Simonion wrote...
DoctorEss wrote...
Simonion wrote...
Just read that interview with Brian Fargo, and it just all makes sense now. It sort of reaffirmed what I already knew.
This is EAs doing. Not Biowares.
I'm not one to make sensationalist comments really but I truly believe Bioware sold it's soul to EA. It's not mere coincidence that bad press and consumer backlash began in earnest after EA bought out Bioware. EA handles the QA and when they see fit to release the game, it's released, regardless of Biowares input or protest. It's the business practices from above that Bioware has zero influence on that are slowly eroding the reputation of the company.
And that's the true shame for me. Sure, I'm bummed that I can't play my £70 Collector's Edition. But I'm devastated that this great company is being dragged further and further into the mire by the huge publishing juggernaut that owns it. I fear great new IPs such as Mass Effect and Dragon Age could be a thing of the past. Truly upsetting, to be honest.
That's the basic truth. EA, Activision, and other pubs like them would much prefer to endlessly rehash sequels, rather than risk new IPs. Which is why despite what Bioware's original intent for ME was, EA will force them to make new ones. If they don't want to, well, Bioware goes Westwood, and EA simply gets a team of people to make ME games without them.
I don't know about you but I have been an avid gamer all my life. The first Mass Effect is simply one of the best games ever made, all IMO of course. An exquisite piece of storytelling that had me captivated for a good 6 months and which I still rank among my top 5 games. Then the 2nd came and it started. EA had bought Bioware by that point and it showed. Hollywood-esque storyline complete with Hollywood-esque action to appeal to the masses. Not to detract from what was an excellent game in it's own right. Just not a patch (no pun intended lolololol) on the first game.
And now we have this. I can't express how upsetting it is, really. I haven't played any game since it's release. I just can't bring myself to do it. I'm at the stage now where my perspective of games and gaming has changed drastically, and I won't be nearly as invested in a game, or franchise, again.
For those who see it as overly dramatic, well, maybe it is. But respect that there are those of us out there feeling a real sense of loss.
To answer, since Space Invaders was still something you could put quarters into.

That said, I agree. Sure, ME1 had some rough spots (combat could be troublesome at times, either too easy, or too overwhelming in spots, repeated "enemies everywhere!" audio was obnoxious), but as an entire product, it was fantastic. Excellent, truly epic storytelling, the galaxy had a vastness to it that ME2 and 3 do not in ANY way replicate. Even the much-maligned Mako was something I enjoyed. I loved the exploration. Not just in a video game sense, but in the "This is one of the closest things I'll get to standing on an alien world, staring at an alien sun." kind of way.
2 started the downfall of turning into an ADHD hyperactive Gears of War shooter, friendly to the crowd that thinks Halo and Madden are the best things ever, and who actually say "brewski" non-ironically.
3 just made that worse.
However, I will admit, if they were to, say, put the combat of 3, into ME1, with a comfortable merger of the Mako and Hammerhead, and bring back planetary exploration, and the vast dialogue of 1, I think that would probably be the crowning achievement of Mass Effect.
The very, very sad thing is: That's what we were supposed to get. That's what had been promised. Instead, auto dialogue abounds, vehicular exploration is either permanently removed, or saved for a quickie DLC like 2, and it's mostly just a story based shooter now.
If they had taken THE very best elements of all three, you'd have an incredible game, that I think would bring back a lot of angry fans. Solid combat, solid story, good exploration, that feeling of "this is a vast and amazing universe", good dialogue...
Ah well. Missed opportunity.
Things like the decline of the game, rushed things, missed bugs, bugs ignored and forced through (like the face import), is just a symptom of the cancer of EA.