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Issue importing faces into Mass Effect 3 Updated March 21


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#2451
FemShep 4 President

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Vorian_Rob wrote...

Guys, I know you are trying hard, and I am not going to yell at you because this game is awesome in every way with the exception of this issue.  But I will state this.  You are looking in the wrong place.  It isnt an issue with the coding.  The issue is that half of the character creation options from the previous titles arent in the game at all.  I am talking hairstyles, hair colors, skin colors, noses, eyes and eye colors.  Most of these are missing, and as a result can not be used in the third game.  If you want to fix this issue, then you need to patch the character creator with the bare minimums from the former titles. 


I agree with this.

#2452
1490

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AndroLeonidas wrote...

Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?


You CAN fix the "no import" problem doing this if you import a ME1 save, change your Shepard's class from the ME1 original, then start a new game. After starting, you can go to the skills menu and there should be a face code now below your Shepard's name you can use in ME3.

Now, as for how well this will ACTUALLY replicate the face, it may not be so good because there are a lot of ME1/2 facial options missing in ME3.  A couple of my Shepards looked similar using this method, but others didn't look anything the same.

#2453
Ms_Alison_Gunn

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AndroLeonidas wrote...

FemShep 4 President wrote...

AndroLeonidas wrote...

Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?


I don't think you can't alter a face in ME2 that has been imported from ME1.

Even if you could, I don't think it would solve the problem.


Crap! Well... now I don't have to try that. Thanks!


Well if you can figure out the face code for your Shepard from ME1 then you can actually just punch it in to the ME2 CC. I've done it before, but I can't remember how I got the face code for my ME1 Shepard. (It was a long time ago).

#2454
Ziggeh

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I think the information we really need right now is roughly what a "fix" will entail.

I can't make an ME3 character look like my reasonable ME2 approximate, so a correction of the ME1 -> ME2 transfer error isn't going to help me.

Is it likely the CC is going to get some kind of an overhaul, or that the import of ME1 characters will differ fundimentally to the options available through the CC, in either case I will patiently wait for a patch before I play the game, or are we talking just about the correction of the code, in which case I need to just mourn and move on?

#2455
FemShep 4 President

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Ms_Alison_Gunn wrote...

AndroLeonidas wrote...

FemShep 4 President wrote...

AndroLeonidas wrote...

Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?


I don't think you can't alter a face in ME2 that has been imported from ME1.

Even if you could, I don't think it would solve the problem.


Crap! Well... now I don't have to try that. Thanks!


Well if you can figure out the face code for your Shepard from ME1 then you can actually just punch it in to the ME2 CC. I've done it before, but I can't remember how I got the face code for my ME1 Shepard. (It was a long time ago).


I've done that too (the guide I used is here ), however that wouldn't be so much altering the facecode, as effectively restarting from scratch.

However even if you did do that, I don't think it would help for the reasons Vorian Robb outlined:

Vorian_Rob wrote...

It isnt an issue with the coding.  The issue is that half of the character creation options from the previous titles arent in the game at all.  I am talking hairstyles, hair colors, skin colors, noses, eyes and eye colors.  Most of these are missing, and as a result can not be used in the third game.  If you want to fix this issue, then you need to patch the character creator with the bare minimums from the former titles. 


The fact that this isn't just affecting ME1 created imports, but also ME2 created-imports (for example it's afecting PS3 players too), seems to bear this out.

Modifié par FemShep 4 President, 10 mars 2012 - 04:17 .


#2456
jedilegendes

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I hope that the import problem with Wrex also be settled (I imported my save and I had Wreav instead of Wrex while when I imported, there were signs that Wrex was alive)

#2457
1490

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Ziggeh wrote...

I think the information we really need right now is roughly what a "fix" will entail.

I can't make an ME3 character look like my reasonable ME2 approximate, so a correction of the ME1 -> ME2 transfer error isn't going to help me.

Is it likely the CC is going to get some kind of an overhaul, or that the import of ME1 characters will differ fundimentally to the options available through the CC, in either case I will patiently wait for a patch before I play the game, or are we talking just about the correction of the code, in which case I need to just mourn and move on?


Unfortunately, we really don't know, and they haven't said much.  What you see on the first page of this thread is all the indication we have.

#2458
Rel Fexive

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When the ME3 demo came out, I started a new "import ME character" game in ME2 and fiddled with the custom creator to duplicate the look. I got everything the same but the shade of the eyes. And the ME2 code works great in the ME3 demo. Maybe I was just lucky?

#2459
Ms_Alison_Gunn

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Like I said I went ahead and played through it once and the face issue killed me through the entirety of the game. I have a few other Shepards waiting in the wings ready to be played but I'm not going to start a new playthrough until this issue is fixed.

#2460
weremutt

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1490 wrote...

voteDC wrote...

Well thanks for the update but I confess I'd like to know how this was missed during development and testing. I would have thought it was one of the first things that would have been noticed since it happens right at the start of the game.


Unfortunately, Bioware/EA did know about the issue and chose to release the game with the error intact. See this help page, which is dated 3/1/12 before the release: help.ea.com/article/will-i-be-able-to-import-a-save-file-from-steam-into-mass-effect-3


After reading this, I have no faith that the company is going to fix this. This is false advertisment and fraud. The game was suppose to work a certain way and it does not. They need to refund people their money or make a patch that allows for the import to work. This is most defenitly the last bioware game I purchase and the sad part is other then the dragon age series they were my favorite developer. How far this company has fallen astoundes me.

#2461
Stormcrafter998

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I usually just lurk, but this made me want to post...

What feels like a very long time ago (before my kids were born) i made my own Shep, Ian. In the creator he looked ok, but when i started the game i was shocked. My Shep was a beady eyed, XXXL-jawed bloke with impossible hair. But then i thought, eh, he'll be all right.

Now i have played hours upon hours looking at that face. My Shep IS Mass Effect for me, and i'd do anything to finish this great adventure with my own beady eyed, XXXL-jawed bloke with impossible hair...

I love you Bioware, and i know you love me, so don't bring around this adopted kid claiming its our baby. I know what my kid looks like, and that aint it.

Modifié par Stormcrafter998, 10 mars 2012 - 04:21 .


#2462
Ziggeh

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1490 wrote...

Ziggeh wrote...

I think the information we really need right now is roughly what a "fix" will entail.

I can't make an ME3 character look like my reasonable ME2 approximate, so a correction of the ME1 -> ME2 transfer error isn't going to help me.

Is it likely the CC is going to get some kind of an overhaul, or that the import of ME1 characters will differ fundimentally to the options available through the CC, in either case I will patiently wait for a patch before I play the game, or are we talking just about the correction of the code, in which case I need to just mourn and move on?


Unfortunately, we really don't know, and they haven't said much.  What you see on the first page of this thread is all the indication we have.

Exactly ya, it's nice to know they know that there's a problem are working on correcting it, but what I want is actionable information.

Is the problem they're fixing the one I have? Do I wait or do I suck it up?

#2463
Varrek

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I am 99% sure that author of this thread dont read those posts.

#2464
jacobman12

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Ugh. This makes me so mad. It's like we spend $60 on game and now I can't even play it because I am so attached to my shepard. How did this not get noticed in play testing? Its almost been a week Bioware and I've forgiven you about day one dlc but this is getting unacceptable. At least get us an ETA. 

#2465
Ms_Alison_Gunn

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greenhood wrote...

I am 99% sure that author of this thread dont read those posts.


No they are reading these posts. I still have faith in Bioware and the Mass Effect team. It's EA that I have no faith in. But look at how much the Mass Effect teams and Bioware have already done for us. They listen to their fans and they love us! So I know they are going to fix this. It just wont be an instantaneous fix that so many of us are wanting. 

#2466
S Seraff

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Thanks for the update!

#2467
Ziggeh

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Image IPB

#2468
Demyx_IX

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I think it's similar enough to not having to complain about it, which some people do indeed do while they act like small children (no offense). Look, you're not going to be playing a game called "stare at your own face to win the war". This is a action-rpg/mixed genre, not a beauty contest.

Modifié par Demyx_IX, 10 mars 2012 - 04:35 .


#2469
Jokerine

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I think the issue is the eye color. In the ME2 picture they look a lot brighter, but in ME3 they look pretty dull :(

#2470
Ms_Alison_Gunn

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Your nose is completely different, the eye color certainly isn't nearly as bright and the skin tone is off. Other than that you're really close, exceptionally closer than I was with my Fem Shep. Lucky Duck!

#2471
Benjiprice

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I still cant figure why they changed something that no one asked to be changed!

#2472
Shinobi-Kun

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Ziggeh wrote...

Image IPB


Wow I feel sorry for you, noticebly different and for the worse in the second picture (I am assuming that's ME3).  If it doesn't get fixed I guess I will have to play it with a new Shepard... Hopefully it won't come to that.

#2473
Kappa Neko

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90 minutes in to the game and apart from being dismayed about the demo intro being the actual full intro (minus a short exchange with Kaidan), I gotta say the face issue does cause me some grief.
BUT it's possible for me to say that this actually is my Shepard...looking older and grim.
Whenever she's not speaking and I don't have to witness these odd mouth animations, it's pretty much her.
Well, her cheeks seem a little rounder. I believe the ME3 CC made some changes to the basic structure of all the faces. I tried to import the face code of a femShep who's supposed to look like me. There was a slight resemblance in ME2 but in ME3 it's gone. And her cheeks are so puffy as if she just had her wisdom teeth pulled! Terrible. No idea what went wrong there.
I'm very glad my canon femShep translated fairly well.

As has been stated before, it's more the animations in a lot of cases that alter the faces. I'm happy they worked on the facial animations because in ME1+2 they were extremely limited.
Problem is (for me), I grew fond of that pleasant soft look on her face. It's gone now.
So... BW tried to do the right thing which is make Shepard look the way (s)he's supposed to in a hopeless situation.....but, probably because it's difficult to program, it changes the appearance drastically.
It's unfair IMO to be mad about those changes. All they can offer now is to at least fix the import somehow.
But our Shepards will continue to look different. We must accept it.

#2474
Tobias Fenrir

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Ziggeh wrote...

I think the information we really need right now is roughly what a "fix" will entail.

I can't make an ME3 character look like my reasonable ME2 approximate, so a correction of the ME1 -> ME2 transfer error isn't going to help me.

Is it likely the CC is going to get some kind of an overhaul, or that the import of ME1 characters will differ fundimentally to the options available through the CC, in either case I will patiently wait for a patch before I play the game, or are we talking just about the correction of the code, in which case I need to just mourn and move on?


Exactly. I really just wanna know if these recreations are about as good as we're gonna get or if it's gonna be worth waiting. My patience is waning, I really wanna play, but I don't wanna be halfway through a 60 hour playthrough when it gets patched and I realize that I could have had something much closer to the original.

Here's what I'm currently working with.

Image IPB

It seemed a lot more accurate in person, but I guess maybe in light of this picture I might need to mess around with the structure of his face a bit more. I dunno. The most obvious thing that is missing is a facial hair color representing a true natural red hair color. It never completely matched my Shepard's hair color, but I think the facial hair color that did was too light and looked odd to me. Now, since there strangely seems to be no consideration for red heads in ME3, it has be be a darker color.

#2475
DOCTOR CHA0TICA

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AndroLeonidas wrote...

FemShep 4 President wrote...

AndroLeonidas wrote...

Does anyone know if importing an ME1 save into ME2 and then altering that face slightly will work when importing into ME3?


I don't think you can't alter a face in ME2 that has been imported from ME1.

Even if you could, I don't think it would solve the problem.


Crap! Well... now I don't have to try that. Thanks!


I made my Custom Shep in ME1, and used a method I found on Faces of Mass Effect....in the sliders in ME1, count outwards from 1 (1 being far left of the slider) and make a note....recreate in ME2 using the slider postions and you'll have your Shep from 1, with a code to use in  3 ;)