DocDoomII wrote...
I don't know if anyone played a bit with the character creator, but personally I discovered that my femShep wasn't imported just because her eye color was not directly available in ME2.
As I see it, when you import a face from ME1, ME2 keeps all of its features even if they are not directly available in the character creator.
This however leads to the bug where the game cannot create a facecode because such features do not have their alphanumeric value (which simply is the position of the slides in the character creator).
It is very well possible that these features are still present in ME3, but the game cannot extrapolate them because ME2 couldn't generate a facecode with their alphanumeric value.
I'm extremely curious on how they will be able to fix this without patching ME2 or using an external program that will simply read the face from our ME1 save and produce a ME3 facecode to paste in the character creator.
No DocDoom, the fact is that some features from ME1 and even 2 are missing like certain eye shapes, eyebrows, colors and the list goes on. If you were lucky to have made a face where the parts made it into ME3, then you generally could either replicate or redo your Shepard. But a vast majority clearly used facial features that do not exist in ME3 anymore. It is not a matter of a different number being assigned. Hell an easy way to check this is go back to ME1 and 2 and take note of the hair styles.
Now go to ME3 and try and find them. You will find are outright missing and this is the problem. Many missing features throughout.




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