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Issue importing faces into Mass Effect 3 Updated March 21


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#926
Jedi Master of Orion

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I've been trying to determine exactly what about my import is unrecognizably different and noticed an odd little discrepany.

My main femshep was basically just the original default female Shepard with recolored skin, hair, eyes and makeup. Nothing about the shape of any part of her face was altered. I tweaked her eye color slightly for ME 2 so I was able to import her into ME 3. And I noticed that when compared to the old default model they have in ME 3, she has differently shaped lips. Although the ME 3 version of the old default has blue eyes instea of green so it's hard to tell which is closer to the origional.

Modifié par Jedi Master of Orion, 07 mars 2012 - 11:31 .


#927
geckosentme

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I suppose BW could solve this with a patch of ME2 if they wanted. ME1 chars don't generate an ME2 face code but if you have one either through hacking open your save file (or the time consuming process of figuring it out yourself) and plug it in to the ME3 CC you mostly end up with something very close.

The largest part of the in-game difference is just the new expression/emotive rig which just makes Shep''s face look and move a little bit different. And that isn't going away.

Point is might be able to just patch ME2 to gen up the closest face code to your import. Import ME1 char to ME2 get code, type code into ME3 CC.

Modifié par geckosentme, 07 mars 2012 - 11:35 .


#928
AssistantSensei

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I remember when people were complaining that femshep didn't have enough pretty hairstyles. I don't think they actually meant replacing most of them.

#929
Kuz6

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I ain't playin this til I get my Shepard back.
An absolute terrible job of Bioware letting this game out without fixing this. They should issue daily updates about theyre doin to fix this.

#930
DaBozUK

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I posted this before, after the demo. People said "it's a DEMO! It'll be better in the full game". Now we know that's bull, here's my code import, and my observations about what settings need tweaking.

But the results are still rubbish, because the lighting, textures and models are just plain bad. Original post....

Loaded up ME2 and ME3 at the same time, put them both in window mode and alt+tabbed between them. Copied my code from ME2, then created new game in both and pasted the code in to both.

Most of the sliders line up fine, but the following were out:
- iris colour
- hair colour
- eyebrow colour
- eye shadow

Although the sliders were in the same position for everything else, I did have to change a few to make them look similar to my ME2:
- eye width
- mouth depth
- lip size

Here's a comparison:
Posted Image

Middle pic is paste of ME2 code into ME3, and right pic is tweaking the above settings.

I think the skin colour is also wrong now I have them compared, so that's another thing to consider tweaking. 

However my issue is with the quality of the rendering and the textures. There just is no comparison. ME2 looks much "nicer" and more realistic, whereas ME3 looks like Half Life 2 engine graphics. I really hope this is different in the full release.

Modifié par DaBozUK, 07 mars 2012 - 11:41 .


#931
Vegan Shinigami

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I am not playing this until I can play as my Shepard. So devastated Bioware :(

#932
geckosentme

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AtlAggie wrote...

I spent about an hour recreating my canon femshep from a picture I took of ME2 on my TV -- on an Xbox so I couldn't get the facecode, although it sounds like even having the facecode isn't very helpful.

Definitely disappointed by this bug, like everyone else here. Having one consistent Shepard across all three games is a huge point of the series, IMO.

I managed to get her relatively close, but the eyes are definitely off (and the nose too -- I feel like there aren't as many nose adjustments you can make as before). Sometimes in ME3 I see flashes that look almost perfect, and other times it seems like I'm looking at my Shep's sister or cousin or something. It's jarring, to say the least, and keeps pulling me out of the game...maybe I'll get used to it (only about 3 hours into the game).

Anyway, any further info addressing this huge bug from Bioware would be much aprpreciated.


This sucks to do but...import ME1 shep into ME2 CC take screen shot of "imported" face go to custom face section take screenshots.  Using picture viewer on computer keep making adjustments taking screenshots until when tabbing between import and custom you notice no difference.

#933
GnRDuff1

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I feel like this is something Bioware should have as many people on as possible. I really really am not playing with anybody but MY SHEPARD. Please hurry this process up!

#934
TowMartinez

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I wait two days and I can not play on my XBox BioWare ... hurry up

#935
geckosentme

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DaBozUK wrote...

I posted this before, after the demo. People said "it's a DEMO! It'll be better in the full game". Now we know that's bull, here's my code import, and my observations about what settings need tweaking.

But the results are still rubbish, because the lighting, textures and models are just plain bad. Original post....

Loaded up ME2 and ME3 at the same time, put them both in window mode and alt+tabbed between them. Copied my code from ME2, then created new game in both and pasted the code in to both.

Most of the sliders line up fine, but the following were out:
- iris colour
- hair colour
- eyebrow colour
- eye shadow

Although the sliders were in the same position for everything else, I did have to change a few to make them look similar to my ME2:
- eye width
- mouth depth
- lip size

Here's a comparison:
Posted Image

Middle pic is paste of ME2 code into ME3, and right pic is tweaking the above settings.

I think the skin colour is also wrong now I have them compared, so that's another thing to consider tweaking. 

However my issue is with the quality of the rendering and the textures. There just is no comparison. ME2 looks much "nicer" and more realistic, whereas ME3 looks like Half Life 2 engine graphics. I really hope this is different in the full release.


It's hard to compare these b/c the lighting direction is so different between all three of them.  The tweaks you made to mouth depth, eye width, and lipsize are almost imperceptible. 

#936
KunamiMata

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I was hoping and praying this didn't happen to me. Just picked up the game and my fears came true. Not a single bit of my face will transfer over. I have to start from scratch. Unfortunately, that's not happening. This is important enough an issue to me that I'm going to be buying a flash drive and trying to fix it PC-side (I play on Xbox).

If nothing works, and BioWare doesn't fix it, then, well... the game will be returned to the store and stay there until they do. This seems like an empty threat that is pretty stereotypical of game issues like this, but I assure you, I refuse to play this game without MY Shepard.

#937
X2three

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I work for a software company myself and this import fiasco is just outright embarrassing. If we had a product that lost one of it's core elements, our Government customers would have us hung!!

The cheek is that when the game was released in the states and the issue was identified, they did nothing to warn Asia-Pacific customers unless you came to the forums. First instance I heard of this was on Kotaku and I saw the screen shot from an X-Box so I dismissed it as I am PC all the way. But I go to a midnight launch, come back home to install and at least see how my imports will look in ME3 and.......well not to belittle what anyone else is going through but have a look at this!!!

Posted Image

That is my Shepard from ME2. Pretty standard stuff.

Now look at how he imports when I use a save game file saved AFTER the suicide mission:

Posted Image

Not entirely bad but not quite right which much like everyone else, I cannot enjoy the game playing a "Stranger" Shepard.

Ok now this is where it gets F**ked up!! Look at my import in ME3 if I chose an earlier save file from the same Shepard in ME2:

Posted Image

That right there is a FEMALE face!! For some ungodly reason, this bugged game thinks my Male Shepard should have a female face. I have no idea why it's doing this but honestly what a joke!!

Oh and it doesn't end there. One of my other ME1 & 2 imports where I was lazy and used the stock standard Male Shepard, well importing his file into ME3, you expect no probs right? No face modification, just the Male Shepard we all know and love right??

WRONG!!

Posted Image

Somehow ME3 can't even recognise Stock standard Shepard's face. As for my FemShepard, the game can't even import her face whatsoever and wants me to rebuild her.

*RANT TIME*

You know theres something to be said for all these game developers who release games buggy as hell. Sure no software will ever be 100% bug free (despite what my company's CEO believes is possible, Yeah his a little unrealistic but hey, It's a goal right?) but when Bioware knew about this and sat on it's hands with one of it's major attractions being broken and still having the audacity to still sell the game rather then hold off, fix it then release it in Good will?? Seriously Bioware, after the crap that was DA2, you don't need anymore hate.

Got to love the Video game industry. No one could sell a tv that for whatever reason failed to change channels or something. But seemingly video game developers feel it's ok to release CLEARLY buggy software with a very lazy mentality of fixing it on the run (Except of course never fixing Sticky Wall syndrome in ME2 at all) so they still get cash and stuff the customers experience.

I shudder to think how Generals 2 will end up with this constant gallery of bugs from all their latest games (I'm looking at you SWTOR!!)

Is it safe to say that ME3 is now the most bugged and despised game of all 3?

Modifié par X2three, 07 mars 2012 - 11:50 .


#938
loozerdezil

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 Are there testers in Bioware ? How could you missed this bug :D Hurry up please. This bug is horrible for fans

#939
voteDC

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38 pages this thread, near a hundred and fifty when I stopped going into the other one about this, and only one comment from a Bioware staff member?

It's almost as if you aren't concerned about the reaction to this problem.

Modifié par voteDC, 07 mars 2012 - 11:58 .


#940
Nassegris

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I think I'm going to cry :/ I was so excited. I love my pretty femshep - I've been enthralled with her since I first made her, followed her lovingly through her troubles.

Not only can I not import her face, but her hairstyle looks completely different now - I used the Audrey Hepburn-like short cut from the earlier games, which has turned into some weird semi-curly thing sitting too high on the head and looking extremely 80s.

I'm so bummed I don't know what to do :/ I wonder if any modders might be able to replace the new hair with the old one at some point. Sooooo ugly.

#941
adit2789

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I feel really betrayed by this import problem. The importing saved games thing was one of the things that drew me to the mass effect series.I hope the get the patch for the 360 out fast.

BTW does anyone have a realistic guess for when the patch may come out?

#942
InsanityOnABun

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This is absolutely pathetic, Bioware. This is easily the biggest flaw to ever survive all the way to launch in a triple A title that I have ever played. I honestly cannot believe that no one discovered this throughout beta testing and bug fixing, and that means that you just sat on your hands and intentionally released a game that completely breaks the connection players have with their custom Shepards. And then you go and link to some random person's site and bombard them with so much traffic that the tool goes down and no one can use it? At the absolute, bare minimum, you should contact the person who wrote the script and offer your own servers to host it, so that it can stay afloat under the massive waves of people trying to use it. There really is no other word for how you've handled this. Pathetic is what you are, and pathetic is how you look to thousands of people now.

Modifié par InsanityOnABun, 08 mars 2012 - 12:11 .


#943
KunamiMata

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I was telling people prior to this how this is the first game in over 15 years that I can remember being this excited for. All it took was one little bug in the game to kill almost all of my enthusiasm. I can't even begin to describe how disappointing this is.

And really, I'd feel a little better, be a little more understanding of it all, if we could get some sort of update. I mean anything. Even if someone says nothing new, just something said would be nice.

Modifié par KunamiMata, 08 mars 2012 - 12:13 .


#944
GnRDuff1

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KunamiMata wrote...

I was telling people prior to this how this is the first game in over 15 years that I can remember being this excited for. All it took was one little bug in the game to kill almost all of my enthusiasm. I can't even begin to describe how disappointing this is.







THIS

#945
nin_compoop

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Realistically the patch will take about a month, like with DAII. That's if it can be fixed at all.

#946
me_who

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 I was devasteted, when ME3 faild to import face of my Shepard. I waited so long to play the final part of ME and now this. The face of imported person was surely not Shepards. Eventually I decidet to use this code tool, so here are effects:

Shepard ME1
Shepard ME 2
Shepard ME 3 (after using code :()
Shepard ME 3 (final)

It took me approx. 90-100 minutes, because there are always details that you feel you can improve. I'm pretty happy with my work - sure, "new" Shepard isn't 100% same as ME1 or ME2. But to be honest, after I saw gameplay I think, that 100% exact import patch will take some time. The faces are just different. 
Well I managed to remake my Shepard, but it shouldn't take me 100 minutes. It should've been done with one click, not playing with sliders.

Modifié par me_who, 08 mars 2012 - 12:15 .


#947
X2three

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InsanityOnABun wrote...

This is absolutely pathetic, Bioware. This is easily the biggest flaw to ever survive all the way to launch in a triple A title that I have ever played. I honestly cannot believe that no one discovered this throughout beta testing and bug fixing, and that means that you just sat on your hands and intentionally released a game that completely breaks the connection players have with their custom Shepards. And then you go and link to some random person's site and bombard them with so much traffic that the tool goes down and no one can use it? At the absolute, bare minimum, you should contact the person who wrote the script and offer your own servers to host it, so that it can stay afloat under the massive waves of people trying to use it. There really is no other word for how you've handled this. Pathetic is what you are, and pathetic is how you look to thousands of people now.


This post nailed it perfectly. And since the one and ONLY post by some Bioware mod, where are further updates? What about an ETA? I am betting this patch will not be coming out in the next few days. Nice work Bioware. Can I suggest you fire the ENTIRE TEAM of testers you have for not picking this up or fire whoever allowed this bug to remain unfixed at launch if you did find it and sat on your hands and hoped for the best!!

#948
AssistantSensei

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I know that this affects PC gamers, but it seems like that when the current gen consoles came out, game companies releasing unpolished games only to come out with patches months later became way too frequent. I know that patches were common with PC games, even fifteen years ago, but it wasn't like how it is now. I don't think that current games being more complex and bigger should be an exeption.

I remember when consoles HAD to release a polished game. The internet couldn't fix it. As long the bug was minor and that it didn't break the game, it was fine.

#949
vlight

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InsanityOnABun wrote...

This is absolutely pathetic, Bioware. This is easily the biggest flaw to ever survive all the way to launch in a triple A title that I have ever played. I honestly cannot believe that no one discovered this throughout beta testing and bug fixing, and that means that you just sat on your hands and intentionally released a game that completely breaks the connection players have with their custom Shepards. And then you go and link to some random person's site and bombard them with so much traffic that the tool goes down and no one can use it? At the absolute, bare minimum, you should contact the person who wrote the script and offer your own servers to host it, so that it can stay afloat under the massive waves of people trying to use it. There really is no other word for how you've handled this. Pathetic is what you are, and pathetic is how you look to thousands of people now.

Sad true.

#950
obie191970

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Is there another way to get the YAML file other than the ME2 Save Editor page that keeps on going down?