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Issue importing faces into Mass Effect 3 Updated March 21


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#876
vahnfox

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DanTheMilkman wrote...

obie191970 wrote...

Jarrett posted this in another thread - It's worth repeating here - 

 

Jarrett Lee wrote...

One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know :( ) but they are being investigated for fixing etc.


Thank you for posting that. I truly dont blame the devs nearly as much as I blame...*cough*EA*cough*


I can't even blame EA for this. In part, honestly, it's an issue with an improvement in technology. Some things got left behind, or needed to be reconstructed when they upgraded the facial animations and facial meshes.

I can't blame Bioware for upgrading the facial engine - a while back we were complaining that we wanted better facial animations and mouth animations. It's an improvement.

The only real problem is, with new technology, old technology needs to either be grandfathered in or discarded.
This was not something that should have been discarded.

#877
Dougremer

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abnocte wrote...

I doubt we are going to get a patch any time soon, since I think the nature of the bug itself is more complicated that it may seem.


And as other people have been saying, it's not just the game recognizing the original face, some previous choices aren't there anymore.

I remember reading that some options were removed or tweaked to accommodate the new facial animations. But I thought that since the new animations are more exaggerated faces would get higher polycount... but so far ME2 seems the one with higher quality out of the three.

Since someone commented that I should see the ME3 face in-game and not rely on what I see in the CC I got these screenshots....I tried to show some of the best and the worst by far (bottom right )

Posted Image

compared with ME and ME2 I better prepare myself to accept that she isn't going to look the same, patch or not. 


I looked at your pictures and I must say your are pretty damn close. I think the 3rd game starts looking more and more like the first in recemblance, maybe that's why we are so upset?! :D haha

/Dougremer

#878
Sora Shepard

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abnocte wrote...

Since someone commented that I should see the ME3 face in-game and not rely on what I see in the CC I got these screenshots....I tried to show some of the best and the worst by far (bottom right )

 


I noticed that the eyebrows you used just totally DO NOT work in ME3 (or at least didn't in the demo) as they do this total monobrow thing. I had those eyebrows on my original FemShep (i.e., the only one I made from scratch in the character creator, rather than taking a face off of the ME2 Faces DB), and I used them specifically because they didn't seem that popular and I wanted her to look a little different. After some trial and error I replaced them with the ones I'd been trying to avoid, or the "supermodel" brows (the ones everyone uses, that are the far right choice on the sliders). Those render/animate really well.

The run I'm currently doing is with my original FemShep, who I designed in the ME2 CC (to get the code), then plugged into the ME2 to ME1 converter Java app to get the ME1 sliders. So, I was lucky enough to have a code to start with in ME3. Even so, I had to do a lot of editing and actually choosing different featuers (totally different eyes, for example) to get someone who seemed to be the same person. That said, I think the "new" version of my old FemShep looks better and has more character than the old one, but it took literally hours of tweaking, playing the first 20 minutes of the demo, then restarting, tweaking, playing, etc. to get there. And there are some scenes that she just doesn't look good in no matter what, but I think all Sheps are equally affected by "clayface" in those scenes except for maybe default MaleShep.

#879
major_threat

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Posted Image Posted Image Upon closer inspection they aren't exactly the same by a long shot, but I think the resemblance is there. I dunno but it seems to me the face models in ME2 are better.

#880
Benjiprice

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If my Game arrives Friday, i wont play it until this damn "bug" is resolved!
Since the beginning that my Shep is a damned irish skinned guy with some past-drug-addiction history ( his face is a little too skinny),
but i refuse to play this and give positive feedback, until his face is the one that ended Arrival in ME2!

#881
Dougremer

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Guys, I start to think it's ONLY the eyes know. What do you think?
 Posted Image 

Maybe the forehead, but the again the hair is different. And the darkness of the lipstick.
So please BIOWARE, fix the EYES! :D

/Dougremer

Modifié par Dougremer, 07 mars 2012 - 10:37 .


#882
MCWV

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I got mine pretty close with the customization in ME3.

ME3:
Posted Image

ME2:
Posted Image

#883
evilmrgerbik

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Look on the bright side, instead of fixing this they created a multiplayer nobody asked for...

#884
Jorec

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Alright so here is my attempt to recreate my Shepard from ME1. I apologize for the crappy image quality these were taken from a phone camera.

So here is a straight import from ME1(the eye color is a little washed out but these are the violet eyes):
Posted Image


Here is the same face using the workaround(now with grey-blue eyes):
Posted Image


Now here is the ME3 import using the workaround:
Posted Image





What do you guys think? I think it kind of looks similar but its still feels off.

#885
spirosz

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Some of you are lucky because your hairstyle is still in the game :(.

#886
spirosz

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Jorec wrote...

What do you guys think? I think it kind of looks similar but its still feels off.


Looks great, only thing that seems off are the eyes, IMO. 

#887
bigpapathegreat

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almost the end of the day and nothing from bioware we need a formal eta not a we are working on it.

#888
spirosz

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bigpapathegreat wrote...

almost the end of the day and nothing from bioware we need a formal eta not a we are working on it.


If they give a date and don't release a patch on that day, there will be more rage. I'd rather just have a "working on it" compared to being disappointed if we don't get it on "x" day.

#889
TheSeventhJedi

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Wow. Biggest selling feature of the game for me is broken. Awesome. I understand Jarrett's point, and I obviously don't think that this bug was intentional, but this is a SERIOUS bug. I played last night for two hours.  Eventually I gave up and shut it off. I really couldn't enjoy it because I wasn't playing as Shepard. The monstrosity had his voice, and people called him Shepard, but it wasn't him. I tried and tried and tried and just couldn't recreate him. The patch really needs to happen sooner rather than later. Just because it was an accident doesn't mean there wasn't fault, and it doesn't make it okay. I feel bad for the poor guy that was inevitably chewed out by the bosses for this mistake, but this is a big one for oh so many people. Bugs like this simply can't appear in a finished product. I sincerely hope there's a patch this weekend. If I can't play my Shepard, my enjoyment of the game, however melodramatic you may find it, is out the window. You know what they say, one happy customer will tell one person, an unhappy customer will tell ten.

evilmrgerbik wrote...

Look on the bright side, instead of fixing this they created a multiplayer nobody asked for...


I'd laugh, but it's too sad/true.

Modifié par TheSeventhJedi, 07 mars 2012 - 10:45 .


#890
TowMartinez

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vahnfox wrote...

geckosentme wrote...

Dragolas777 wrote...

I cant wait until monday I played through the second mission without my Shepherd and it just wasnt the same. Mondays the latest ill wait to start playing that should give them more than enough time to fix the problem.


I actually wonder how prevalent this decision is (also making this decision myself) -- to stall on playing the main storyline until the face issue is resolved....in particular I wonder if this is something that EA/Bioware is seeing in the online play data statistics that they receive...


I don't think this is a statistic they get, specifically - they'd only see who's playing the game in general. Or maybe they can deduce based on people being connected to multiplayer via Origin.

So let's give them some statistics.

ANYONE WHO IS STALLING PLAYING THE MAIN STORYLINE WHILE WAITING FOR YOUR SHEPARD'S FACE TO BE FIXED, PLEASE POST A COMMENT STATING

I AM NOT PLAYING UNTIL I HAVE MY SHEPARD BACK


I AM NOT single PLAYING UNTIL I HAVE MY SHEPARD BACK

#891
Guest_AwesomeName_*

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Okay, I've seen clips of Khalisah Al Jilani (sp?) and Kelly Chambers and they both look totally different now :/ I believe they're also CC created... What the hell?

Looking more and more like it doesn't matter if they fix the import issue now... they replaced the eyes with these wierd new ones and that's what we're going to end up with no matter what :/

Modifié par AwesomeName, 07 mars 2012 - 10:46 .


#892
mmmu

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Jorec wrote...
What do you guys think? I think it kind of looks similar but its still feels off.

I can definately feel the same vibe from it, just the eyes that are tad off (in that picture, atleast). Give it a go.

 And yeah, as other characters look a bit different as well, it's probably all the graphical improvements that force that. I think the new versions of the old characters look fine and dandy though, even if altered. The Shepards are naturally the hardest to swallow, since we've all grown so accustomed to them.

Modifié par mmmu, 07 mars 2012 - 10:47 .


#893
Dan Dark

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spiros9110 wrote...

Jorec wrote...

What do you guys think? I think it kind of looks similar but its still feels off.


Looks great, only thing that seems off are the eyes, IMO. 


I agree. The lips look a little off as well, but that could just be me - the eyes are the only part that definitely stand out as being different.

#894
Jorec

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spiros9110 wrote...

Jorec wrote...

What do you guys think? I think it kind of looks similar but its still feels off.


Looks great, only thing that seems off are the eyes, IMO. 


Yeah I mean it looks pretty close but the ME3 face seems... pudgier than the ME2 face. When I move it around in the CC it looks like the cheeks are a little larger. I guess all that R&R caused her to gain some weight.:P

The only thing that bums me is the eyes. I wish the left the violet eye color in ME2, then  I would be happy.

#895
N7BLAZEOGLORE

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Dougremer wrote...

Guys, I start to think it's ONLY the eyes know. What do you think?
 Posted Image 

Maybe the forehead, but the again the hair is different. And the darkness of the lipstick.
So please BIOWARE, fix the EYES! :D

/Dougremer

It is the eyes i keeped my face code writen down just incase i needed it one day and the only thing i had to change was the eyes.

#896
Guest_Hello Man_*

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Jorec wrote...

Alright so here is my attempt to recreate my Shepard from ME1. I apologize for the crappy image quality these were taken from a phone camera.

So here is a straight import from ME1(the eye color is a little washed out but these are the violet eyes):
Posted Image


Here is the same face using the workaround(now with grey-blue eyes):
Posted Image


Now here is the ME3 import using the workaround:
Posted Image





What do you guys think? I think it kind of looks similar but its still feels off.


Yeah I hate that the eyes look like glass and not natural, organic. But I doubt the patch would fix that just make the overall transition working very well from importing.

#897
Guest_AwesomeName_*

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Jorec wrote...

Alright so here is my attempt to recreate my Shepard from ME1. I apologize for the crappy image quality these were taken from a phone camera.

So here is a straight import from ME1(the eye color is a little washed out but these are the violet eyes):
Posted Image


Here is the same face using the workaround(now with grey-blue eyes):
Posted Image


Now here is the ME3 import using the workaround:
Posted Image





What do you guys think? I think it kind of looks similar but its still feels off.


She's off - I'd still complain and settle for nothing less than my Shepard's face having the same geometry as before.  I like that the lip texture is higher res - I'll generally always be happy about improved textures - but the eyes being entirely replaced by these new things is just horrid.

#898
TheSeventhJedi

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Looking over the thread, I'll add my name to the hat - I'm not playing until I have my Shepard.

#899
Dan Dark

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Hello Man wrote...

Yeah I hate that the eyes look like glass and not natural, organic. But I doubt the patch would fix that just make the overall transition working very well from importing.


Maybe. But if everyone comes to agree that the eyes are the single biggest concern, it'd be easier to drag artists and programmers in to have them specfically focus on redoing the eyes than trying to tell them to redo every single one of the options in the character creator.

#900
vahnfox

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Jorec wrote...

Alright so here is my attempt to recreate my Shepard from ME1. I apologize for the crappy image quality these were taken from a phone camera.

So here is a straight import from ME1(the eye color is a little washed out but these are the violet eyes):
Posted Image


Here is the same face using the workaround(now with grey-blue eyes):
Posted Image


Now here is the ME3 import using the workaround:
Posted Image





What do you guys think? I think it kind of looks similar but its still feels off.



Ooooohhhhmmygod my mouth went :o

That's... it's just not right, not there at all D: