DanTheMilkman wrote...
obie191970 wrote...
Jarrett posted this in another thread - It's worth repeating here -
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
Thank you for posting that. I truly dont blame the devs nearly as much as I blame...*cough*EA*cough*
I can't even blame EA for this. In part, honestly, it's an issue with an improvement in technology. Some things got left behind, or needed to be reconstructed when they upgraded the facial animations and facial meshes.
I can't blame Bioware for upgrading the facial engine - a while back we were complaining that we wanted better facial animations and mouth animations. It's an improvement.
The only real problem is, with new technology, old technology needs to either be grandfathered in or discarded.
This was not something that should have been discarded.




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