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Issue importing faces into Mass Effect 3 Updated March 21


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#8076
Speirs-4ID

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Finally! With this patch, my Shepard's back!!! :D

#8077
Wrex Krogan POWAAA

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timbobway wrote...

Wrex Krogan POWAAA wrote...

Has the patch released on 360 yet? He said it would arrive by Wednesday even though it was supposed to come out today.


Who said it will arrive by Wednesday?  


Priestly said it would be on consoles by "Wednesday the latest" on Twitter. Someone linked it a few pages back.

#8078
Speirs-4ID

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Finally!!! With this Patch my SHepards Back! :D Image IPB

#8079
Wrex Krogan POWAAA

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Speirs-4ID wrote...

Finally! With this patch, my Shepard's back!!! :D


It worked for you?? Congrats! Details please.

#8080
Vhalkyrie

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Here's another import with my renegade Shepard.  Which one looks like the newer, more modern game?

Image IPB

#8081
FemShep 4 President

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Is this out for the 360 yet?

#8082
Wrex Krogan POWAAA

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FemShep 4 President wrote...

Is this out for the 360 yet?


not yet

#8083
lillitheris

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Ryuna wrote...

no face code. though i know that there's little hope of getting the same face in me3 especially with that haircut.


If you haven't yet, check out the female face problem thread: http://social.biowar.../index/11073023. There are some tips to try to get closer to original there, but of course it might be that they won't work for you.

#8084
Kya

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lillitheris wrote...

Please don't conflate the two problems! I'm not saying this to be mean, I just want to make sure that BioWare understands that they're not the same. It'll make it harder for us to get them to deal with the problem otherwise. There are two bugs:

1. Unable to import altogether (error messages, blank faces, male <-> female) [Should be fixed in the patch, sometimes you need to manually remove the face code]

2. You can import the character, but it doesn't look the same, and you can't make it look the same no matter what you try. [Not addressed by the patch]

The remaining problems are #2 variant for which there's a discussion thread here: http://social.biowar.../index/11073023.

I know people have brought up the #2 problem in this thread before, but it seems that either BioWare did not understand that it was a separate issue, or that they can't fix it (or don't care about it). So we need to be extra clear that yes, the import function works, but the character does not look the same (presumably because of mesh and asset changes between ME2 and ME3).


#2 Even divides further into a) the issue where previously available features have been removed  and B) the meshes and textures have been changed.

a) May be fixable, but is not likely going to be fixed. (Not sure, but I suspect adding features involves making them compatible with the new mesh...? Ergo, too much work for a too low priority issue.) My money is on not going to be addressed. (Although I'd gladly lose that bet.)

B) Only fixable with major overhaul, that will likely cause an uproar because it'd change MANY other people's Shepard's. Also, too much (unpaid) work. Therefore not going to happen. Promise.


The sad, cold reality is that due to B) plus lighting/animation/rendering etc. our Shepards as we know them are lost.

Modifié par Kya, 10 avril 2012 - 04:30 .


#8085
vI Demon Iv

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I wonder if they're pulling the patch for consoles seeing as how it's not out yet and clearly did not fix most of the PC issues.
Funny... MP DLC was released on time, a completely unnecessary bit of content, while the patch has yet to arrive.

#8086
PhazonEnder

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Iron_Sheik wrote...

I'm lighting them up big time on twitter


You're not the only one. I wouldn't be surprised if Chris (and others) just keep on ignoring us, I mean we're only their most loyal fanbase what do we know about what makes or breaks a game?

#8087
PhazonEnder

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Has anyone mentioned the fact that Chris created a new thread an hour ago but he hasn't bothered to grace us with his presence?

social.bioware.com/forum/1/topic/343/index/11250707

Modifié par PhazonEnder, 10 avril 2012 - 04:43 .


#8088
Semajk25

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PhazonEnder wrote...

Has anyone mentioned the fact that Chris created a new thread an hour ago but he hasn't bothered to grace us with his presence?

social.bioware.com/forum/1/topic/343/index/11250707

Rather talk about multiplayer than listen to some whingeing nerds (I count myself as one).

#8089
rapchill

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I for one am still experiencing the problem with importing my face due to unavailable meshes and textures. So this integrated patch fixed...? Not much apparently. There's problem been a tone of features and flaws fixed through this patch, but the same fundamental issues remain for us long term fans to endure. What the deuce...?!

#8090
Semajk25

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Still waiting for patch here, hope it works...

#8091
InabaTewi

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It is disgraceful that BioWare was working on new content for multiplayer when they should have been FIXING THEIR BROKEN GAME. I am disgusted.

#8092
PhazonEnder

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InabaTewi wrote...

It is disgraceful that BioWare was working on new content for multiplayer when they should have been FIXING THEIR BROKEN GAME. I am disgusted.


Definately.

#8093
vI Demon Iv

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InabaTewi wrote...

It is disgraceful that BioWare was working on new content for multiplayer when they should have been FIXING THEIR BROKEN GAME. I am disgusted.

I'm with you.

#8094
Loegi

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lillitheris wrote...

timbobway wrote...

Loegi wrote...

The twitter team doesn't know that the patch doesn't work yet...
https://twitter.com/...736870408757248


Doesn't surprise me one bit.


Please don't conflate the two problems! I'm not saying this to be mean, I just want to make sure that BioWare understands that they're not the same. It'll make it harder for us to get them to deal with the problem otherwise. There are two bugs:

1. Unable to import altogether (error messages, blank faces, male <-> female) [Should be fixed in the patch, sometimes you need to manually remove the face code]

2. You can import the character, but it doesn't look the same, and you can't make it look the same no matter what you try. [Not addressed by the patch]

The remaining problems are #2 variant for which there's a discussion thread here: http://social.biowar.../index/11073023.

I know people have brought up the #2 problem in this thread before, but it seems that either BioWare did not understand that it was a separate issue, or that they can't fix it (or don't care about it). So we need to be extra clear that yes, the import function works, but the character does not look the same (presumably because of mesh and asset changes between ME2 and ME3).

I thought the problem was now that it approximates the face code, but the face code isn't the same in different games, thus resulting in different faces.

#8095
Astralify

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Semajk25 wrote...

Still waiting for patch here, hope it works...


Well... it doesn't.

InabaTewi wrote...

It is disgraceful that BioWare was working on new content for multiplayer when they should have been FIXING THEIR BROKEN GAME. I am disgusted.


I agree.

#8096
The New Wober

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7:20 pm here in Italy... still no patch... and I did know that the patch wouldn't work for everyone, this kind of problem is not that hard to solve BUT they simply do not want to lose resources and time in something like this. I just hoped that they were about to include all the missing assets (without changes) in ME3, even if they weren't selectable in the character editor...Guess I was wrong...

#8097
LaidBackNinja

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The patch does nothing that the YAML method didn't already do. Believe me, I checked:
The face I reconstructed through a combination of the YAML method and tweaking in ME2, then exporting that code to ME3, is EXACTLY, 100% THE SAME as the one that this patch allowed me to import. In other words, this patch just runs through that whole YAML/tweaking stuff for you. If the YAML method didn't work, this patch won't work either.

The best part about all this is that I ****ING CALLED IT. In this thread. I got fed up with waiting and played the game with my own yaml-reconstructed shepard, and I said that when the patch eventually comes, it probably won't be any better. It isn't. It's exactly the same. I'm so glad I didn't hold out on playing for the entire month it took BioWare to put out a patch that Bethesda would have put out in a day.

I've since finished the game which brings me to the horrible ending, but this is not the place to discuss such matters.

#8098
Vhalkyrie

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Kya wrote...

lillitheris wrote...

I know people have brought up the #2 problem in this thread before, but it seems that either BioWare did not understand that it was a separate issue, or that they can't fix it (or don't care about it). So we need to be extra clear that yes, the import function works, but the character does not look the same (presumably because of mesh and asset changes between ME2 and ME3).


#2 Even divides further into a) the issue where previously available features have been removed  and B) the meshes and textures have been changed.

a) May be fixable, but is not likely going to be fixed. (Not sure, but I suspect adding features involves making them compatible with the new mesh...? Ergo, too much work for a too low priority issue.) My money is on not going to be addressed. (Although I'd gladly lose that bet.)

B) Only fixable with major overhaul, that will likely cause an uproar because it'd change MANY other people's Shepard's. Also, too much (unpaid) work. Therefore not going to happen. Promise.

The sad, cold reality is that due to B) plus lighting/animation/rendering etc. our Shepards as we know them are lost.


The meshes/textures can be released as a compatibility patch that is optional.  If you want the ME2 compatiblity, install.  If not, then don't.  Whether Bioware will or will not is questionable (and track record is showing unlikely).  Changing the meshes/textures will likely be taken up by player mods if Bioware won't do it.  I've already been able to fix a few issues with my headmorph, but it is a very painstaking process I'm only undertaking because I'm too stubborn to let it go.  It further instills in me resentment that I am doing this at all.  According to their stats, 80% of people use custom faces.  This should not have been an issue.

Modifié par Vhalkyrie, 10 avril 2012 - 05:28 .


#8099
Silicon Drifter 82

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If it's 12:30pm CST, when is the patch getting released for 360?

#8100
Beeker7

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[quote]LaidBackNinja wrote...

The patch does nothing that the YAML method didn't already do.

What's the YAML method??