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Issue importing faces into Mass Effect 3 Updated March 21


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#1401
zegota

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FirstOfTheFallen wrote...
But before I go: may I just say how genuinely moved I am that so many of you are using I AM NOT PLAYING UNTIL I HAVE MY SHEPARD BACK as your tagline.  I'm not being sarcastic here, that really is pretty freakin' cool.  I'm not trying to take credit for the phrase itself, I want to make clear that VAHNFOX SAID IT FIRST, but it WAS my idea to put it in the taglines.  And now, barely 24 hours later, thirty pages of posts, that tons of people have said it.  That, to me, is the best of the gaming community, where one person(or two people, again, vahnfox said it first) start something grassroots-y and it builds.  Makes me feel like part of something, and that's what the gaming community should be about.


Would you mind fixing that last image, so I can see what your final product looks like? My ME1/2 Shepard looks pretty close to yours, and I'd be interested to see how close I could get in the ME3 CC.

EDIT: NVM, you fixed it. Do you have a Face Code for that model? You really did a great job.

Modifié par zegota, 08 mars 2012 - 07:20 .


#1402
ElHein

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This is actually pretty annoying. I've grown attached to my Shep. I can't play a white man while I save the earth, and I can't play some look-alike either. Mine is horribly disfigured and probably not really that attractive. I tried making a look-alike but it was like a Hollywood remake of an older movie. With a beautiful man instead. What you've done here Bioware, is that you have removed ugly people from the game. What a horrible thing to do. Seriously; I look like crap in real life and I'd like to think that I can do something with my life cept from playing video games. But if I can't even be an ugly customizable character, I feel sad and empty.

Anyways; big miss there, Bioware. You should have caught something like this up in the making of this game. I am not happy. I couldn't even register the game on my account, so I had to make a sub with another mail. So many issues...

#1403
Whole Particle

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cASe383 wrote...

I think people on this board enjoy b****ing about games more than playing them.
I had this issue. It annoyed me for about 5 minutes. I re-created my Shepard and got on with the game.

Should it have come up in testing? Yeah.
Is it a game-breaker? Hardly.


Well, the thing is though that some people have spent hours creating their Shepards originally, and then there's the people that have created more than one (Paragon / Renegade / Manshep / Femshep / etc.), which could takes even more hours to replicate.

And in addition to the potential manhours already invested, some of the basic facial features are missing in ME3, so they can never truly re-create them exactly the way they first experienced them.

#1404
Darkaz7

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FirstOfTheFallen wrote...

I'm back!(and I really should have figured out how to use the pic code before I had to edit this post 4 times -- damn there being no preview function!)

It's annoying that the FemSheps are the ones getting hammere--um...being most affected by this.  Personally, ever since KOTOR, I play as a female character(ohh, the concept of a female Revan...the mind spins with the possibilities).  The reason for this in the previous gen was pretty straightforward: in this style of RPG, you're running around for 50+ hours with a behind-the-back camera.  And as a guy, if I'm going to be looking at someone's ass for that long, I'd prefer it to be a woman's ass.

Then this gen: it just seems to me like the female characters get the better voice talent.  It pissed me off when ME1 made MaleShep the default, for two reasons.  1, Mark Meer's voice does not look like it ought to come from Mark Vanderloo's mouth.  2, I wanted to see a kick-ass female heroine held up as a gold standard.  Additionally, I was annoyed that the voice of the franchise was not one of the best voice actors of this generation(Jennifer Hale) but, IMO, one of the worst(Meer).  However, as Rufus the 13th Apostle would say, "That's just my pet peeve."  Let's get back to the real issue at hand.


Now, as to the facial importing...I'm still annoyed.  This is, as I said yesterday, a heavily-publicized cornerstone of the franchise: the ability to create a custom character, whether it be an avatar of yourself or just how you think the character 'should' look.  And now it's broken.  This needs to be fixed, and fixed soon.  When we longtimers spent hours getting our Sheps 'juuuust right', I for one really didn't want to have to do that again.

But...*sigh*...I did, as an experiment.  Which is why it's almost two EST and I'm just now getting on, even though I got off work 7 hours ago.  And let me point out: while I've come to a very slighter degree of acceptance as it relates to re-creating my Shep, I am still not okay with my story choices being wrong.  They need to fix that now.

Okay, here's the situation.  My parents went away -- no, no, sorry.  Tired, no caffeine.

On ME1 release day, I spent several hours(not sure how many -- it was most of the morning shot to hell, though) creating a FemShep that I thought was both attractive and that -- to my ears -- fit how I envisioned her voice.  This is her(squad shot-Normandy bridge shot).  When posting pics before, I've heard everything from "She's hot" to "She looks like David Bowie", but it's just my personal taste.

Image IPB


ME2 release day, I was pleased as punch to find out that the 'import your character's face' had NO problems whatsoever.  There were, as I've said, some very minor differences, but that was only to be expected with a graphics upgrade.  This is her(squad-shot-talking to Chakwas shot)

http://i299.photobucket.com/albums/mm311/DiScOrD_tHe_uNaTiC/ME2FemShep.jpg


ME3 release day, I came home, waited for GameStop to open, then got the game.  Installed it, selected 'Import ME2 character'...and felt my heart sink as I saw that several of my story options for my original, primary FemShep(I have 3 Fem, 4 Male) were wrong(as noted before, my game went LI-Liara--Virmire-kill Kaidan--ME2LI-stay faithful.  The import thought it was LI-Kaidan--Virmire-kill Ashley--ME2LI-stay faithful).  I got so pissed at that, that I quit the game and went to bed.

Then, yesterday.  I happened to mention the debacle to a buddy of mine at work who is a regular on sites like Kotaku, and he informed me of the glitch.  I came here and met all you wonderful people:) and contributed my $0.02.  And by the time I was finished researching the problem, trying the workarounds(I used Janus', if you're wondering), it was again time for bed.  To be honest, it was a little early for me, but the last thing I felt like doing was messing with the game more.

Which led to this morning when I got home.  Started up ME3 and input the code I got from the Modio/Mass Effect 2 Saves website/YAML rigamarole.  And this gave me...her.

[img]http://i299.photobucket.com/albums/mm311/DiScOrD_tHe_uNaTiC/ME3coderip.jpg[/img]

Kill it, kill it!


I sighed, back out of the CC, and thought for a moment.  Then I picked 'Import ME2 character' and progressed past the screen showing my wrong story options, figuring I'd see what my no-longer-valid-facecode FemShep looked like.  This is her.

[img]http://i299.photobucket.com/albums/mm311/DiScOrD_tHe_uNaTiC/ME3import.jpg[/img]


That's...actually, that's not really so bad.  I mean, she's not my FemShep, but she's no Rooney Mara as Lisbeth Salander knock-off like the coderip Shep was.  So then I spent...around 3 hours working on a 'new' FemShep to use as a last resort if they come out and say "Oh, the patch is gonna take 'till May".  This is her.

[img]http://i299.photobucket.com/albums/mm311/DiScOrD_tHe_uNaTiC/ME3FemShep.jpg[/img]


And that's as close to my original as I could get, as it seemed like some of the options I used for her didn't work on this one.  Now, I have to say I'm fairly happy with this face.  I can easily imagine that a month or so of downtime has reduced her stress level, she's not eating Rupert's cooking anymore, growing out her hair a little...I could play through the game with this face if I had to.

Which leads to another thing I don't get: why they arbitrarily removed or altered some values instead of just adding new ones.  The DA:O character creator had 46 option sliders, ME1 had 37.  Why keep that number of options unchanged unless you're going to keep them THE SAME across the series?  I don't mind them adding new stuff(although, the full-right female hairstyle -- really?  that's what you replaced my cute jaw-length right-side parting with? eugh), but it's a big pet peeve of mine that games/movies/tv shows add new things but take away old ones.

As to this being fixed by a patch, I hope most fervently that it is.  With that last face I did, I wouldn't be so upset about playing the game, but like I said, some of my story options were screwed over too, and there's no way to change them like ME2 had(the Shepard-Jacob-Miranda in the shuttle convo).  But patches are just a symptom of the sickness.  When the 360 was about a year into its life cycle, I started seeing lots of release-day patches for games.  I mentioned this to a buddy, and he informed me that as a PC gamer, he was so used to it that he didn't even care anymore.  That, unfortunately, is what this generation was moving towards and is now in, and the next gen is going to be even worse.  They find a bug late in the development cycle, the release date and promo materials are already be printed out, and instead of saying "Hey, we found a bug and we're gonna delay shipping the game until we make it right", they just write a patch and have it on the servers on release day.  If I had my way, I'd have the game companies always pad their schedule by three months minimum.  For instance, ME3.  Say it would be out in June, even though you plan to have it out in March.  That gives you time to release a demo-beta, listen to feedback, find-fix-address stuff, and if you get it all fixed soon enough, ship it in April.  If it meant having a working CC that could flawlessly import everything, I would have gladly waited a couple extra months, and from reading this topic, a lot of you would have too.  Otherwise, you run the risk of it turning into a Dilbert strip: "All the bugs were reclassified as security features just to make the ship date!"

I know the devs, by and large, worked tens of thousands of hours on this game, had sleepless nights worrying about it, neglected personal hygiene and familial obligations for it.  As a gamer, I always have the utmost respect for those who create the games I love, both for the amount of work they put in, and because I know I couldn't do it myself in a million years.;)  I don't really blame the devs for shipping the game with this glitch; they probably knew about it, but they're beholden to their corporate overlords.  Most problems can be traced back to one single thing: the corporate 'money money money' agenda.  EA made a very smart business decision when they bought BW, and the Drs. probably breathed sighs of relief when they realized they'd never again have to scrounge for backing.  But publishers want things done one way: quick.  It's like the old joke, a sign in an auto repair shop:

"We do three kinds of jobs: good, fast, and cheap.  You can have any two.  A good fast job: won't be cheap.  A good cheap job: won't be fast.  A cheap fast job: won't be good."

Publishers want to grow the existing audience, which is only rational.  More audience = more money.  If you want to change a game to make it 'more accessible', that is a justifiable business decision.  But there's no reason to alienate the original audience in doing so.  All of the changes that have been made from ME1 to 2 and now from 2 to 3 could have been implemented without leaving out original stuff.  Like removing certain options in the CC and replacing them with new ones -- come on, you've got two discs, almost 14GB of storage, and can't leave in a few MB of hairstyles, noses and mouths?  That's the kind of thing that peeves people.  And it leads to this, perhaps the greatest thing that's been written about this gen.

"We tend to be very critical of the video game industry here at Cracked, and damn it, the industry deserves it.  They charge more per-copy of their product than any home entertainment medium, and are always looking to squeeze us for more.  If they don't like being held to a high standard, tough ****."

Anyway, I'll be going now.  Gotta keep blazing through ME2 -- again -- hoping that my story options don't glitch -- again.

But before I go: may I just say how genuinely moved I am that so many of you are using I AM NOT PLAYING UNTIL I HAVE MY SHEPARD BACK as your tagline.  I'm not being sarcastic here, that really is pretty freakin' cool.  I'm not trying to take credit for the phrase itself, I want to make clear that VAHNFOX SAID IT FIRST, but it WAS my idea to put it in the taglines.  And now, barely 24 hours later, thirty pages of posts, that tons of people have said it.  That, to me, is the best of the gaming community, where one person(or two people, again, vahnfox said it first) start something grassroots-y and it builds.  Makes me feel like part of something, and that's what the gaming community should be about.

Excellent post. My fem shep and a lot of other peoples look nearly exactly the same and as far as I'm concerned it is THE femshep - if i remember right, it is one of the premade ME1 femsheps with some alterations. It suits the voice perfectly.

The face is impossible to recreate in ME3 because simply put - it is missing. The eyes are missing, the hairstyle is missing, the general face and body shape is totally missing. No amount of complaining will fix this because it is at it's core a design issue. They will not put these facial features back into ME3 because it doesn't suit their artstyle. ME3 follows the philosophy of style over substance in all aspects, cheesy "hollywood" cutscenes and dialogue that makes a 12 year old cringe has become the standard in an extremely transparent attempt to grab sales from the Call of Duty audience. You, me and the rest of us with custom fem sheps will not be able to play as them ever because the 'strong woman' archetype from the first game has been replaced with this new petite 'babe' Shephard in fitting with their marketing campaign.

The truth of the matter is, it was a conscious decision by Bioware to abandon us. The best you can hope for from a fix is something that slighty resembles your Shephard, no better than what you have made yourself. We all need to either put it past us or call the game a dud and move on. Bioware isn't listening to us.

#1405
KunamiMata

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sfam wrote...

I played 7 hours with this game yesterday - that said, I will try the insanely complicated method KunamiMata shares above. If it comes out close, I will probably restart. Its worth a try, as I eventually gave up and went with a totally different look, that 7 hours in, I really don't like.


It's honestly not complicated. It's just a lot to read because I was trying my best to be thorough. The more thorough I am, the less confusion there is. Unless, of course, someone just sees a wall of text and doesn't bother reading it, because GODDAMN I HAVE TO DO ALL THAT!?

Just to break it down, you're moving a save from 360 to PC, extracting said save, loading it to a website, getting another file from it, and loading that file into another website. That last website gives you the code. You use that code in the third game. More work than we should have to do, but all things considered, a lot simpler than it looks.

#1406
Quakecry

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So, anyone know a way of getting my facecode? Can't find it anywhere in ME2, and not with gibbed save editor either. I started the shepard in ME1. So how do i find the facecode for him? Since it isn't in that squad menu system, and neither is it in the gibbed save editor..

#1407
fohringer0

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well... after trying for 3 hours now i've ended up using the converted facecode given to me from http://masseffecttoo....org/f_yaml.php and tweaking it
some parts are the right one, others like hair and eyes aren't

it's not perfect and i don't think a patch will solve this
so i'll cope with this... my new shepard just looks 6 years younger.
could be worse :D

#1408
Ulukaidelu

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How can i see my character face code on pc ?

#1409
Kappa Neko

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fohringer0 wrote...
my new shepard just looks 6 years younger.
could be worse :D

Really? Mine has aged! I thought all Shepards look older and quite worn out now.... no?

#1410
dtomiller

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@KunamiMata
Thanks a lot for taking the time to put all of those steps together. They seem clear and thorough to me. I'm going to try it out tonight since who knows how long a patch is going to take for this huge issue.

Anyway, I really appreciate your helping the rest of us out!

Modifié par dtomiller, 08 mars 2012 - 07:49 .


#1411
Lord Exar

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I've been having trouble playing ME3 because my Shepard didn't import and now he looks ape-ish. I'm really glad I didn't start ME3 with one of my FemShep playthroughs because then I would've been really upset.

I'm still really disappointed with how my Shep looks right now. I'm going to have to try that fix posted on page 4. It doesn't seem that complicated...

This has been really frustrating and has really taken the joy out of this game's release for me. I guess it doesn't matter, BioWare already has my money and I really doubt they're going to fix this any time soon.

#1412
FirstOfTheFallen

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zegota wrote...

Do you have a Face Code for that model? You really did a great job.



Uh...hold on...*rummages for notebook*

Ah!  Here you go.  But it won't look exactly like that in the CC, the lighting was so bad I used GIMP to brighten the pic before I edited it.  That's all I did, though.

953.21E.J61.W9W.LDQ.13W.2G1.922.876.513.6GB.252

Modifié par FirstOfTheFallen, 08 mars 2012 - 07:52 .


#1413
SneakiestNeg

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Have not yet played the game, installed it and everything, but my mother got ill so I had to postpone. Anyways I never customised the appearance of the characters so I'm hoping the bugs will be kept to a minimum. But I can take it, I'm a Skyrim veteran! Hopefully bioware is not going to take a month to get a decent patch out lol. Getting to a point where I have to wait a few weeks untill I buy a game. These days they are still coding while its already out on the market.

#1414
reverandjames

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Hey guys, does anyone know if there is going to be an update for the console version?

I have my copy on Xbox, and can't import the face still, there was an update for ME2 and ME3 earlier, but this has still not rectified the problem.

#1415
ARCTIC EAGLE

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So I'm passing my time playing MP and they didn't even do that right. 9 phantoms and 3 Atlas? Really, that's balanced to Bioware? oh and don't forget to get to those data centers. Its pretty said that they screwed up MP and SP, why not just do SP so that works?

#1416
desideriumrex

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This is ridiculous. It's impossible QA didn't notice this and they released it anyway. Between this and Dragon Age 2 not displaying properly on 4:3 screens on 360 (which didn't get patched for MONTHS), Bioware is starting to develop a very bad reputation in my eyes for not giving a damn about what are in my opinion game breaking bugs for a large number of people based simply on the fact that most of us have already paid for the game before we find out it's broken.

#1417
sfam

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ratzerman wrote...

I think it's safe to say that any patch will NOT fix Shepards that are already in a campaign. Unless they come up with something analogous to that mirror in DA2.


Agreed - I don't mind replaying 7 hours, but would hate replaying 30 hours.  So I'll give this a try tonight prior to playing - if it works, I'll redo my 7 hours gameplay.

#1418
1490

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desideriumrex wrote...

This is ridiculous. It's impossible QA didn't notice this and they released it anyway. Between this and Dragon Age 2 not displaying properly on 4:3 screens on 360 (which didn't get patched for MONTHS), Bioware is starting to develop a very bad reputation in my eyes for not giving a damn about what are in my opinion game breaking bugs for a large number of people based simply on the fact that most of us have already paid for the game before we find out it's broken.


They did notice it.  Look at this link, date updated 3/1:
https://help.ea.com/...3?showhome=true

#1419
Myrmedus

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Hey guys,

I'm hoping the fix will involve a direct face morph the same way ME2 did it rather than a conversion of the ME2 face to face code then to ME3 face - the simple reason I ask is because some things have changed in the face creation even when you get the same code (for example, brows are higher, eye brows are darker, etc.) and therefore even a successful conversion via face code will yield a Shepard who looks somewhat different.

*crosses fingers!*

#1420
HanKhar

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Feel very let down, not getting alot of joy on twitter either. They keep replying to questions about the Xbox issue with the PC fix, really been cheated here they are answering all the 'good' feedback. Long time Bioware fan - NEVER again
Bit dramatic but well....... this is very annoying

#1421
sfam

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KunamiMata wrote...

sfam wrote...

I played 7 hours with this game yesterday - that said, I will try the insanely complicated method KunamiMata shares above. If it comes out close, I will probably restart. Its worth a try, as I eventually gave up and went with a totally different look, that 7 hours in, I really don't like.


It's honestly not complicated. It's just a lot to read because I was trying my best to be thorough. The more thorough I am, the less confusion there is. Unless, of course, someone just sees a wall of text and doesn't bother reading it, because GODDAMN I HAVE TO DO ALL THAT!?

Just to break it down, you're moving a save from 360 to PC, extracting said save, loading it to a website, getting another file from it, and loading that file into another website. That last website gives you the code. You use that code in the third game. More work than we should have to do, but all things considered, a lot simpler than it looks.


Oh believe me, I GREATLY appreciate the extreme detail!  I just am amazed I have to go through this to get my face back.  If it works, I'll love it, even if it takes me formatting a thumb drive, creating a save, finding and moving it, installing a program, loading the save into it, taking that stuff to another page, and finally taking that stuff to a third page to find the "Magic" code that might give my character back, minus the hair, eye colors and so forth.  

Its insane really, but I'm AMAZED that people like you have found a work-around!

#1422
cuttarn

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I have kind of managed to recreate my shepard from ME2 using that website.
http://i44.tinypic.com/34ysgut.jpg Not exactly the same but I guess that's gonna be impossible, doubt a "fix" will make it better if they don't re-add some options from ME2 but I doubt that. Why didn't they just keep all the options and add a few new ones? Really annoying.

Modifié par cuttarn, 08 mars 2012 - 08:23 .


#1423
Inquisitor Recon

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The one decent looking MaleShep face I was able to create cannot be imported. Can't really replicate it either as I'm playing on the 360 and don't have the ME2 image in front of me.

Please fix this Bioware. I don't want to be UglyShep on my 1st playthrough.

#1424
desideriumrex

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1490 wrote...

desideriumrex wrote...

This is ridiculous. It's impossible QA didn't notice this and they released it anyway. Between this and Dragon Age 2 not displaying properly on 4:3 screens on 360 (which didn't get patched for MONTHS), Bioware is starting to develop a very bad reputation in my eyes for not giving a damn about what are in my opinion game breaking bugs for a large number of people based simply on the fact that most of us have already paid for the game before we find out it's broken.


They did notice it.  Look at this link, date updated 3/1:
https://help.ea.com/...3?showhome=true


So, in other words, they knew it was broken and didn't care?  Should we even anticipate a fix in the next few days or is this going to be months down the road?

#1425
HanKhar

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KKHHHAAANNN!!