Issue importing faces into Mass Effect 3 Updated March 21
#2251
Posté 10 mars 2012 - 05:06
#2252
Posté 10 mars 2012 - 05:08
Chris Priestly wrote...
DarkGin87 wrote...
Sounds like an automatic message.
Would it have been better to not reply? Because it is much easier to remain silent.
How could anyone think that's an automatic response. I, for one, am thankful for the update. keep up the good work guys. As games continually get bigger in scope and complexity the occassional hiccup is expected. These games are important to us and dear to our hearts. We need to stop treating developers as if they don't care about their fans or that they intentionally throw the monkey in with the wrench. Give em a break.
#2253
Posté 10 mars 2012 - 05:09
SmokeJaguar11 wrote...
Just used the YAML method, my Shepard turned out great! Not 100% the same, but I'm more than satisfied. Just goes to show how great and resourceful the Mass Effect community is.
Can somone direct me to the YAML method? Thanks...
#2254
Posté 10 mars 2012 - 05:09
Chris Priestly wrote...
Update: Hi Everyone.
We want to keep everyone up to date on this issue as we know how strongly many you feel about this. I will continue to update this thread as we have more information.
We have determined that faces importing incorrectly is an error with how codes were detected when transferred from Mass Effect 1 into Mass Effect 2 and then on into Mass Effect 3 or importing a Mass Effect 2 saved game with New Game +. The Mass Effect team continues to investigate fixes for these issues and they are top priority concerns for everyone here.
Again, when we have more news, we will let everyone know. Thanks again for your patience.
So you guys never thought to test this to make sure it works?Being able to use characters from one game to the next was what made me like Mass Effect. To me its like watching a show and then at the last few seasons they change the actor of some of the chracters and try to make me beleive its the same actor when its cleerly not.
There is no excuse for this I do not appreciate paying $60 to be a beta tester.Oh and you don't have to thank me for my patience because I have none. I can understand glitches but not one this easy to test. All you guys needed to test is a whole completed save for each game. Then you could of randomly made different faces so see if the 3rd game would import them. So easy yet it seems you people could not be bothered.
This is the last game I ever buy from you guys I'm done.
Modifié par avmf8, 10 mars 2012 - 05:11 .
#2255
Posté 10 mars 2012 - 05:10
#2256
Posté 10 mars 2012 - 05:12
vahnfox wrote...
This exactly what I was afraid of.
The fix is going to merely change ME1 faces into face codes.
This is not going to make our Shepards look the right way. It will do the exact same thing as the workaround we have been using.
So I am returning this game and getting a refund.
I'm sorry, guys. This just isn't acceptable.
Were the codes that the fan-made solution was generating as accurate as they could be?
I hadn't tried it, so I'm just wondering how well it works compared to the codes the dev team is likely working on.
#2257
Posté 10 mars 2012 - 05:12
ChildeRoland666 wrote...
Chris Priestly wrote...
DarkGin87 wrote...
Sounds like an automatic message.
Would it have been better to not reply? Because it is much easier to remain silent.
How could anyone think that's an automatic response. I, for one, am thankful for the update. keep up the good work guys. As games continually get bigger in scope and complexity the occassional hiccup is expected. These games are important to us and dear to our hearts. We need to stop treating developers as if they don't care about their fans or that they intentionally throw the monkey in with the wrench. Give em a break.
Nah that is not an automated response it's a PR response. Though it is an actual written PR response.
#2258
Posté 10 mars 2012 - 05:12
#2259
Posté 10 mars 2012 - 05:14
Chris Priestly wrote...
DarkGin87 wrote...
Sounds like an automatic message.
Would it have been better to not reply? Because it is much easier to remain silent.
As much as I was/am disillusioned by the import issue and the fact that I still will not bring myself to play the game until it is resolved, I do appreciate the update, keep up the work, hopefully we'll get that patch sooner than later! Thanks!
#2260
Posté 10 mars 2012 - 05:14
Chris Priestly wrote...
Hi everyone
We are aware that some players are having issues importing the faces of characters from Mass Effect 1 or Mass Effect 2 into Mass Effect 3...
Yes, I am one of those people.. but it's not just 'the face' for me, I don't have ANY charcters available to start my ME3 Game with, even though the save game from ME2 is on the xbox that I'm trying to play on.
After scouring the forums, it seems like you have to play it on the original HD that you plaed ME2 on... (is that right?) I tried that, but I have had several HD's and Consoles durring the years between the games - I either 'guessed' the combo wrong, or just am having terrible luck.
On each Xbox I tried to get this to work on, I had to wait for parts of the DL content to DL to the HD, before attempting to play... I finally was able to play ME 2 on one of the Xboxes, and thought I'd solved, it, alas, when I tried to play ME3 on that same Xbox, no import caracter was available.
So, after 3 hours of messing around with this, I freaking give up.
That just means that I'm going to play 'new' in ME3, which is very disapointing to me.
Not to mention that all the hours spent coding the ability for us to use content from our past saves, was wasted in my case.
I just wanted to vent my frustration somewhere, I doubt I'll check back here, I can't bare to read all the people that are just going to tell me to 'suck it up' etc.
I just wanted to say that I am saddened that this wasn't tested, because I know that a lot of work went into the 'continuing story' part of this game.
to only have it fail for so many people is plain sad. Maybe next game right? but between this game, and TOR, I say you might as well just do away with the BioWare Name, and switch to calling these 'EA' games - for in my mind, that's what you are now. just another EA game.
I miss the olden days. :-(
(ps - I'm already regretting my hurtful words BioWare... I'm sure once the rage cools, I'll forget the sharp pain of betrayal, and be back to being a loyal BioWare Fan. :-P )
austa Luego.
Sad zWolf - signing off to go play a 'new shepard' with none of his over 200 hours of play time from the last 2 games reflected in this play through.
G'day.
#2261
Posté 10 mars 2012 - 05:15
Nah that is not an automated response it's a PR response. Though it is an actual written PR response.
Thats what i mean by automatic message every PR response for each company sounds the same in my previous response for quoting Chris
i find it insulting that was the response we get
#2262
Posté 10 mars 2012 - 05:18
DarkGin87 wrote...
Nah that is not an automated response it's a PR response. Though it is an actual written PR response.
Thats what i mean by automatic message every PR response for each company sounds the same in my previous response for quoting Chris
i find it insulting that was the response we get
Just curious, and no disrespect to you, but aside from "hey, it's fixed" what would have been an appropriate response?
#2263
Posté 10 mars 2012 - 05:19
Chris Priestly wrote...
DarkGin87 wrote...
Sounds like an automatic message.
Would it have been better to not reply? Because it is much easier to remain silent.
Might as well. You didn't really say anything.
There's a problem with importing faces. People are working on it.
I wouldn't really expect a ETA (although that would be nice) and I'm not blaming you (whoever you are) but there's also a more fundamental concern: the extremely cynical way this was allowed to slip through QA when for many players it is essentially a gamebreaker. People feel like they can't start the game!
I mean, pat yourself on the back if you want, but stating the obvious and claiming it's a priority at this point ain't no big deal. (And I'd bet it's not as big a priority as the team working on the next DLC, but maybe I'm just being cynical now.)
#2264
Posté 10 mars 2012 - 05:20
We hope to get a face import at least as good ME1 to ME2, where Shepard's face feels right for us, who have been playing it for years.
Modifié par fishcp2, 10 mars 2012 - 05:21 .
#2265
Posté 10 mars 2012 - 05:21
ChildeRoland666 wrote...
DarkGin87 wrote...
Nah that is not an automated response it's a PR response. Though it is an actual written PR response.
Thats what i mean by automatic message every PR response for each company sounds the same in my previous response for quoting Chris
i find it insulting that was the response we get
Just curious, and no disrespect to you, but aside from "hey, it's fixed" what would have been an appropriate response?
The truth to be honest
if they overlooked it admit it instead of staying silent about it
id be happy with that response but for more specifics check page 90 response
#2266
Posté 10 mars 2012 - 05:21
DarkGin87 wrote...
ChildeRoland666 wrote...
DarkGin87 wrote...
Nah that is not an automated response it's a PR response. Though it is an actual written PR response.
Thats what i mean by automatic message every PR response for each company sounds the same in my previous response for quoting Chris
i find it insulting that was the response we get
Just curious, and no disrespect to you, but aside from "hey, it's fixed" what would have been an appropriate response?
The truth to be honest
if they overlooked it admit it instead of staying silent about it
id be happy with that response but for more specifics check page 90 response
Fair enough.
#2267
Posté 10 mars 2012 - 05:24
Whole Particle wrote...
vahnfox wrote...
This exactly what I was afraid of.
The fix is going to merely change ME1 faces into face codes.
This is not going to make our Shepards look the right way. It will do the exact same thing as the workaround we have been using.
So I am returning this game and getting a refund.
I'm sorry, guys. This just isn't acceptable.
Were the codes that the fan-made solution was generating as accurate as they could be?
I hadn't tried it, so I'm just wondering how well it works compared to the codes the dev team is likely working on.
They're going to be exactly the same.
I have tried to replicate my Shepard's face with the ME3 CC. They removed key assets from the options in the Character Creator that will make it impossible to recreate your Shepard.
It is not possible.
So I quit. The Tali fiasco, the disappointing endings, the awful bugs, the demo containing complete files of their day one DLC, and now I can't play my Shepard.
I won't be buying any more Bioware games.
#2268
Posté 10 mars 2012 - 05:32
Surely not all testers played with the default Shepard? If so, how was this not noticed? Did Bioware think that people wouldn't care?
#2269
Posté 10 mars 2012 - 05:35
vahnfox wrote...
They're going to be exactly the same.
Ah, well, if that's the case with what they're working on, then yeah, I can see the disappointment with fixing just that problem.
Although I'd like to see what my ME3 face likes when the patch is released. Maybe if we're lucky, the patch will include those missing face parts as well.
#2270
Posté 10 mars 2012 - 05:35
#2271
Posté 10 mars 2012 - 05:43
Zaraghos wrote...
ThinkIntegral wrote...
It might be kind of tough because you'd have to establish that the maintaining of the face is the expectation of consumer buying the game.
But one could establish that people expects their characters' faces not look like faeces!!! XD
I think that could be an acceptable expectation for a customer... ()
I see what you did there
#2272
Posté 10 mars 2012 - 05:47
Ziggeh wrote...
Not that I'm arguing for such an action as it's probably a bit silly, but I think it's a reasonable expectation that the third part of a trilogy containing a prominant leading character would seek to tie up the narrative pertaining to that leading character. That the effort put into continuity amounted to a promise of such, and that the complete absence of said character was something of a breach.ThinkIntegral wrote...
It might be kind of tough because you'd have to establish that the maintaining of the face is the expectation of consumer buying the game. Then you'd probably have to establish that it was understood between the parties that's what was expected
ETA: Or you'd have to show that, that was the defining feature of the game and that as it stands now it's not up to par. Problem is that it could be entirely subjective.
Nah I agree. I was just throwing stuff out there for argument's sake; that is in terms of likely recovery for people of such a class. If they wanted something greater, I'm just having a hard time imagining what kind of evidence you could bring in to show a good chunk of people that bought the game expected it to get a larger recovery other than say a refund. You can't really ask a court for specific performance, it might be too tenuous.
#2273
Posté 10 mars 2012 - 05:49
Find out in Mass Effect 4: Nip/Tuck
#2274
Posté 10 mars 2012 - 05:52
Just thought I'd inject some humor.
Modifié par Deganis76, 10 mars 2012 - 05:53 .
#2275
Posté 10 mars 2012 - 06:01
Chris Priestly wrote...
Update: Hi Everyone.
We want to keep everyone up to date on this issue as we know how strongly many you feel about this. I will continue to update this thread as we have more information.
We have determined that faces importing incorrectly is an error with how codes were detected when transferred from Mass Effect 1 into Mass Effect 2 and then on into Mass Effect 3 or importing a Mass Effect 2 saved game with New Game +. The Mass Effect team continues to investigate fixes for these issues and they are top priority concerns for everyone here.
Again, when we have more news, we will let everyone know. Thanks again for your patience.
While I will lend a little bit of credit for waiting 90 forum pages to post something. However, this isn't exactly an update. A) I would hope you would update us.




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