Okay, may I know why ME3 is getting bad reviews? (no spoilers)
#126
Posté 07 mars 2012 - 04:37
I know one thing for sure the jumping out of cover and running over to revive a squad mate is gonna bug me. I liked the Power Wheel and Unity more. Again it was something different from the other run of the mill shooters I'm growing tied of.
It's gonna bug me that I have to run over and hit 'A" to revive a squad mate.
On the upside it looks like in ME3 I can equip Inferno Rounds instead of having it as a power. I'm gonna be glad to have that back as well.
#127
Posté 07 mars 2012 - 04:47
With a 'professional' review I get to see just how each aspect of the game works, whereas some fans just say 'this feature sucks, therefore whole game sucks'. And then there's the higher expectations and overreactions and everything that makes me lose hope in humanity...
#128
Posté 07 mars 2012 - 05:13
Also I don't go to Meta critic or Rotten Tomatoes, if you can't say what you missed from something and articulate it, and resort to just saying this sucked it blows it's a flop, the ending sucked, that one part sucked.
Give me something I can go off of, having played the other game(s) Inferno Rounds and other Ammo Upgrades are now Powers not weapon upgrades ant there is no weapon customization.
I'll like the new ME2 armor customization options, I can now choose my Shepard's Armor Color, tint color, and chose a pattern and pattern color, another thing about the new armor customizations that I like is I can chose from different chest, Arm Gauntlets, Shoulder Parts, Legs, and mix and match. As opposed to in ME1 you got one giant set of Armor.
The one set back for me in the new ME2 armor system is Helmets I can either wear the helmet of my choice all the time are use the default helmet in hazardous environment like areas
Give me a rational example that I can go off of like that, or your review is rather meaningless to me.
#129
Posté 07 mars 2012 - 05:18
Fireblader70 wrote...
People say fan reviews are more 'trustworthy' than 'professional' reviews, but in my experience, the fan reviews tend to be a lot more chaotic, vicious and nowhere near as helpful.
With a 'professional' review I get to see just how each aspect of the game works, whereas some fans just say 'this feature sucks, therefore whole game sucks'. And then there's the higher expectations and overreactions and everything that makes me lose hope in humanity...
See that's why I don't try and give scores out when I'm doing it, I just say that it didn't work for me or what ever, I do know that the autodialogue is gonna be my biggest issue, If I want to know why Anderson isn't Councilor anymore given my nomantion got him that spot, it had best be covered with autodailogue or I will need to be able to ask it, I will also like to know why my ME2 crew and squad has been scatered to the winds and no longer there. In ME2 the Normandy was blown up but I was still able to ask TIM what happened to my old squad.
Hence why dialogue is a big issue in the game.
#130
Posté 07 mars 2012 - 05:24
#131
Posté 07 mars 2012 - 06:21
Cponzio wrote...
Basically they dumbed down the game to appeal to the COD/GOW crowd. The endings are also pretty much the same space magic BS only with different colors. Plus the Normandy bit. Honestly this is the last Bioware game I'll buy. The game does have its moments but it is in no way a 10/10 but what do I know?
ME and ME2 weren't more complicated than ME3, so I don't see what you're trying to say. If you have to have lots of dialogue in games, play titles like ps:torment. No mass effect game has tons of dialogue or choices, so I don't see what your issue is.
Modifié par Fojos-, 07 mars 2012 - 06:22 .
#132
Posté 07 mars 2012 - 06:25
Gatt9 wrote...
Moonshadow_Dark wrote...
Really? Because I've seen a ton of reviews from PROFESSIONALS that indicate otherwise. IGN, Game Informer, G4 etc. All of them gave it a great score. Not to mention, the greatest and most reputable reviewer I know gave it a seal of approval: My own personal tastes. And that guy? He always knows what I like 100% of the time.
How do those professionals get paid? From the revenue raised by advertisements. Because you absolutely don't pay them a dime.
What happens when the "professional" gives a game a bad review? The advertiser stops advertising. Then there's no money to pay anyone, and no money to maintain the site.
"Professional" reviews are useless, because of the way the system works, it's not in their favor to be objective.
Case-in-point: Every single PS3 Skyrim review, that neglected to mention the game-killing bugs.
You're completely wrong. If you look back, you'll see that almost every single review mentioned the bugs. However, there weren't any "game-killing bugs" for some people. I like how those only happen to some people, and it's always the same people over different games.
#133
Posté 07 mars 2012 - 06:27
Abirn wrote...
I trust user reviews more than I trust "professional" reviewers.
That's like saying I trust random strangers over the internet.
#134
Posté 07 mars 2012 - 07:24
I don't know where you got the idea that you have to run over to characters to revive them, you only do that if you've used all the medigel you have or if you want to revive them without using up your medigel.gearseffect wrote...
I'm also going to say I don't play many RPG's so there may be other fans who have bigger complaints about the combat system and stuff.
I know one thing for sure the jumping out of cover and running over to revive a squad mate is gonna bug me. I liked the Power Wheel and Unity more. Again it was something different from the other run of the mill shooters I'm growing tied of.
It's gonna bug me that I have to run over and hit 'A" to revive a squad mate.
On the upside it looks like in ME3 I can equip Inferno Rounds instead of having it as a power. I'm gonna be glad to have that back as well.
#135
Posté 07 mars 2012 - 07:28
If you end up liking the game but see others didn't, it shouldn't matter.
Though it doesn't hurt to get an idea what people honestly think of it from a non biased point of view.
PS- Don't bother with Metacritic
Modifié par Kinkaku, 07 mars 2012 - 07:30 .
#136
Posté 07 mars 2012 - 10:18
#137
Posté 07 mars 2012 - 10:23
Personally I find that the reviews that come from independent 'professional' sources tend to be the most helpful. Reviewers that aren't tied to any company but whom still put out well thought reviews on a weekly or monthly basis. Sure, some of those people aren't very trustworthy even then. But I've found that they tend to hit the mark more often than not.Fireblader70 wrote...
People say fan reviews are more 'trustworthy' than 'professional' reviews, but in my experience, the fan reviews tend to be a lot more chaotic, vicious and nowhere near as helpful.
With a 'professional' review I get to see just how each aspect of the game works, whereas some fans just say 'this feature sucks, therefore whole game sucks'. And then there's the higher expectations and overreactions and everything that makes me lose hope in humanity...
#138
Posté 07 mars 2012 - 10:26
#139
Posté 07 mars 2012 - 10:32
BatmanPWNS wrote...
Abirn wrote...
I trust user reviews more than I trust "professional" reviewers.
That's like saying I trust random strangers over the internet.
Professional Reviewers aren't random strangers then?
#140
Posté 07 mars 2012 - 10:35
Moonshadow_Dark wrote...
Really? Because I've seen a ton of reviews from PROFESSIONALS...
The only difference between a reviewer and a PROFESSIONAL reviewer is one of them get paid, this doesn't imply a difference in quality.
The only thing that matter is the reviewer himself and his past history. Check other reviews by the same reviewer, see if you agree or not, what component of games seems major/trivial for him, do you agree, etc... if a reviewer doesn't like ME3 and you generally disagree with his other reviews and find yourself in disagreement with him about what's important in a game then disregard.
Do not ever trust an aggregation and averages of simple grades, there's not enough info here to evaluatre what those grades mean compared to what you might think.
In the end nothing can replace personal experience anyway.
#141
Posté 07 mars 2012 - 10:38
fearan1 wrote...
Meta critic will balance over time currently played about 20 hours solid 7/10 game.
A "solid 7/10 game" is not what we were hoping for
#142
Posté 07 mars 2012 - 10:45
Jestina wrote...
So far far the only bad I can think of is the animations(poopy pants running), and my character looks pear shaped. The story seems to be dragging a lot in the beginning too. Not much freedom to do anything so far and i've been playing a couple hours.
Let me just thank you. I have been playing for 10 hours or so and the running animations never once struck me as odd. After reading this I am going to do nothing but laugh when I boot it up tonight.
#143
Posté 07 mars 2012 - 10:52
#144
Posté 08 mars 2012 - 03:12
#145
Posté 08 mars 2012 - 03:20
#146
Posté 08 mars 2012 - 03:29
Honestly we all should have seen this coming after DA2.
#147
Posté 08 mars 2012 - 06:49
Terrifyer wrote...
If you hated DA2 you're likely going to be disappointed, because the same design philosophy is in play here. That being more taken out from under the hood, with the player having less input on how the game flows and how you want to approach it in exchange for more "cool" moments. They took a very on-rails approach with this one, you even have objective indicators that constantly point you where to go ffs.
Honestly we all should have seen this coming after DA2.
You are such a moron it's insulting but understandble you dont even have Mass Effect 3 Owned or registed.Can't Afford?
#148
Posté 08 mars 2012 - 06:50
#149
Posté 08 mars 2012 - 06:51
#150
Posté 08 mars 2012 - 06:52
SilentWolfie wrote...
Some honest feedbacks please, by non zealous bioware fans. I already got the game but I guess I want to brace myself for impact...
So is it because of the bad story? Or gameplay? Or day 1 DLC (seriously, this is the LARGEST crowd disservice possible)? Or the part where it keeps connecting to the EA servers for verification each time you play or some hidden hassle?
I peeked at the numbers of ME3 @ metacritics, and whoa... there were reallllly bad scores. Another question I have is whether ME3 is similar to DA2 in terms of character development, you know pick different choices and everything still come out the same. I really hated DA2, and heavens, I hope there's nothing like that here. If that's the case, I'm going to preordering blindly on any bioware games from now on.
So to bioware, seriously, I want a RPG so I hope your game is a RPG and not FPS, yeah?
Metatcritic got bombed by some very disgruntled fans. Keep in mind that the critics (typically more objective) consensus is 94.





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