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Issue importing faces into Mass Effect 3 Updated March 21


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#601
Dan Dark

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Reposting this from the original thread for the benefit of all the people saying the assets don't exist:

Does anyone else have anything to contribute about the [minor spoiler!] Shepard VI, that shows up somewhere on the Citadel? I've heard that supposedly it gets your old face without any problems - a few people have commented on this, but I would love if anyone else willing to play up to that point could relate their experiences. Because if that is indeed true, that's HUGE, as it means the faces -can- work in the game, and that the problem is just with the import and character creation processes (see my post on page three of this thread). That would help provide us, the fans, with proof that it's possible, and it would help the programmers narrow down where they need to look to resolve this.

#602
Sir Joseph Israel

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James Bond has been played by different actors. If it's good enough for Bond, it's good enough for Shepard. Different face, no problem.

#603
vahnfox

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RJD25 wrote...

 I know the face won't import but is it just the face?  Or is that error causing all ur decisions n history not to upload either?  Thank you


All your decisions and history are imported. Your face is the only thing that fails.

#604
xsdob

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RJD25 wrote...

Will someone PLEASE answer my question.... Is it just the face? Does all ur stuff from 1 n 2 carry over?


The choices carry over, and effect the conversations you have, even the demo conversation with anderson. They also affect the plot and possible war assets you can gather, but I'm still only 2 and a half hours in and just managed to meet the council, the game is only just picking up for me.

#605
geckosentme

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donbaloo wrote...

For those that just can't bring themselves to play because of this issue...its time to pull yourselves together and cowboy up! THE REAPERS ARE HERE!!! And your galaxy needs you! I'm sorry that your nose job didn't pan out and that you can't get your hair parted just right but you've got exactly 5 more minutes in the powder room before we have to do this thing without you! Put the vanity aside and hop on the hero train. Lets do this!


It's not really the point.  The fact is I don't particularly strongly CARE about the ME universe as some kind of grand theoretical narrative construct, it's okay, well thought out, nice, but lacking the narrative of Shepard, and in this case my Shepard I just don't see my self following the ME franchise outside of this particular narrative.

I don't think I'm alone in this viewpoint either.

So all other issues aside, the fact that ME3 has essentially deprecated my Shepard (and many others) I just find that I don't really care strongly to play the game or even finish the story.

#606
mellodejavu

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xsdob wrote...

mellodejavu wrote...

Just remember. They wanted Call of Duty's audience. This is just another showing of their disregard for longtime fans.


Why do people keep blaiming Call of Duty fans for everything that goes wrong in every game. It's getting annoying. If they were really trying to appeal to the FPS crowd, they would have gotten rid of the cover system, conversation choices in all gameplay modes, auto-diolouge is a greatly exagerated and hyperbolic complaint, and they would make gameplay more like bioshock, where you mainly see everything from the ironsights of a gun, never get to see your shepard, and only get to see your hands when using biotic or tech powers.

And if anyone says that they are already doing this, than you really need to get your eyes checked, cause ME3 is good. The only thing their guilty of is trying to streamline and thin out the useless portions of mass effect while introducing the older RPG customization options in armor and weapons. They have taken the action-RPG shooter they made with ME1 and have refined it to near perfection, my only complaint is that guardian cerberus members shields are too hard to deal with, their should be more ways than just lift, singularity, and grenades to disarm them.

EDIT: sorry, went off the handle but I'm not taking back anything that I typed above. Anyway,  has anyone tried the fan fixe's yet? How well did it work? I saw a suggestion of using gibbed to edit an xbox save and I'd like to know if it worked. I have one playthrough that I changed my features in ME2 and one where I did not.


Changing things up in the 3rd and final game to appeal to the masses is just a stupid thing to defend. Finding out that the Day 1 DLC has lore significance, Choices aren't being imported properly along with faces, it doesn't take to much thought to realize that this game was made with some major problems stemming from laziness and looking to appeal to the lowest common denominator. Don't even get me started on the integration of Multiplayer and the Tali/Public domain fiasco. 

#607
FirstOfTheFallen

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RJD25 wrote...

Will someone PLEASE answer my question.... Is it just the face? Does all ur stuff from 1 n 2 carry over?



Sorry, RJ, didn't see your post.  My mouse wheel is funky.

The face thing seems to be the big thing.  However, only slightly LESS big is that some of the choices are being altered as well.  For instance, my main character(FemShep), who I've played with since ME1, she banged Liara, left Kaidan to die, and stayed faithful to the good doctor in ME2.

However, when trying to import that Shep, the screen tells me that I romanced Kaidan(ugh), killed Ashley(O_O), and stayed faithful to Car--Kaidan(again, ugh).  Which I did NOT.

Now perhaps they're going to fix this with a patch, but if they don't, the only thing I can see doing is a Casual speedrun of ME2(which is about 25 hours w/LM's) in the hopes that THAT after-the-end save will register the correct choices.  Now, if I do that and it STILL doesn't work, then BW will never get so much as another dime from me.  This is a broken subsystem that was touted as being a cornerstone of the franchise, and for this situation not to be noticed until after the release date is borderline incomprehensible.

#608
RJD25

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I don't mean to break all of your balls but as long as its just the face, I mean really get over it n enjoy the game. I kno y'all are hardcore n everything but it's a game... Play it, enjoy it n move on!!! Amen

#609
Siansonea

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Chris Priestly wrote...

Hi everyone

We are aware that some players are having issues importing the faces of characters from Mass Effect 1 or Mass Effect 2 into Mass Effect 3. The issue is likely in how faces were detected when imported from Mass Effect 1 into Mass Effect 2, and we’re working on the best way to correct it for affected players.

As our teams work hard to address the importing of face codes we would like to call out a fan made tool that may be able to help PC users in the short term:
Mass Effect Tools



:devil:


I will say that I can't use this workaround, I am Mac only. And really, having to go through this rigamarole in order to do something the game should have done in the first place—not acceptable. I expect a DLC to fix this problem within the next two weeks. If that is not forthcoming, I will renew my criticism of this oversight. Which would be a shame, because so far I am LOVING the game, playing with my "new actor in the lead role" Sentinel.

#610
obie191970

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Scenemissing222 wrote...

This is a joke. The more and more I think about this, Bioware completely knew about the problem and just didn't care. Why else would there already be a message (the "Mass Effect 3 cannot successfully determine the custom face code....") built into the game on release day? The game can't make that message up on its own. The developers had to put it in there. So they've known for a while faces from the first game will not transfer over and just chose not to fix it. I thought all of the "talk" about them not caring about their longtime fans was just internet babbling, but apparently that was spot-on.


This point was brought up in the original thread yesterday and some guy who is a programmer responed saying that they create error codes for everyconceivable thing that could go wrong in the game as a precaution.  Which, honestly, makes a lot of sense.

This is still a major screw up by Bioware, but I don't think it was as malicious as you make it out to be.

#611
zegota

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xsdob wrote...

EDIT: sorry, went off the handle but I'm not taking back anything that I typed above. Anyway,  has anyone tried the fan fixe's yet? How well did it work? I saw a suggestion of using gibbed to edit an xbox save and I'd like to know if it worked. I have one playthrough that I changed my features in ME2 and one where I did not.


Not well at all. Take a look at this:

http://fuckyeah-mass...s-face-into-me3

My Shepard looks nearly identical to the top left picture. The supposedly matching ME3 Shepard looks nothing like her. Not. Even. Close.

#612
xsdob

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Dan Dark wrote...

Reposting this from the original thread for the benefit of all the people saying the assets don't exist:

Does anyone else have anything to contribute about the [minor spoiler!] Shepard VI, that shows up somewhere on the Citadel? I've heard that supposedly it gets your old face without any problems - a few people have commented on this, but I would love if anyone else willing to play up to that point could relate their experiences. Because if that is indeed true, that's HUGE, as it means the faces -can- work in the game, and that the problem is just with the import and character creation processes (see my post on page three of this thread). That would help provide us, the fans, with proof that it's possible, and it would help the programmers narrow down where they need to look to resolve this.


From the clips I saw on youtube, the VI is red-orange and shimmers a lot, and you can't really get a close up of it. It just stands in the corner and says some soundbits, so it's hard to accuratly gauge. It can also predict what the real commander shepard would say with an 8% accuracy rate, which made me laugh a lot.

#613
Siansonea

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RJD25 wrote...

I don't mean to break all of your balls but as long as its just the face, I mean really get over it n enjoy the game. I kno y'all are hardcore n everything but it's a game... Play it, enjoy it n move on!!! Amen


No.

This is BASIC. The whole point of this series is creating your story with your Shepard. Not running and gunning with a faceless bump on a log. It's an integral aspect of the game to the point where it's shocking that this fell through the cracks. Now I kind of get all the whining about multiplayer that was happening over the last year or so. Of course, I imagine even those people never dreamed that BioWare would break something that had been working fine. 

#614
obie191970

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RJD25 wrote...

I don't mean to break all of your balls but as long as its just the face, I mean really get over it n enjoy the game. I kno y'all are hardcore n everything but it's a game... Play it, enjoy it n move on!!! Amen


Puts on Flame Cloak +1.......

#615
vahnfox

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Sir Joseph Israel wrote...

James Bond has been played by different actors. If it's good enough for Bond, it's good enough for Shepard. Different face, no problem.


This is a decent point, but the key difference is that Shepard is a personal experience. You create Shepard, both visually and via your decisions. Shepard is an interactive creation. The whole of Mass Effect is designed to give you the freedom to make decisions, to "build" Shepard. Changing the face users are accustomed to is completely contrary to this design principle.

It would be more akin to make Bond go to a frat party and dance around - even if it were being played by Bosner. It just isn't consistent with the design of the character - and changing Shepard's face isn't consistent with the design of the game.

#616
Siansonea

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Sir Joseph Israel wrote...

James Bond has been played by different actors. If it's good enough for Bond, it's good enough for Shepard. Different face, no problem.


This is an absurd suggestion. If it doesn't matter to you, that's one thing, but to say that it shouldn't matter to anyone? I don't think so.

#617
zegota

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Sir Joseph Israel wrote...

James Bond has been played by different actors. If it's good enough for Bond, it's good enough for Shepard. Different face, no problem.


It's more like picking up the last Harry Potter book and finding that Harry randomly and inexplicably has green hair and a husky build.

#618
Kappa Neko

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FirstOfTheFallen wrote...

On the one hand, it's pretty cool that geeks like Janus have figured out workarounds for this bull.

But on the other hand, these are geeks that are simply PLAYING THE GAME. They did not get paid to design, program, or test it.

What I'm trying to say, I suppose, is that I find it ironic that the people who made the game are -- in this area at least -- coming across as less competent than the fans.

Then again, perhaps Janus has a degree from MIT or something...;)

Well, the work around does not fix the import problem. It only provides a code that you have to type in yourself. And even then you still cannot choose certain shapes you had before. I imagine it's a lot harder to implement such a tool into the programming of the actual game!
Then again I don't know anything about game programming. But if it was so easy, they would have fixed it by now, I guss.

#619
xsdob

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People shouldn't expect their shepards to look 100% like they did in ME2, just like ME2's import of my character didn't look 100% like my ME1 shepard. The game just interperets what your character would look like using ME3's options, that's how it transfers over.

So if you can get your shepard to look close to how it looked in ME2, that might just be how close it can actually make your character look. Basically, don't give up trying to fix the problem, but don't think that close enough isn't good enough, because I could import my shepard and he didn't look all that similar to my ME2 character, espically the eyes, those tend to get a little wonky.

#620
vahnfox

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xsdob wrote...

People shouldn't expect their shepards to look 100% like they did in ME2, just like ME2's import of my character didn't look 100% like my ME1 shepard. The game just interperets what your character would look like using ME3's options, that's how it transfers over.

So if you can get your shepard to look close to how it looked in ME2, that might just be how close it can actually make your character look. Basically, don't give up trying to fix the problem, but don't think that close enough isn't good enough, because I could import my shepard and he didn't look all that similar to my ME2 character, espically the eyes, those tend to get a little wonky.


The difference between my Shepard in ME1 to ME2 was not nearly as pronounced as the difference from ME2 to ME3, however. It's a severe difference. I believed it was Shepard from ME1 to ME2 - ME2 to ME3, not at all.

#621
geckosentme

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xsdob wrote...

People shouldn't expect their shepards to look 100% like they did in ME2, just like ME2's import of my character didn't look 100% like my ME1 shepard. The game just interperets what your character would look like using ME3's options, that's how it transfers over.

So if you can get your shepard to look close to how it looked in ME2, that might just be how close it can actually make your character look. Basically, don't give up trying to fix the problem, but don't think that close enough isn't good enough, because I could import my shepard and he didn't look all that similar to my ME2 character, espically the eyes, those tend to get a little wonky.


Yeah, but the ME1 >> ME2 conversion resulted in a face model that was immediately indentifiably the same person, with better lighting and textures.

Also, Femsheps are taking the brunt of the abuse from the ME3 CC.

#622
Dragolas777

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I cant wait until monday I played through the second mission without my Shepherd and it just wasnt the same. Mondays the latest ill wait to start playing that should give them more than enough time to fix the problem.

#623
Mercedes-Benz

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chainsawguts**** wrote...

But.... they have our money. Why should they rush to fix it, their mission is complete.


Yeah, I am extremely close to the decision not to buy Bioware games anymore. The way they handled this is criminal.

#624
obie191970

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xsdob wrote...

People shouldn't expect their shepards to look 100% like they did in ME2, just like ME2's import of my character didn't look 100% like my ME1 shepard. The game just interperets what your character would look like using ME3's options, that's how it transfers over.

So if you can get your shepard to look close to how it looked in ME2, that might just be how close it can actually make your character look. Basically, don't give up trying to fix the problem, but don't think that close enough isn't good enough, because I could import my shepard and he didn't look all that similar to my ME2 character, espically the eyes, those tend to get a little wonky.


A lot of people can't import them at all.  They get an error screen and you need to completely recreate them.  Add to that, that they changed the assets and it's very difficult to get even close on some Shepards.  I shouldn't have to spend an hour and half trying to recreate a Shep(Which I can't) I have already played hundreds of hours with.  That's one of the main draws of the game - Your Shepard.

#625
General Philips

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Dan Dark wrote...

Reposting this from the original thread for the benefit of all the people saying the assets don't exist:

Does anyone else have anything to contribute about the [minor spoiler!] Shepard VI, that shows up somewhere on the Citadel? I've heard that supposedly it gets your old face without any problems - a few people have commented on this, but I would love if anyone else willing to play up to that point could relate their experiences. Because if that is indeed true, that's HUGE, as it means the faces -can- work in the game, and that the problem is just with the import and character creation processes (see my post on page three of this thread). That would help provide us, the fans, with proof that it's possible, and it would help the programmers narrow down where they need to look to resolve this.


I've got to that part and it looks nothing like my old shepard.  He even looks like he has a beard and my shepard only has a goatee.