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Issue importing faces into Mass Effect 3 Updated March 21


8899 réponses à ce sujet

#7126
The New Wober

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consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html

EPIC WIN!!!

Modifié par The New Wober, 04 avril 2012 - 08:01 .


#7127
Jeno_340

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Wtf, hurry up Bioware. I'm not playing a second playthrough until this is fixed...properly.

#7128
Thalesnm

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I refuse to start the game without my Shepard. It's been a month since the game was released and this kind of bug shouldn't be that hard to fix.

I won't say "please" because it's your duty to do this. Do it quick. Actually, this patch should be done three weeks ago. I don't know how much long takes the certification process, but, I repeat: it's been a month. A month.

Modifié par Thalesnm, 04 avril 2012 - 08:32 .


#7129
DJRackham

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Silicon Drifter 82 wrote...

ThomasDW wrote...

FRANCESCO84Inn wrote...

sorry, but where is this patch ?


it is there .... just around the corner ... can´t you see it ? there ,,, it is moving ... it will be here soon ... a few more weeks and it will be here

:D


Somewhere......over the rainbow?


Bluebirds fly.

#7130
nin_compoop

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If they haven't clarified what they are actually fixing then it's safe to assume that faces will remain fugly.

#7131
AndrewE6

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Any day now...

#7132
darth shango

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Grats on the win EA. You sure showed us! Now will you stop playing Bobby to BioWare's Whitney?

#7133
Razious Mezorah

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wow we're coming up to a full month after release and still no fix for their launch day screw up that destroyed half their fanbase while the other half was destroy from the ending and their publisher becoming the worst company in the america. I say jolly good work.

Modifié par Razious Mezorah, 04 avril 2012 - 08:59 .


#7134
EvilSuperSean

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I've been holding off on starting ME3 because of this...I'm probably gonna crack soon, I just want to play the game. It'll probably take me ages to recreate my Shepard!

#7135
DoctorEss

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Razious Mezorah wrote...

wow we're coming up to a full month after release and still no fix for their launch day screw up that destroyed half their fanbase while the other half was destroy from the ending and their publisher becoming the worst company in the america. I say jolly good work.


Coming up to?  Passed it yesterday.

#7136
Shevar

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Thalesnm wrote...

I refuse to start the game without my Shepard. It's been a month since the game was released and this kind of bug shouldn't be that hard to fix.

I won't say "please" because it's your duty to do this. Do it quick. Actually, this patch should be done three weeks ago. I don't know how much long takes the certification process, but, I repeat: it's been a month. A month.


I
think Bioware shouldn't have shipped the game without the feature
intact, that said, I don't think it's as easily fixed as people
proclaim. I
hear, quite vocally, that some assets have changed, to implement them
in the current system isn't as easy as you might think. I'm studying
applied computer science in college and I see my fare bit of
programming. I know it's not easy to change a shipped or finished product.  It
occurs on a regular basis that adding something new in your code
'breaks' something else. Everything is connected in programming,
although things should be more loosely coupled since everything is object oriented, in the end one thing influences another. Consider
the following: You import all the assets that the previous games
contained, our importing works spot on, but now somebody who created a
new Shepard can't reimport his ME3 character for a second play through
because the adding of assets have changed the 'location' where the 'new'
assets are stored. I'm not saying this will happen, it's just very plausible. I
don't want to protect Bioware in anyway (I 'm most displeased with the
current situation), I just want to shed some light on how those things
might work 'back-stage'.

#7137
Tigercml

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Silicon Drifter 82 wrote...


Back in the day all I had to do was blow on my cartridge to get it to work.


That problem only occured after years and years of use. If you had to do that with a brand new game then your console was broken. I never had a problem with brand new factory sealed games.

OutpostNorth wrote...


Remember when games were all pixelated & blocky?

Now
we have amazing visuals with immersive stories, music, script. It says a
lot about the quality of ME3 that people have gone insane over one
small face import glitch (which they've promised to fix), & an
ending people judge to be unsatisfactory.

To put it into context
try this, ten years ago one of the greatest games ever made was
released: Metal Gear Solid 2 Sons of Liberty. Incredible game, except
for the fact that I still to this day have no idea what the hell
happened @ the end. It was extremely confusing & illogical (+ Raiden
was massively irritating).




So you prefer graphics over an actuall working product? Thats smart. And you call yourself a gamer. Its people like you are the reason they release sub par games in the first place. They know if they add enough bells and whistles they could sell the game on aesthetics alone. So they negelct the most important thing which is functionality.

And the fact that you say "people have gone insane over one small face import glitch" shows that you're a moron. Just ask the people on here and they will tell you it is not somehing thats "small."

Grey21 wrote...


Yes I remember, I have a good short-term memory and I remember yesterday just fine.


Thats funny. Especially when your posting in a topic about a broken game. I guess ME3 doesn't count though.

Modifié par Tigercml, 04 avril 2012 - 09:15 .


#7138
your-friendly-noggin

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I haven't even touched the multiplayer because i feel that would spoil the excitement of playing ME3 as my shep for the first time. I'm starting to get the shakes, i've started and finished AC:B, AC:R, gears of war 3, red dead redemption and rotating between the three different multiplayers(not AC:B's because AC:R is far better). I'm not sure how long i can stave off for...

#7139
fruton

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EvilSuperSean wrote...

I've been holding off on starting ME3 because of this...I'm probably gonna crack soon, I just want to play the game. It'll probably take me ages to recreate my Shepard!


Good luck, because the problem stems from parts of the facial features used in previous games being removed entirely from ME3's character creation kit.

Thats the whole problem here. If you could just recreate it this shi**torm of a thread probably wouldn't exist.

#7140
element eater

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sigh
still no word on the patch release
still not played the single player
this is truly a crapy situation 

Modifié par element eater, 04 avril 2012 - 09:24 .


#7141
ianneman

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Funny to think how EA's acquisition of BioWare and the influence they had on ME3's production, and the resulting game missing its most advertised feature, as well as having the most anticlimactic ending ever witnessed in a game, probably resulted in them getting the Worst Company prize.

Please, by all means BioWare, keep following EA's "Use customers as toilet paper" policy and you will contribute to their eventual bankruptcy!

#7142
OutpostNorth

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Modifié par OutpostNorth, 04 avril 2012 - 09:53 .


#7143
JBauer24Tactics

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Bought the game day one, with the DLC.

Still can't play it.

Status: 4 day weekend arrived.

Lame as.

#7144
OutpostNorth

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So you prefer graphics over an actuall working product? Thats smart. And you call yourself a gamer. Its people like you are the reason they release sub par games in the first place. They know if they add enough bells and whistles they could sell the game on aesthetics alone. So they negelct the most important thing which is functionality.

And the fact that you say "people have gone insane over one small face import glitch" shows that you're a moron. Just ask the people on here and they will tell you it is not somehing thats "small."


You're putting words into my mouth, when I say MGS 2 is one of the greatest games ever made how can I possibly believe graphics are the most important factor? as Kojima's masterpiece is a ten year old ps2 game...

I'll ignore the "you're a moron insult" & simply reiterate the fact this face import glitch is irrelevant in the grand scheme of things. If you like others are turning it into such a big issue I can only assume you have selective memory regarding the quality of previous games & consoles.

I believe this gaming community has gone mad, as you're incapable of enjoying one of the industries best releases due to small glitches & story issues.

Modifié par OutpostNorth, 04 avril 2012 - 10:00 .


#7145
Delusion83

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Maybe they are finally about to release the patch,... for the game everyone and their aunty have already completed,.. yay!

All thanks to console certification and bad decisions/ management @Biowore we get a 2-3 week old patch on PC at some point.

They should do it like Bethesada with Skyrim (in terms of patching) releasing betas ahead of finals and also before/ paralell to pending console certification. Everything else is basically ****ty for their customers (us),..

Modifié par Delusion83, 04 avril 2012 - 10:06 .


#7146
MACharlie1

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The New Wober wrote...

consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html

EPIC WIN!!!

I chuckled at the end. 

Traditionally, the Poo has been delivered on its little red pillow. But this year, we'll give EA three different color options for its pillow, though in the end it's still the same old Poo.

^_^


#7147
J0hnick

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I used default femshep in ME 1 and 2, I just made her hair pure red. Does anybody have a perfect layout for default ME1/2 Femshep in ME3 ?, Im sick of waiting for this patch :?

Modifié par J0hnick, 04 avril 2012 - 10:08 .


#7148
snowkot

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Consumerist should deliver only the poo sans pillow, providing EA with a coupon for %50 off a free download for another coupon that's good for 1% the price of the actual pillow.  :innocent:

Modifié par snowkot, 04 avril 2012 - 10:12 .


#7149
MACharlie1

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snowkot wrote...

Consumerist should deliver only the poo sans pillow, providing EA with a coupon for %50 off a free download for another coupon that's good for 1% the price of the actual pillow.

Better yet, slice the pillow (and a piece of the poo) in half and offer it to them for full price of the entire one and then say the other half of the pillow was still in development when we sent it. 

#7150
MetzgerGeorg

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Shevar wrote...

I
think Bioware shouldn't have shipped the game without the feature
intact, that said, I don't think it's as easily fixed as people
proclaim. I
hear, quite vocally, that some assets have changed, to implement them
in the current system isn't as easy as you might think. I'm studying
applied computer science in college and I see my fare bit of
programming. I know it's not easy to change a shipped or finished product.  It
occurs on a regular basis that adding something new in your code
'breaks' something else. Everything is connected in programming,
although things should be more loosely coupled since everything is object oriented, in the end one thing influences another. Consider
the following: You import all the assets that the previous games
contained, our importing works spot on, but now somebody who created a
new Shepard can't reimport his ME3 character for a second play through
because the adding of assets have changed the 'location' where the 'new'
assets are stored. I'm not saying this will happen, it's just very plausible. I
don't want to protect Bioware in anyway (I 'm most displeased with the
current situation), I just want to shed some light on how those things
might work 'back-stage'.


Nah, if you take care a bit, you can handle this.
I am programming myself since nearly 30 years now and believe me, student, the problem can be solved *without* adding problems. I say *can*, not *must*, though!
It's not a big deal, really, but if Bioware just employs students (and, no, this is not intended as offense, really!) without experience they could screw up again, of course!
But Mass Effect has been developed as being widely and simply expandable with DLCs, so the internal game engine should allow for a simple solution to the problem.