Wellington007 wrote...
I mentioned before the inadequacy of the CC screen at depicting the true face of Shepard... to me the eyes looked too glassy and pale, and the skin too plasticky. I feel this might be fuelling the hopelessness around here about the possibility of ever getting their Shepard back, as some of the "before and after" pics on this thread look kinda rough. However, using the YAML method I was able to get, IN-GAME, a Shepard that looks pretty damn close to the original:
ME2:
ME3 CC:
ME3 IN-GAME:
To me, the ME3 version of my Shep looks like a "darker" version of my original, well within the margin of error of new graphical style from game to game. While I'm certainly not apologizing for Bioware on this ludicrous snafu, please guys, I DO think its possible to recover your Sheps.
- Arthur
Issue importing faces into Mass Effect 3 Updated March 21
#2426
Posté 10 mars 2012 - 03:17
#2427
Posté 10 mars 2012 - 03:26
1490 wrote...
Shinobi-Kun wrote...
I agree entirely, but like all large scale organisations of today it would seem, it is a short sighted decision that will hinder their brand and reduce profits in the future. In the future I don't believe I will be preordering EA produced software without careful scrutiny and I will be informing my friends similarily. Before this fiasco I would happily drop significant cash on a Bioware collectors edition without going into details on the subject and know that I would be happy with the result.
When will stockholders hold their CEOs to higher accountability. When will they realise that the current system of smash and grab, cut staff and quality to look good for a 3 year term, earning great profits for the 3 years and a short time after but damaging and possibly even bankrupting the organisation in the process is common place, and that steps and measures need to be levied to stop it. Consumers need to stop acting like cattle and start using their brain.
I too am included in this equation, if I had paid more attention to the article you linked to I would have known of the issue before the purchase was concluded and possibly contributed to the awareness level enabling a faster fix, possibly even in time for launch.
I didn't notice it either: I don't think 99% of us did. Why would you go look up a help page before the game is released and you don't know if you need help yet? lol. You can really connect the dots with the preorder numbers though. I read this article that explains EA got more preorders for ME3 than they would have thought: www.gameinformer.com/b/news/archive/2012/02/27/mass-effect-3-pre-orders-exceed-expectations.aspx
To a finances manager, that's guaranteed cash right there. Assuming that pretty much all of those pre-orders are returning fans, you now have no need to please those consumers because you already have their cash. Now you focus on getting new buyers into the franchise, i.e. by upgrading the face animation at the expense of continuity so you can compete with other big-selling games. I too will be wary about pre-ordering games now, especially from EA.
The funny thing about that is I played the game for a bit, just because I was getting bored and wanted a taste, and the faces looked pretty wooden. I don't know if any of you have played the start, but there were some truly epic scenes off the bat and some very emotional moments, and for me I didn't notice an upgrade, certainly none that would warrant the loss of your characters face. Maybe it gets better as it goes on.
Once thing I have learnt from this debacle is to get the next one on PC. I don't advocate piracy and I don't partake in it myself. I own hundreds of games, blu rays, books and other various merchandise in various forms and mediums. I enjoy supporting those that make fine products and deserve rewards.
After this I can tell you I certainly understand piracy, and I also understand why people still prefer the PC platform to the console range, at least the game is not taken completely out of your hands and people with the know can support the community and get them what they should have had in the first place. I find it laughable that bioware themselves are pointing at a customer made solution and consumer made software as a work around.
I just wish I had learnt this lesson before I dished out some cash for an xbox I didn't really need, but that's consumerism and loyalty for you, I thought the money was worth it to see my old friend again and continue the journey, I just wish Bioware had also thought the effort worthwhile...
#2428
Posté 10 mars 2012 - 03:27
Wellington007 wrote...
I posted this before, but then Chris came in with his (kind of) update and this got lost in the shuffle. My main point is that people really ought to stop using the CC screen as their "before and after" pic, as the in game Shep looks much better:Wellington007 wrote...
I mentioned before the inadequacy of the CC screen at depicting the true face of Shepard... to me the eyes looked too glassy and pale, and the skin too plasticky. I feel this might be fuelling the hopelessness around here about the possibility of ever getting their Shepard back, as some of the "before and after" pics on this thread look kinda rough. However, using the YAML method I was able to get, IN-GAME, a Shepard that looks pretty damn close to the original:
ME2:
ME3 CC:
ME3 IN-GAME:
To me, the ME3 version of my Shep looks like a "darker" version of my original, well within the margin of error of new graphical style from game to game. While I'm certainly not apologizing for Bioware on this ludicrous snafu, please guys, I DO think its possible to recover your Sheps.
- Arthur
I think it's great that some of you managed to forge your Shepard again, but alot of us are definately less fortunate, I have tried and tried again and I simply cannot get my Shepard to look even close to right. Very nice Female Shepard btw, I love your work. Reminds me of Katherine Janeway from Voyager somewhat
Modifié par Shinobi-Kun, 10 mars 2012 - 03:29 .
#2429
Posté 10 mars 2012 - 03:28
Wellington007 wrote...
I posted this before, but then Chris came in with his (kind of) update and this got lost in the shuffle. My main point is that people really ought to stop using the CC screen as their "before and after" pic, as the in game Shep looks much better:
I largely disagree.
Even though I don't doubt that Sheps will look different in the actual game to the CC, that doesn't change the fact that there are real reasons why Sheps are looking different in ME3 from ME1/2. I'll post a couple in a post below.
In addition, I'm guessing the reason why many people are only posting ME3 Sheps from the CC screen, is because they don't want to actually start the main game until Bioware fix the problem! I know that I don't.
Modifié par FemShep 4 President, 10 mars 2012 - 03:29 .
#2430
Posté 10 mars 2012 - 03:28
Wellington007 wrote...
I posted this before, but then Chris came in with his (kind of) update and this got lost in the shuffle. My main point is that people really ought to stop using the CC screen as their "before and after" pic, as the in game Shep looks much better:
I agree that people should use in-game pics rather than cc pics, because really, in-game is what matters.
However, my Shepards look WORSE in-game. They look more like their old selves in the cc.
#2431
Posté 10 mars 2012 - 03:29
jli84 wrote...
This one goes out to Bioware and any modders out there:
Could someone please get this haircut back into the game?!?
Got my facecode and its near enough, except for this one thing. When the camera is up close and personal its my old shep, but when the camera is further away some angles make it look as if an elephant sat on her head. The forehead is much smaller with the new haircut (that resembles the old one). Somehow I didnt imagine my shep shaving her forehead in ME 1 and 2.
This, this, a thousand times this!
I have the same hairstyle as you on my canon FemShep Elia Shepard.
I created her in ME1 and imported her into ME2. She looked slim, sleek and elegant:

In ME3, importing her and inputting her exact same facecode (using the workaround method) gives this:

I can tell it has some similarites to her, but the forehead is smaller, and her face is wider. The hair is thicker. The facial features less prominent. She looks less elegant, less distinctive. In short, she isn't Elia Shepard. She isn't my FemShep.
In large part this is due to the hair. Even if they fix the facecode importing, the fact is that many of the ME3 updated hairstyles look very different to the ME2 equivalents. This means that ME1/2 faces that were designed with ME1/2
hairstyles in mind will look completely different if those hairstyles are changed in ME3. Which has a huge impact on a FemShep.
In addition it feels that all faces, Male & Female have gotten wider, and this can't be fixed by tweaking the settings. That's not such a big deal for BroSheps, but it is a big deal for FemSheps.
Why can't Bioware just let us import our ME2 faces into ME3, in the same way that we imported our ME1 faces into ME2. I don't need to be able to tweak her face - just give me exactly the same face I had in the previous games.
Please Bioware, please! I can't start playing until this gets sorted!
Modifié par FemShep 4 President, 10 mars 2012 - 03:31 .
#2432
Posté 10 mars 2012 - 03:31
FemShep 4 President wrote...
In addition, I'm guessing the reason why many people are only posting ME3 Sheps from the CC screen, is because they don't want to actually start the main game until Bioware fix the problem! I know that I don't.
That's a fair point, and I don't want to actually play without my real Shepards either. But you can get a lot of good shots just running through the intro sequence in story mode. To me, it's worth doing that to really bring this issue to light.
#2433
Posté 10 mars 2012 - 03:31
#2434
Posté 10 mars 2012 - 03:34
Clarian wrote...
FemShep 4 President wrote...
In addition, I'm guessing the reason why many people are only posting ME3 Sheps from the CC screen, is because they don't want to actually start the main game until Bioware fix the problem! I know that I don't.
That's a fair point, and I don't want to actually play without my real Shepards either. But you can get a lot of good shots just running through the intro sequence in story mode. To me, it's worth doing that to really bring this issue to light.
I would, but the amount of work it takes just get to get the code to get a partial template is ardous at best and tortous at worse. I know I am being quite negative, but it's hard not to be. I know this is off topic btw, but I noticed substantial lag whilst using my kinect. As I bought it specifically for said functionality I was just wondering if this was standard, and that I have wasted my money, or if it's something I can tweak or fix due to my own improper configuration.
Sorry for bringing off topic, just trying to focus on something possibly constructive rather then continuing to pour salt.
#2435
Posté 10 mars 2012 - 03:34
Shinobi-Kun wrote...
The funny thing about that is I played the game for a bit, just because I was getting bored and wanted a taste, and the faces looked pretty wooden. I don't know if any of you have played the start, but there were some truly epic scenes off the bat and some very emotional moments, and for me I didn't notice an upgrade, certainly none that would warrant the loss of your characters face. Maybe it gets better as it goes on.
Once thing I have learnt from this debacle is to get the next one on PC. I don't advocate piracy and I don't partake in it myself. I own hundreds of games, blu rays, books and other various merchandise in various forms and mediums. I enjoy supporting those that make fine products and deserve rewards.
After this I can tell you I certainly understand piracy, and I also understand why people still prefer the PC platform to the console range, at least the game is not taken completely out of your hands and people with the know can support the community and get them what they should have had in the first place. I find it laughable that bioware themselves are pointing at a customer made solution and consumer made software as a work around.
I just wish I had learnt this lesson before I dished out some cash for an xbox I didn't really need, but that's consumerism and loyalty for you, I thought the money was worth it to see my old friend again and continue the journey, I just wish Bioware had also thought the effort worthwhile...
I have played about 5 hours into the game, and there is a lot more expressiveness that allows both subtle and extreme expressions. The faces can move a lot more to show despair, disgust, and shock. There are also parts where you can see the weight of the galaxy sitting on Shepard in bits of his expression. It's very good, of course that can be rendered irrelevant if it's not YOUR Shepard that you're playing and you've lost all the connection that goes with those emotions being presented. Though I'm a skeptic, I hope they do develop a decent fix, because it really is an awesome, well-crafted game otherwise. The dialogue is awesome, the acting is great, and it's presented like a really awesome movie. With all the effor they put in the game, it's very sad they let this very small, yet very important issue slide.
#2436
Posté 10 mars 2012 - 03:35
Clarian wrote...
FemShep 4 President wrote...
In addition, I'm guessing the reason why many people are only posting ME3 Sheps from the CC screen, is because they don't want to actually start the main game until Bioware fix the problem! I know that I don't.
That's a fair point, and I don't want to actually play without my real Shepards either. But you can get a lot of good shots just running through the intro sequence in story mode. To me, it's worth doing that to really bring this issue to light.
I really want to try and keep the ME3 experience as spoiler free as possible - I avoided watching all the trailers (except the FemShep one
So I think I'll hold off from the running through the intro sequence just yet.
Of course, if Bioware don't fix this, then I'll have no choice...
#2437
Posté 10 mars 2012 - 03:39
FemShep 4 President wrote...
I really want to try and keep the ME3 experience as spoiler free as possible - I avoided watching all the trailers (except the FemShep one- couldn't resist!), just to keep the experience completey fresh.
So I think I'll hold off from the running through the intro sequence just yet.
Of course, if Bioware don't fix this, then I'll have no choice...
You won't see anything in the opening intro to the game that you haven't seen in any of the trailers, nor will you get any information that you didn't already have at the end of ME2. I think if you avoid progressing in the dialogue trees, your risk of spoiling anything for yourself at the intro is very low. Of course, don't take that as absolute fact, because what I consider spoilage and what you consider it may be different.
#2438
Posté 10 mars 2012 - 03:45
I hate this. I'm waiting for a patch to fix my 30 hour save game from Batman AC and now I have to wait to start ME3.
Bioware should look at the bottom of this website (www.fixmasseffect3.com). It made me laugh.
#2439
Posté 10 mars 2012 - 03:47
jadyre wrote...
How is it that the NPC's all look the same as they did in ME1 but my FemShep's features have been removed since ME1?
I hate this. I'm waiting for a patch to fix my 30 hour save game from Batman AC and now I have to wait to start ME3.
Bioware should look at the bottom of this website (www.fixmasseffect3.com). It made me laugh.
They really don't, actually. Some NPCs like Anerson and Joker look slightly, but noticeably different. Udina looks WAY different: I didn't even know it was him until one of the NPCs addressed him. That's why, unfortunately, I think getting a 100% fix just won't be possible if even their own NPCs have been quite visibly changed.
#2440
Posté 10 mars 2012 - 03:48
colouroflife wrote...
What we need is not patience but
what we need is PRESSURE ! Otherwise we may well have to wait for months
at least, if we are lucky. We purchased a complete software, not a beta
one and no customer has to know about software codes or how difficult
to re-write them.
Give us our Shepards back!
VOTE HERE TO SHOW BIOWARE WERE NOT HAPPY.
http://social.biowar...20/polls/29029/
And spread this around!!
http://www.fixmasseffect3.com/
We started the day with less than 400 votes and now were almost at 500, keep voting people.
#2441
Posté 10 mars 2012 - 03:50
Modifié par Mistrzu, 10 mars 2012 - 03:50 .
#2442
Posté 10 mars 2012 - 03:50
They haven't apologized.
#2443
Posté 10 mars 2012 - 03:58
I was so looking forward to playing it this week, but I just can't bring myself to do it since I can't have the custom faces I made for all the games I played.
#2444
Posté 10 mars 2012 - 03:59
#2445
Posté 10 mars 2012 - 04:01
Ms_Alison_Gunn wrote...
I went ahead and played the game and I finished it last night. I had to try and recreate my FemShep's face but like most of you, it wasn't even close to the original. In the end her face became really distracting. Even during the last scene of the game (30 some odd hours in) I was still frustrated with her face. I was never able to fully get over the fact that, that is NOT my Shepard.
That's exactly what I'm afraid of. I managed to make a pretty close Shepard, but already about 3 hours in I keep noticing that it isn't quite right, and it drives me crazy.
#2446
Posté 10 mars 2012 - 04:02
#2447
Posté 10 mars 2012 - 04:03
Chris Priestly wrote...
Edit: Update: Hi Everyone.
We want to keep everyone up to date on this issue as we know how strongly many you feel about this. I will continue to update this thread as we have more information.
We have determined that faces importing incorrectly is an error with how codes were detected when transferred from Mass Effect 1 into Mass Effect 2 and then on into Mass Effect 3 or importing a Mass Effect 2 saved game with New Game +. The Mass Effect team continues to investigate fixes for these issues and they are top priority concerns for
everyone here.
Again, when we have more news, we will let everyone know. Thanks again for your patience.
Guys, I know you are trying hard, and I am not going to yell at you because this game is awesome in every way with the exception of this issue. But I will state this. You are looking in the wrong place. It isnt an issue with the coding. The issue is that half of the character creation options from the previous titles arent in the game at all. I am talking hairstyles, hair colors, skin colors, noses, eyes and eye colors. Most of these are missing, and as a result can not be used in the third game. If you want to fix this issue, then you need to patch the character creator with the bare minimums from the former titles.
Also another tip. When the game lists your major decisions during character transfer, can you please add things like The Normandy crew surviving and whether or not you did the DLCs? Because that is the major difference between my files, I use the same Shepard in all of my games
#2448
Posté 10 mars 2012 - 04:04
AndroLeonidas wrote...
Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?
I don't think you can't alter a face in ME2 that has been imported from ME1.
Even if you could, I don't think it would solve the problem.
#2449
Posté 10 mars 2012 - 04:06
FemShep 4 President wrote...
AndroLeonidas wrote...
Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?
I don't think you can't alter a face in ME2 that has been imported from ME1.
Even if you could, I don't think it would solve the problem.
Crap! Well... now I don't have to try that. Thanks!
#2450
Posté 10 mars 2012 - 04:07
AndroLeonidas wrote...
Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?
I don't know if that will work but if it does then it would be worth doing ME2 over again just to keep my Shepard.




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