Aller au contenu

Photo

Issue importing faces into Mass Effect 3 Updated March 21


8899 réponses à ce sujet

#1676
mybudgee

mybudgee
  • Members
  • 23 050 messages
Its worth a shot. I will post the results again soon...
Oh and before I try this complicated workaround, I need to say; the resourcefulness and positivity of (most of) the people on these forums is pretty amazing. The fact that we are being served a broken product but still looking for and finding a solution, even if its an imperfect one, is a testament to all of you. Our love for this universe and  sci-fi/fantasy  in general has officially surpassed many of the people who are employed by the orginator of these IPs. Be proud of yourselves, people! Huzzah Nerds!!
:wizard:

Modifié par mybudgee, 09 mars 2012 - 04:12 .


#1677
Moon Elk

Moon Elk
  • Members
  • 3 messages

MikeWiz wrote...

First, I want to say that I'm disappointed. To some, it's not a big deal. Too many others it is. It doesn't matter. It's something that should've never been overlooked or ignored.

I have the CE version for the 360 and followed the instructions floating around in this thread. The face code gave me an entirely different face. Instead of using the face code, I used the indexing of the sliders. For areas like the nose and eyes, I carefully tweaked it. It worked fairly well and is worth a shot and worth another mentioning since someone went out of their way to post it.

It doesn't help that the initial appearance isn't flattering, no matter what face you are staring at. I don't know if it's the shadows, but all the Shepards look chubby. Again, that's just the CC screen. I played the intro and my Shepard looked much better and I did a pretty good job replicating him...with some help. It didn't help that the animations look a bit stiff.

Anyway, make of it what you will. I have no idea when we'll hear of a patch or some other kind of tool to help. I think it will be something close to what everyone has done themselves, so far. Since I manage to replicate mine fairly well, I'm moving on.

Oh...and this is the last pre-order I purchase from Bioware. I have no plans on pursuing DA3. I'm treading carefully from now on. Obviously, many of us want to finish our ME story. Best of luck to us all!


Oh I agree, After DA2 I said ME3 would be my last BioWare preorder. and this pretty much seals the deal. Gotta make sure that kinect support is in, and ignore a core mechanic of the series. Good job.

#1678
aspen_matthews

aspen_matthews
  • Members
  • 8 messages

Cigarette Smoking Man wrote...

KunamiMata wrote...

Here is basically what I did.

1. Start a brand new Mass Effect 2 save file with your Mass Effect imported Shepard. It has to be brand new, because you're going to need to move, not copy it, to a USB flash drive that is formatted to work on your 360. You don't want to do this with your finished game save, so make sure it's a new one (i.e. right when you wake up from your coma, save and quit).

2. Go to Settings in your dashboard, System, Storage, Hard Drive and find your Mass Effect 2 save (not "Mass Effect 2 Importer"). Inside, you should find files for all your DLC and each of your careers. They will all be named after your Shepards and dated. Move the career you just created to your USB flash drive (don't copy, because the Xbox won't allow it).

3. Download and install this program on your PC (it's best to have this version): hotfile.com/dl/143431599/02eaea8/Modio_3.zip.html

4. Plug your USB flash drive into your PC, and using Modio, select Open from a device. Click the device you see. Mass Effect 2 should pop up in that list. Select it, then select your Shepard's save file. When the following window pops up, click the File Contents tab at the top. You should see several .xbsav extensions. Right click one of them and extract them all to your desktop (or where ever you prefer).

5. Go to this website and register on it: legion.cal24.pl/me2/

6. Once you've registered at that site and logged in, click the My saves tab at the top of the page. The specific save file that you extracted to your desktop (or where ever) that you're going to want to upload here should be named Save_0001.xbsav. Go ahead and upload that save on this site.

7. You should now have one save listed at the top of that page with a string of options following it. The second to last option on that row is Morph head. Click that option.

8. Now new options show up. You want to click Export YAML. It should download a file to your computer called morphhead.yaml. Check this file in Notepad to make sure it's all in code that you can read (only read, not necessarily understand), otherwise the file is mucked up and you have to try this step again.

9. Once you have a decent YAML file to work with, upload it in one of two places, depending on the sex of your Commander Shepard -

Female Shepards will upload heremasseffecttools.99k.org/femshep_upload.php

Male Shepards will upload heremasseffecttools.99k.org/maleshep_upload.php

Remember to add your Shepard's name, because it's how you recover the face template code.

10. Lastly, you're going to want to get your Shepard's code, again in one of two places depending on the sex -

Female Shepards codes are heremasseffecttools.99k.org/femshep_code.php

Male Shepards codes are heremasseffecttools.99k.org/maleshep_code.php

All you need to do now is enter the name you typed when you uploaded your YAML file, and bam, instant Shepard readout and code for your Shepard. There will be a little tweaking required (as pointed out by the ***** asterisks), but it shouldn't be anywhere near as bad as trying to recreate your Shepard from scratch. It'll generally be little things like hairstyle, makeup color, or eye color. You know, the easy things to remember and fix. Everything without the ***** next to them should be correct, though.

And that's pretty much how I got my Shepard back without waiting for any sort of patch. You just enter that code you get at the bottom of that page into your custom character creation back on your 360 copy of Mass Effect 3 and do the necessary tweaking and you're done.


Pushing this further up. This helped me replicate my character....I'm also lucky that most of my options where originally available. Might have an issue with the eyes still, and maybe I am just sick of it ruining my potential to play this game and go through the same crap in the CC over and over and over again...but this works. Thanks.


After working a little bit, I think I did pretty darn good.  And when I actual see her in action, she feels just like my Shepard.  She's my Shepard on a different day of the week, what girl doesn't have a few different lipstick shades in her purse?

My ME2 Shep

Image IPB


Just after I put in the code

Image IPB


After tweaking the *** items

Image IPB

Modifié par aspen_matthews, 09 mars 2012 - 05:00 .


#1679
KunamiMata

KunamiMata
  • Members
  • 68 messages

Freizeitpirat wrote...

It´s an labelling swindle..Maybe a class action against Bioware?..all gamers from all over the world? Hmm Maybe...


I think that's a little extreme. I also don't think it's possible and I don't think they take posts like this seriously. A lot of us are upset, and rightfully so, but this is taking it a little overboard.

#1680
NUM13ER

NUM13ER
  • Members
  • 959 messages
I resorted to going back to ME2 and importing my old ME1 face as a reference while I spent time recreating it in the ME2 CC so I could gain a code. Eventually I succeeded in creating something virtually indistinguishable but it goes without say that it took a LONG time. However the new look graphics still alter the overall look of your Shepard and for those who were very detailed in the CC it doesn't matter if you import the exact code, your Shep may still look slightly off in the new game despite being perfectly imported. For example in my case the eye and skin colours where not in line with the original code, not to mention the new versions of old hairstyles.

Modifié par NUM13ER, 09 mars 2012 - 04:23 .


#1681
ThinkIntegral

ThinkIntegral
  • Members
  • 471 messages

NUM13ER wrote...

I resorted to going back to ME2 and importing my old ME1 face as a reference while I spent time recreating it in the ME2 CC so I could gain a code. Eventually I succeeded in creating something virtually indistinguishable but it goes without say that it took a LONG time. However the new look graphics still alter the overall look of your Shepard and for those who were very detailed in the CC it doesn't matter if you import the exact code, your Shep may still look slightly off in the new game despite being perfectly imported. For example in my case the eye and skin colours where not in line with the original code, not to mention the new versions of old hairstyles.


Pics?  I'd like to see cuz maybe it'll give me hope

#1682
Unicorndog

Unicorndog
  • Members
  • 7 messages

mybudgee wrote...

Its worth a shot. I will post the results again soon...
Oh and before I try this complicated workaround, I need to say; the resourcefulness and positivity of (most of) the people on these forums is pretty amazing. The fact that we are being served a broken product but still looking for and finding a solution, even if its an imperfect one, is a testament to all of you. Our love for this universe and  sci-fi/fantasy  in general has officially surpassed many of the people who are employed by the orginator of these IPs. Be proud of yourselves, people! Huzzah Nerds!!
:wizard:


Well put! I think the posters in this thread deserve some credit. Many other bugs in many other games on forums attract such childish, awful posts. The majority of the posts here have been coherent, polite and most importantly very helpful and respectful towards one another. That alone is impressive.

While I'm not perfectly content with my ME3 femshep she's a lot closer to my original than my first attempt to recreate from memory, and that's thanks to posts here.

Thanks everyone :)

#1683
ratzerman

ratzerman
  • Members
  • 3 233 messages
At the very least, Bioware should pay the hosting bills for these workaround sites.

I've been playing with my Shepard's older cousin for about 8 hours now. Still can't get into it. No immersion whatsoever. I've probably only covered 3 hours of actual gameplay. The other five has been spent gawking at the environments. This truly is a beautiful game. Stunning, even. It's a damn shame that this face code thing is ruining the experience for many of us.

#1684
NUM13ER

NUM13ER
  • Members
  • 959 messages

ThinkIntegral wrote...

Pics?  I'd like to see cuz maybe it'll give me hope


Sorry don't have images given I'm on the 360 and alas I didn't think to do so. But I can say that the code I got from ME2 after remaking new face with the old one there for reference worked MILES better than any "from scratch attempt" I did on the ME3 CC. Afterall the ME2 creator lets you look at your current custom alongside your imported ME1 build, providing you jump back and forth to the part showing *Imported, Default, Custom* faces when you've opted to make  a "new" custom face.

Though that said Mass Effect 3 does still alter things. In my opinion moreso than ME2 did when you imported old builds. So the fact some people can't quite nail it may be because the new CC is actually too different.

Modifié par NUM13ER, 09 mars 2012 - 04:55 .


#1685
major_threat

major_threat
  • Members
  • 58 messages
I just want brown hair and violet eyes! Put the removed colours back in.

#1686
Foxbat Killer

Foxbat Killer
  • Members
  • 47 messages
I tried the workaround with the code and ended up with an abomination. It took an hour of tweaking to get it close to decent and I'm still not happy. I don't typically complain but this is ridiculous. I'm upset I preordered the CE for this mess.

#1687
X2three

X2three
  • Members
  • 40 messages
Wow people still holding out hope for a fix from a company not known for it's great response times to resolving issues if at all?? I said it before, Bioware have left the building and we are all now complaining to thin air and amongst one another. Just look!!! 68 pages and not a single word by Bioware since Chris Priestly's PR comment where they didn't even apologize let alone acknowledge their f**k up. Go on Bioware, ban me for that if you want. But I doubt you are even reading this anymore if ever after the first post.

Face it people, Bioware are not going to fix it. IF they had true intentions in doing so, firstly they would have delayed the game until it was fixed as they were told about this problem well before launch day and if they were intent on fixing it, they would be communicating to us or giving us updates to at least placate and manage customer angst over their f**k up!!. Nor would they be making more effort in blocking people posting in their Facebook page about this issue then actually resolving it. No, Bioware are walking away from the fire it created and are simply hoping some talented modder does it for them or creates a workable workaround for them so they can then place all our money on the altar of their soul sucking EA Games deity to appease it and hope that we have all forgotten about this travesty come next DLC.

Personally I cannot see a fix being made because a few features like hair styles, nose and eye shapes were removed from the CC so they would have to include all of them again with the new graphic look among other things like face coding recognition. No this is one of those bugs that Bioware will throw into the too hard/Don't give a ****, we have your money now basket conveniently hidden at the back of the dumpster no one knows is there.

Never forget this insult people and when these DLC's do come out or any future Bioware game, hit them in a way that matters by not buying.

#1688
darknightlee

darknightlee
  • Members
  • 37 messages
Mass Defect 3...3 times the issue!

#1689
NUM13ER

NUM13ER
  • Members
  • 959 messages

mybudgee wrote...

Oh and before I try this complicated workaround, I need to say; the resourcefulness and positivity of (most of) the people on these forums is pretty amazing. The fact that we are being served a broken product but still looking for and finding a solution, even if its an imperfect one, is a testament to all of you. Our love for this universe and  sci-fi/fantasy  in general has officially surpassed many of the people who are employed by the orginator of these IPs. Be proud of yourselves, people! Huzzah Nerds!!
:wizard:


I second this. For all the silence on the official front (so far) when it comes to solving this issue, the fans have gone above and beyond to provide every help they can for others.

#1690
Corma

Corma
  • Members
  • 45 messages
ok where is the freaking patch??, 2 days and we still can't play! i want this for tomorrow morning or they officially will lost a customer

#1691
snakeboy86

snakeboy86
  • Members
  • 440 messages
I was lucky I guess my male shep imported with no issues

#1692
Terror_K

Terror_K
  • Members
  • 4 362 messages

X2three wrote...

Never forget this insult people and when these DLC's do come out or any future Bioware game, hit them in a way that matters by not buying.


If they fix it, I'll buy the DLCs, assuming I feel the game is worth it. But they've already lost me as a customer beyond that, especially after this. After DA2, TOR and the overall feeling over the past 3 years or so that they care more about the Modern Warfare crowd than the longtime fan, I've had it. DA2 lost them their free Day 1 purchase pass BioWare games once had, and they were the only company that ever had that. It's now gone. Now they've just slipped entirely into the territory of every other developer. Worse than that, I'm making a point not to buy any future BioWare games unless I hear from sources I deem trustworthy that their game (whatever it is) is good.

Those are the breaks, BioWare. You can only plant so many daggers in my back before I say "enough" and leave. This face import debacle was the last straw for you.

#1693
blargblah

blargblah
  • Members
  • 7 messages
Come on, I'd bet anything after a couple days BioWare is just going to say they can't fix it.

#1694
Kastigar

Kastigar
  • Members
  • 65 messages

blargblah wrote...

Come on, I'd bet anything after a couple days BioWare is just going to say they can't fix it.


That would require them to say anything to begin with.

I can see it now, the ****storm that would happen if they came back with a "we can't fix it" answer.

#1695
ThinkIntegral

ThinkIntegral
  • Members
  • 471 messages

Kastigar wrote...

blargblah wrote...

Come on, I'd bet anything after a couple days BioWare is just going to say they can't fix it.


That would require them to say anything to begin with.

I can see it now, the ****storm that would happen if they came back with a "we can't fix it" answer.


Hahah no kidding. 

#1696
coletrain12

coletrain12
  • Members
  • 2 messages
So, I am guessing people have already saw this:

https://help.ea.com/...o-mass-effect-3

and the fact it says:

"Will I be able to make changes to my Shepard when I import?
You will be given the option to alter the appearance of Shepard, and you will be able to change class (i.e. Soldier to Adept) as well.
NOTE: Some ME2 saves will not be able to import the face-file of your Shepard. You will need to re-create the appearance when importing the file."

I imagine it has already been posted.. however when I read this it makes me wanna give the recreation a try. Doesn't seem like there are any plans to fix it.

#1697
NZ Newsboy

NZ Newsboy
  • Members
  • 1 messages
 Was just going through the steps to try and do the workaround only to find the MassEffectTools website is now down >_<Seriously Bioware, this is absolutely ridiculous. I won't be playing this until I can use MY Shepard, and if there's no work around I will be returning the game for EB to sell off as a used game.

#1698
Polka14

Polka14
  • Members
  • 272 messages

X2three wrote...

Never forget this insult people and when these DLC's do come out or any future Bioware game, hit them in a way that matters by not buying.

I will never forget. As I said earlier, Bioware has until a week from release to make things right or their games will be banned from my house. Even if money is the only thing they care about then they will lose money from the DLC at least. I am already looking for the right way to sell my copy of the broken game.

#1699
KunamiMata

KunamiMata
  • Members
  • 68 messages

X2three wrote...

Face it people, Bioware are not going to fix it.


I'm sure they will try. They will just take forever. Why bother, when most people can fix it themselves. Shouldn't have to, but hey, you do what you can.

#1700
feliciano2040

feliciano2040
  • Members
  • 779 messages

KunamiMata wrote...

X2three wrote...

Face it people, Bioware are not going to fix it.


I'm sure they will try. They will just take forever. Why bother, when most people can fix it themselves. Shouldn't have to, but hey, you do what you can.


Dang ! Hope your definition of "forever" isn't longer than two weeks :lol: !