the thing is just bugging the hell out of me in ME3.


Yes, Bioware: remove the most common eye color in the entire world.  How is that justified at all?

#546
Renegade133

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is there a timetable for this fix cause i just got my copy :

#547
Lord_Caledore

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Tilarta wrote...

InFeRnOgTiTaN wrote...

I'm not playing until they fix this entirely for PC.

Seems odd to shun your best customers, who have bought and played both ME1 and ME2.

Yes, it is just a face. But it is a face I customized way back and have gone through two games with. No way I'm settling for anything less than the Shepherd I created.


That's pretty much my sentiment!

I took extra care to craft my Shepherd (way back in ME1) and I don't want to see a "Stranger's Face" in place of the one I'm used to.

It's the computer game equivalent of saying "sorry, we fired your leading lady (or man), here, have a standin instead".


Exactly, it's very disheartening. One of the biggest reasons I have loved the ME series is I was able to make Shepard my own. Sure, you didn't have total freedom in creating him or her, but you still had enough customization to really feel that the character was yours. Being unable to import your Shepard destroys that emotional connection. 

#548
Lil Furry One

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donbaloo wrote...

I'm sorry that your nose job didn't pan out


That's the problem -- we aren't welcome unless we undergo cosmetic surgery... :?


Please fix this quickly, Bioware, we are all anxious to see where the saga takes us. :crying:

#549
1490

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Renegade133 wrote...

is there a timetable for this fix cause i just got my copy :


Unfortunately, no. All we really have right now is "we're working on it." The game just came out, so I don't imagine you're going to see a fix for, at the very least, a week.  Personally, I think it will take a lot longer than that (several weeks) if they are able to fix it at all.  But the simple and unbiased answer is: we really don't know.

#550
WhiskeyKnight

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Same error here, when trying to import an ME1 Shepard. Desperately wanting to play the game, I spent about an hour recreating my Shepard's face in the character editor. I even popped in ME2 and took reference pictures to work off of.

Fairly happy with the results, I started playing, and at first it looked pretty close. As the game continued however, I couldn't shake the feeling that I was playing with an impostor. It became very distracting. Every cutscene, every dialoge option, every time I saw my character, I was pulled out of the experience. I could no longer focus on the story, instead I was focusing on the stranger at the heart of it.

It really is shocking that Bioware shipped the game without fixing this. From the beginning, cross-game continuity has been at the core of Bioware's philosophy for the Mass Effect franchise. It's the one feature that really set the series apart from anything that had come before. To suddenly abandon that ethos isn't just a disappointment to the company's most longterm fans, it's a repudiation.