Devil99 wrote...
Is there a way to change Shepard's appearance without starting a new game? Thanks.
Make a new game and get the face import, then open both saves in Gibbed and export the face from the new save and import it into your current save.
Devil99 wrote...
Is there a way to change Shepard's appearance without starting a new game? Thanks.
Devil99 wrote...
Is there a way to change Shepard's appearance without starting a new game? Thanks.
Modifié par Prismvg, 09 avril 2012 - 10:55 .
Modifié par J0hnick, 09 avril 2012 - 10:58 .
TheCrimsonSpire wrote...
Ok I keep seeing this "go to ME2 gibb and remove face code", but what about those of us who never edited our shepards in ME2, and don't have a face code?
My shepard's face didn't import at all (I got the stupid default custom blonde face instead), and I can't just import a code because there are assets that are missing in the ME3 CC.
wtf Bioware, so much for certification. I trusted you, and was patient for a month and this is how you repay that trust!?
Kya wrote...
Hm. But you don't get the error message anymore? Did you check with Gibbed if your save really doesn't have a face code?
TheCrimsonSpire wrote...
Ok I keep seeing this "go to ME2 gibb and remove face code", but what about those of us who never edited our shepards in ME2, and don't have a face code?
My shepard's face didn't import at all (I got the stupid default custom blonde face instead), and I can't just import a code because there are assets that are missing in the ME3 CC.
wtf Bioware, so much for certification. I trusted you, and was patient for a month and this is how you repay that trust!?
lillitheris wrote...
If you do not have a face code field in the save file, then this patch won't help you, apparently.
The really weird thing here is that the ones it DOES work for seem to get very close to the ME2 face.
neonism wrote...
i never edited my face in me2 (created in me1 imported to me2), we have a face code but it's not a correct one. That's why we have to erase it using the gibbed save editor.
even if you didn't edit your face in me2 you have a face code but it's not valid so you have to erase it in order to let me3 import the file using the new aproximation approach instead of the face code
TheCrimsonSpire wrote...
lillitheris wrote...
If you do not have a face code field in the save file, then this patch won't help you, apparently.
The really weird thing here is that the ones it DOES work for seem to get very close to the ME2 face.
That's not true, because I have another shepard who doesn't have a face code, and he imported just fine. My understanding is that if you have assets that are only available in ME1/ME2 and not in ME3, then the face won't import at all.
Modifié par lillitheris, 09 avril 2012 - 11:26 .
neonism wrote...
TheCrimsonSpire wrote...
Ok I keep seeing this "go to ME2 gibb and remove face code", but what about those of us who never edited our shepards in ME2, and don't have a face code?
My shepard's face didn't import at all (I got the stupid default custom blonde face instead), and I can't just import a code because there are assets that are missing in the ME3 CC.
wtf Bioware, so much for certification. I trusted you, and was patient for a month and this is how you repay that trust!?
i never edited my face in me2 (created in me1 imported to me2), we have a face code but it's not a correct one. That's why we have to erase it using the gibbed save editor.
even if you didn't edit your face in me2 you have a face code but it's not valid so you have to erase it in order to let me3 import the file using the new aproximation approach instead of the face code
sixthnewkid wrote...
Can someone please give me a rundown on what I can do if Im still getting the error i was getting before the patch. I have not tried any of these hacks, or edits or whatever else you call them. I have tried to go to masseffectsaves.com but dont even know where or what to download. Any help would be appreciated.


StephanieBengal wrote...
So it's basically 50/50 that it will work hmmm?
Modifié par lillitheris, 10 avril 2012 - 12:03 .
Kya wrote...
sixthnewkid wrote...
Can someone please give me a rundown on what I can do if Im still getting the error i was getting before the patch. I have not tried any of these hacks, or edits or whatever else you call them. I have tried to go to masseffectsaves.com but dont even know where or what to download. Any help would be appreciated.
Are you still getting the actual error message?
Modifié par lillitheris, 10 avril 2012 - 12:18 .
lillitheris wrote...
- If you were completely unable to import a face earlier, this should fix it.
- If you are able to import, but the face doesn't look the same, and you have a face code in the ME2 save file, deleting that code using Gibbed should fix it (see earlier for instructions).
mr_fro2000 wrote...
add another one to "it worked"... looks almost identical to my old shep. Just in case anyone wanted to know, I created in ME1 and imported to ME2. I did not use the yaml tool at all (i basically waited for this patch).
Also, I did try importing my face code from ME2 to ME3 and got a totally wacked out shep. I acutally re-imputted my exact code i got from ME2 (by hand) back INTO ME2 itself and got the same wrong shep!!! go figure.
Anyways just wanted to let people know since most are saying that a ME1 created shep is having better success w/ the new patch. Oh and my shep is male.
Modifié par Kya, 10 avril 2012 - 12:35 .